Galaxia: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {x}.
 C 
Creature – Kor Soldier
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3
 C 
Creature – Kor Wizard
Flash
When Shielding Mage enters the battlefield, put a shield counter on target creature. (Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.)
1/1
 C 
Creature – Vedalken Scout
Landfall – Whenever a land enters the battlefield under your control, Vedalken Scout gains flying until end of turn.
2/1
 C 
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Meteor Strike deals 3 damage to target creature or player.
{u}
 
 C 
Sorcery
Choose a card type. Scour for a card of that type. (Reveal the top four cards of your library. You may put a card of the chosen type from among them into your hand. Put the rest on the bottom in a random order.)
 C 
Creature – Cephalid Rogue
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
2/3
 C 
Creature – Kor Cleric
When Kel-Rac Absolver enters the battlefield, exile up to three cards target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
 C 
Sorcery
Creatures you control gain haste until end of turn.
Draw a card.
 C 
Creature – Human Scout
When Extraterrestrial Explorer enters the battlefield, scour for a land. Then you may put a land card from your hand onto the battlefield tapped. (Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest on the bottom in a random order.)
2/3
 C 
Enchantment – Aura
Enchant non-Insect creature
Enchanted creature gets -2/-2.
When enchanted dies, put a 2/2 black Insect creature token onto the battlefield.

Logic Knot* (common)
Kor Skyfisher* (common)
Shielding Mage (common)
Vedalken Scout (common)
Meteor Strike (common)
Scan (common)
Tormenting Shoal (common)
Kel-Rac Absolver (common)
Warp Speed (common)
Extraterrestrial Explorer (common)
Implanted Egg (common)