Galaxia: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Counter target spell unless its controller pays . |
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When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3
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Flash
When Shielding Mage enters the battlefield, put a shield counter on target creature. (Whenever a creature with a shield counter on it would be dealt damage, remove a shield counter instead.) 1/1
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Landfall – Whenever a land enters the battlefield under your control, Vedalken Scout gains flying until end of turn.
2/1
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Meteor Strike deals 3 damage to target creature or player. |
Choose a card type. Scour for a card of that type. (Reveal the top four cards of your library. You may put a card of the chosen type from among them into your hand. Put the rest on the bottom in a random order.)
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Delve (Each card you exile from your graveyard while casting this spell pays for
.)
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. 2/3
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When Kel-Rac Absolver enters the battlefield, exile up to three cards target cards in graveyards. You gain 2 life for each creature card exiled this way.
2/2
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Creatures you control gain haste until end of turn.
Draw a card. |
When Extraterrestrial Explorer enters the battlefield, scour for a land. Then you may put a land card from your hand onto the battlefield tapped. (Reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest on the bottom in a random order.)
2/3
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Enchant non-Insect creature
Enchanted creature gets -2/-2. When enchanted dies, put a 2/2 black Insect creature token onto the battlefield. |
Logic Knot*
(common)
Kor Skyfisher*
(common)
Shielding Mage
(common)
Vedalken Scout
(common)
Meteor Strike
(common)
Scan
(common)
Tormenting Shoal
(common)
Kel-Rac Absolver
(common)
Warp Speed
(common)
Extraterrestrial Explorer
(common)
Implanted Egg
(common)


.)



