Rallikar
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Mechanics | Skeleton |
Showing 27 of 27 Red cards
Go to section: Colourless (1) White (24) Blue (23) Black (24) Red (27) Green (14)
Show rarities: C U R M T
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
4/2
Haste
1/2
+1:Put a 1/1 red rebel creature with haste onto the battlefield under your control.
-2: Creatures you control gain +2/+0 until end of turn.
-6: Gain control of 4 target creatures until end of turn.
-2: Creatures you control gain +2/+0 until end of turn.
-6: Gain control of 4 target creatures until end of turn.
4
Energetic Bolt deals 2 damage to target creature or player.
Active- If you have tapped three or more creatures you control since your last upkeep, Energetic Bolt deals 4 damage instead.
Active- If you have tapped three or more creatures you control since your last upkeep, Energetic Bolt deals 4 damage instead.
:Switch Enslaved Outburst's power and toughness until the end of the turn.
suppress
suppress
1/4
First Strike
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
2/1
Intimidate
2/2
Haste
: Target creature you control gets +1/+0.
: Target creature you control gets +1/+0.
"See, the problem with torches is they break over the other guy's head."
0/1
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
2/1
Active- Whenever Frenzied Boar attacks and you have tapped two or more creatures you control since the beginning of your last upkeep, Frenzied Boar gets +2/+1 until end of turn.
4/2
Haste
Active- If you have tapped three or more creatures you control since your last upkeep, Goblin Rabble has +2/+0.
Active- If you have tapped three or more creatures you control since your last upkeep, Goblin Rabble has +2/+0.
They are quick recruits, if a bit to eager to charge.
-Kalgar, Rebel rouser
-Kalgar, Rebel rouser
0/1
, Sacrafice Hit Goblin:Hit Goblin Deals damage equal to its power to target creature or player.
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
1/1
Put a Suppress token on target creature. (Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
Untapp all tapped creatures you control. They gain haste until end of turn.
Trample
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
4/1
Target creature gets +0/+2. You may switch that creature's power and toughness untill the end of the turn.
"The power of The Outbursts is devastating. It must be contained."
-Valkener, Third Secretary of Drafting and Enslavement
-Valkener, Third Secretary of Drafting and Enslavement
Over the Lines deals 3 damage to target player.
If that player controls three or more untapped creatures, Over the Lines deals 5 damage to that player instead.
If that player controls three or more untapped creatures, Over the Lines deals 5 damage to that player instead.
Haste
1/1
,:Rebel Pyromancer deals X damage to target creature or player.
0/1
Rise Against deals X damage to target Citizen or Officer creature, where X is the number of Citizens and Officers on the battlefield.
Scattered Explosives deals 1 damage to three target creatures.
Enchant Creature
Enchanted creature has ,: Target creature gets +2/+1 and haste until end of turn.
Enchanted creature has ,: Target creature gets +2/+1 and haste until end of turn.
First Strike.
Whenever Stampeding Embertusk attacks, it gains +2/-2.
Whenever Stampeding Embertusk attacks, it gains +2/-2.
3/4
Creatures must attack if able.
Creatures get +1/+0 for each other attacking creature.
Creatures get +1/+0 for each other attacking creature.
,: Target creature gains +2/+0 and haste until end of turn.
0/1
Two creatures may not block this turn.
Active- If you have tapped three or more creatures you control since your last upkeep, no may block this turn.
Active- If you have tapped three or more creatures you control since your last upkeep, no may block this turn.
Go to section: Colourless (1) White (24) Blue (23) Black (24) Red (27) Green (14)
Show rarities: C U R M T
Rallikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Intimidate