Rallikar: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Horror
Intimidate
Active-If you have tapped three or more creatures you control since your last upkeep, Frenzied Horror gets +2/+0.
1/3
 
 R 
Creature – Rat Rouge
When Master Assassin enters the battlefield, destroy target creature.
guerilla Warfare {2}{b}{b}{b} (You may cast this spell from you hand as if it had flash for {2}{b}{b}{b}. It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
1/1
 U 
Creature – Human Officer
Vigilance
Other officer creatures you control have +1/+1 and vigilance.
2/3
 U 
 
First Strike
suppress {w} (You may play this card for {w} and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
2/1
 U 
Creature – Goblin Barbarian
{t}, Sacrafice Hit Goblin:Hit Goblin Deals damage equal to its power to target creature or player.
guerilla Warfare {r} (You may cast this spell from you hand as if it had flash for {r}. It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
1/1
 C 
Creature – Human Knight
Protection from creatures with haste.
1/2
 C 
Sorcery
Return two target creatures from your graveyard to your hand. Discard two cards.
"Get back up, ya lazy bum!"
 C 
Creature – Spider
Reach
The Empire put it on the tower, but could not get it down. They don't use that tower anymore.
1/5
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has "{b},{t}: Target player discards a card at random. Use this ability only during your turn."
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has {r},{t}: Target creature gets +2/+1 and haste until end of turn.
 C 
Creature – Bird Scout
Flying
Wary- If you control at least three untapped creatures, Wary Scout gains shroud and vigilance.
2/1
 C 
Creature – Horror
Intimidate
Active-If you have tapped three or more creatures you control since your last upkeep, Frenzied Horror gets +2/+0.
1/3
 C 
Creature – Boar
Active- Whenever Frenzied Boar attacks and you have tapped two or more creatures you control since the beginning of your last upkeep, Frenzied Boar gets +2/+1 until end of turn.
4/2
 C 
Creature – Vedalken Officer
{t},{x}, Sacrifice X Citizens: Draw X cards. Target opponent puts the top X cards of his/her library into his/her graveyard.
0/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Citizen
1/1

Frenzied Horror (common, foil)
Master Assassin (rare)
Empire's Enforcer (uncommon)
Enslaved Zeliot (uncommon)
Hit Goblin (uncommon)
Defender of Order (common)
Back to Work (common)
Trained Recluse (common)
Spell of Maddening (common)
Spell of Assaulting (common)
Wary Scout (common)
Frenzied Horror (common)
Frenzied Boar (common)
Memory Searcher (common)
Swamp (basic)
CITIZEN (token)