Priory
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Mechanics | Skeleton |
Showing all 14 cards
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Show rarities: N C U R M
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Indestructible, Flying
Your enchanted creatures has flying and lifelink.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
For each creature tapped to pay for Grace, create a favored Role token attached to that creature.
As long as control less than four favored permanents Grace isn't a creature
Your enchanted creatures has flying and lifelink.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
For each creature tapped to pay for Grace, create a favored Role token attached to that creature.
As long as control less than four favored permanents Grace isn't a creature
4/4
Scry 2, then draw a card.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
Deference



Tap two creatures target opponent controls and put a stun counter on each.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Miracle

Flash
when pact enters, copy target spell.
At the beginning of your upkeep, pay
, if you don't, discard a card or lose 2 life.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
when pact enters, copy target spell.
At the beginning of your upkeep, pay


Deference



Whenever another Island enters play Scry 2.
, pay 1 life add
,
, Sacrifice Water Basin draw a card.




When enters target opponent creates three 1/1 white spirt tokens.
When ever a non token creature dies, target opponent loses 1 life you gain 1 life and create a 1/1 white spirt token.
You may play Hunted Ghast from your graveyard.
When ever a non token creature dies, target opponent loses 1 life you gain 1 life and create a 1/1 white spirt token.
You may play Hunted Ghast from your graveyard.
3/3
Target Player reveals his hand, select a non creature card, that player discards that card.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
Deference



Destroy target creature or planes walker.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Miracle

Indestructible, Menace
Your enchanted creatures have deathtouch and menace.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
For each creature tapped to pay for Virulent, create a favored Role token attached to that creature.
As long as control less than four favored permanents Virulent isn't a creature
Your enchanted creatures have deathtouch and menace.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
For each creature tapped to pay for Virulent, create a favored Role token attached to that creature.
As long as control less than four favored permanents Virulent isn't a creature
4/4
Exile the top card of your library, you may play that card until your next end step.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
Deference



Exile the top 4 card of your library, you may play those cards until your next end step. deal 1 damage to target creature for each card exiled by Flame sparks not played.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Miracle

Flash
when pact enters, Until end of turn each land you control has "
deal one damage to any target".
At the beginning of your upkeep, pay
, if you don't, discard a card or loose two life.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
when pact enters, Until end of turn each land you control has "

At the beginning of your upkeep, pay


Deference



Whenever another Mountain enters play Scry 2.
, pay 1 life add
,
, Sacrifice Mountain Peak draw a card.




When enters target opponent creates three 1/1 white spirit tokens with flying.
Hunted apex can only attack if defending player controls no creatures.


, Hunted apex fights target creature.
Hunted apex can only attack if defending player controls no creatures.



5/3
Put a +1/+1 counter on target creature.
Deference
(As an additional cost you may tap
creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the
card of your library.)
Deference



Target creature creature gets +3/+3 and trample, and has to be blocked by two or more creatures.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Miracle

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white spirit token with flying
II — Create a 1/1 green spirit token with flying
III — Search your library for a Favored card, reveal it and put it on top of your library.
I — Create a 1/1 white spirit token with flying
II — Create a 1/1 green spirit token with flying
III — Search your library for a Favored card, reveal it and put it on top of your library.
You my play cards in your graveyard, by paying their convoke cost.
, Sacrifice a non token creature, put two 1/1 black spirts with flying into play.


, target non land card in your graveyard has Convoke until end of turn.




1/2
Enchant Creature
Enchanted creature has ward
Enchanted creature has ward

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Priory: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Deference
Miracle