Priory: Mechanics
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Mechanics | Skeleton |
Miracle:
PARAM1 (you may cast this card for it's miracle cost when you draw it if it's the first card you draw this turn.)
Used on 0 cards:
Convoke:
Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.
Used on 1 cards:
Grace
Deference:
As an additional cost you may tap PARAM1 creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the PARAM1 card of your library.
Used on 7 cards:
Seek Evil, Gleem Knowledge, Options, upgrade, Buy time, Pact of Emulation, Pact of incineration
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".