Priory

Priory by Pierre

14 cards in Multiverse

1 with no rarity, 1 common, 4 uncommons,
5 rares, 3 mythics

1 token colourless, 2 white, 2 blue, 3 black,
2 red, 2 green, 2 hybrid

4 comments total

Priory: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

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Recently active cards: (all recent activity)

 R 
Creature – Spirit
When enters target opponent creates three 1/1 white spirt tokens.

When ever a non token creature dies, target opponent loses 1 life you gain 1 life and create a 1/1 white spirt token.

You may play Hunted Ghast from your graveyard.
3/3
 R 
Creature – Troll
When enters target opponent creates three 1/1 white spirit tokens with flying.

Hunted apex can only attack if defending player controls no creatures.

{1}{g}{g} , Hunted apex fights target creature.
5/3
 M 
Legendary Creature – Human Shaman
You my play cards in your graveyard, by paying their convoke cost.

{b}, Sacrifice a non token creature, put two 1/1 black spirts with flying into play.

{1}{b}{g}, target non land card in your graveyard has Convoke until end of turn.
1/2
 R 
Enchantment – Favoured
Flash
when pact enters, copy target spell.
At the beginning of your upkeep, pay {2}{u}, if you don't, discard a card or lose 2 life.
Deference {2} (As an additional cost you may tap {2} creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the {2} card of your library.)
Water Basin
 
 R 
Land – Favored
Whenever another Island enters play Scry 2.
{t}, pay 1 life add {u}
{1}, {t}, Sacrifice Water Basin draw a card.
 R 
Enchantment – Favored
Flash
when pact enters, Until end of turn each land you control has "{t} deal one damage to any target".
At the beginning of your upkeep, pay {2}{r}, if you don't, discard a card or loose two life.
Deference {2} (As an additional cost you may tap {2} creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the {2} card of your library.)
Mountain Peak
 
 R 
Enchantment – Favored
Whenever another Mountain enters play Scry 2.
{t}, pay 1 life add {r}
{1}, {t}, Sacrifice Mountain Peak draw a card.

Recent comments: (all recent activity)
On Gleem Knowledge:

In my head deference works better as a cost based on some of the other ideas around tapping creatures and the interaction that has on cards and their cost. Still working on ideas as to: Use both side of a Favored card at once. Have favored cards transform whilst in the library/graveyard.

On Virulent:
On Grace:
On Gleem Knowledge:

It looks like "Deference" requires you to tap creatures, not pay a cost. Should it just say "Deference 1" instead of "Deference {1}"?

The idea of transforming cards and then putting them in another zone as the transformed part is really interesting! Would require a bit of rules stuff, but it seems cool. The idea of putting a card on top and giving it Miracle is really clever.

What happens after you've cast "Suppression"? Does it transform back? Does it go to your graveyard with this back face up, permanently becoming that version of the card?

(All recent activity)
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