Priory: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
When enters target opponent creates three 1/1 white spirt tokens.

When ever a non token creature dies, target opponent loses 1 life you gain 1 life and create a 1/1 white spirt token.

You may play Hunted Ghast from your graveyard.
3/3
{r}
 
 U 
Instant – Favored
Exile the top card of your library, you may play that card until your next end step.

Deference {1} (As an additional cost you may tap {1} creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the {1} card of your library.)
Flame sparks
{1}{r}{r}
 
 U 
Instant – Favored
Exile the top 4 card of your library, you may play those cards until your next end step. deal 1 damage to target creature for each card exiled by Flame sparks not played.

Miracle {r} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
 U 
Sorcery – Favored
Target Player reveals his hand, select a non creature card, that player discards that card.
Deference {1} (As an additional cost you may tap {1} creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the {1} card of your library.)
Destroy Evil
{1}{b}{b}
 
 U 
Instant – Favored
Destroy target creature or planes walker.

Miracle {b} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
 U 
Instant – Favored
Scry 2, then draw a card.

Deference {1} (As an additional cost you may tap {1} creatures you control as you play this card, if the Deference cost was paid, transform this card and put it as the {1} card of your library.)
Suppresion
{1}{u}{u}
 
 U 
Instant – Favored
Tap two creatures target opponent controls and put a stun counter on each.

Miracle {u} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
 C 
Token Enchantment – Aura
Enchant Creature

Enchanted creature has ward {1}
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp

Hunted Ghast (rare)
Options (uncommon)
Seek Evil (uncommon)
Gleem Knowledge (uncommon)
Favored (common)
Swamp (basic)