AEther War: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Human Rogue
morph — Discard a card. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Shadowmage Striker is turned face up, it can't be blocked this turn.

Whenever Shadowmage Striker deals combat damage to a player, you may draw a card.
2/1
 C 
Tribal Artifact – Wizard
Whenever you cast an Arcane spell, you may pay {1} to scry 1.
 U 
Sorcery – Trap
detonate — Sacrifice a land. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Destroy target artifact or land.
 R 
Creature – Vampire Wizard
morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Arcane Exchanger enters or is turned face-up, you may exchange target Arcane card in your graveyard with target Arcane card in your exile.
2/3
 M 
Legendary Creature – Human Rogue
Trap spells you cast are blessed (If this spell/ability would be countered by a spell or ability, instead it isn't.).

Detonate costs you pay cost {1} less.
3/3
 C 
Tribal Artifact – Spirit
Whenever you cast a colorless spell, gain 1 life.
Creature – Merfolk Wizard
When Arcanomancer enters, you may search your library for an Arcane or Wizard card and put it into your hand. Then shuffle your library.
2/2
 R 
Creature – Cat Warrior
morph — Sacrifice two lands. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Trample

When Pridemage Templar is turned face up, put X +1/+1 counters on it, where X is the number of spells you cast this turn.
2/2
 M 
Instant – Arcane
Shuffle all spells into their owners' libraries.
 C 
Instant – Trap
detonate – Sacrifice a creature. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target player sacrifices a creature.
 U 
Tribal Enchantment – Warrior
Whenever a permanent an opponent controls dies, Unsavory Celebration deals 2 damage to that player.
 C 
Tribal Artifact – Warrior
Whenever a creature is turned face up, you may pay {1} to have Gung Ho Do deal 1 damage to target creature or player.
 C 
Instant – Trap
detonate — Return two Islands you control to their owner's hand. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Draw two cards.
 C 
Instant – Trap
detonate {b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Target creature gets -2/-2 until end of turn.
 U 
Instant – Trap
detonate — Exile three cards from your graveyard. (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its detonate cost. If you do, you may cast it without paying its mana cost.)

Exile all cards from target player's graveyard.

Shadowmage Striker (common)
Blues Clues (common)
Pillage Trap (uncommon)
Arcane Exchanger (rare)
MacGuyber (mythic)
Spirit's Soul (common)
Arcanomancer (none)
Pridemage Templar (rare)
Return to Sender (mythic)
Seize Hostage (common)
Unsavory Celebration (uncommon)
Gung Ho Do (common)
Spout Trap (common)
Darkness Trap (common)
Gravedigger Trap (uncommon)