Shiny Umbreon's Unmade Cards: Recent Activity
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Recent updates to Shiny Umbreon's Unmade Cards: (Generated at 2025-04-30 18:54:54)
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Page 1 - Older activity
Note: This card should be super unfun, and may be miscosted.
Note that right now Standard doesn't have easy ways to blink morphs. Just Rescue from the Underworld, Skybind and Triad of Fates. If there's a card that easily turns face up a huge monster then the entire Tarkir block has the pressure of not being able to print pushed big morph guys, which is obviously not worth it. The same happened with them shying away from good early living weapons because of Stoneforge Mystic, then changing their mind for Batterskull and then regretting printing such a powerful enabler. I figure they would either not print something like this in the same Standard or wait until the last set with morph or later so they can tweak if necessary.
What, because it gets a 6/6 with Abilities on turn 4 (or 3 with accel)? But you can do the same with Cloudshift, Turn to Mist, Momentary Blink etc.
If anyone in R&D has brought this up, I'm pretty sure Alex's interaction would kill the card way before they decide if it's cool or not. :P
Yep, if someone else has a Whetwheel face down and you choose to copy that morph with this, you'll get a Whetwheel. This is a pretty delightful variation on Clone.
The most potent use of it, of course, is turn 3 (or 2) huge morph like Akroma, Angel of Fury, then turn 4 this as a face-up Akroma.
Hmm - it's only revealed; so it's still a 2/2 morph creature - so the second part is still valid - and this enters play as a copy of a land or enchantment.
Seems like the wording should work! If it unmorphed it, that would probably be fiddlier.
Nice card! What about Lumithread Field and Zoetic Cavern though?
Not sure if uncommon for complexity issues, but I like it uncommon because it would be interesting in Limited.
It's a bit weird how selected discard is not just that but also perfect information. So I thought about a discard spell that could somehow again hide the information. Your opponent could be in a situation where you give him or her a better hand than he had, but at least you don't feel bad because you don't know, and most of the time ruining your opponent's plan for the next turns is pretty good.
Finally, I know some people love enablers for cards like Underworld Dreams.
A long time ago, I tried to make an uncommon dual land cycle by finding a restriction more tied to creatures (it was for a Pokémon set, I believe, which was very creature-centric). I reached this condition, but it was amazingly weak, so instead of just adding two colors it got to add any.
This new fancy ability word that just came out reminded me of the card.
It still creatures a strange pattern, because normally a creature-centric deck (especially if focused on attacking) wants the mana to cast said creatures, not later. But it's not impossible to have a modest manabase for your early drops and then follow it up with color-intensive spells. Maybe you only have white creatures in your one-drops and other multicolored creatures in 2 and 3.
Oh, I didn't know that card at all. I guess, this could be two counters, or maybe even more. I have no idea how easy it would be to trigger this, so I played safe.
Hopefully the idea is interesting enough to spawn more cards that aren't boring compared to an existing rare. :P
Mmm... yes, Rite of Passage, that's the one. Technically this can pump up something that's not the one that took damage - say you've got a 1/1 unblockable and some other 2/4 vigilant things that keep bouncing off opposing blockers, you can pump up the evasive creature with this. I'd probably still normally rather have Rite of Passage though.
Wasn't there something like this that put such a token on each creature, not much more expensively?
I know the regular casting is in the right order (I may have missed steps). The second order is what I think would happen because casting is from putting onto the stack until paying the costs, and then you apply what my effect does before you are done.
That said, yes. This didn't work out as well as I expected. I thought choosing targets after copying was anything you'd need, but I didn't think about the things that make a spell different from a card (having one or more modes chosen, and one or more sides of the split card).
I'm not totally convinced "You may cast this as a copy" is the best way to word something that involves many steps already, but the functionally is way better than mine. Even correctly catching that the mana cost is the only exception. I'll leave it like that, because I don't think I will be thinking much about this template to change it.
(I'm not sure if you can fuse this. You should be able to, but then, what, does this effect replace both mana costs to

? So you have to pay 



to fuse? Maybe. I don't know, really.)
And that's another reason I think outright being able to cast it as a copy of something would work better.
Although, I don't think your ordering of events here is quite right.
What Alex said. This is replacing
put onto stack -> choose modes and targets -> pay cost -> done (later triggering 'when you cast' triggers)
with
put onto stack -> choose modes and targets -> pay cost -> you may have it clone something -> choose targets -> done
. Which, by the way, makes me think the wording causes all sort of problems with modes, split cards, fuse and entwine.
? "As you cast" definitely happens before "When you cast", for the same reason that "As ~ ETBs" on Clones allows "When ~ ETBs" effects on the thing being cloned to trigger.
The only people concerned about bringing back things from exile consistently are those who are worried about the long-term health of the game.
I don't see this as quite the same, though. The subtle difference makes it okay for me.
With the current wording, I don't think it triggers "When you cast" triggers. I think it gains that ability too "late," doesn't it?
Not everyone is against bringing back things from exile.
This can copy an exiled card with flashback (or any spell, really), but you can't cast this from your graveyard normally.
And, yes, this sets it to 4. Even Emrakul, and you get the turn. Whether this is broken is debatable.
This copies "When you cast" effects? So this be a way to cheat out Emrakul, the Aeons Torn and gain an extra turn?