Conversation: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Discuss criteria and candidates for good duals that go into the core sets.
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- stickers
- attractions (teased) |
Wizards has taught us new words before:
- "remove from the game" became "exile" - "creature is put into a graveyard from the battlefield" became "creature dies" What other new vocabulary/templating are you interested in? |
What do you think about the return of Slivers for the core set?
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No more commons
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Leave a comment with links to individual cards or card sets you'd like feedback to let others know.
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Magic Arena is WotC's latest online interface to emulate the paper game.
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Range (This creature may attack with another creature as a band. This creature is assigned combat damage after non-range creatures.)
1/1
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Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
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How to make Green more interactive.
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No more commons
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No more commons
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You may cast "Lightning" spells from your graveyard until end of turn. ("Lightning" spells means any spell with Lightning in its name.)
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Core Set Dual Lands
(rare)
Previews for Unfinity
(uncommon)
Introducing new Wording
(uncommon)
Slivers in M14
(uncommon)
Feedback Request
(common)
Magic Arena
(common)
Izzet Sharpshooter
(common)
Deeper combat system
(common)
Interactive Green
(common)
Do we need Enchantments and Artifacts?
(common)
CARDNAME words matters
(common)
Forest
(basic)
M14 Rules Update
(token)