Conversation: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Dual
Discuss criteria and candidates for good duals that go into the core sets.
 U 
Game Design – New Rules
Wizards has taught us new words before:

- "remove from the game" became "exile"
- "creature is put into a graveyard from the battlefield" became "creature dies"

What other new vocabulary/templating are you interested in?
 U 
Creature – Sliver
What do you think about the return of Slivers for the core set?
 U 
Land
 
 
No more commons
 C 
 
How to make Green more interactive.
 C 
 
Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
 C 
Creature – Goblin Wizard
Range (This creature may attack with another creature as a band. This creature is assigned combat damage after non-range creatures.)
1/1
 C 
 
Leave a comment with links to individual cards or card sets you'd like feedback to let others know.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Artifact Enchantment
 C 
Game
Magic Arena is WotC's latest online interface to emulate the paper game.
Forest
 
 B 
Basic Land – Forest
 T 
Update – Rules

Core Set Dual Lands (rare)
Introducing new Wording (uncommon)
Slivers in M14 (uncommon)
Land Matters (uncommon)
Interactive Green (common)
Deeper combat system (common)
Izzet Sharpshooter (common)
Feedback Request (common)
Do we need Enchantments and Artifacts? (common)
Magic Arena (common)
Forest (basic)
M14 Rules Update (token)