Haith: Virtual Booster
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Mechanics | Groups |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
gain control of target creature until end of turn. It gets +1/+0 and Haste, untap it.
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Flying, Intimidate.
2/1
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When Volcanoground Rat dies target player discards a card.
: get +1/+0 until end of turn. 1/1
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Muscle Prototype has all activated abilities of other Prototype creatures you control.
5/4
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Enchant creature
Enchanted creature gets +2/+2 and reach. If enchanted creature has Flying it looses flying. |
: Morbid Reflection becomes a copy of target creature that died this turn and gains this ability.
2/2
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0 Whenever a creature you control deals combat damage to a player this turn you may put a loyalty counter on Ophelia The Fair.
-2 You gain 1 life for each loyalty counter on Ophelia The Fair. -4 Shuffle Ophelia The Fair into your library and draw two cards. 4
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: Marblehide Beetle gets +0/+1 until end of turn.
1/2
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Spearhead Prototype has all activated abilities of other Prototype creatures you control.
: Spearhead Prototype gets +1/+0 until end of turn. 0/1
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Destroy target creature that shares a creature type with a creature you control.
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[Re-root] (When this creature dies, exile it. At end of turn search your library for a Treefolk or Plant creature with converted mana cost equal to his creatues conerted mana cost -1. Put it onto the battlefield, then shuffle your library.)
2/2
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Target creature gets +2/+2 and First Strike until end of turn.
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When Message in Blood enters the battlefield choose a creature type then destroy target creature with that creature type.
creatures with the chosen creature type gets -1/-1 |
If Woodland Wanderer entered the battlefield from a library this turn. It enters with two +1/+1 counters on it.
1/1
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Choose one: Chant of Anger deals damage to target creature equal to it's power or choose a color, target player reveals his or her hand you choose a card of that color, that player discards that card or target player loose 3 life you gain 3 life.
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Aggressive Temptation
(common)
Tower Shade
(common)
Volcanoground Rat
(common)
Muscle Prototype
(uncommon)
Webbed Net
(common)
Morbid Reflection
(rare)
Ophelia The Fair
(mythic)
Marblehide Beetle
(common)
Spearhead Prototype
(uncommon)
Family Feast
(common)
Essence Bloom
(common)
Act of Bravery
(common)
Message in Blood
(rare)
Woodland Wanderer
(common)
Chant of Anger
(uncommon)