Crusades of Lamiria: Card List
Crusades of Lamiria: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
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1 | Angelux, Holy Sword of Loxen | White | Mythic | Legendary Artifact – Equipment | MA01 |
Equipped creature gets +4/+4, has flying, lifelink and is a white Angel in addition to its other colors and types.
Equip Equip crusader |
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2 | Blessed Rune | White | Common | Artifact – Equipment | CA01 |
Equipped creature has lifelink.
Equip |
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3 | Cage Rune | White | Uncommon | Artifact – Equipment | UA01 |
When equipped creature attacks tap target creature.
Equip |
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4 | Call the Congregation | White | Rare | Sorcery | RW05 |
Create three 1/1 white Monk creature tokens with prowess.
If you control a red permanent or Mountain, they gain haste until end of turn. If you control a green permanent or Forest, put a +1/+1 counter on each of them. |
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5 | Captured by Greed | White | Common | Enchantment – Aura | CW02 |
Enchant Treasure you control.
When Captured by Greed enters the battlefield, exile target creature an opponent controls until Captured by Greed leaves the battlefield |
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6 | Defend the Temple | White | Common | Instant | CW03 | Counter target creature spell unless its controller pays . | |||
7 | Defense is Offense | White | Uncommon | Instant | UW03 |
Scavenger hunt for Defender – draw a card
Scavenger Hunt for Flying- draw a card Tap target creature an opponent. controls |
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8 | Divided Grounds | White | Common | Enchantment | CW05 |
Decide (As an additional cost to cast this spell, you must pay .)
If you Decided to pay , Monks you control gain +1/+1. If you Decided to pay , Monks you control gain Ward . |
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9 | Feast of Unity | White | Uncommon | Enchantment – Saga | UW02 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a Food token. II – Create a Treasure token. III – For each token you control, create a token that's a copy of it. |
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10 | Fort Commondale | White | Mythic | Legendary Enchanment | MW03 |
Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.
Noncreature spells cost more to cast. |
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11 | General Stalest | White | Rare | Legendary Creature – Human Crusader | 3 | 3 | RW04 |
Flash
When General Stalest enters the battlefield target creature gains indestructible until end of turn. When General Stalest attacks create a 1/1 white Crusader creature token tapped and attacking. |
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12 | Hordebuster Valkyrie | White | Uncommon | Creature – Angel | 2 | 3 | UW06 | Flying, vigilance, lifelink | |
13 | Loxen's Statue | White | Rare | Legendary Enchantment | RW02 |
Whenever a creature you control enters the battlefield you gain 1 life.
Angels you control have lifelink. : Create a 4/4 white angel creature token with flying and vigilance. Activate this ability only if you gained 5 or more life this turn. |
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14 | Loxen, The Holy One | White | Mythic | Legendary Creature – Angel | 4 | 4 | MW01 |
Flying, lifelink
When Loxen enters the battlefield exile all nonland permanents. When Loxen leaves the battlefield return all nonland permanents exiled by it to the battlefield under your control. |
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15 | Moment of Grace | White | Common | Instant | CW07 | Put a +1/+1 counter on target creature. It gains indestructible until end of turn. | |||
16 | Prayer | White | Uncommon | Instant | UW05 |
You gain 5 life.
Draw a card. |
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17 | Respected Halfling | White | Common | Creature – Human Angel Crusader | 2 | 2 | CW06 | Flying | |
18 | Returned Pacifist | White | Common | Creature – Zombie | 1 | 2 | CW01 | Lifelink | |
19 | Sabrina, Golden Guardian | White | Rare | Legendary Creature – Human Angel | RW03 |
Flying
When Sabrina, Golden Guardian enters the battlefield create a treasure token for each creature you control. |
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20 | Scroll of Smoke | White | Uncommon | Sorcery | UW01 |
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. |
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21 | Taj, Master of the Flying Fist | White | Mythic | Legendary Creature – Human Monk | 2 | 2 | MW02 |
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. If an ability of another monk you control triggers, that ability triggers an additional time. |
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22 | Tough Luck | White | Common | Instant | CW04 | Destroy target tapped creature. | |||
23 | Unsure Acolyte | White | Uncommon | Creature – Human Monk | 2 | 3 | UW04 |
Decide (As an additional cost to cast this spell, you must pay .)
If you Decided to pay , Unsure Acolyte has Haste. If you Decided to pay , Unsure Acolyte has ": add ". |
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24 | Weary Vanguard | White | Common | Creature – Human Crusader | 2 | 2 | CW08 | Vigliance | |
25 | White Slime | White | Rare | Creature – Ooze | * | * | RW01 |
Vigilance
White Slime's power and toughness are each equal to the amount of life you have above your starting life total. When White Slime enters the battlefield gain 5 life. |
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26 | Airborne epiphany | Blue | Common | Instant | CU01 |
Draw a card.
Scavenger hunt for flying – Target creature gains flying until end of turn. (Do this if you control a creature with flying as this spell resolves.) |
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27 | Archmage Instructor | Blue | Rare | Creature – Human Wizard | 2 | 3 | RU03 |
Prowess
Whenever you cast a noncreature spell draw a card, then discard a card. |
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28 | Aspiring Spellbreaker | Blue | Uncommon | Creature – Human Wizard | 1 | 1 | UU04 |
Flash
When Aspiring Spellbreaker enters the battlefield, counter target noncreature spell. |
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29 | Blue Slime | Blue | Rare | Creature – Ooze | * | * | RU01 |
Flash
When Blue Slime enters the battlefield exile target insant or sorcery spell. Blue Slime's power and toughness are each equal to the exiled card's mana value. When Blue Slime dies return the exiled card to its owners hand. |
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30 | Dommari, Violent Tide | Blue | Mythic | Legendary Creature – Elemental Dinosaur | MU03 |
Islandwalk
Whenever you play an island, all lands become islands until end of turn. When Dommari, Violent Tide attacks you may tap and put a stun counter on target creature who's power is less then the number of islands you control. |
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31 | Downpour | Blue | Uncommon | Sorcery | UU02 |
Kicker
If this spell was kicked return all nonland permanents to their owner's hand. Return target nonland permanent to its owner's hand. |
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32 | Knowledge Rune | Blue | Uncommon | Artifact – Equipment | UA02 |
When equipped creature attacks draw a card and discard a card
Equip |
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33 | Matthew Spellsmith | Blue | Mythic | Legendary Planeswalker – Matthew | 4 | MU01 |
At the beginning of your upkeep Surveil 2
-2 Look at the top four cards of your library put one of those cards into your hand and the rest at the bottom of your library in any order. -4 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. |
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34 | Mind Freeze | Blue | Common | Enchantment – Aura | CU02 | Enchanted creature can't attack or block if its power is less than the number of cards in your hand. | |||
35 | Moonlit Research | Blue | Common | Instant | CU06 |
This spell costs less to cast if you control a wizard.
Draw two cards. |
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36 | Nightfall Raven | Blue | Uncommon | Creature – Elemental Zombie Bird | 2 | 5 | UU03 |
Flying
: Return Nightfall Raven from your graveyard to the battlefield tapped. Active only if you've played a land this turn. |
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37 | Reflect | Blue | Rare | Instant | RU02 | Exile target spell. You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | |||
38 | Roar of the Tides | Blue | Common | Instant | CU05 |
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Return target creature you don't control to its owner's hand. |
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39 | Sapphire Rune | Blue | Common | Artifact – Equipment | CA02 |
Equipped creature has hit and run. (While this creature is tapped it has hexproof)
Equip |
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40 | Scroll of Intellect | Blue | Uncommon | Sorcery | UU01 |
Draw two cards.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. |
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41 | Soul Scatter | Blue | Common | Instant | CU03 | Counter target creature spell. Scry 1. | |||
42 | Submerged Summoned | Blue | Common | Creature – Zombie | 1 | 2 | CU04 | Whenever Submerged Summoned dies, draw a card. | |
43 | Time Displacement | Blue | Mythic | Sorcery | MU02 | Take an extra turn after this one. At the beginning of that turn's end step, put a stun counter on each of four tapped permanents you control. Exile Time Displacement. | |||
44 | Black Slime | Black | Rare | Creature – Ooze | * | * | RB01 |
Deathtouch
Black Slime's power and toughness are each equal to the number of creatures in each graveyard. When Black Slime enters the battlefield destroy target creature with power less than Black Slime's. |
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45 | Blacksteel Mercenary | Black | Uncommon | Creature – Ogre Warrior | 3 | 3 | UB01 |
Whenever this creature attacks each opponent discards a card. For each nonland card discarded this way, draw a card.
Backup 1 |
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46 | Blight Rune | Black | Uncommon | Artifact – Equipment | UA03 |
When equipped creature attacks target opponent looses 2 life and you gain 2 life.
Equip |
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47 | Death Rune | Black | Common | Artifact – Equipment | CA03 |
Equipped creature has deathtouch.
Equip |
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48 | Dread Recruiter | Black | Uncommon | Creature – Zombie | 4 | 4 | UB02 | When Dread Recruiter enters the battlefield Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 2/2 black Zombie. | |
49 | Grave Offering | Black | Uncommon | Instant | UB03 |
As an additional cost to cast this spell, sacrifice X food tokens.
Return target creature card from your graveyard to your hand with mana value X. |
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50 | Kitchen Raid | Black | Common | Sorcery | CB02 |
Create three 1/1 black Rat creature tokens with skulk.
Create a Food token. |
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51 | Offering to the cook | Black | Common | Instant | CB01 |
Draw two cards and lose 2 life.
Feast is complete – if three or more food tokens have been sacrificed this turn, you may destroy target creature. |
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52 | Scroll of Malice | Black | Uncommon | Sorcery | UB04 |
Choose one -
•Target player reveals their hand. You choose a nonland card from it. That player discards that card. • Search target opponent's library for a card, put that card into their graveyard, then they shuffle their library. Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. |
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53 | Shadowswine Reaper | Black | Rare | Creature – Pig Warrior | 2 | 2 | RB03 |
First strike, deathtouch
Whenever Shadowswine Reaper deals combat damage to a player draw a card and lose a life. |
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54 | Warband Cook | Black | Common | Creature – Pig Warrior | 1 | 1 | CB03 |
Deathtouch
When Warband Cook enters the battlefield, create a food token. |
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55 | Yarmex, Lich's Apprentice | Black | Rare | Legendary Creature – Human Wizard | 2 | 2 | RB02 |
Whenever a non-token creature you control dies create a tapped 2/2 black zombie token with decayed.
, , Sacrifice another creature: Draw a card and gain 1 life. |
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56 | Beatrix, The Inferno | Red | Mythic | Legendary Planeswalker – Beatrix | 3 | MR01 |
+1 Beatrix deals 2 damage to up to one target creature.
-1 Add . Spend this mana only to cast instant and/or sorcery spells. -6 You get an Emblem with "At the beginning of your endstep this emblem deals 5 damage to any target". |
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57 | Cracked Rune | Red | Uncommon | Artifact – Equipment | UA04 |
When equipped creature attacks exile the top card of your library you may play that card until the end of your next turn.
Equip |
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58 | Crackling Fledgling | Red | Common | Creature – Elemental Warrior | 2 | 2 | CR01 | Haste | |
59 | Digging Through the Trash | Red | Rare | Sorcery | RR03 |
Discard any number of cards.
Search your library for a nonland card with mana value X where X equals the total mana value of the discarded cards, reveal it, put it into your hand, and then shuffle. |
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60 | Eleo, Elemental Emperium | Red | Rare | Legendary Planeswalker – Eleo | 3 | RR02 |
Elementals you control have ", Sacrifice this creature: Exile the top 2 cards of your library you may play them until the end of your next turn."
+1 Create two 1/1 Red Elementals with "Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn." -3 Destroy target Land. |
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61 | Flock of Terror | Red | Common | Creature – Dragon | 2 | 2 | CR02 |
Flying
You may have any number of Flock of Terror in your deck : Give each Flock of Terror +x/+0 where x is the number of Flock of Terror you control |
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62 | Gotta Find the Silverware | Red | Uncommon | Sorcery | UR03 |
Search your library for an artifact card, reveal it, and put it in your hand.
Feast is complete – if three or more food tokens have been sacrificed this turn you may search your library for two instead. |
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63 | Pillage the Library | Red | Uncommon | Instant | UR02 |
As an additional cost to cast this spell, discard a red card or a Mountain card.
Choose one - • Pillage the Library deals 3 damage to any target. • Draw two cards. • Destroy up to one target artifact and create a treasure token. |
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64 | Red Slime | Red | Rare | Creature – Ooze | * | * | RR01 |
Haste
Red Slime's power and toughness are each equal to the amount of land cards exiled with Red Slime. When Red Slime enters the battlefield exile the top three cards of your library. When Red Slime dies you may cast cards exiled by it until your next upkeep. |
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65 | Scorched | Red | Common | Instant | CR03 |
Deal 5 damage to target creature.
Feast is complete – if three or more food tokens have been sacrificed this turn deal 10 damage to that creature instead. |
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66 | Scroll of Ash | Red | Uncommon | Sorcery | UR01 |
Deal 3 damage to any target.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. |
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67 | Speed Rune | Red | Common | Artifact – Equipment | CA04 |
Equipped creature gains haste
Equip |
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68 | Unstable Fireblast | Red | Uncommon | Instant | UR04 | Destroy target creature you take damage equal to the destroyed creatures power. | |||
69 | Wrathful Vanguard | Red | Common | Creature – Crusader | 3 | 2 | CR04 | When Wrathful Vanguard enters the battlefield you may discard a card. If you do, draw a card. | |
70 | Allukan, Natural Shifter | Green | Rare | Legendary Planeswalker – Allukan | 3 | RG02 |
+1 Create a 2/2 green Elemental creature token with Trample.
-1 Put four +1/+1 counters on target land your control then it becomes a 0/0 elemental creature with haste until end of turn. -6 Search your library for any number of basic lands put those cards onto the battlefield. Then put four +1/ +1 counters on each land you control they become 0/0 elementals. They're still lands. |
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71 | Attack Rune | Green | Uncommon | Artifact – Equipment | UA05 |
When equipped creature attacks it gains a +1/+1 counter
Equip |
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72 | Behemoth Basilisk | Green | Common | Creature – Beast | 5 | 5 | CG01 |
Deathtouch
When Behemoth Basilisk enters the battlefield destroy target artifact or enchantment. |
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73 | Caustic Web | Green | Common | Instant | CG02 |
Target creature with flying loses flying and gets -3/-3 until end of turn.
If that creature would die this turn create a food token. |
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74 | Gathering Slimes | Green | Uncommon | Sorcery | UG02 | Search your library for a card with a basic land type or an ooze creature, reveal it, put it into your hand, then shuffle your library. | |||
75 | Green Slime | Green | Rare | Creature – Ooze | * | * | RG01 |
Trample
Green Slime's power and toughness are each equal to the number of lands you control. When Green Slime dies create a X/X green slime creature token where X is half Green Slime's power rounded up. |
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76 | Grow | Green | Common | Instant | CG03 |
Give target creature +2/+2 until end of turn.
Scavenger hunt for trample – Target creature gains +4/+4 instead until the end of turn. (Do this if you control a creature with trample as this spell resolves.) |
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77 | Grow then Smash | Green | Uncommon | Instant | UG03 | Put a +1/+1 counter on target creature then it fights target creature you don't control. | |||
78 | Grub Hoarder | Green | Common | Creature – Pig Warrior | 1 | 1 | CG04 |
When Grub Hoarder enters the battlefield create a food token.
Grub Hoarder gets +1/+1 for each food token you control. |
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79 | Lamaria Rumbles | Green | Rare | Sorcery | RG04 |
Up to two target lands you control each get two+1/+1 counters. They become 0/0 Elementals creatures with haste. They are still lands.
Creatures you control gain trample and +1/+1 until end of turn. |
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80 | Lamiria Speak To Me | Green | Uncommon | Sorcery | UG06 |
Kicker
If this spell was kicked search your library for a creature card, reveal it and put it on the battlefield. Search your library for a creature card, reveal it and put it in your hand. |
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81 | Lamiria's Bounty | Green | Common | Sorcery | CG05 |
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Scavenger hunt for landfall– Put both lands on the battlefield tapped instead. (Do this if you control a creature with landfall as this spell resolves.) |
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82 | Nature's Course | Green | Rare | Instant | RG03 |
Destroy target creature.
Each opponent may search their library for a land card and put it onto the battlefield tapped. |
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83 | Oakheart Warrior | Green | Common | Creature – Elemental Treefolk Warrior | 3 | 3 | CG07 | Trample | |
84 | Predation | Green | Common | Instant | CG08 | Target creature you control fights target creature you don't control. If the target creature you don't control dies, create a Food token. | |||
85 | Prickle Sprout | Green | Common | Creature – Plant Elemental | 3 | 1 | CG06 | Whenever an elemental enters the battlefield under your control search your library for a basic land card, put that card into your hand, and then shuffle. This ability triggers only once each turn. | |
86 | Protective Canopy | Green | Uncommon | Enchantment | UG04 | Creatures lose flying and can't have or gain flying. | |||
87 | Replenish | Green | Common | Instant | CG11 | Create X food tokens where X is the number of food tokens that were sacrificed this turn. | |||
88 | Resilient | Green | Common | Instant | CG10 |
Target creature gets +2/+2 and trample until end of turn.
If red mana was spent to cast this spell that creature also gains haste until end of turn. |
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89 | Rolling Ground | Green | Uncommon | Enchantment | UG05 | Landfall- create a green 2/2 Elemental creature token with trample. | |||
90 | Scroll of Vitality | Green | Uncommon | Sorcery | UG01 |
Search your library for a basic land card, put that card onto the battlefield then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle. |
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91 | Strength Rune | Green | Common | Artifact – Equipment | CA05 |
Equipped creature has trample
Equip |
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92 | Vine Snare | Green | Common | Instant | CG09 |
Choose one —
• Destroy target creature with flying. • Tap target creature without flying. |
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93 | Seek Knowledge | Multicolour | Uncommon | Instant | UZ01 | Scry 3. Draw a Card. | |||
94 | Calling of the Horde | Multicolour | Rare | Sorcery | RZ01 | Create a 2/2 black Zombie creature token with decayed equal to the number of creatures in target player's graveyard. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.) | |||
95 | Procrastinating Caster | Multicolour | Uncommon | Creature – Human Wizard | 2 | 2 | UZ02 |
: Draw a card, then discard a card.
When you discard an instant or sorcery card this way, draw a ca |
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96 | Recall From the Grave | Multicolour | Rare | Instant | RZ02 |
Return target creature from your graveyard to the battlefield lose life equal to it's mana value.
Scavenger hunt for deathtouch – All creatures you control gain deathtouch until end of turn. (Do this only if you control a creature with deathtouch as this spell resolves.) |
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97 | Skye's Favored | Multicolour | Uncommon | Creature – Zombie Wizard | 2 | 2 | UZ03 |
Flash
Whenever Skye's Favored enters the battlefield, create a 2/2 black Zombie creature token with decayed for each creature you controlled that died this turn. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.) |
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98 | Undead Banner Bearer | Multicolour | Rare | Creature – Zombie | 2 | 2 | RZ03 |
Other Zombies you control get +1/+1.
Whenever a creature enters the battlefield from your graveyard, tap target creature you don't control. |
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99 | Spiteful Reckoning | Multicolour | Uncommon | Instant | UZ04 |
Choose one:
Each creature deals 1 damage to its controller Destroy target artifact Destroy target creature that has dealt damage to you this turn |
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100 | Blood frog | Multicolour | Common | Creature – Frog Beast | 3 | 3 | CZ01 |
Reach
: Blood frog gets +2/+2 until end of turn. Activate this ability only once each turn. |
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101 | Grove Eruption | Multicolour | Mythic | Instant | MZ01 |
Create X 2/2 green elemental creatures with trample where X is the number of forests you control.
Create X 1/1 red elemental creatures with ", Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn." where X is the number of mountains you control. |
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102 | Stalwart Rager | Multicolour | Common | Creature – Elemental | 5 | 5 | CZ02 |
Defender
Landfall – Stalwart Rager create a green 2/2 Elemental creature tokens with trample. |
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103 | Ben Ji, Protector of the Green Lotus | Multicolour | Rare | Legendary Creature – Human Monk | 0 | 1 | RZ04 |
Ben Ji, Protector of the Green Lotus enters the battlefield with a +1/+1 counter on it.
Vigilance Prevent all combat damage dealt to Ben Ji. Whenever Ben Ji deals combat damage, double the number of +1/+1 counters on it. |
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104 | Canopy Watch | Multicolour | Common | Sorcery | CZ03 | Put a +1/+1 counter on up to two target creatures you control. Then those creatures deal damage equal to their power to target creature you don't control. | |||
105 | Banish the Dark | Multicolour | Uncommon | Instant | UZ05 |
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, create a 1/1 white and black Shadow creature token with Skulk. Exile target creature with mana value less than or equal to the number of creatures you control. |
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106 | Fortunate Traveller | Multicolour | Uncommon | Creature – Human Rogue | 2 | 2 | UZ06 | When Fortunate Traveller enters the battlefield or dies, create a tapped treasure token. | |
107 | Tundra Stalker | Multicolour | Common | Creature – Zombie | 2 | 2 | CZ04 |
Whenever Tundra Stalker dies, you may pay , if you do return it to the battlefield tapped at the beginning of the next end step.
A deck can have any number of cards named Tundra Stalker. |
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108 | Unnerving Apparition | Multicolour | Common | Creature – Zombie | 2 | 2 | CZ06 | Menace | |
109 | Andakonda | Multicolour | Common | Creature – Snake | 1 | 1 | CZ05 |
Deathtouch
Whenever a creature dies create a food token. |
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110 | Brood Spider | Multicolour | Common | Creature – Spider | 1 | 1 | CZ07 |
Backup 1 (When this creature enters the battlefield, put a +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Deathtouch Whenever a creature dealt damage by this creature this turn dies, create a food token. |
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111 | Winged Hydraform | Multicolour | Uncommon | Creature – Elemental | 2 | 2 | UZ09 |
Flying
When Winged Hydraform enters the battlefield you may draw a card. Landfall – You may return Winged Hydraform to its owners hand. |
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112 | Airlite Elemental | Multicolour | Uncommon | Creature – Elemental Wizard | 2 | 2 | UZ08 | Landfall – return targey instant or sorcery from your graveyard to your hand. Then if this ability has triggered three times, deal 5 damage to each non-elemental creature. | |
113 | Mana Mutation | Multicolour | Uncommon | Instant | UZ07 |
Kicker (You may pay an additional as you cast this spell.)
Chose one. If this spell was kicked, chose both instead. • Target creature gets -2/+2 until end of turn. • Swap target creature's power and toughness until end of turn. |
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114 | Battlecry | Multicolour | Uncommon | Instant | UZ06 |
Creatures you control gain +2/+2 until end of turn.
Crusaders you control gain +1/+1 and gain vigilance and haste until end of turn. |
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115 | Bowan Creed | Multicolour | Rare | Legendary Creature – Human Crusader | 2 | 2 | RZ05 |
First strike
Renown 2 (Whenever this creature deals combat damage to a player, if this creature is not renowned, put 2 +1/+1 counter on it and it becomes renowned.) When Bowan Creed becomes renowned create two 1/1 white Crusaders. |
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116 | Child of War | Multicolour | Uncommon | Creature – Angel Crusader | UZ10 | Flying, haste | |||
117 | Holy Fury | Multicolour | Rare | Sorcery | RZ06 | Deal 3 damage to all creatures gain 3 life for each creature you control dealt damage this way. | |||
118 | Unification of Lamiria | Multicolour | Mythic | Enchantment – Saga | MZ02 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Unification of Lamiria gains, "Creatures can't attack." II – Each player creates two Treasure tokens and draws two cards. III – If you control a Plains, Island, Swamp, Mountain, and Forest you win the game. |
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119 | Kyndra Zombie Queen | Multicolour | Rare | 4 | 4 |
When Kynda Hydra Queen enters the battlefield other creatures you control gain "when this would die return it to the battlefield tapped "until end of turn
Whenever Kyndra Hydra Queen would die instead return it to the battlefield on your next upkeep |
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120 | Skye, The Forsaken | Multicolour | Rare | Legendary Creature – Zombie Wizard | 2 | 2 | RZ14 |
You may cast creature spells from your graveyard. Creatures cast this way gain decayed and become zombies in addition to their other types.
When a zombie you control dies, target creature gains decayed. |
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121 | Nagis, Fast Caster of Zoltan | Multicolour | Rare | Legendary Creature – Human Wizard | 2 | 3 | RZ13 |
Pay 2 life, discard a card: target instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Whenever you cast an instant or sorcery from your graveyard you may draw a card. |
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122 | Borass, Consumer of All | Multicolour | Rare | Legendary Creature – Pig Warrior Chief | 3 | 4 | RZ12 |
Feast (At the beginning of your upkeep sacrifice any number of food this creature gets +X/+X until end of turn where X is the amount of food sacrificed this way.)
Menace Whenever a creature dies create a tapped food token. : Borass fights target creature. , , Discard a card: Borass gains indestructible until end of turn. |
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123 | Slaughterhouse | Multicolour | Rare | Sorcery | RZ11 | Destroy all creatures. Create a food token for each creature that died this turn. | |||
124 | Malkutz, Crusader of Rite | Multicolour | Rare | Legendary Creature – Human Crusader | 2 | 3 | RZ10 |
Crusaders you control have first strike.
When Malkutz, Crusader of Rite attacks create two 1/1 white Crusaders tapped and attacking. : Crusaders gain +2/+2 and trample until end of turn. |
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125 | Ajahn Lama, Green Lotus Elder | Multicolour | Rare | Legendary Creature – Human Monk | 0 | 5 | RZ09 |
Creatures deal damage equal to their toughness.
, : Draw a card, you may play an additional land this turn. : The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, gain that much life. |
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126 | Pax, Green Lotus Philosopher | Multicolour | Rare | Legendary Creature – Human Monk | 2 | 3 | RZ08 |
Whenever a creature enters the battlefield, if it shares a type with another creature you control draw a card.
: Choose a creature type then add X mana of any one color for each creature you control of that type. |
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127 | Amatara, the Broken | Multicolour | Rare | Legendary Creature – Angel | 4 | 4 | RZ07 |
Haste, double strike, flying, vigilance
Whenever Amatara deals combat damage to a player, destroy target nonland permanent that player controls. |
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128 | Fall of The Guardians | Multicolour | Mythic | Instant | MZ08 | Destroy target permanent. Its controller loses 3 and you gain 3 life. | |||
129 | Kev En, Cursed Knight | Multicolour | Mythic | Legendary Creature – Demon Crusader | 3 | 3 | MZ06 |
First strike, vigilance, deathtouch, protection from Angels
When Kev En, Cursed Knight deals combat damage to a player that player discards a card at random. |
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130 | Pyrrhic Victory | Multicolour | Mythic | Legendary Enchantment – Saga | MZ05 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Destroy all other nonland permanents. Each player discards their hand. II – Set each player's life total to 1. III – Create a 1/1 white Crusader creature token. |
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131 | Xenobeth's Descent | Multicolour | Mythic | Enchantment – Saga | MZ04 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Xenobeth's Descent deals 3 damage to any target and you gain 3 life. II – Each opponent sacrifices a nonland nontoken permanent. III – You get an emblem with "Whenever you lose life, draw that many cards." |
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132 | Xenobeth, Tainted Archangel | Multicolour | Mythic | Legendary Planeswalker – Xenobeth | 4 | MZ03 |
+1 Destroy target creature. If that creature is an angel Exile it instead.
-2 Deal X damage to any target where X is the number of angels you control. -6 You get an Emblem with "At the beginning of your upkeep destroy all non-angel creatures" |
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133 | Elemental Blast | Multicolour | Rare | Sorcery | RZ19 |
Target player gains X life.
Target player draws X cards. Deal X damage to any target. |
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134 | Raggarros, Spirit of Lamiria | Multicolour | Rare | Legendary Creature – Avatar Spirit Elemental | 4 | 5 | RZ18 |
When you draw a card except the first one you draw in each of your draw steps, you may play an additional land.
Landfall – You may pay to draw a card and/or you may pay to deal 3 damage to any target. |
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135 | Desert's Toll | Multicolour | Uncommon | Enchantment | Whenever an opponent cast a spell you may make a treasure token unless that player pays | ||||
136 | Julien, Hand of Shadows | Multicolour | Rare | Legendary Creature – Human Rogue | 4 | 4 | RZ17 |
Fear
Whenever Julien, Hand of Shadows deals combat damage to a player create X white and black 1/1 shadow creature token with Skulk where X is the number of creatures that player controls plus 1. |
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137 | Kegon Lama, Red Lotus Abbot | Multicolour | Rare | Legendary Creature – Human Monk | 3 | 2 | RZ16 |
Creatures deal double damage.
, : Untap target attacking creature an opponent controls and remove it from combat. , : Draw cards equal to the amount of damage each opponent has taken this turn. |
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138 | Greyfang | Multicolour | Mythic | Legendary Creature – Squirrel Vampire | 3 | 2 | MZ07 |
Flying, first strike
: Deal 1 damage to target creature. Whenever a creature dealt damage by Greyfang this turn dies, draw a card and put a +1/+1 counter on Greyfang. |
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139 | The First Slime | Multicolour | Rare | Legendary Creature – Ooze | 2 | 5 | RZ15 |
: Exile target card from a graveyard. When you do put a slime counter are target permanent.
: Remove a slime counter from target permanent then put a stun counter on that permanent. : Each creature with a slime counter gets -2/-2 until end of turn. |
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140 | Preconceived Notions | Hybrid | Uncommon | Sorcery | UZ11 | Name a nonland card. Target player reveals their hand. If any of the revealed cards are the card you named, that player discards them. If no cards are discarded this way you create a clue. | |||
141 | Cradle of Lamiria | Hybrid | Uncommon | Enchantment | UZ12 |
You draw an additional card at your draw step.
You may play an additional land on each of your turns. |
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142 | Helm of the Champion | Artifact | Rare | Artifact – Equipment | RA01 |
Equip
Equipped creature gets vigilance and +1/+1 for each other creature that shares a creature type with it that you control. |
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143 | Knight's Sword | Artifact | Common | Artifact – Equipment | CA06 |
Equipped creature gets +2/+0.
Equip |
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144 | Lamiria's Boon | Artifact | Rare | Legendary Artifact – Equipment | RA02 |
Equip
Scavenger hunt for flying – When this enters the battlefield attach it to target creature you control with flying. If the equipped creature has flying all creatures you control have flying. The same is true for first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, and haste. |
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145 | Radix Malorum, Sword of Fury | Artifact | Mythic | Legendary Artifact – Equipment | MA02 |
Whenever equipped creature deals combat damage to an opponent destroy target nonland permanent that player controls.
Equipped creature gets +4/+4 and has double strike. Equip Equip Angel |
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146 | Badbloom Boglands | Land | Basic | Legendary Land – Swamp Forest Island | CL10 |
(: Add , , or .)
Whenever this enters the battlefield return a Swamp, Forest, or Island you control to its owner's hand When you tap Badbloom Boglands for mana you lose 1 life. |
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147 | Camp Razorback | Land | Basic | Legendary Land – Swamp Mountain Forest | CL09 |
(: Add , , or .)
Whenever Camp Razorback enters the battlefield return a Swamp, Mountain, or Forest you control to its owner's hand When you tap Camp Razorback for mana, lose 1 life. |
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148 | Dy Lan, Desert of Chaos | Land | Mythic | Legendary Land – Desert | ML01 |
: Add .
, : Roll a d20, activate this ability only once each turn. (1) – Skip you next untap step and draw step. (2 – 10) – Reverse the turn order. (11-19) – Each player discards their hand and draws seven cards. (20) – Untap all permanents you control. Then if it's your turn, after this phase there is an additional combat phase, followed by an additional main phase. If it's not, You may cast spells this turn as though they had flash. |
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149 | Forest | Land | Basic | Basic Land – Forest | |||||
150 | Forest (2) | Land | Basic | Basic Land – Forest | |||||
151 | Forest (3) | Land | Basic | Basic Land – Forest | |||||
152 | Forest (4) | Land | Basic | Basic Land – Forest | |||||
153 | Frostblight Tundra | Land | Basic | Legendary Land – Plains Island Swamp | CL08 |
(: Add , , or .)
Whenever Frostblight Tundra enters the battlefield return a Plains, Island, or Swamp you control to its owner's hand. When you tap Frostblight Tundra for mana, lose 1 life. |
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154 | Green Lotus Temple | Land | Basic | Legendary Land – Forest Plains Island | CL07 |
(: Add , , or .)
Whenever this enters the battlefield return a Forest, Plains, or Island you control to its owner's hand. When you tap Green Lotus Temple for mana you lose 1 life. |
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155 | Heart of the Dy Lan | Land | Basic | Legendary Land – Plains Swamp Forest | CL06 |
(: Add , , or .)
Whenever this enters the battlefield return a Plains, Swamp, or Forest you control to its owner's hand. When you tap Heart of the Dy Lan for mana you lose 1 life. |
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156 | Island | Land | Basic | Basic Land – Island | |||||
157 | Island (2) | Land | Basic | Basic Land – Island | |||||
158 | Island (3) | Land | Basic | Basic Land – Island | |||||
159 | Island (4) | Land | Basic | Basic Land – Island | |||||
160 | Lamirian Bog | Land | Rare | Legendary Land | RL03 |
, Pay 1 life, Sacrifice Lamirian Bog: Search your library for a swamp card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Bog: Search your library for a card, then shuffle your library and put that card on top of it. You lose 4 life. |
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161 | Lamirian Coast | Land | Rare | Legendary Land | RL02 |
, Pay 1 life, Sacrifice Lamirian Coast: Search your library for a island card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Coast: Search your library for an instant card, reveal it, then shuffle and put that card on top. |
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162 | Lamirian Highlands | Land | Rare | Legendary Land | RL01 |
, Pay 1 life, Sacrifice Lamirian Highlands: Search your library for a Mountain card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Highlands: Search your library for an artifact card, reveal it, then shuffle and put that card on top. |
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163 | Lamirian Prairie | Land | Rare | Legendary Land | RL05 |
, Pay 1 life, Sacrifice Lamirian Prairie: Search your library for a plains card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Prairie: Search your library for an enchantment card, reveal it, then shuffle and put that card on top. |
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164 | Lamirian Thicket | Land | Rare | Legendary Land | RL04 |
, Pay 1 life, Sacrifice Lamirian Thicket: Search your library for a forest card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Thicket: Search your library for a creature card, reveal it, then shuffle and put that card on top. |
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165 | Mountain | Land | Basic | Basic Land – Mountain | |||||
166 | Mountain (2) | Land | Basic | Basic Land – Mountain | |||||
167 | Mountain (3) | Land | Basic | Legendary Land – Mountain | |||||
168 | Mountain (4) | Land | Basic | Basic Land – Mountain | |||||
169 | Plains | Land | Basic | Basic Land – Plains | |||||
170 | Plains (2) | Land | Basic | Basic Land – Plains | |||||
171 | Plains (3) | Land | Basic | Basic Land – Plains | |||||
172 | Plains (4) | Land | Basic | Basic Land – Plains | |||||
173 | Red Lotus Temple | Land | Basic | Legendary Land – Island Mountain Plains | CL05 |
(: Add , , or .)
When this enters the battlefield return a Plains, Island, or Mountain you control to its owner's hand. When you tap Red Lotus Temple for mana, lose 1 life. |
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174 | Sacred Grove Outpost | Land | Basic | Legendary Land – Mountain Forest Plains | CL04 |
(: Add , , or .)
Whenever this enters the battlefield return a Mountain, Forest, or Plains you control to its owner's hand. When you tap Sacred Grove Outpost for mana, lose 1 life. |
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175 | Starglow Grove | Land | Basic | Legendary Land – Forest Island Mountain | CL03 |
(: Add , , or .)
Whenever this enters the battlefield return a Forest, Island, or Mountain you control to its owner's hand. When you tap Starglow Grove for mana lose 1 life. |
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176 | Swamp | Land | Basic | Basic Land – Swamp | |||||
177 | Swamp (2) | Land | Basic | Basic Land – Swamp | |||||
178 | Swamp (3) | Land | Basic | Basic Land – Swamp | |||||
179 | Swamp (4) | Land | Basic | Basic Land – Swamp | |||||
180 | Temple of the Divine Guardians | Land | Basic | Legendary Land – Mountain Plains Swamp | CL02 |
(: Add ,, or .)
Whenever this enters the battlefield return a Mountain, Plains, or Swamp you control to its owner's hand When you tap Temple of the Divine Guardians for mana, lose 1 life. |
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181 | Zoltan High Tower | Land | Basic | Legendary Land – Island Swamp Mountain | CL01 |
(: Add , , or .)
Whenever Zoltan High Tower enters the battlefield return, an Island, Swamp, or Mountain you control to its owner's hand. When you tap Zoltan High Tower for mana, lose 1 life. |
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182 | Crusader | token White | Token | Token Creature – Crusader | 1 | 1 | |||
183 | Shadow | token Hybrid whiteblack | Token | Token Creature – Shadow | 1 | 1 | Skulk (This creature can't be blocked by creatures with greater power.) | ||
184 | Elemental | token Green | Token | Token | 2 | 2 | Trample | ||
185 | Elemental | token Red | Token | Token Creature – Elemental | 1 | 1 | , Sacrifice this creature: Exile the top 2 cards of your library you may play them until your next turn. |
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