Crusades of Lamiria
Crusades of Lamiria by SuperPax
268 cards in Multiverse
2 with no rarity, 80 commons, 67 uncommons,
54 rares, 31 mythics, 30 basics, 4 tokens
2 token red, 1 token white, 1 token green, 1 token hybrid whiteblack, 1 token black, 26 white, 24 blue,
24 black, 24 red, 28 green, 82 multicolour, 2 hybrid, 14 artifact, 38 land
43 comments total
Holy Angel Loxen has gone missing causing old tensions to flair up on the plane of Lamiria.
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Skeleton |
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When Fortunate Traveller enters the battlefield or dies, create a tapped treasure token.
Once the luck runs out the coin passes on.
Illus. SP MJ
2/2
When equipped creature attacks it gains a +1/+1 counter
Equip
Equip

Illus. Kev SP MJ
Hungry Piglet has haste if you control a food.
Illus. SuperPax , MJ, Kev
1/1
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Whenever you create or sacrifice a food, create a 1/1 red piglet creature token with haste.
Whenever you create or sacrifice a food, create a 1/1 red piglet creature token with haste.
Illus. SuperPax , MJ, Kev
3/3
Vigilance
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White slimes seem more peaceful than most slimes, though I still wouldn't get too close.
Illus. SuperPax , MJ
*/*
Recent comments: (all recent activity)
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When equipped creature attacks, put a +1/+1 counter on it.
Should be written as ~ has haste as long as you control a food
Maybe specify that the tokens are pigs, as there are pig typal elements.
Perhaps switch the order of the two main abilities so that the web ability comes first for easier comprehension
No reminder text for scavenger hunt
This has the same stats as another card in this set, which it is strictly worse than. Consider changing to a 3/1 or 1/3 or changing the keyword
Shouldn't it just search one into hand or one onto battlefield? Tutoring 2 creatures and one into play for 5 mana seems incredibly strong for 5 mana. Compare to Shared Summons or Tooth and Nail
Maybe add Haste to static
Either add more Backup or cut backup
Touch up slimes