Crusades of Lamiria
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Equipped creature has lifelink.
Equip
Equip
Illus. Kev SP MJ
When equipped creature attacks tap target creature.
Equip
Equip
Illus. Kev SP MJ
Create three 1/1 white Monk creature tokens with prowess.
If you control a red permanent or Mountain, they gain haste until end of turn.
If you control a green permanent or Forest, put a +1/+1 counter on each of them.
If you control a red permanent or Mountain, they gain haste until end of turn.
If you control a green permanent or Forest, put a +1/+1 counter on each of them.
Illus. MJ< SP, Xercon, Kev
Enchant Treasure you control.
When Captured by Greed enters the battlefield, exile target creature an opponent controls until Captured by Greed leaves the battlefield
When Captured by Greed enters the battlefield, exile target creature an opponent controls until Captured by Greed leaves the battlefield
Illus. Kev, SP, MJ
Counter target creature spell unless its controller pays .
"You have forsaken our traditions, you will not forsake our home!" – Ajahn Lama, Elder of the Green Lotus
Illus. Kev, SP, MJ
Scavenger hunt for Defender – draw a card
Scavenger Hunt for Flying- draw a card
Tap target creature an opponent. controls
Scavenger Hunt for Flying- draw a card
Tap target creature an opponent. controls
Illus. Kev SP MJ
Decide (As an additional cost to cast this spell, you must pay .)
If you Decided to pay , Monks you control gain +1/+1.
If you Decided to pay , Monks you control gain Ward .
If you Decided to pay , Monks you control gain +1/+1.
If you Decided to pay , Monks you control gain Ward .
Illus. Kev, SP, MJ
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a Food token.
II – Create a Treasure token.
III – For each token you control, create a token that's a copy of it.
I – Create a Food token.
II – Create a Treasure token.
III – For each token you control, create a token that's a copy of it.
Illus. SuperPax , MJ
Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.
Noncreature spells cost more to cast.
Noncreature spells cost more to cast.
"These walls have stood for centuries, they won't fall to hands of the dead." -General Stalest
Illus. SP MJ
Flash
When General Stalest enters the battlefield target creature gains indestructible until end of turn.
When General Stalest attacks create a 1/1 white Crusader creature token tapped and attacking.
When General Stalest enters the battlefield target creature gains indestructible until end of turn.
When General Stalest attacks create a 1/1 white Crusader creature token tapped and attacking.
Illus. SuperPax , MJ
3/3
Flying, vigilance, lifelink
These monsters know not of our devotion.
Illus. SuperPax , MJ
2/3
Whenever a creature you control enters the battlefield you gain 1 life.
Angels you control have lifelink.
: Create a 4/4 white angel creature token with flying and vigilance. Activate this ability only if you gained 5 or more life this turn.
Angels you control have lifelink.
: Create a 4/4 white angel creature token with flying and vigilance. Activate this ability only if you gained 5 or more life this turn.
At least here she is at peace.
Illus. Kev SP MJ
Flying, lifelink
When Loxen enters the battlefield exile all nonland permanents.
When Loxen leaves the battlefield return all nonland permanents exiled by it to the battlefield under your control.
When Loxen enters the battlefield exile all nonland permanents.
When Loxen leaves the battlefield return all nonland permanents exiled by it to the battlefield under your control.
Illus. Kev, SP, MJ
4/4
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
You will not die, not yet my friend.
Illus. SuperPax , MJ
You gain 5 life.
Draw a card.
Draw a card.
The meek and mighty fell to their knees in hope and desperation.
Illus. SuperPax , MJ
Flying
They maybe be rejected by the angels but they make excellent crusaders.
Illus. SuperPax , MJ
2/2
Lifelink
Skye's magic can turn anyone into a warrior.
Illus. Xercon MJ SP
1/2
Flying
When Sabrina, Golden Guardian enters the battlefield create a treasure token for each creature you control.
When Sabrina, Golden Guardian enters the battlefield create a treasure token for each creature you control.
"They threw me from atop their place in the sky. Now I fly higher than all the Angels." — Sabrina, Golden Guardian
Illus. SuperPax , MJ
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Illus. SuperPax , MJ, Joey
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
If an ability of another monk you control triggers, that ability triggers an additional time.
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
If an ability of another monk you control triggers, that ability triggers an additional time.
When diplomacy fails, we'll be ready.
Illus. Kev, SP, Joey MJ
2/2
Destroy target tapped creature.
To catch the enemy sleeping is lucky. To catch them drunk is wise.
Illus. Kev SP MJ
Decide (As an additional cost to cast this spell, you must pay .)
If you Decided to pay , Unsure Acolyte has Haste.
If you Decided to pay , Unsure Acolyte has ": add ".
If you Decided to pay , Unsure Acolyte has Haste.
If you Decided to pay , Unsure Acolyte has ": add ".
Illus. SuperPax , MJ
2/3
Vigliance
Keep your eyes peeled, this forest is no safe haven.
Illus. SuperPax , MJ
2/2
Vigilance
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White slimes seem more peaceful than most slimes, though I still wouldn't get too close.
Illus. SuperPax , MJ
*/*
Draw a card.
Scavenger hunt for flying – Target creature gains flying until end of turn. (Do this if you control a creature with flying as this spell resolves.)
Scavenger hunt for flying – Target creature gains flying until end of turn. (Do this if you control a creature with flying as this spell resolves.)
Even in the clouds, you can hear Lamiria's cry.
Illus. Kev, SP, MJ
Prowess
Whenever you cast a noncreature spell draw a card, then discard a card.
Whenever you cast a noncreature spell draw a card, then discard a card.
Behave or be silent.
Illus. SuperPax , MJ, Joey
2/3
Flash
When Aspiring Spellbreaker enters the battlefield, counter target noncreature spell.
When Aspiring Spellbreaker enters the battlefield, counter target noncreature spell.
"I think not"
Illus. SuperPax , MJ
1/1
Flash
When Blue Slime enters the battlefield exile target insant or sorcery spell.
Blue Slime's power and toughness are each equal to the exiled card's mana value.
When Blue Slime dies return the exiled card to its owners hand.
When Blue Slime enters the battlefield exile target insant or sorcery spell.
Blue Slime's power and toughness are each equal to the exiled card's mana value.
When Blue Slime dies return the exiled card to its owners hand.
Blue slimes seem most drawn to spells, though they don't mind absorbing the caster aswell.
Illus. SuperPax , MJ
*/*
Kicker
If this spell was kicked return all nonland permanents to their owner's hand.
Return target nonland permanent to its owner's hand.
If this spell was kicked return all nonland permanents to their owner's hand.
Return target nonland permanent to its owner's hand.
Lamiria has a way of letting you know if it doesn't like ya.
Illus. Kwv SP MJ
When equipped creature attacks draw a card and discard a card
Equip
Equip
Illus. Kev SP MJ
At the beginning of your upkeep Surveil 2
-2 Look at the top four cards of your library put one of those cards into your hand and the rest at the bottom of your library in any order.
-4 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
-2 Look at the top four cards of your library put one of those cards into your hand and the rest at the bottom of your library in any order.
-4 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Illus. SuperPax , MJ
4
Enchanted creature can't attack or block if its power is less than the number of cards in your hand.
"In the frigid depths of mental suspension, the symphony of thoughts shatters into silence—a glacial pause where consciousness meets an eternal chill."
Illus. Kev, SP, Foe, DE
This spell costs less to cast if you control a wizard.
Draw two cards.
Draw two cards.
The more we sleep the less we learn.
Illus. SP MJ
Flying
: Return Nightfall Raven from your graveyard to the battlefield tapped. Active only if you've played a land this turn.
: Return Nightfall Raven from your graveyard to the battlefield tapped. Active only if you've played a land this turn.
When a phoenix dies in the forsaken tundra it rises changed, not from ash but from ice.
Illus. Kev, SP, MJ
2/5
Exile target spell. You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Though Barrier is one of the first spells young magicians learn, Archmages understand deflection is much stronger than absorption.
Illus. SuperPax , MJ, Joey
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Return target creature you don't control to its owner's hand.
Return target creature you don't control to its owner's hand.
Illus. SP MJ
Equipped creature has hit and run. (While this creature is tapped it has hexproof)
Equip
Equip
Illus. Kev, SP, MJ
Draw two cards.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Counter target creature spell. Scry 1.
"No beast, zombie, crusader, nor angel will reach the gates of our home. " — Josephine, Archmage of Zolton
Illus. SuperPax , MJ
Whenever Submerged Summoned dies, draw a card.
Skye's sickness returns all things once forgotten.
Illus. Xercon MJ SP
1/2
Take an extra turn after this one. At the beginning of that turn's end step, put a stun counter on each of four tapped permanents you control. Exile Time Displacement.
Turning back the clock comes with a price.
Illus. SuperPax & Midjourney
Deathtouch
Black Slime's power and toughness are each equal to the number of creatures in each graveyard.
When Black Slime enters the battlefield destroy target creature with power less than Black Slime's.
Black Slime's power and toughness are each equal to the number of creatures in each graveyard.
When Black Slime enters the battlefield destroy target creature with power less than Black Slime's.
Born from the darkest parts of the bogs, little is known about the black slimes as few have survived an encounter.
Illus. SuperPax , MJ
*/*
Whenever this creature attacks each opponent discards a card. For each nonland card discarded this way, draw a card.
Backup 1
Backup 1
Nothing I wouldn't do for a few coins.
Illus. Kev, SP, Xercon, MJ
3/3
When equipped creature attacks target opponent looses 2 life and you gain 2 life.
Equip
Equip
Illus. Kev SP MJ
Equipped creature has deathtouch.
Equip
Equip
Illus. Kev, SP, MJ
When Dread Recruiter enters the battlefield Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 2/2 black Zombie.
Illus. Xercon MJ SP
4/4
As an additional cost to cast this spell, sacrifice X food tokens.
Return target creature card from your graveyard to your hand with mana value X.
Return target creature card from your graveyard to your hand with mana value X.
"Eat something, I can see your ribs."
Illus. Kev, SP, MJ
Create three 1/1 black Rat creature tokens with skulk.
Create a Food token.
Create a Food token.
"No. No. No. Not my cake!"
Illus. SuperPax , MJ, Joey
Draw two cards and lose 2 life.
Feast is complete – if three or more food tokens have been sacrificed this turn, you may destroy target creature.
Feast is complete – if three or more food tokens have been sacrificed this turn, you may destroy target creature.
"What are your specials?"
Illus. Kev, SP, MJ
Choose one -
•Target player reveals their hand. You choose a nonland card from it. That player discards that card.
• Search target opponent's library for a card, put that card into their graveyard, then they shuffle their library.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
•Target player reveals their hand. You choose a nonland card from it. That player discards that card.
• Search target opponent's library for a card, put that card into their graveyard, then they shuffle their library.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Illus. SuperPax , MJ, Joey
First strike, deathtouch
Whenever Shadowswine Reaper deals combat damage to a player draw a card and lose a life.
Whenever Shadowswine Reaper deals combat damage to a player draw a card and lose a life.
If the jungle seems too quiet, be weary.
Illus. SuperPax , MJ, Joey
2/2
Deathtouch
When Warband Cook enters the battlefield, create a food token.
When Warband Cook enters the battlefield, create a food token.
"Two nightshade petals for an extra kick."
Illus. Kev, SP, MJ
1/1
Whenever a non-token creature you control dies create a tapped 2/2 black zombie token with decayed.
, , Sacrifice another creature: Draw a card and gain 1 life.
, , Sacrifice another creature: Draw a card and gain 1 life.
Illus. SuperPax , MJ
2/2
+1 Beatrix deals 2 damage to up to one target creature.
-1 Add . Spend this mana only to cast instant and/or sorcery spells.
-6 You get an Emblem with "At the beginning of your endstep this emblem deals 5 damage to any target".
-1 Add . Spend this mana only to cast instant and/or sorcery spells.
-6 You get an Emblem with "At the beginning of your endstep this emblem deals 5 damage to any target".
Illus. SuperPax , MJ
3
When equipped creature attacks exile the top card of your library you may play that card until the end of your next turn.
Equip
Equip
Illus. Kev SP MJ
Haste
Too fast, too furious
Illus. Kev, SP, MJ
2/2
Discard any number of cards.
Search your library for a nonland card with mana value X where X equals the total mana value of the discarded cards, reveal it, put it into your hand, and then shuffle.
Search your library for a nonland card with mana value X where X equals the total mana value of the discarded cards, reveal it, put it into your hand, and then shuffle.
Nothing but broken bones and broken swords.
Illus. Kev, SP, MJ
Elementals you control have ", Sacrifice this creature: Exile the top 2 cards of your library you may play them until the end of your next turn."
+1 Create two 1/1 Red Elementals with "Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn."
-3 Destroy target Land.
+1 Create two 1/1 Red Elementals with "Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn."
-3 Destroy target Land.
Illus. Kev, SP, MJ
3
Flying
You may have any number of Flock of Terror in your deck
: Give each Flock of Terror +x/+0 where x is the number of Flock of Terror you control
You may have any number of Flock of Terror in your deck
: Give each Flock of Terror +x/+0 where x is the number of Flock of Terror you control
Illus. Kev SP MJ
2/2
Search your library for an artifact card, reveal it, and put it in your hand.
Feast is complete – if three or more food tokens have been sacrificed this turn you may search your library for two instead.
Feast is complete – if three or more food tokens have been sacrificed this turn you may search your library for two instead.
"Hand me a spoon"
Illus. Kev, SP, MJ
As an additional cost to cast this spell, discard a red card or a Mountain card.
Choose one -
• Pillage the Library deals 3 damage to any target.
• Draw two cards.
• Destroy up to one target artifact and create a treasure token.
Choose one -
• Pillage the Library deals 3 damage to any target.
• Draw two cards.
• Destroy up to one target artifact and create a treasure token.
Get in, get out, and burn it to the ground.
Illus. SuperPax , MJ
Haste
Red Slime's power and toughness are each equal to the amount of land cards exiled with Red Slime.
When Red Slime enters the battlefield exile the top three cards of your library.
When Red Slime dies you may cast cards exiled by it until your next upkeep.
Red Slime's power and toughness are each equal to the amount of land cards exiled with Red Slime.
When Red Slime enters the battlefield exile the top three cards of your library.
When Red Slime dies you may cast cards exiled by it until your next upkeep.
Red slimes, while rare, are becoming increasingly more common as blood and iron seep into the earth.
Illus. SuperPax , MJ
*/*
Deal 5 damage to target creature.
Feast is complete – if three or more food tokens have been sacrificed this turn deal 10 damage to that creature instead.
Feast is complete – if three or more food tokens have been sacrificed this turn deal 10 damage to that creature instead.
Twice-baked pork is a delicacy for the warriors and dragons of Lamiria's jungles.
Illus. Kev, SP, MJ
Deal 3 damage to any target.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Illus. SuperPax , MJ, Joey
Equipped creature gains haste
Equip
Equip
Illus. Kev SP MJ
Destroy target creature you take damage equal to the destroyed creatures power.
Whatever it takes to bring you down.
Illus. Kev, SP, MJ
When Wrathful Vanguard enters the battlefield you may discard a card. If you do, draw a card.
"Heretics, meet your reckoning!"
Illus. SuperPax , MJ
3/2
+1 Create a 2/2 green Elemental creature token with Trample.
-1 Put four +1/+1 counters on target land your control then it becomes a 0/0 elemental creature with haste until end of turn.
-6 Search your library for any number of basic lands put those cards onto the battlefield. Then put four +1/ +1 counters on each land you control they become 0/0 elementals. They're still lands.
-1 Put four +1/+1 counters on target land your control then it becomes a 0/0 elemental creature with haste until end of turn.
-6 Search your library for any number of basic lands put those cards onto the battlefield. Then put four +1/ +1 counters on each land you control they become 0/0 elementals. They're still lands.
Illus. Kev, SP, MJ
3
When equipped creature attacks it gains a +1/+1 counter
Equip
Equip
Illus. Kev SP MJ
Deathtouch
When Behemoth Basilisk enters the battlefield destroy target artifact or enchantment.
When Behemoth Basilisk enters the battlefield destroy target artifact or enchantment.
If the Basilisk doesn't kill you, it's poison will.
Illus. SP, MJ
5/5
Target creature with flying loses flying and gets -3/-3 until end of turn.
If that creature would die this turn create a food token.
If that creature would die this turn create a food token.
What kind of creature had to exist for this thing to evolve corrosive webbing? -Huntress Brekka
Illus. Xercon MJ SP
Search your library for a card with a basic land type or an ooze creature, reveal it, put it into your hand, then shuffle your library.
A group of crows is called a murder. A group of slimes is a problem.
Illus. SuperPax , MJ
Trample
Green Slime's power and toughness are each equal to the number of lands you control.
When Green Slime dies create a X/X green slime creature token where X is half Green Slime's power rounded up.
Green Slime's power and toughness are each equal to the number of lands you control.
When Green Slime dies create a X/X green slime creature token where X is half Green Slime's power rounded up.
Green Slimes are the most abundant, mostly because they're very hard to kill.
Illus. SuperPax , MJ
*/*
Give target creature +2/+2 until end of turn.
Scavenger hunt for trample – Target creature gains +4/+4 instead until the end of turn. (Do this if you control a creature with trample as this spell resolves.)
Scavenger hunt for trample – Target creature gains +4/+4 instead until the end of turn. (Do this if you control a creature with trample as this spell resolves.)
Even the mightiest oak started out as a meek acorn.
Illus. Kev, SP, MJ
Put a +1/+1 counter on target creature then it fights target creature you don't control.
Illus. Kev SP Foe DE
When Grub Hoarder enters the battlefield create a food token.
Grub Hoarder gets +1/+1 for each food token you control.
Grub Hoarder gets +1/+1 for each food token you control.
"Don't eat that! I'm saving it for later!"
Illus. Kev, SP, MJ
1/1
Up to two target lands you control each get two+1/+1 counters. They become 0/0 Elementals creatures with haste. They are still lands.
Creatures you control gain trample and +1/+1 until end of turn.
Creatures you control gain trample and +1/+1 until end of turn.
Illus. Joey Xercon SP MJ
Kicker
If this spell was kicked search your library for a creature card, reveal it and put it on the battlefield.
Search your library for a creature card, reveal it and put it in your hand.
If this spell was kicked search your library for a creature card, reveal it and put it on the battlefield.
Search your library for a creature card, reveal it and put it in your hand.
Illus. Kev SP MJ
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Scavenger hunt for landfall– Put both lands on the battlefield tapped instead. (Do this if you control a creature with landfall as this spell resolves.)
Scavenger hunt for landfall– Put both lands on the battlefield tapped instead. (Do this if you control a creature with landfall as this spell resolves.)
Illus. Kev, SP, MJ
Destroy target creature.
Each opponent may search their library for a land card and put it onto the battlefield tapped.
Each opponent may search their library for a land card and put it onto the battlefield tapped.
Illus. Kev, SP, MJ
Trample
Careful where you swing your axe.
Illus. Kev, SP, MJ
3/3
Target creature you control fights target creature you don't control. If the target creature you don't control dies, create a Food token.
"The strong eat, the weak die." — Borass, Consumer of All
Illus. Kev, SP, MJ
Whenever an elemental enters the battlefield under your control search your library for a basic land card, put that card into your hand, and then shuffle. This ability triggers only once each turn.
Don't let the sweet aroma fool you, its still a prick.
Illus. Kev, SP, MJ
3/1
Creatures lose flying and can't have or gain flying.
"Those pretty wings are no blessing in my swamp." -Borass
Illus. SuperPax , MJ
Create X food tokens where X is the number of food tokens that were sacrificed this turn.
These were cheaper yesterday.
Illus. Kev, SP, MJ
Target creature gets +2/+2 and trample until end of turn.
If red mana was spent to cast this spell that creature also gains haste until end of turn.
If red mana was spent to cast this spell that creature also gains haste until end of turn.
The wind bellows but the roots do not give.
Illus. Kev, SP, MJ
Landfall- create a green 2/2 Elemental creature token with trample.
Be careful not to trample on the fields of Lamiria, for they may return the favor.
Illus. Kev, SP, MJ
Search your library for a basic land card, put that card onto the battlefield then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Discard a card, search your library for a card with the same mana value as the discarded card, reveal it, put it into your hand, then shuffle.
Illus. SuperPax , MJ, Joey
Equipped creature has trample
Equip
Equip
Illus. Kev SP MJ
Choose one —
• Destroy target creature with flying.
• Tap target creature without flying.
• Destroy target creature with flying.
• Tap target creature without flying.
"Move too fast and you may get caught."
Illus. Kev, SP, Xercon, MJ
Scry 3. Draw a Card.
Knowledge is Power
Illus. SuperPax , MJ
Create a 2/2 black Zombie creature token with decayed equal to the number of creatures in target player's graveyard. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
"Go wicked and vile one, show your worth. Summon a horde without my Tundra's blessing. " -Skye the Forsaken
Illus. Xercon MJ SP
: Draw a card, then discard a card.
When you discard an instant or sorcery card this way, draw a ca
When you discard an instant or sorcery card this way, draw a ca
"There's got to be a spell that gives me more time"
Illus. Xercon MJ SP
2/2
Return target creature from your graveyard to the battlefield lose life equal to it's mana value.
Scavenger hunt for deathtouch – All creatures you control gain deathtouch until end of turn. (Do this only if you control a creature with deathtouch as this spell resolves.)
Scavenger hunt for deathtouch – All creatures you control gain deathtouch until end of turn. (Do this only if you control a creature with deathtouch as this spell resolves.)
"To recall a thing is to make it real once more" Skye, the Forsaken
Illus. Kev, SP, Xercon, MJ
Flash
Whenever Skye's Favored enters the battlefield, create a 2/2 black Zombie creature token with decayed for each creature you controlled that died this turn. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
Whenever Skye's Favored enters the battlefield, create a 2/2 black Zombie creature token with decayed for each creature you controlled that died this turn. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
"Be useful or be replaced." -Skye the Forsaken.
Illus. Xercon MJ SP
2/2
Other Zombies you control get +1/+1.
Whenever a creature enters the battlefield from your graveyard, tap target creature you don't control.
Whenever a creature enters the battlefield from your graveyard, tap target creature you don't control.
A soldier in search of a new cause.
Illus. Xercon MJ SP
2/2
Choose one:
Each creature deals 1 damage to its controller
Destroy target artifact
Destroy target creature that has dealt damage to you this turn
Each creature deals 1 damage to its controller
Destroy target artifact
Destroy target creature that has dealt damage to you this turn
"I care not if it's just. I will be vindicated."
Illus. Kev SP MJ
Reach
: Blood frog gets +2/+2 until end of turn. Activate this ability only once each turn.
: Blood frog gets +2/+2 until end of turn. Activate this ability only once each turn.
"Nom, Nom, Nom, Nom"
Illus. SP, MJ
3/3
Create X 2/2 green elemental creatures with trample where X is the number of forests you control.
Create X 1/1 red elemental creatures with ", Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn." where X is the number of mountains you control.
Create X 1/1 red elemental creatures with ", Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn." where X is the number of mountains you control.
Illus. Kev SP MJ
Defender
Landfall – Stalwart Rager create a green 2/2 Elemental creature tokens with trample.
Landfall – Stalwart Rager create a green 2/2 Elemental creature tokens with trample.
Illus. Kev, SP, MJ
5/5
Ben Ji, Protector of the Green Lotus enters the battlefield with a +1/+1 counter on it.
Vigilance
Prevent all combat damage dealt to Ben Ji.
Whenever Ben Ji deals combat damage, double the number of +1/+1 counters on it.
Vigilance
Prevent all combat damage dealt to Ben Ji.
Whenever Ben Ji deals combat damage, double the number of +1/+1 counters on it.
Illus. Kev, SP, MJ, Benji
0/1
Put a +1/+1 counter on up to two target creatures you control. Then those creatures deal damage equal to their power to target creature you don't control.
"That tree moved!"
Illus. SuperPax , MJ
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, create a 1/1 white and black Shadow creature token with Skulk.
Exile target creature with mana value less than or equal to the number of creatures you control.
If this spell was kicked, create a 1/1 white and black Shadow creature token with Skulk.
Exile target creature with mana value less than or equal to the number of creatures you control.
Illus. SuperPax & Midjourney
When Fortunate Traveller enters the battlefield or dies, create a tapped treasure token.
Once the luck runs out the coin passes on.
Illus. SuperPax , MJ
2/2
Whenever Tundra Stalker dies, you may pay , if you do return it to the battlefield tapped at the beginning of the next end step.
A deck can have any number of cards named Tundra Stalker.
A deck can have any number of cards named Tundra Stalker.
Illus. Xercon MJ SP
2/2
Menace
Much worse than seeing a ghost.
Illus. Xercon MJ SP
2/2
Deathtouch
Whenever a creature dies create a food token.
Whenever a creature dies create a food token.
Illus. Kev, SP, MJ
1/1
Backup 1 (When this creature enters the battlefield, put a +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever a creature dealt damage by this creature this turn dies, create a food token.
Deathtouch
Whenever a creature dealt damage by this creature this turn dies, create a food token.
Illus. Kev, SP, Xercon, MJ
1/1
Flying
When Winged Hydraform enters the battlefield you may draw a card.
Landfall – You may return Winged Hydraform to its owners hand.
When Winged Hydraform enters the battlefield you may draw a card.
Landfall – You may return Winged Hydraform to its owners hand.
Illus. Kev, SP, MJ
2/2
Landfall – return targey instant or sorcery from your graveyard to your hand. Then if this ability has triggered three times, deal 5 damage to each non-elemental creature.
Illus. Kev, SP, MJ
2/2
Kicker (You may pay an additional as you cast this spell.)
Chose one. If this spell was kicked, chose both instead.
• Target creature gets -2/+2 until end of turn.
• Swap target creature's power and toughness until end of turn.
Chose one. If this spell was kicked, chose both instead.
• Target creature gets -2/+2 until end of turn.
• Swap target creature's power and toughness until end of turn.
"Mana is like water. If the vessel is lacking it will pour out." – Josephine
Illus. SuperPax , MJ
Creatures you control gain +2/+2 until end of turn.
Crusaders you control gain +1/+1 and gain vigilance and haste until end of turn.
Crusaders you control gain +1/+1 and gain vigilance and haste until end of turn.
"The righteous do not fear death"
Illus. SuperPax , MJ
First strike
Renown 2 (Whenever this creature deals combat damage to a player, if this creature is not renowned, put 2 +1/+1 counter on it and it becomes renowned.)
When Bowan Creed becomes renowned create two 1/1 white Crusaders.
Renown 2 (Whenever this creature deals combat damage to a player, if this creature is not renowned, put 2 +1/+1 counter on it and it becomes renowned.)
When Bowan Creed becomes renowned create two 1/1 white Crusaders.
Illus. SuperPax & Midjourney
2/2
Flying, haste
All that love turned to hate.
Illus. SuperPax , MJ
Deal 3 damage to all creatures gain 3 life for each creature you control dealt damage this way.
Hell know no wrath like an Angel's Scorn.
Illus. Kev, SP, MJ
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Unification of Lamiria gains, "Creatures can't attack."
II – Each player creates two Treasure tokens and draws two cards.
III – If you control a Plains, Island, Swamp, Mountain, and Forest you win the game.
I – Unification of Lamiria gains, "Creatures can't attack."
II – Each player creates two Treasure tokens and draws two cards.
III – If you control a Plains, Island, Swamp, Mountain, and Forest you win the game.
Illus. SuperPax , MJ
When Kynda Hydra Queen enters the battlefield other creatures you control gain "when this would die return it to the battlefield tapped "until end of turn
Whenever Kyndra Hydra Queen would die instead return it to the battlefield on your next upkeep
Whenever Kyndra Hydra Queen would die instead return it to the battlefield on your next upkeep
Illus. Kev SP MJ
4/4
You may cast creature spells from your graveyard. Creatures cast this way gain decayed and become zombies in addition to their other types.
When a zombie you control dies, target creature gains decayed.
When a zombie you control dies, target creature gains decayed.
Illus. Xercon MJ SP
2/2
Pay 2 life, discard a card: target instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Whenever you cast an instant or sorcery from your graveyard you may draw a card.
Whenever you cast an instant or sorcery from your graveyard you may draw a card.
Illus. Kev, SP, MJ
2/3
Feast (At the beginning of your upkeep sacrifice any number of food this creature gets +X/+X until end of turn where X is the amount of food sacrificed this way.)
Menace
Whenever a creature dies create a tapped food token.
: Borass fights target creature.
, , Discard a card: Borass gains indestructible until end of turn.
Menace
Whenever a creature dies create a tapped food token.
: Borass fights target creature.
, , Discard a card: Borass gains indestructible until end of turn.
Illus. Kev, SP, MJ
3/4
Destroy all creatures. Create a food token for each creature that died this turn.
To the loser goes the slaughter.
Illus. Kev, SP, MJ
Crusaders you control have first strike.
When Malkutz, Crusader of Rite attacks create two 1/1 white Crusaders tapped and attacking.
: Crusaders gain +2/+2 and trample until end of turn.
When Malkutz, Crusader of Rite attacks create two 1/1 white Crusaders tapped and attacking.
: Crusaders gain +2/+2 and trample until end of turn.
Illus. SuperPax , MJ
2/3
Creatures deal damage equal to their toughness.
, : Draw a card, you may play an additional land this turn.
: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, gain that much life.
, : Draw a card, you may play an additional land this turn.
: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, gain that much life.
Illus. Kev, SP, MJ
0/5
Whenever a creature enters the battlefield, if it shares a type with another creature you control draw a card.
: Choose a creature type then add X mana of any one color for each creature you control of that type.
: Choose a creature type then add X mana of any one color for each creature you control of that type.
Wisdom is wasted on the youth, passion is fleeting from the old. Together they may find harmony.
Illus. Kev, SP, MJ
2/3
Haste, double strike, flying, vigilance
Whenever Amatara deals combat damage to a player, destroy target nonland permanent that player controls.
Whenever Amatara deals combat damage to a player, destroy target nonland permanent that player controls.
The death of Loxen signaled the end of times, but we didn't know Anatara would be the reason why.
Illus. Xercon MJ SP
4/4
Destroy target permanent. Its controller loses 3 and you gain 3 life.
Loxen may have been the one to perish, but Lamaria lost both of its guardians.
Illus. SP Foe DE
First strike, vigilance, deathtouch, protection from Angels
When Kev En, Cursed Knight deals combat damage to a player that player discards a card at random.
When Kev En, Cursed Knight deals combat damage to a player that player discards a card at random.
Radix Malorum claims another.
Illus. Pax, ReinoDeLaSal, MidJourney
3/3
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Destroy all other nonland permanents. Each player discards their hand.
II – Set each player's life total to 1.
III – Create a 1/1 white Crusader creature token.
I – Destroy all other nonland permanents. Each player discards their hand.
II – Set each player's life total to 1.
III – Create a 1/1 white Crusader creature token.
Illus. SuperPax , MJ, Joey
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Xenobeth's Descent deals 3 damage to any target and you gain 3 life.
II – Each opponent sacrifices a nonland nontoken permanent.
III – You get an emblem with "Whenever you lose life, draw that many cards."
I – Xenobeth's Descent deals 3 damage to any target and you gain 3 life.
II – Each opponent sacrifices a nonland nontoken permanent.
III – You get an emblem with "Whenever you lose life, draw that many cards."
Illus. SuperPax , MJ
+1 Destroy target creature. If that creature is an angel Exile it instead.
-2 Deal X damage to any target where X is the number of angels you control.
-6 You get an Emblem with "At the beginning of your upkeep destroy all non-angel creatures"
-2 Deal X damage to any target where X is the number of angels you control.
-6 You get an Emblem with "At the beginning of your upkeep destroy all non-angel creatures"
Illus. SuperPax , MJ
4
Target player gains X life.
Target player draws X cards.
Deal X damage to any target.
Target player draws X cards.
Deal X damage to any target.
"Snap, Crackle, Pop."
Illus. SuperPax , MJ
When you draw a card except the first one you draw in each of your draw steps, you may play an additional land.
Landfall – You may pay to draw a card and/or you may pay to deal 3 damage to any target.
Landfall – You may pay to draw a card and/or you may pay to deal 3 damage to any target.
You will all burn with Lamiria.
Illus. Kev, SP, MJ
4/5
Whenever an opponent cast a spell you may make a treasure token unless that player pays
"Pay the 1?"
Illus. Kev, SP, MJ
Fear
Whenever Julien, Hand of Shadows deals combat damage to a player create X white and black 1/1 shadow creature token with Skulk where X is the number of creatures that player controls plus 1.
Whenever Julien, Hand of Shadows deals combat damage to a player create X white and black 1/1 shadow creature token with Skulk where X is the number of creatures that player controls plus 1.
The brighter your light shines, the deeper my shadow becomes.
Illus. Xercon MJ SP
4/4
Creatures deal double damage.
, : Untap target attacking creature an opponent controls and remove it from combat.
, : Draw cards equal to the amount of damage each opponent has taken this turn.
, : Untap target attacking creature an opponent controls and remove it from combat.
, : Draw cards equal to the amount of damage each opponent has taken this turn.
Illus. Kev, SP, MJ
3/2
Flying, first strike
: Deal 1 damage to target creature.
Whenever a creature dealt damage by Greyfang this turn dies, draw a card and put a +1/+1 counter on Greyfang.
: Deal 1 damage to target creature.
Whenever a creature dealt damage by Greyfang this turn dies, draw a card and put a +1/+1 counter on Greyfang.
Illus. SuperPax , MJ, Joey
3/2
: Exile target card from a graveyard. When you do put a slime counter are target permanent.
: Remove a slime counter from target permanent then put a stun counter on that permanent.
: Each creature with a slime counter gets -2/-2 until end of turn.
: Remove a slime counter from target permanent then put a stun counter on that permanent.
: Each creature with a slime counter gets -2/-2 until end of turn.
Illus. Xercon MJ SP
2/5
Name a nonland card. Target player reveals their hand. If any of the revealed cards are the card you named, that player discards them. If no cards are discarded this way you create a clue.
"Every move you make, every step you take. I'm watching you"
Illus. SuperPax , MJ
You draw an additional card at your draw step.
You may play an additional land on each of your turns.
You may play an additional land on each of your turns.
"The land was here long before us, it shall be here long after." – Ajahn Lama
Illus. Kev, SP, MJ
Equip
Equipped creature gets vigilance and +1/+1 for each other creature that shares a creature type with it that you control.
Equipped creature gets vigilance and +1/+1 for each other creature that shares a creature type with it that you control.
To lead or to die trying.
Illus. Joey Xercon SP MJ
Equipped creature gets +2/+0.
Equip
Equip
If you pick up a blade be prepared to die with it.
Equip
Scavenger hunt for flying – When this enters the battlefield attach it to target creature you control with flying.
If the equipped creature has flying all creatures you control have flying. The same is true for first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, and haste.
Scavenger hunt for flying – When this enters the battlefield attach it to target creature you control with flying.
If the equipped creature has flying all creatures you control have flying. The same is true for first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, and haste.
Illus. Kev, SP, MJ
Whenever equipped creature deals combat damage to an opponent destroy target nonland permanent that player controls.
Equipped creature gets +4/+4 and has double strike.
Equip
Equip Angel
Equipped creature gets +4/+4 and has double strike.
Equip
Equip Angel
Illus. Kev, SP, MJ
(: Add , , or .)
Whenever this enters the battlefield return a Swamp, Forest, or Island you control to its owner's hand
When you tap Badbloom Boglands for mana you lose 1 life.
Whenever this enters the battlefield return a Swamp, Forest, or Island you control to its owner's hand
When you tap Badbloom Boglands for mana you lose 1 life.
Illus. Kev SP MJ
(: Add , , or .)
Whenever Camp Razorback enters the battlefield return a Swamp, Mountain, or Forest you control to its owner's hand
When you tap Camp Razorback for mana, lose 1 life.
Whenever Camp Razorback enters the battlefield return a Swamp, Mountain, or Forest you control to its owner's hand
When you tap Camp Razorback for mana, lose 1 life.
Illus. Kev SP MJ
: Add .
, : Roll a d20, activate this ability only once each turn.
(1) – Skip you next untap step and draw step.
(2 – 10) – Reverse the turn order.
(11-19) – Each player discards their hand and draws seven cards.
(20) – Untap all permanents you control. Then if it's your turn, after this phase there is an additional combat phase, followed by an additional main phase. If it's not, You may cast spells this turn as though they had flash.
, : Roll a d20, activate this ability only once each turn.
(1) – Skip you next untap step and draw step.
(2 – 10) – Reverse the turn order.
(11-19) – Each player discards their hand and draws seven cards.
(20) – Untap all permanents you control. Then if it's your turn, after this phase there is an additional combat phase, followed by an additional main phase. If it's not, You may cast spells this turn as though they had flash.
Illus. Kev Xercon Midjourney SP
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(: Add , , or .)
Whenever Frostblight Tundra enters the battlefield return a Plains, Island, or Swamp you control to its owner's hand.
When you tap Frostblight Tundra for mana, lose 1 life.
Whenever Frostblight Tundra enters the battlefield return a Plains, Island, or Swamp you control to its owner's hand.
When you tap Frostblight Tundra for mana, lose 1 life.
Illus. Kev SP MJ
(: Add , , or .)
Whenever this enters the battlefield return a Forest, Plains, or Island you control to its owner's hand.
When you tap Green Lotus Temple for mana you lose 1 life.
Whenever this enters the battlefield return a Forest, Plains, or Island you control to its owner's hand.
When you tap Green Lotus Temple for mana you lose 1 life.
Illus. Kev SP MJ
(: Add , , or .)
Whenever this enters the battlefield return a Plains, Swamp, or Forest you control to its owner's hand.
When you tap Heart of the Dy Lan for mana you lose 1 life.
Whenever this enters the battlefield return a Plains, Swamp, or Forest you control to its owner's hand.
When you tap Heart of the Dy Lan for mana you lose 1 life.
Illus. Kev SP MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
, Pay 1 life, Sacrifice Lamirian Bog: Search your library for a swamp card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Bog: Search your library for a card, then shuffle your library and put that card on top of it. You lose 4 life.
, Sacrifice Lamirian Bog: Search your library for a card, then shuffle your library and put that card on top of it. You lose 4 life.
Illus. Kev, SP, MJ
, Pay 1 life, Sacrifice Lamirian Coast: Search your library for a island card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Coast: Search your library for an instant card, reveal it, then shuffle and put that card on top.
, Sacrifice Lamirian Coast: Search your library for an instant card, reveal it, then shuffle and put that card on top.
Illus. Kev, SP, MJ
, Pay 1 life, Sacrifice Lamirian Highlands: Search your library for a Mountain card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Highlands: Search your library for an artifact card, reveal it, then shuffle and put that card on top.
, Sacrifice Lamirian Highlands: Search your library for an artifact card, reveal it, then shuffle and put that card on top.
Illus. Kev, SP, MJ
, Pay 1 life, Sacrifice Lamirian Prairie: Search your library for a plains card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Prairie: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
, Sacrifice Lamirian Prairie: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Illus. Kev, SP, MJ
, Pay 1 life, Sacrifice Lamirian Thicket: Search your library for a forest card, put it onto the battlefield, then shuffle.
, Sacrifice Lamirian Thicket: Search your library for a creature card, reveal it, then shuffle and put that card on top.
, Sacrifice Lamirian Thicket: Search your library for a creature card, reveal it, then shuffle and put that card on top.
Illus. Kev, SP, MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(: Add , , or .)
When this enters the battlefield return a Plains, Island, or Mountain you control to its owner's hand.
When you tap Red Lotus Temple for mana, lose 1 life.
When this enters the battlefield return a Plains, Island, or Mountain you control to its owner's hand.
When you tap Red Lotus Temple for mana, lose 1 life.
Illus. Kev, SP, MJ
(: Add , , or .)
Whenever this enters the battlefield return a Mountain, Forest, or Plains you control to its owner's hand.
When you tap Sacred Grove Outpost for mana, lose 1 life.
Whenever this enters the battlefield return a Mountain, Forest, or Plains you control to its owner's hand.
When you tap Sacred Grove Outpost for mana, lose 1 life.
Illus. Kev SP MJ
(: Add , , or .)
Whenever this enters the battlefield return a Forest, Island, or Mountain you control to its owner's hand.
When you tap Starglow Grove for mana lose 1 life.
Whenever this enters the battlefield return a Forest, Island, or Mountain you control to its owner's hand.
When you tap Starglow Grove for mana lose 1 life.
Illus. Kev SP MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(: Add ,, or .)
Whenever this enters the battlefield return a Mountain, Plains, or Swamp you control to its owner's hand
When you tap Temple of the Divine Guardians for mana, lose 1 life.
Whenever this enters the battlefield return a Mountain, Plains, or Swamp you control to its owner's hand
When you tap Temple of the Divine Guardians for mana, lose 1 life.
Illus. Kev SP MJ
(: Add , , or .)
Whenever Zoltan High Tower enters the battlefield return, an Island, Swamp, or Mountain you control to its owner's hand.
When you tap Zoltan High Tower for mana, lose 1 life.
Whenever Zoltan High Tower enters the battlefield return, an Island, Swamp, or Mountain you control to its owner's hand.
When you tap Zoltan High Tower for mana, lose 1 life.
Illus. Kev SP MJ
1/1
Skulk (This creature can't be blocked by creatures with greater power.)
1/1
Trample
2/2
, Sacrifice this creature: Exile the top 2 cards of your library you may play them until your next turn.
Illus. Kev, SP, MJ
1/1
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Skeleton |
Equip
Equip crusader