Crusades of Lamiria
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Equipped creature has lifelink.
Equip
Equip

Illus. Kev SP MJ
When equipped creature attacks tap target creature.
Equip
Equip

Illus. Kev SP MJ
Create three 1/1 white Monk creature tokens with prowess.
If you control a red permanent or Mountain, they gain haste until end of turn.
If you control a green permanent or Forest, put a +1/+1 counter on each of them.
If you control a red permanent or Mountain, they gain haste until end of turn.
If you control a green permanent or Forest, put a +1/+1 counter on each of them.
Illus. MJ< SP, Xercon, Kev
Enchant Treasure you control.
When Captured by Greed enters the battlefield, exile target creature an opponent controls until Captured by Greed leaves the battlefield
When Captured by Greed enters the battlefield, exile target creature an opponent controls until Captured by Greed leaves the battlefield
Illus. Kev, SP, MJ
Counter target creature spell unless its controller pays
.

"You have forsaken our traditions, you will not forsake our home!" – Ajahn Lama, Elder of the Green Lotus
Illus. Kev, SP, MJ
Tap target creature an opponent controls.
Scavenger hunt for Defender – draw a card
Scavenger Hunt for Flying- draw a card
Scavenger hunt for Defender – draw a card
Scavenger Hunt for Flying- draw a card
Illus. Kev SP MJ
When Dy Lan Weaver enters the battlefield, create a Treasure token.
Would you like to have a look at my wears?
Illus. MJ SP
1/3
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a Food token.
II – Create a Treasure token.
III – For each token you control, create a token that's a copy of it.
I – Create a Food token.
II – Create a Treasure token.
III – For each token you control, create a token that's a copy of it.
Illus. SuperPax, Kev , MJ
Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures.
Noncreature spells cost
more to cast.

Noncreature spells cost

"These walls have stood for centuries, they won't fall to hands of the dead." -General Stalest
Illus. SP MJ
Flash
When General Stalest enters the battlefield target creature gains indestructible until end of turn.
When General Stalest attacks create a 1/1 white Crusader creature token tapped and attacking.
When General Stalest enters the battlefield target creature gains indestructible until end of turn.
When General Stalest attacks create a 1/1 white Crusader creature token tapped and attacking.
Illus. SuperPax , MJ
3/3
Flying, vigilance, lifelink
These monsters know not of our devotion.
Illus. SuperPax , MJ
2/3
Whenever a creature you control enters the battlefield you gain 1 life.
Angels you control have lifelink.

: Create a 4/4 white angel creature token with flying and vigilance. Activate this ability only if you gained 5 or more life this turn.
Angels you control have lifelink.


At least here she is at peace.
Illus. Kev SP MJ
Flying, lifelink
When Loxen enters the battlefield exile all nonland permanents.
When Loxen leaves the battlefield return all nonland permanents exiled by it to the battlefield under your control.
When Loxen enters the battlefield exile all nonland permanents.
When Loxen leaves the battlefield return all nonland permanents exiled by it to the battlefield under your control.
Illus. Kev, SP, MJ
4/4
Vigilance
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control enters, you gain 1 life.
"We have much to discuss."
Illus. SP MJ
2/2
When Mindful Mediator enters the battlefield you may untap another target creature.
The best outcomes happen over tea.
Illus. SP MJ
1/2
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
You will not die, not yet my friend.
Illus. SuperPax , MJ
You gain 5 life.
Draw a card.
Draw a card.
The meek and mighty fell to their knees in hope and desperation.
Illus. SuperPax , MJ
Flying
They maybe be rejected by the angels but they make excellent crusaders.
Illus. SuperPax , MJ
2/2
At the beginning of your upkeep you may put a charge counter on Sabrina's Tax.
All spells cost
more where X is the amount of charge counters on Sabrina's Tax.
All spells cost

"The prices of yesterday are no more." -Sabrina
Illus. SuperPax , MJ, Kev
Flying
When Sabrina, Golden Guardian enters the battlefield create a treasure token for each creature you control.
When Sabrina, Golden Guardian enters the battlefield create a treasure token for each creature you control.
"They threw me from atop their place in the sky. Now I fly higher than all the Angels." — Sabrina, Golden Guardian
Illus. SuperPax , MJ
4/4
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
If an ability of another monk you control triggers, that ability triggers an additional time.
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
If an ability of another monk you control triggers, that ability triggers an additional time.
When diplomacy fails, we'll be ready.
Illus. Kev, SP, Joey MJ
2/2
Destroy target tapped creature.
To catch the enemy sleeping is lucky. To catch them drunk is wise.
Illus. Kev SP MJ
Vigliance
Keep your eyes peeled, this forest is no safe haven.
Illus. SuperPax , MJ
2/2
Vigilance
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White Slime's power and toughness are each equal to the amount of life you have above your starting life total.
When White Slime enters the battlefield gain 5 life.
White slimes seem more peaceful than most slimes, though I still wouldn't get too close.
Illus. SuperPax , MJ
*/*
Flying
Scavenger hunt for flying – When Wingripper Valkyrie enters the battlefield, if you control another creature with flying, creatures your opponents control lose flying and can't have or gain flying.
Scavenger hunt for flying – When Wingripper Valkyrie enters the battlefield, if you control another creature with flying, creatures your opponents control lose flying and can't have or gain flying.
Illus. SuperPax , MJ, Kev
1/1
Draw a card.
Scavenger hunt for flying – Target creature gains flying until end of turn. (Do this if you control a creature with flying as this spell resolves.)
Scavenger hunt for flying – Target creature gains flying until end of turn. (Do this if you control a creature with flying as this spell resolves.)
Even in the clouds, you can hear Lamiria's cry.
Illus. Kev, SP, MJ
Prowess
Whenever you cast a noncreature spell draw a card, then discard a card.
Whenever you cast a noncreature spell draw a card, then discard a card.
Behave or be silent.
Illus. SuperPax , MJ, Joey
2/3
Flash
When Aspiring Spellbreaker enters the battlefield, counter target noncreature spell.
When Aspiring Spellbreaker enters the battlefield, counter target noncreature spell.
"I think not"
Illus. SuperPax , MJ
1/1
Flash
When Blue Slime enters the battlefield exile target insant or sorcery spell.
Blue Slime's power and toughness are each equal to the exiled card's mana value.
When Blue Slime dies return the exiled card to its owners hand.
When Blue Slime enters the battlefield exile target insant or sorcery spell.
Blue Slime's power and toughness are each equal to the exiled card's mana value.
When Blue Slime dies return the exiled card to its owners hand.
Blue slimes seem most drawn to spells, though they don't mind absorbing the caster aswell.
Illus. SuperPax , MJ
*/*
Target instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana value.
Exile Bottled Experience.
Exile Bottled Experience.
Call upon your failures in hopes to not repeat them.
Illus. SP, Xercon, MJ
Equipped creature gets +1/+1 and can't be blocked.
Whenever equipped creature deals combat damage to a player draw a card.
: Equipped creature gains hexproof until end of turn, unattach Cloak of Ausu.
Equip
Whenever equipped creature deals combat damage to a player draw a card.

Equip

Illus. MJ, SP, Xercon, Kev
Islandwalk
Whenever you play an island, all lands become islands until end of turn.
When Dommari, Violent Tide attacks you may tap and put a stun counter on target creature who's power is less then the number of islands you control.
Whenever you play an island, all lands become islands until end of turn.
When Dommari, Violent Tide attacks you may tap and put a stun counter on target creature who's power is less then the number of islands you control.
Illus. SP, Xercon, Kev
5/5
Kicker 
Return target nonland permanent to its owner's hand.
If this spell was kicked return all nonland permanents to their owner's hands instead.


Return target nonland permanent to its owner's hand.
If this spell was kicked return all nonland permanents to their owner's hands instead.
Lamiria has a way of letting you know if it doesn't like ya.
Illus. Kwv SP MJ
Hit and run (While this creature is tapped it has hexproof.)
When Inexperienced Cryomancer deals damage to a creature tap it and put a stun counter on it.
When Inexperienced Cryomancer deals damage to a creature tap it and put a stun counter on it.
"He's still standing? Time to go!" – Lucky spell caster.
Illus. SP MJ
1/3
When equipped creature attacks draw a card and discard a card
Equip
Equip

Illus. Kev SP MJ
At the beginning of your upkeep Surveil 2
-2 Look at the top four cards of your library put one of those cards into your hand and the rest at the bottom of your library in any order.
-4 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
-2 Look at the top four cards of your library put one of those cards into your hand and the rest at the bottom of your library in any order.
-4 Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Illus. SuperPax , MJ
4
Enchanted creature can't attack or block if its power is less than the number of cards in your hand.
"In the frigid depths of mental suspension, the symphony of thoughts shatters into silence—a glacial pause where consciousness meets an eternal chill."
Illus. Kev, SP, Foe, DE
You may have Mist Elemental enter the battlefield as a copy of any creature on the battlefield, except that it's also a Shapeshifter Elemental.
Finally, a worthy opponent.
Illus. SP MJ
0/0
This spell costs
less to cast if you control a wizard.
Draw two cards.

Draw two cards.
The more we sleep the less we learn.
Illus. SP MJ
Flying
: Return Nightfall Raven from your graveyard to the battlefield tapped. Active only if you've played an Island this turn.

When a phoenix dies in the forsaken tundra it rises changed, not from ash but from ice.
Illus. Kev, SP, MJ
2/5
Exile target spell. You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Though Barrier is one of the first spells young magicians learn, Archmages understand deflection is much stronger than absorption.
Illus. SuperPax , MJ, Joey
If you played an Island this turn, Riptide Crasher can't be blocked
The tides of war are a fickle thing.
Illus. SP MJ
3/3
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Return target creature you don't control to its owner's hand.
Return target creature you don't control to its owner's hand.
"Rawr"
Illus. SP MJ
Equipped creature has hit and run. (While this creature is tapped it has hexproof)
Equip
Equip

Illus. Kev, SP, MJ
Counter target creature spell. Scry 1.
"No zombie, crusader, nor angel will reach the gates of our home. " — Josephine, Archmage of Zolton
Illus. SuperPax , MJ
Whenever Submerged Summoned dies, draw a card.
Skye's sickness returns all things once forgotten.
Illus. Xercon MJ SP
1/1
Take an extra turn after this one. At the beginning of that turn's end step, put a stun counter on each of four tapped permanents you control. Exile Time Displacement.
Turning back the clock comes with a price.
Illus. SuperPax & Midjourney
Put a stun counter on up to X target creatures then tap those creatures.
"I said HALT!" Matthew Spellsmith.
Illus. SuperPax , MJ, Kev
Hit and Run
Scavenger hunt for hit and run – When Undercover Enforcer enters the battlefield, if you control another creature with hit and run, creatures your opponents control lose hit and run and can't gain hit and run.
Scavenger hunt for hit and run – When Undercover Enforcer enters the battlefield, if you control another creature with hit and run, creatures your opponents control lose hit and run and can't gain hit and run.
End of the line.
Illus. SuperPax , MJ, Kev
1/1
Each player chooses a creature type.
Destroy all creatures that aren't of the chosen type.
Destroy all creatures that aren't of the chosen type.
Illus. SuperPax , MJ, Kev
Exile target creature.
In desperation some may find salvation.
Illus. SP MJ
Deathtouch
Scavenger hunt for deathtouch – When Bile Muncher enters the battlefield, if you control another creature with deathtouch, creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Scavenger hunt for deathtouch – When Bile Muncher enters the battlefield, if you control another creature with deathtouch, creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Some black slimes grow fond of poison, the locals have dubbed them Bile Munchers.
Illus. SuperPax , MJ, Kev
1/1
Deathtouch
Black Slime's power and toughness are each equal to the number of creatures in each graveyard.
When Black Slime enters the battlefield destroy target creature with power less than Black Slime's.
Black Slime's power and toughness are each equal to the number of creatures in each graveyard.
When Black Slime enters the battlefield destroy target creature with power less than Black Slime's.
Born from the darkest depths of the bogs, little is known about the black slimes as few have survived an encounter.
Illus. SuperPax , MJ
*/*
Whenever this creature attacks each opponent discards a card. For each nonland card discarded this way, draw a card.
Backup 1
Backup 1
Nothing I wouldn't do for a few coins.
Illus. Kev, SP, Xercon, MJ
3/3
When equipped creature attacks target opponent loses 2 life and you gain 2 life.
Equip
Equip

Illus. Kev SP MJ
Equipped creature has deathtouch.
Equip
Equip

Illus. Kev, SP, MJ
When Desert Traitor dies create a 2/2 black zombie token with decayed.
The sickness has spread to the heart of the desert.
Illus. SP MJ
2/2
Target creature gets -4/-4 until end of turn.
Create a Food token.
Create a Food token.
Illus. SP MJ
When Dread Recruiter enters the battlefield Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 2/2 black Zombie.
Illus. Xercon MJ SP
4/4
Deathtouch
Whenever Dy lan Assassian deals combat damage to a player, create a Treasure token.
Whenever Dy lan Assassian deals combat damage to a player, create a Treasure token.
If you get marked by a shadow, it's only a matter of time till you meet their blades.
Illus. SP MJ
1/1
As an additional cost to cast this spell, sacrifice X food tokens.
Return target creature card from your graveyard to the battlefield with mana value X.
Return target creature card from your graveyard to the battlefield with mana value X.
"Eat something, I can see your ribs."
Illus. Kev, SP, MJ
Equipped creature gets +X/ +0 and deathtouch where X is the number of zombies you control.
Whenever equipped creature deals combat damage to a player you may return a creature card with mana value equal to or less than the damage dealt by equipped creature this turn from a graveyard to the battlefield under your control, it's a black Zombie in addition to its other colors and types.
Equip
Whenever equipped creature deals combat damage to a player you may return a creature card with mana value equal to or less than the damage dealt by equipped creature this turn from a graveyard to the battlefield under your control, it's a black Zombie in addition to its other colors and types.
Equip

Illus. SuperPax , MJ, Kev
Create three 1/1 black Rat creature tokens with skulk.
Create a Food token.
Create a Food token.
"No. No. No. Not my cake!"
Illus. SuperPax , MJ, Joey
Target player mills four cards. Then you return up to two creature cards from your graveyard to your hand.
Sorry, I need you.
Illus. SP MJ
Deathtouch
When Miscast Mouse enters the battlefield target opponent discards a card.
When Miscast Mouse enters the battlefield target opponent discards a card.
Illus. SP, Xercon, MJ
2/3
Draw two cards and lose 2 life.
Feast is complete – if three or more food tokens have been sacrificed this turn, you may destroy target creature.
Feast is complete – if three or more food tokens have been sacrificed this turn, you may destroy target creature.
"What are your specials?"
Illus. Kev, SP, MJ
Other Rats you control get +1/+1
Whenever another Rat you control dies, choose one —
• Create a Food token.
• Draw a card and lose 1 life.
• Each opponent sacrifices a creature and you lose 2 life.
Whenever another Rat you control dies, choose one —
• Create a Food token.
• Draw a card and lose 1 life.
• Each opponent sacrifices a creature and you lose 2 life.
Illus. SuperPax , MJ, Kev
2/4
First strike, deathtouch
Whenever Shadowswine Reaper deals combat damage to a player draw a card and lose a life.
Whenever Shadowswine Reaper deals combat damage to a player draw a card and lose a life.
If the jungle seems too quiet, be weary.
Illus. SuperPax , MJ, Joey
2/2
As an additional cost to cast this spell, pay X life.
Return any number of creature cards from any graveyard with a total mana value equal to or less than X to the battlefield under your control. They gain decayed and are black zombies in addition to their other types and colors.
Return any number of creature cards from any graveyard with a total mana value equal to or less than X to the battlefield under your control. They gain decayed and are black zombies in addition to their other types and colors.
Illus. SuperPax , MJ, Kev
Whenever a creature you control with flying, first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, feast, hit and run, or haste dies, draw a card for each ability it had.
When The Liber Mali enters the battlefield search your library for any card and put that card in to your hand then shuffle.
When The Liber Mali enters the battlefield search your library for any card and put that card in to your hand then shuffle.
Illus. SuperPax , MJ, Kev
Skulk
When Twin Shadows enters the battlefield, create a white and black 1/1 shadow creature token with Skulk.
When Twin Shadows enters the battlefield, create a white and black 1/1 shadow creature token with Skulk.
Illus. SP MJ
1/1
Deathtouch
When Warband Cook enters the battlefield, create a food token.
When Warband Cook enters the battlefield, create a food token.
"Two nightshade petals for an extra kick."
Illus. Kev, SP, MJ
1/1
Whenever a non-token creature you control dies create 2/2 black zombie token with decayed.

,
, Sacrifice another creature: Draw a card and gain 1 life.



Illus. SuperPax , MJ
2/2
+1 Beatrix deals 2 damage to up to one target creature.
-1 Add
. Spend this mana only to cast instant and/or sorcery spells.
-6 You get an Emblem with "At the beginning of your endstep this emblem deals 5 damage to any target".
-1 Add


-6 You get an Emblem with "At the beginning of your endstep this emblem deals 5 damage to any target".
Illus. SuperPax , MJ
3
Haste
Scavenger hunt for haste – When Bolt Elemental enters the battlefield, if you control another creature with haste, creatures your opponents control lose haste and can't have or gain haste.
Scavenger hunt for haste – When Bolt Elemental enters the battlefield, if you control another creature with haste, creatures your opponents control lose haste and can't have or gain haste.
So fast it's unseen, it turns sand to glass and flesh to char.
Illus. SuperPax , MJ, Kev
1/1
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Whenever you create or sacrifice a food, create a 1/1 red piglet creature token with haste.
Whenever you create or sacrifice a food, create a 1/1 red piglet creature token with haste.
Illus. SuperPax , MJ, Kev
3/3
Deal 4 damage to target creature. If a creature dealt damage this way would die, instead exile it and create a food token.
One less mouth to feed. One more meal for me.
Illus. SuperPax , MJ, Kev
When equipped creature attacks exile the top card of your library you may play that card until the end of your next turn.
Equip
Equip

Illus. Kev SP MJ
Haste
Too fast, too furious
Illus. Kev, SP, MJ
2/2
Discard any number of cards.
Search your library for a nonland card with mana value X where X equals the total mana value of the discarded cards, reveal it, put it into your hand, and then shuffle.
Search your library for a nonland card with mana value X where X equals the total mana value of the discarded cards, reveal it, put it into your hand, and then shuffle.
Nothing but broken bones and broken swords.
Illus. Kev, SP, MJ
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Eager Recruit is renowned, it has first strike.
As long as Eager Recruit is renowned, it has first strike.
Let me at em!
Illus. SP MJ
1/1
Elementals you control have "
, Sacrifice this creature: Exile the top 2 cards of your library you may play them until the end of your next turn."
+1 Create two 1/1 Red Elementals with "Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn."
-3 Destroy target Land.

+1 Create two 1/1 Red Elementals with "Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn."
-3 Destroy target Land.
Illus. Kev, SP, MJ
3
Flying
You may have any number of Flock of Terror in your deck

: Give each Flock of Terror +X/+0 where X is the number of Flock of Terror you control
You may have any number of Flock of Terror in your deck


Illus. Kev SP MJ
2/2
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
When Glutton Swine enters the battlefield you may sacrifice a food if you do put a +1/+1 counter on Glutton Swine.
When Glutton Swine enters the battlefield you may sacrifice a food if you do put a +1/+1 counter on Glutton Swine.
Illus. SP MJ
2/3
Search your library for an artifact card, reveal it, and put it in your hand.
Feast is complete – if three or more food tokens have been sacrificed this turn you may search your library for two instead.
Feast is complete – if three or more food tokens have been sacrificed this turn you may search your library for two instead.
"Hand me a spoon"
Illus. Kev, SP, MJ
Hungry Piglet has haste if you control a food.
Illus. SuperPax , MJ, Kev
1/1
Prowess
Whenever an instant or sorcery you control deals damage create that many 1/1 white monk creature tokens with prowess.
Whenever an instant or sorcery you control deals damage create that many 1/1 white monk creature tokens with prowess.
Illus. SuperPax , MJ, Kev
2/1
Double strike
"One of the many fables we pass down to the young members of the Lotus is that of the Sleeping Tiger. Perhaps you have forgotten how that story ends for the pestering Youth." -Ajahn Lama
Illus. SP MJ
0/2
This spell cost
less if an opponent has more life than you.
Deal 3 damage to any target.

Deal 3 damage to any target.
Illus. SP MJ
Double the amount of food tokens you control then deal damage equal to the number of food tokens you've created this turn to each creature.
Create X 1/1 red piglet creature tokens with haste where X equals the number of food tokens you control.
Create X 1/1 red piglet creature tokens with haste where X equals the number of food tokens you control.
Illus. SuperPax , MJ, Kev
As an additional cost to cast this spell, discard a red card or a Mountain card.
Choose one -
• Pillage the Library deals 3 damage to any target.
• Draw two cards.
• Destroy up to one target artifact and create a treasure token.
Choose one -
• Pillage the Library deals 3 damage to any target.
• Draw two cards.
• Destroy up to one target artifact and create a treasure token.
Get in, get out, and burn it to the ground.
Illus. SuperPax , MJ
Haste
Red Slime's power and toughness are each equal to the amount of land cards exiled with Red Slime.
When you cast Red Slime, exile the top three cards of your library.
When Red Slime dies you may cast cards exiled by it until your next upkeep.
Red Slime's power and toughness are each equal to the amount of land cards exiled with Red Slime.
When you cast Red Slime, exile the top three cards of your library.
When Red Slime dies you may cast cards exiled by it until your next upkeep.
Red slimes, while rare, are becoming increasingly more common as blood and iron seep into the earth.
Illus. SuperPax , MJ
*/*
Deal 5 damage to target creature.
Feast is complete – if three or more food tokens have been sacrificed this turn deal 10 damage to that creature instead.
Feast is complete – if three or more food tokens have been sacrificed this turn deal 10 damage to that creature instead.
I'm Cooked
Illus. Kev, SP, MJ
Equipped creature gains haste
Equip
Equip

Illus. Kev SP MJ
Destroy target creature you take damage equal to the destroyed creatures power.
Whatever it takes to bring you down.
Illus. Kev, SP, MJ
When Wrathful Vanguard enters the battlefield you may discard a card. If you do, draw a card.
"Heretics, meet your reckoning!"
Illus. SuperPax , MJ
3/2
Players can't draw cards.
At the beginning of each players upkeep that play may put a pain counter on Xenobeth's Chains. Then they lose life and exile cards from the top of their library equal to the amount of pain counters on Xenobeth's Chains. They may play those cards until end of turn.
At the beginning of each players upkeep that play may put a pain counter on Xenobeth's Chains. Then they lose life and exile cards from the top of their library equal to the amount of pain counters on Xenobeth's Chains. They may play those cards until end of turn.
Illus. SuperPax , MJ, Kev, Cyberena
+1 Create a 2/2 green Elemental creature token with Trample.
-1 Put four +1/+1 counters on target land your control then it becomes a 0/0 elemental creature with haste until end of turn.
-6 Search your library for any number of basic lands put those cards onto the battlefield. Then put four +1/ +1 counters on each land you control they become 0/0 elementals. They're still lands.
-1 Put four +1/+1 counters on target land your control then it becomes a 0/0 elemental creature with haste until end of turn.
-6 Search your library for any number of basic lands put those cards onto the battlefield. Then put four +1/ +1 counters on each land you control they become 0/0 elementals. They're still lands.
Illus. Kev, SP, MJ
3
Ward
Other creatures you control have ward
.
Whenever an Elemental you control dies, put a +1/+1 counter on Ash and you gain 1 life.

Other creatures you control have ward

Whenever an Elemental you control dies, put a +1/+1 counter on Ash and you gain 1 life.
"You've come looking for the soul Lamiria?"
Illus. SP MJ
3/3
When equipped creature attacks it gains a +1/+1 counter
Equip
Equip

Illus. Kev SP MJ
Deathtouch
When Behemoth Basilisk enters the battlefield destroy target artifact or enchantment.
When Behemoth Basilisk enters the battlefield destroy target artifact or enchantment.
If the Basilisk doesn't kill you, it's poison will.
Illus. SP, MJ
5/5
Target creature with flying loses flying and gets -3/-3 until end of turn.
If that creature would die this turn create a food token.
If that creature would die this turn create a food token.
"What kind of creature had to exist for this thing to evolve corrosive webbing?" -Huntress Brekka
Illus. Xercon MJ SP
Search your library for a card with a basic land type or an ooze creature, reveal it, put it into your hand, then shuffle your library.
A group of crows is called a murder. A group of slimes is a problem.
Illus. SuperPax , MJ
Trample
Green Slime's power and toughness are each equal to the number of lands you control.
When Green Slime dies create a X/X green slime creature token where X is half Green Slime's power rounded up.
Green Slime's power and toughness are each equal to the number of lands you control.
When Green Slime dies create a X/X green slime creature token where X is half Green Slime's power rounded up.
Green Slimes are the most abundant, mostly because they're very hard to kill.
Illus. SuperPax , MJ
*/*
Give target creature +2/+2 until end of turn.
Scavenger hunt for trample – Target creature gains +4/+4 instead until the end of turn. (Do this if you control a creature with trample as this spell resolves.)
Scavenger hunt for trample – Target creature gains +4/+4 instead until the end of turn. (Do this if you control a creature with trample as this spell resolves.)
Even the mightiest oak started out as a meek acorn.
Illus. Kev, SP, MJ
When Grub Hoarder enters the battlefield create a food token.
Grub Hoarder gets +1/+1 for each food token you control.
Grub Hoarder gets +1/+1 for each food token you control.
"Don't eat that! I'm saving it for later!"
Illus. Kev, SP, MJ
1/1
Reach
"Enough with your tales old man! We must act or we will die. Who will carry out your traditions while we are all rotting be that by the hands of the dead or the blade of your so called protectors?" – Kegon Lama
Illus. Kev, SP, MJ
4/2
Up to two target lands you control each get two+1/+1 counters. They become 0/0 Elementals creatures with haste. They are still lands.
Creatures you control gain trample and +1/+1 until end of turn.
Creatures you control gain trample and +1/+1 until end of turn.
Illus. Joey Xercon SP MJ
Kicker 

If this spell was kicked search your library for a creature card, reveal it and put it on the battlefield. Shuffle.
Search your library for a creature card, reveal it and put it in your hand. Shuffle.



If this spell was kicked search your library for a creature card, reveal it and put it on the battlefield. Shuffle.
Search your library for a creature card, reveal it and put it in your hand. Shuffle.
Illus. Kev SP MJ
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Scavenger hunt for landfall– Put both lands on the battlefield tapped instead. (Do this if you control a creature with landfall as this spell resolves.)
Scavenger hunt for landfall– Put both lands on the battlefield tapped instead. (Do this if you control a creature with landfall as this spell resolves.)
Illus. Kev, SP, MJ
Vigilance, reach
Lands you control have "
: Add one mana of any color."
When Magia Saltus enters the battlefield, you may destroy target creature with flying.
Lands you control have "

When Magia Saltus enters the battlefield, you may destroy target creature with flying.
Tread lightly travelers, the forest has told me much about you.
Illus. SP MJ
4/6
Destroy target creature.
Each opponent may search their library for a land card and put it onto the battlefield tapped.
Each opponent may search their library for a land card and put it onto the battlefield tapped.
Illus. Kev, SP, MJ
Trample
Careful where you swing your axe.
Illus. Kev, SP, MJ
3/3
Feast, menace, deathtouch
Whenever One Who Hisses deals combat damage to a creature, create a food token.
Whenever One Who Hisses deals combat damage to a creature, create a food token.
"I eat all except for One" – Boreass, Consumer of All
Illus. SP MJ
4/4
Target creature you control fights target creature you don't control. If the target creature you don't control dies, create a Food token.
"The strong eat, the weak die." — Borass, Consumer of All
Illus. Kev, SP, MJ
Whenever an elemental enters the battlefield under your control search your library for a basic land card, put that card into your hand, and then shuffle. This ability triggers only once each turn.
Don't let the sweet aroma fool you, its still a prick.
Illus. Kev, SP, MJ
3/1
Creatures lose flying and can't have or gain flying.
"Those pretty wings are no blessing in my swamp." -Borass
Illus. SuperPax , MJ
Trample
Scavenger hunt for trample – When Pup's Shadow enters the battlefield, if you control another creature with trample, creatures your opponents control lose trample and can't have or gain trample.
Scavenger hunt for trample – When Pup's Shadow enters the battlefield, if you control another creature with trample, creatures your opponents control lose trample and can't have or gain trample.
The forest and it's inhabitants are known to play tricks on you.
Illus. SuperPax , MJ, Kev
1/1
Create X food tokens where X is the number of food tokens that were sacrificed this turn.
These were cheaper yesterday.
Illus. Kev, SP, MJ
Landfall- create a green 2/2 Elemental creature token with trample.
Be careful not to trample on the fields of Lamiria, for they may return the favor.
Illus. Kev, SP, MJ
Kicker 
Search your library for a creature card if this spell was kicked, put it onto the battlefield, otherwise put it into your hand then shuffle.


Search your library for a creature card if this spell was kicked, put it onto the battlefield, otherwise put it into your hand then shuffle.
"I call upon the greatest creatures of Lamiria, she needs you." -Ash, Sage of the Grove
Illus. SP MJ
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may put a land card from your hand onto the battlefield.
Equip
Whenever equipped creature attacks, you may put a land card from your hand onto the battlefield.
Equip

Illus. SP MJ
Equipped creature has trample
Equip
Equip

Illus. Kev SP MJ
Choose one —
• Destroy target creature with flying.
• Tap target creature without flying.
• Destroy target creature with flying.
• Tap target creature without flying.
"Move too fast and you may get caught."
Illus. Kev, SP, Xercon, MJ
Choose one —
• Destroy target noncreature artifact.
• Put a +1/+1 counter on target creature you control. It gains hexproof, and indestructible until end of turn.
• Destroy target noncreature artifact.
• Put a +1/+1 counter on target creature you control. It gains hexproof, and indestructible until end of turn.
Reject Trinkets. Embrace Vines.
Illus. Kev SP MJ
Draw two cards. Tap up to two target creatures and put a stun counter on each of them.
Do not interrupt my enlightenment.
Illus. SP MJ
Exile target red, black, or green creature.
"Your defiling of my temple ends now!" Taj, Master of the Flying Fist
Illus. SP MJ
Scry 3. Draw a Card.
Knowledge is Power
Illus. SuperPax , MJ
Vigilance
When Serene Channeler enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature. (If a permanent with a stun counter would become untapped, remove one instead.)
When Serene Channeler enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature. (If a permanent with a stun counter would become untapped, remove one instead.)
Illus. SP MJ
2/3
Create a 2/2 black Zombie creature token with decayed equal to the number of creatures in target player's graveyard. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
"Go wicked and vile one, show your worth. Summon a horde without my Tundra's blessing. " -Skye the Forsaken
Illus. Xercon MJ SP
When Fragment of Ausu dies you may draw X where X is one plus the number of cards named Fragment of Ausu in your graveyard.
A deck can have any number of cards named Fragment of Ausu.
A deck can have any number of cards named Fragment of Ausu.
The many shards of Ausu scatter the realm looking for their creator.
Illus. SP MJ
1/1
Flying, deathtouch
When the buzzing stops, bodies drop.
Illus. SP MJ
2/3

When you discard an instant or sorcery card this way, draw a card.
"There's got to be a spell that gives me more time"
Illus. Xercon MJ SP
2/2
Return target creature from your graveyard to the battlefield lose life equal to it's mana value.
Scavenger hunt for deathtouch – All creatures you control gain deathtouch until end of turn. (Do this only if you control a creature with deathtouch as this spell resolves.)
Scavenger hunt for deathtouch – All creatures you control gain deathtouch until end of turn. (Do this only if you control a creature with deathtouch as this spell resolves.)
"To recall a thing is to make it real once more" Skye, the Forsaken
Illus. Kev, SP, Xercon, MJ
Flash
Whenever Skye's Favored enters the battlefield, create a 2/2 black Zombie creature token with decayed for each creature you controlled that died this turn. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
Whenever Skye's Favored enters the battlefield, create a 2/2 black Zombie creature token with decayed for each creature you controlled that died this turn. (A creature with decayed can’t block. When it attacks, sacrifice it at end of combat.)
"Be useful or be replaced." -Skye the Forsaken.
Illus. Xercon MJ SP
2/2
Other Zombies you control get +1/+1.
Whenever a creature enters the battlefield from your graveyard, tap target creature you don't control.
Whenever a creature enters the battlefield from your graveyard, tap target creature you don't control.
A soldier in search of a new cause.
Illus. Xercon MJ SP
2/2
Ashen Vines deals 3 damage to target creature. If target creature is green deal an additional 3 damage to that creature.
"If we cannot march through this jungle we will simply burn it to the ground." -Xenobeth
Illus. SP MJ
Flying
Whenever you gain life Crimson Wraith deals 1 damage to any target.
Whenever you gain life Crimson Wraith deals 1 damage to any target.
It's a bad idea to be out this late.
Illus. SP MJ
3/3
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Aged like fine swine.
Illus. SP MJ
2/2
Choose one:
Each creature deals 1 damage to its controller
Destroy target artifact
Destroy target creature that has dealt damage to you this turn
Each creature deals 1 damage to its controller
Destroy target artifact
Destroy target creature that has dealt damage to you this turn
"I care not if it's just. I will be vindicated."
Illus. Kev SP MJ
Reach

: Blood frog gets +2/+2 until end of turn. Activate this ability only once each turn.


"Nom, Nom, Nom, Nom"
Illus. SP, MJ
3/3
Trample
: Add 




I speak for the trees. They are not pleased.
Illus. SP MJ
4/5
Fires of War deals 3 damage to target creature. Creatures you control get +1/+0 and gain haste until end of turn.
"If puny angels want war we will char their wings and pick out feathers from our teeth with their bones!" -Borass
Illus. SP MJ
Create X 2/2 green elemental creatures with trample where X is the number of forests you control.
Create X 1/1 red elemental creatures with "
, Sacrifice this creature: exile the top 2 cards of your library you may play them until your next turn." where X is the number of mountains you control.
Create X 1/1 red elemental creatures with "

Illus. Kev SP MJ
Defender
Landfall – Stalwart Rager fights target creature.
When Stalwart Rager dies create two 2/2 green Elemental creatures with trample.
Landfall – Stalwart Rager fights target creature.
When Stalwart Rager dies create two 2/2 green Elemental creatures with trample.
Illus. Kev, SP, MJ
5/5
Ben Ji, Protector of the Green Lotus enters the battlefield with a +1/+1 counter on it.
Vigilance
Prevent all combat damage dealt to Ben Ji.
Whenever Ben Ji deals combat damage, double the number of +1/+1 counters on it.
Vigilance
Prevent all combat damage dealt to Ben Ji.
Whenever Ben Ji deals combat damage, double the number of +1/+1 counters on it.
Illus. Kev, SP, MJ, Benji
0/1
Put a +1/+1 counter on up to two target creatures you control. Then those creatures deal damage equal to their power to target creature you don't control.
"That tree moved!"
Illus. SuperPax , MJ
When Forest Guide enters the battlefield put a +1/+1 counter on up to two target creatures
If you look to your left you will see a tree, and if you look to your right you will also see a tree.
Illus. SP MJ
1/1
Landfall — Whenever a land you control enters, create a tapped Treasure token.
Keeping your camels happy and full is a good investment.
Illus. SP MJ
3/5
Create two 1/1 white Crusaders. Put a +1/+1 counter on each of them.
The strength of unity.
Illus. SP MJ
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, create a 1/1 white and black Shadow creature token with Skulk.
Exile target creature with mana value less than or equal to the number of creatures you control.


If this spell was kicked, create a 1/1 white and black Shadow creature token with Skulk.
Exile target creature with mana value less than or equal to the number of creatures you control.
Illus. SuperPax & Midjourney
When Fortunate Traveller enters the battlefield or dies, create a tapped treasure token.
Once the luck runs out the coin passes on.
Illus. SuperPax , MJ
2/2
When Fortunate Traveller enters the battlefield or dies, create a tapped treasure token.
Once the luck runs out the coin passes on.
Illus. SP MJ
2/2
Vigilance
When Protected Caravan dies create a white and black 1/1 shadow creature token with Skulk.
When Protected Caravan dies create a white and black 1/1 shadow creature token with Skulk.
The desert is prone to praying on those expecting an easy target.
Illus. SP MJ
2/4
Whenever Tundra Stalker dies, you may pay 
, if you do return it to the battlefield tapped at the beginning of the next end step.
A deck can have any number of cards named Tundra Stalker.


A deck can have any number of cards named Tundra Stalker.
Illus. Xercon MJ SP
2/2
Exile target creature or enchantment, it's controller creates a Treasure token.
A penny for your thoughts.
Illus. SP MJ
Menace
Much worse than seeing a ghost.
Illus. Xercon MJ SP
2/2
Deathtouch
Whenever a creature dies create a food token.
Whenever a creature dies create a food token.
Illus. Kev, SP, MJ
1/1
Backup 1 (When this creature enters the battlefield, put a +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever a creature dealt damage by this creature this turn dies, create a food token.
Deathtouch
Whenever a creature dealt damage by this creature this turn dies, create a food token.
Illus. Kev, SP, Xercon, MJ
1/1
Menace
Whenever a creature dies, put a +1/+1 counter on Moldvine Lurker
Whenever a creature dies, put a +1/+1 counter on Moldvine Lurker
If you fall you will join the vine.
Illus. SP MJ
2/2
Sacrifice Poisoned Pit Trap: Untap target attacking creature you don't control and remove it from combat. That creature gets -3/-3 until end of turn.
"The Orchids poison adds a acidic flavor."-Borass
Illus. SP MJ
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
If you control an Island and a Forest, draw a card.
If you control an Island and a Forest, draw a card.
"Where the river bends and the trees touch the sky, growth flows as freely as the water."
Illus. SP MJ
Reach, deathtouch
If a creature dealt damage by Jungle Jumper this turn would die, exile it instead.
If a creature dealt damage by Jungle Jumper this turn would die, exile it instead.
Illus. SP MJ
2/3
Flying
When Winged Hydraform enters the battlefield you may draw a card.
Landfall – You may return Winged Hydraform to its owners hand.
When Winged Hydraform enters the battlefield you may draw a card.
Landfall – You may return Winged Hydraform to its owners hand.
Illus. Kev, SP, MJ
2/2
Landfall – return targey instant or sorcery from your graveyard to your hand. Then if this ability has triggered three times, deal 5 damage to each non-elemental creature.
Illus. Kev, SP, MJ
2/2
Arcane Surge deals 2 damage to any target. If a creature dealt damage this way dies, scry 1.
The mana coursing through you will seek away out, Magic is the art of directing that power.
Illus. SP MJ
Kicker
(You may pay an additional
as you cast this spell.)
Chose one. If this spell was kicked, chose both instead.
• Target creature gets -2/+2 until end of turn.
• Swap target creature's power and toughness until end of turn.


Chose one. If this spell was kicked, chose both instead.
• Target creature gets -2/+2 until end of turn.
• Swap target creature's power and toughness until end of turn.
"Mana is like water. If the vessel is lacking it will pour out." – Josephine
Illus. SuperPax , MJ
Instant and sorcery spells you cast cost
less to cast.
When you cast three or more spells in a turn sacrifice Mist of the Mage.

When you cast three or more spells in a turn sacrifice Mist of the Mage.
The smoke clouds your visions and enriches the air with mana.
Illus. SP MJ
Creatures you control gain +2/+2 until end of turn.
Crusaders you control gain +1/+1 and gain vigilance and haste until end of turn.
Crusaders you control gain +1/+1 and gain vigilance and haste until end of turn.
"The righteous do not fear death"
Illus. SuperPax , MJ
First strike
Renown 2 (Whenever this creature deals combat damage to a player, if this creature is not renowned, put two +1/+1 counter on it and it becomes renowned.)
When Bowan Creed becomes renowned create two 1/1 white Crusaders.
Renown 2 (Whenever this creature deals combat damage to a player, if this creature is not renowned, put two +1/+1 counter on it and it becomes renowned.)
When Bowan Creed becomes renowned create two 1/1 white Crusaders.
Illus. SuperPax & Midjourney
2/2
Flying, haste
All that love turned to hate.
Illus. SuperPax , MJ
2/2
Target creature gets +3/+0 and gains first strike and lifelink until end of turn.
"The rage consumes. I fight for justice yet I feel a darkness pulling at me. "-Kev En
Illus. SP MJ
Deal 3 damage to all creatures gain 3 life for each creature you control dealt damage this way.
Hell know no wrath like an Angel's Scorn.
Illus. Kev, SP, MJ
Vigilance
When Inspiring Crusader attacks target crusader gains +1/+0 until end of turn.
When Inspiring Crusader attacks target crusader gains +1/+0 until end of turn.
Raise the flag, raise a flask, and raise your fellow men up. Today we fight for more than just ourselves. Today we avenge the Holy One!
Illus. SP MJ
2/2
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Unification of Lamiria gains, "Creatures can't attack."
II – Each player creates two Treasure tokens and draws two cards.
III – If you control a Plains, Island, Swamp, Mountain, and Forest you win the game.
I – Unification of Lamiria gains, "Creatures can't attack."
II – Each player creates two Treasure tokens and draws two cards.
III – If you control a Plains, Island, Swamp, Mountain, and Forest you win the game.
Illus. SuperPax , MJ
Choose one:
• Return target creature with power 3 or less from your graveyard to the battlefield tapped.
• Destroy target creature.
•Zombies you control get +1/+1 until end of turn.
• Return target creature with power 3 or less from your graveyard to the battlefield tapped.
• Destroy target creature.
•Zombies you control get +1/+1 until end of turn.
Illus. SP MJ
You may cast creature spells from your graveyard. Creatures cast this way gain decayed and become zombies in addition to their other types.
When a zombie you control dies, target creature gains decayed.
When a zombie you control dies, target creature gains decayed.
Illus. Xercon MJ SP
2/2
Pay 2 life, discard a card: target instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Whenever you cast an instant or sorcery from your graveyard you may draw a card.
Whenever you cast an instant or sorcery from your graveyard you may draw a card.
Illus. Kev, SP, MJ
2/3
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Menace
Whenever a creature dies create a tapped food token.

: Borass fights target creature.
,
, Discard a card: Borass gains indestructible until end of turn.
Menace
Whenever a creature dies create a tapped food token.




Illus. Kev, SP, MJ
3/4
Longsnout, Knight of the Feast can't be blocked by creatures with power 2 or less.
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Pigs you control are food in addition to their other types.
Feast (At the beginning of your upkeep you may sacrifice up to X number of food where X is equal to this creature's toughness. Then put a +1/+1 counter on this creature equal to the number of food sacrificed this way.)
Pigs you control are food in addition to their other types.
Illus. SP MJ
3/3
Trample
Plated Swamp Stomper must be blocked if able.
Plated Swamp Stomper must be blocked if able.
"That's not an earthquake" -Borass
Illus. SP MJ
5/5
Destroy all creatures. Create a food token for each creature that died this turn.
To the loser goes the slaughter.
Illus. Kev, SP, MJ
Decide
If you Decided to pay
, Monks you control gain +2/+0 haste.
If you Decided to pay
, Monks you control gain +1/+1 vigilance.
If you Decided to pay

If you Decided to pay

Illus. Kev, SP, Ash, MJ
Crusaders you control have first strike.
When Malkutz, Crusader of Rite attacks create two 1/1 white Crusaders tapped and attacking.


: Crusaders gain +2/+2 and trample until end of turn.
When Malkutz, Crusader of Rite attacks create two 1/1 white Crusaders tapped and attacking.



Illus. SuperPax , MJ
2/3
Decide (To cast this spell, you must pay
.)
If you Decided to pay
, Unsure Acolyte has Haste.
If you Decided to pay
, Unsure Acolyte has "
: add
".

If you Decided to pay

If you Decided to pay



Illus. SuperPax , MJ
2/3
Creatures deal damage equal to their toughness.

,
: Draw a card, you may play an additional land this turn.

: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, gain that much life.





Illus. Kev, SP, MJ
0/5
Choose one —
• Create two create a 1/1 white Monk creature token with prowess.
•Destroy target artifact or enchantment.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
• Create two create a 1/1 white Monk creature token with prowess.
•Destroy target artifact or enchantment.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
The Green Lotus stand ready.
Illus. SP MJ
Whenever a creature enters the battlefield, if it shares a type with another creature you control draw a card.
: Choose a creature type then add X mana of any one color for each creature you control of that type.

Wisdom is wasted on the youth, passion is fleeting from the old. Together they may find harmony.
Illus. Kev, SP, MJ
2/3
Haste, double strike, flying, vigilance
Whenever Amatara deals combat damage to a player, destroy target nonland permanent that player controls.
Whenever Amatara deals combat damage to a player, destroy target nonland permanent that player controls.
The death of Loxen signaled the end of times, but we didn't know Anatara would be the reason why.
Illus. Xercon MJ SP
4/4
Destroy target permanent. Its controller loses 3 and you gain 3 life.
Loxen may have been the one to perish, but Lamaria lost both of its guardians.
Illus. SP Foe DE
Flying, deathtouch, lifelink
My wings and soul are singed by the fires of vengeance.
Illus. SP MJ
3/3
First strike, vigilance, deathtouch, protection from Angels
When Kev En, Cursed Knight deals combat damage to a player that player discards a card at random.
When Kev En, Cursed Knight deals combat damage to a player that player discards a card at random.
Radix Malorum claims another.
Illus. Pax, ReinoDeLaSal, MidJourney
3/3
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Destroy all other nonland permanents. Each player discards their hand.
II – Set each player's life total to 1.
III – Create a 1/1 white Crusader creature token.
I – Destroy all other nonland permanents. Each player discards their hand.
II – Set each player's life total to 1.
III – Create a 1/1 white Crusader creature token.
Illus. SuperPax , MJ, Joey
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Xenobeth's Descent deals 3 damage to any target and you gain 3 life.
II – Each opponent sacrifices a nonland nontoken permanent.
III – You get an emblem with "Whenever you lose life, draw that many cards."
I – Xenobeth's Descent deals 3 damage to any target and you gain 3 life.
II – Each opponent sacrifices a nonland nontoken permanent.
III – You get an emblem with "Whenever you lose life, draw that many cards."
Illus. SuperPax , MJ
+1 Destroy target creature. If that creature is an angel Exile it instead.
-2 Deal X damage to any target where X is the number of angels you control.
-6 You get an Emblem with "At the beginning of your upkeep destroy all non-angel creatures"
-2 Deal X damage to any target where X is the number of angels you control.
-6 You get an Emblem with "At the beginning of your upkeep destroy all non-angel creatures"
Illus. SuperPax , MJ
4
Target player gains X life.
Target player draws X cards.
Deal X damage to any target.
Target player draws X cards.
Deal X damage to any target.
"Snap, Crackle, Pop."
Illus. SuperPax , MJ
Flying, trample
: Manarich Dragon gains +1/+0 until end of turn.

"These mythical beast are said to be the wisest creatures in the Grove. It's a shame they eat anyone who tries to talk to them." -Ash
Illus. SP MJ
4/4
When you draw a card except the first one you draw in each of your draw steps, you may play an additional land.
Landfall – You may pay
to draw a card and/or you may pay
to deal 3 damage to any target.
Landfall – You may pay


You will all burn with Lamiria.
Illus. Kev, SP, MJ
4/5
Whenever an opponent cast a spell you may make a treasure token unless that player pays 

"Pay the 1?"
Illus. Kev, SP, MJ
If you would create a Treasure token instead create twice as many.
,
, Sacrifice a creature: Create a tapped Treasure token.


It's a two for one deal on your loot today.
Illus. SP MJ
2/4
Fear
Whenever Julien, Hand of Shadows deals combat damage to a player create X white and black 1/1 shadow creature token with Skulk where X is the number of creatures that player controls plus 1.
Whenever Julien, Hand of Shadows deals combat damage to a player create X white and black 1/1 shadow creature token with Skulk where X is the number of creatures that player controls plus 1.
The brighter your light shines, the deeper my shadow becomes.
Illus. Xercon MJ SP
4/4
At the beginning of your upkeep create a Treasure token for each Treasure token you control.
Sacrifice a Treasure: Create a white and black 1/1 Shadow creature token with Skulk.
Sacrifice six Treasures: Return target creature from your graveyard to the battlefield tapped.
Sacrifice a Treasure: Create a white and black 1/1 Shadow creature token with Skulk.
Sacrifice six Treasures: Return target creature from your graveyard to the battlefield tapped.
Skye's magic may be the most known way to bring back the dead, but the desert has secret too for the right price.
Illus. SP MJ
Creatures deal double damage.

,
: Untap target attacking creature an opponent controls and remove it from combat.

,
: Draw cards equal to the amount of damage each opponent has taken this turn.






Illus. Kev, SP, MJ
3/2
Choose one —
• Create two create a 1/1 white Monk creature token with prowess.
•Red Lotus Charm deals 3 damage to any target.
• Creatures you control get +1/+1 and gain first strike until end of turn.
• Create two create a 1/1 white Monk creature token with prowess.
•Red Lotus Charm deals 3 damage to any target.
• Creatures you control get +1/+1 and gain first strike until end of turn.
The Red Lotus stand ready.
Illus. SP MJ
Flying, first strike
: Deal 1 damage to target creature.
Whenever a creature dealt damage by Greyfang this turn dies, draw a card and put a +1/+1 counter on Greyfang.

Whenever a creature dealt damage by Greyfang this turn dies, draw a card and put a +1/+1 counter on Greyfang.
Illus. SuperPax , MJ, Joey
3/2





Illus. Xercon MJ SP
2/5
Decide
If you Decided to pay
, Deal X damage to any target where X is the number of Monks you control.
If you Decided to pay
, Monks you control gain +X/+X where X is the number of Monks you control.
If you Decided to pay

If you Decided to pay

The Lotus have decided to stand or fall together.
Illus. SP MJ
Name a nonland card. Target player reveals their hand. If any of the revealed cards are the card you named, that player discards them. If no cards are discarded this way you create a clue.
"Every move you make, every step you take. I'm watching you"
Illus. SuperPax , MJ
You draw an additional card at your draw step.
You may play an additional land on each of your turns.
You may play an additional land on each of your turns.
"The land was here long before us, it shall be here long after." – Ajahn Lama
Illus. Kev, SP, MJ
Equipped creature gets +2/+4 and attacks each turn if able.
Equip
Equip

Illus. SP MJ



A treasure found, a prayer answered.
Illus. SP, Xercon, MJ


Watch your step.
Illus. SP MJ



Illus. SP, Xercon, MJ
Equip
Equipped creature gets vigilance and +1/+1 for each other creature that shares a creature type with it that you control.

Equipped creature gets vigilance and +1/+1 for each other creature that shares a creature type with it that you control.
To lead or to die trying.
Illus. Joey Xercon SP MJ
Equipped creature gets +2/+0.
Equip
Equip

If you pick up a blade be prepared to die with it.
Equip
Scavenger hunt for flying – When this enters the battlefield attach it to target creature you control with flying.
If the equipped creature has flying all creatures you control have flying. The same is true for first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, and haste.

Scavenger hunt for flying – When this enters the battlefield attach it to target creature you control with flying.
If the equipped creature has flying all creatures you control have flying. The same is true for first strike, double strike, trample, vigilance, deathtouch, lifelink, meance, prowess, and haste.
Illus. Kev, SP, MJ
Equipped creature has “
: This creature deals 1 damage to target player or planeswalker."
Whenever you cast an instant or sorcery spell untap Equipped creature.
Equip

Whenever you cast an instant or sorcery spell untap Equipped creature.
Equip

Illus. SP MJ


"Fire magic works best against Metallic Slimes. It treats Swords and Hammers as a light snack."
Illus. SP MJ
1/1
All Angel and Legendary spells cost
less to cast
Angels you control gain +2/+2 and firststrike.
All other Legendary permanents you control have hexproof.

Angels you control gain +2/+2 and firststrike.
All other Legendary permanents you control have hexproof.
Illus. SuperPax , MJ, Kev
Whenever equipped creature deals combat damage to an opponent destroy target nonland permanent that player controls.
Equipped creature gets +4/+4 and has double strike.
Equip
Equip Angel

Equipped creature gets +4/+4 and has double strike.
Equip

Equip Angel


Illus. Kev, SP, MJ
When Roasted Deer enters and when you sacrifice it, you may put a +1/+1 counter on target creature you control.
,
, Sacrifice Roasted Deer: You gain 3 life.


Illus. SP MJ
Creatures you control gain +1/+1 for each land you control.
The fight for Lamiria starts now. Win or lose the land will remain, it is up to us to join it after we push back this blight.
Illus. SP MJ



Illus. SP MJ
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Swamp, Forest, or Island you control to its owner's hand
When you tap Badbloom Boglands for mana you lose 1 life.




Whenever this enters the battlefield return a Swamp, Forest, or Island you control to its owner's hand
When you tap Badbloom Boglands for mana you lose 1 life.
Illus. Kev SP MJ
(
: Add
,
, or
.)
Whenever Camp Razorback enters the battlefield return a Swamp, Mountain, or Forest you control to its owner's hand
When you tap Camp Razorback for mana, lose 1 life.




Whenever Camp Razorback enters the battlefield return a Swamp, Mountain, or Forest you control to its owner's hand
When you tap Camp Razorback for mana, lose 1 life.
Illus. Kev SP MJ




(1) – Skip you next untap step and draw step.
(2 – 10) – Reverse the turn order.
(11-19) – Each player discards their hand and draws seven cards.
(20) – Untap all permanents you control. Then if it's your turn, after this phase there is an additional combat phase, followed by an additional main phase. If it's not, You may cast spells this turn as though they had flash.
Illus. Kev Xercon Midjourney SP
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(
: Add
,
, or
.)
Whenever Frostblight Tundra enters the battlefield return a Plains, Island, or Swamp you control to its owner's hand.
When you tap Frostblight Tundra for mana, lose 1 life.




Whenever Frostblight Tundra enters the battlefield return a Plains, Island, or Swamp you control to its owner's hand.
When you tap Frostblight Tundra for mana, lose 1 life.
Illus. Kev SP MJ
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Forest, Plains, or Island you control to its owner's hand.
When you tap Green Lotus Temple for mana you lose 1 life.




Whenever this enters the battlefield return a Forest, Plains, or Island you control to its owner's hand.
When you tap Green Lotus Temple for mana you lose 1 life.
Illus. Kev SP MJ



The winds whip and lash at those who defy it's will.
Illus. SP MJ
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Plains, Swamp, or Forest you control to its owner's hand.
When you tap Heart of the Dy Lan for mana you lose 1 life.




Whenever this enters the battlefield return a Plains, Swamp, or Forest you control to its owner's hand.
When you tap Heart of the Dy Lan for mana you lose 1 life.
Illus. Kev SP MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney



Illus. Kev, SP, MJ



Illus. Kev, SP, MJ



Illus. Kev, SP, MJ



Illus. Kev, SP, MJ



Illus. Kev, SP, MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(
: Add
,
, or
.)
When this enters the battlefield return a Plains, Island, or Mountain you control to its owner's hand.
When you tap Red Lotus Temple for mana, lose 1 life.




When this enters the battlefield return a Plains, Island, or Mountain you control to its owner's hand.
When you tap Red Lotus Temple for mana, lose 1 life.
Illus. Kev, SP, MJ
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Mountain, Forest, or Plains you control to its owner's hand.
When you tap Sacred Grove Outpost for mana, lose 1 life.




Whenever this enters the battlefield return a Mountain, Forest, or Plains you control to its owner's hand.
When you tap Sacred Grove Outpost for mana, lose 1 life.
Illus. Kev SP MJ
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Forest, Island, or Mountain you control to its owner's hand.
When you tap Starglow Grove for mana lose 1 life.




Whenever this enters the battlefield return a Forest, Island, or Mountain you control to its owner's hand.
When you tap Starglow Grove for mana lose 1 life.
Illus. Kev SP MJ
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
Illus. SuperPax & Midjourney
(
: Add
,
, or
.)
Whenever this enters the battlefield return a Mountain, Plains, or Swamp you control to its owner's hand
When you tap Temple of the Divine Guardians for mana, lose 1 life.




Whenever this enters the battlefield return a Mountain, Plains, or Swamp you control to its owner's hand
When you tap Temple of the Divine Guardians for mana, lose 1 life.
Illus. Kev SP MJ






You may choose to not untap Throne of Loxen during your untap step.
"The throne is mine along with the rest of Lamiria." Xenobeth
Illus. SP, Xercon, MJ
(
: Add
,
, or
.)
Whenever Zoltan High Tower enters the battlefield return, an Island, Swamp, or Mountain you control to its owner's hand.
When you tap Zoltan High Tower for mana, lose 1 life.




Whenever Zoltan High Tower enters the battlefield return, an Island, Swamp, or Mountain you control to its owner's hand.
When you tap Zoltan High Tower for mana, lose 1 life.
Illus. Kev SP MJ
Haste
Illus. SuperPax , MJ, Kev
1/1
1/1
Trample
2/2

Illus. Kev, SP, MJ
1/1
Skulk (This creature can't be blocked by creatures with greater power.)
1/1
Decayed (This creature can’t block. When it attacks, sacrifice it at end of combat.)
Illus. SP MJ
2/2
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Equip
Equip crusader