First Set: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Sorcery
All permanents become snow permanents and tap all creatures until end of turn.
Snow permanent you control have storm.
 U 
Snow Creature – Penguin Wizard
All deserts are snow permanent that has "{t}: add {u} to your mana pool".
Put a "Desertification" counter on target land every time you cast a non creature spell.
Its all a question of perspective, bro
2/2
 U 
Creature – Lizard Druid
Lizard creature you control can crew as tough their power is {1} more than it is.
Creature crewed by creature you control have +1/+1 and have desertwalk.
2/2
 U 
Snow – Instant
Chose one :
- Counter target spell if its mana value is less or equal than the number of snow permanent in play.
- Destroy target creature if its mana value is less or equal than the number of snow permanent in play.
 C 
Artefact
Equiped creature has hexproof and desertwalk.
Equip : {1}
 C 
Artifact – Vehicule
Haste, Trample
{g/r} and sacrifice an artefact : Coconut Tank deals {2} damage to any target.
If Coconut Tank was crewed by only ape creatures, deals twice as much damage.
Crew 6
3/6
 C 
Snow Artefact
Supend 4 – {u}
{t}, sacrifice this artefact : add 5 mana of any colors.
 C 
Instant
Scry 3.
You may draw a card.
Tap a penguin creature you control : You may draw an additional card.
 C 
Instant
You may untap a creature you control whenever you cast a spell until end of turn.
 C 
Creature – Lizard Warior
Haste
{t}: Target creature gain haste.
1/1
 C 
Creature – Lizard Warior
Whenever Lizard Leader enters the battlefield under your control proliferate.
Landfall – Whenever a land enters the battlefield under your control, populate.
2/2
 C 
Creature – Ape Druid
{g}{t} : Untap {3} lands you control.
3/3
 C 
Creature – Ape
Whenever Ringinvin deals combat damage to a player, create a treasure token.
Dash 1R
1/1
 C 
Instant
Exile target creature you control then return it under its owner control.
It gets firststrike until end of turn. It may fight another target creature.
Island
 
 B 
Basic Land – Island

Snowstorm (rare)
Penguin Gaslighter (uncommon)
Lizard Beastmaster (uncommon)
Drown in the Snow (uncommon)
Desert Suit (common)
Coconut Tank (common)
Stack of Frozen Bananas (common)
Deep Dive (common)
Happy Feet (common)
Lizard Torchbearer (common)
Lizard Leader (common)
Ape Gardener (common)
Ringinvin (common)
Hide in the Sand (common)
Island (basic)