Hinterlands of Ghocamer

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Showing 15 of 15 White cards

Go to section: White (15) Blue (14) Black (21) Red (20) Green (10) Multicolour (2) Split (10) Artifact (1)

Show rarities: C U R

 C 
Creature – Kithkin Cleric
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to you or a permanent you control, you may gain 1 life.
1/2
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Creature – Kithkin Wizard
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

{1}, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.
0/2
3 comments
last 2022-06-03 08:30:10 by SecretInfiltrator
 C 
Instant
Friendly creatures get +1/+2 until end of turn.
 C 
Artifact Creature – Construct
Escort (creatures with escort must be blocked before creatures without escort)
3/1
 C 
Artifact
When Khaki Jeans enters, you gain 2 life.

{t}: Produce {w}.
{w}{w}
 
 C 
Creature – Kithkin
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.
2/2
 C 
Creature – Kithkin Cleric
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.
2/2
{w}
 
 C 
Instant
Target creature gains Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked) until end of turn.
Work
{w}{w}{1}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return target artifact or creature card with mana value 2 or less from your graveyard to the field.
 U 
Enchantment
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.

Your opponents can't cast spells with the same name as the exiled card.
 R 
Creature – Human Druid
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
 C 
Creature – Dwarf Artificer Engineer
When Solflare Weaponsmith enters, create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}") token.
3/2
 U 
Artifact Creature – Armament
Defender

While Suit of Armor is attached, it can attack as though it didn't have defender.
3/5
 U 
Enchantment
When White Phase Removal enters, target creature or planeswalker phases out until White Phase Removal leaves. You gain life equal to the mana values of that permanent and all Attachment (Aura, Equipment, and/or Fortification)s attached to it.
 C 
Creature – Kithkin Soldier
Flash

When White Phaser enters, target nonland permanent phases out.
2/1

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Show rarities: C U R


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