Hinterlands of Ghocamer: Virtual Booster
| Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
|
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
|
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
|
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
|
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
|
|
Destroy target creature if a creature died this turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target player's graveyard. |
Destroy target land.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Damage can't be prevented this turn. |
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.0/2
|
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
|
Target opposing nonland permanent phases out.
|
, Exhaust a creature (tap a creature you control that are untapped): . |
Trample, Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
3/3
|
Flash
When White Phaser enters, target nonland permanent phases out. 2/1
|
Up to two target creatures gain flying until end of turn.
|
|
Sticks // Stones
(uncommon, foil)
Crash // Burn
(rare)
Copy // Paste
(uncommon)
Friends // Family
(uncommon)
Thick // Thin
(uncommon)
Next // Nothing
(common)
Salt // Wound
(common)
Exhaust Scryer
(common)
Hybrid Black Common
(common)
Black Phase Opposing
(common)
Dryad
(common)
Exhaust Trample
(common)
White Phaser
(common)
Hybrid Flight
(common)
Mountain
(basic)

,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

