Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Release
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
 U 
Creature – Merfolk Wizard
Flash

When Darkweep Illusionist enters, phase out all attached permanents.
2/2
 U 
Sorcery
Flesh-Melting Lava deals 5 overflow (excess damage is dealt to its controller) damage to target creature. It's controller exhausts a land (they tap a land they control that are untapped) for each damage the player has taken way.
 U 
Creature – Vampire Rogue Assassin
Predation (When this creature defeats another creature, this creature gets a +1/+1 counter)

Adrenalized Heister has lifelink while it's attached.

Whenever Adrenalized Heister enters or attacks, you may attach target Attachment (Aura, Equipment, and/or Fortification) to it until end of turn.
3/4
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Creature – Dwarf Artificer Engineer
When Solflare Weaponsmith enters, create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}") token.
3/2
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Sorcery
Target creature gets -1/-1 until end of turn.

At the beginning of the next upkeep, it gets a +1/+1 counter.
Queen: A mother knowingly giving her son poison to consume.

Crown Prince: You would rather have me grow a tolerance to poison than see me be poisoned.
 C 
Sorcery
You and target opponent mill three cards. If the mana values of any of your milled cards and any of their milled cards is equal, that player loses 3 life and you gain 3 life.
 C 
Instant
Target player exhausts two lands (they tap two lands they control that are untapped).

You draw a card.
 C 
Creature – Dryad Druid
{t}: Produce {g}.

{t}, Exhaust a creature (tap a creature you control that are untapped): Produce one mana of any color.
1/1
 C 
Creature – Vampire Rogue
Moonlight Walker enters phased out.
2/3
{g}{3}
 
 C 
Instant
Target creature gets two +1/+1 counters.
Present
{g}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

If you control a creature with the greatest power among creatures on the field, draw a card.
 C 
Creature – Pyrfolk Warrior
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
Plains
 
 B 
Basic Land – Plains

Catch // Release (rare)
Darkweep Illusionist (uncommon)
Flesh-Melting Lava (uncommon)
Adrenalized Heister (uncommon)
Compare Destroy Mill (common)
Solflare Weaponsmith (common)
Exhaust Exile (common)
Tolerance to Poison (common)
Compare Drain Life (common)
Exhaust Draw (common)
Dryad Manafolk (common)
Moonlight Walker (common)
Proud // Present (common)
Gear Up Pyrfolk (common)
Plains (basic)