Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+0 and has Virulence (damage dealt by this can't be prevented).

{3}: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.

Equip {4}
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Soul
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Thin
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 C 
Creature – Kithkin Soldier
Flash

When White Phaser enters, target nonland permanent phases out.
2/1
 C 
Artifact
When Khaki Jeans enters, you gain 2 life.

{t}: Produce {w}.
 C 
Artifact Creature
Haste
3/3
 C 
Artifact
When Olive Jeans enters, you gain 2 life.

{t}: Produce {g}.
 C 
Sorcery
Target creature gets -1/-1 until end of turn.

At the beginning of the next upkeep, it gets a +1/+1 counter.
Queen: A mother knowingly giving her son poison to consume.

Crown Prince: You would rather have me grow a tolerance to poison than see me be poisoned.
 C 
Creature – Human Warlock
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
 C 
Instant
Target opposing nonland permanent phases out.
 C 
Sorcery
Target player sacrifices a creature and exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Pyrfolk Warrior
[Subsurface]
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
4/2
 C 
Instant
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
Swamp
 
 B 
Basic Land – Swamp

Contraband Taser (rare)
Thirst for Connection (uncommon)
Heart // Soul (uncommon)
Thick // Thin (uncommon)
White Phaser (common)
Khaki Jeans (common)
Hybrid Red Common (common)
Olive Jeans (common)
Tolerance to Poison (common)
Drabmmok Deceiver (common)
Black Phase Opposing (common)
Exhaust Sacrifice (common)
Skullbreaker Pyrfolk (common)
Compare Remove Soul (common)
Swamp (basic)