Hinterlands of Ghocamer: Virtual Booster
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| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
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When White Phase Removal enters, target creature or planeswalker phases out until White Phase Removal leaves. You gain life equal to the mana values of that permanent and all Attachment (Aura, Equipment, and/or Fortification)s attached to it.
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Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
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Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
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Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
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, Exhaust a creature (tap a creature you control that are untapped): . |
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
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Target creature gets two +1/+1 counters.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
If you control a creature with the greatest power among creatures on the field, draw a card. |
Target player sacrifices a creature and exhausts two lands (they tap two lands they control that are untapped).
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, , Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.2/2
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Target player exhausts two creatures (they tap two creatures they control that are untapped).
You may untap a permanent. |
Equipped creature gets +1/+1, and has hexproof and Frostbite (Freeze the creature damaged by this.).
Equip
Fast equip (You may cast this spell as though it had flash if you pay more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.) |
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.
Exile target creature or enchantment. |
Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
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Cease // Desist
(rare)
White Phase Removal
(uncommon)
Sticks // Stones
(uncommon)
Copy // Paste
(uncommon)
Drabmmok Deceiver
(common)
Dryad
(common)
Gear Up Pyrfolk
(common)
Proud // Present
(common)
Exhaust Sacrifice
(common)
Kithkin Lifer
(common)
Exhaust Swap
(common)
Portagel Veil
(common)
Exhaust Exile
(common)
Dual-Wield Duelist
(common)
Swamp
(basic)



, Exhaust a creature (tap a creature you control that are untapped): .