Hinterlands of Ghocamer: Virtual Booster

Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Release
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Paste
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
 U 
Instant
Counter target spell. Its controller exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature
Eludes even mana value
2/3
 C 
Creature – Elephant
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

Trample
3/3
 C 
Artifact Creature – Construct
Escort (creatures with escort must be blocked before creatures without escort)
3/1
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Sorcery
Flash {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. )

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
{r}{r}{3}
 
 C 
Instant
Destroy target land.
Wound
{r}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Damage can't be prevented this turn.
 C 
Creature – Kithkin Soldier
Flash

When White Phaser enters, target nonland permanent phases out.
2/1
 C 
Instant
Target player exhausts two creatures (they tap two creatures they control that are untapped).

You may untap a permanent.
 C 
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
Swamp
 
 B 
Basic Land – Swamp

Catch // Release (rare)
Copy // Paste (uncommon)
Thirst for Connection (uncommon)
Exhaust Cancel (uncommon)
Compare Elude (common)
Battle Mammoth (common)
Hybrid White Common (common)
Compare Destroy Mill (common)
Flash Threaten (common)
Salt // Wound (common)
White Phaser (common)
Exhaust Swap (common)
Hybrid Explore (common)
Hybrid Black Common (common)
Swamp (basic)