Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Druid
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Family
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Creature – Merfolk Wizard
Flash

When Darkweep Illusionist enters, phase out all attached permanents.
2/2
 U 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +2/+0 and has Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.).
{g}
 
 C 
Creature – Dryad
{t}, Exhaust a creature (tap a creature you control that are untapped): .
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Instant
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Creature – Kithkin Cleric
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.
2/2
{b}{1}
 
 C 
Instant
Destroy target creature if a creature died this turn.
Nothing
{b}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target player's graveyard.
 C 
Creature – Spirit
Flying

{b}{1}: Xanthic Poltergeist gets +1/+0 and gains double strike (This creature deals both first-strike and regular combat damage.) until end of turn. Activate this ability only once each turn.
0/1
{r}{r}{3}
 
 C 
Instant
Destroy target land.
Wound
{r}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Damage can't be prevented this turn.
 C 
Creature – Wombat
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand.
2/2
 C 
Creature – Vampire Warlock
Menace, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
3/2
Island
 
 B 
Basic Land – Island

Raemlirdan Enchantress (rare)
Friends // Family (uncommon)
Darkweep Illusionist (uncommon)
Lightning Fists (uncommon)
Dryad (common)
Compare Destroy Mill (common)
Compare Cancel (common)
Exhaust Exile (common)
Kithkin Lifer (common)
Next // Nothing (common)
Xanthic Poltergeist (common)
Salt // Wound (common)
Raemlirdan Wombat (common)
Exhaust Menace (common)
Island (basic)