Hinterlands of Ghocamer: Virtual Booster
| Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.
Your opponents can't cast spells with the same name as the exiled card. |
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
|
Flesh-Melting Lava deals 5 overflow (excess damage is dealt to its controller) damage to target creature. It's controller exhausts a land (they tap a land they control that are untapped) for each damage the player has taken way.
|
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
|
Attachment (Aura, Equipment, and/or Fortification) spells you cast cost
less to cast.
Equip abilities you activate cost less to activate.2/2
|
|
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
|
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)
When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand. 2/2
|
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
|
Flying
![]() : Xanthic Poltergeist gets +1/+0 and gains double strike (This creature deals both first-strike and regular combat damage.) until end of turn. Activate this ability only once each turn.0/1
|
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
|
|
Destroy target land.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Damage can't be prevented this turn. |
, , Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.2/2
|
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to you or a permanent you control, you may gain 1 life.
1/2
|
Equipped creature gets +3/+3.
When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn. Equip
Equip , Exhaust two artifact tokens (tap two artifact tokens you control that are untapped) |
|
Prism Prison
(uncommon, foil)
Cease // Desist
(rare)
Flesh-Melting Lava
(uncommon)
Heart // Soul
(uncommon)
Dealer of Arms
(uncommon)
Compare Remove Soul
(common)
Raemlirdan Wombat
(common)
Hybrid Black Common
(common)
Xanthic Poltergeist
(common)
Drabmmok Deceiver
(common)
Salt // Wound
(common)
Kithkin
(common)
Attached for Life
(common)
Decorated Pine Armor
(common)
Mountain
(basic)




, Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.