Hinterlands of Ghocamer: Virtual Booster

Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+0 and has Virulence (damage dealt by this can't be prevented).

{3}: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.

Equip {4}
 U 
Creature – Goblin Artificer
{2}, Sacrifice an artifact: Create a token at random —

- Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}")

- Treasure (Artifact with "{t}, Sacrifice this artifact: Produce one mana of any color")

- Blood (Artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card")
2/2
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Family
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Instant
Suffocating Flames deals 3 damage to target player or planeswalker. If a player was damaged this way, they exhausts three lands (they tap three lands they control that are untapped). If a planeswalker was damaged this way, its abilities can't be activated this turn.
 C 
Artifact Creature
Reach
2/4
 C 
Artifact – Equipment
Equipped creature has first strike.

When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.

Equip {4}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Creature – Vampire Rogue
Moonlight Walker enters phased out.
2/3
{r}{r}{3}
 
 C 
Instant
Destroy target land.
Wound
{r}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Damage can't be prevented this turn.
 C 
Creature – Kithkin Cleric
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.
2/2
 C 
Artifact – Equipment
Equipped creature gets +3/+3.

When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.

Equip {5}

Equip {3}, Exhaust two artifact tokens (tap two artifact tokens you control that are untapped)
 C 
Instant
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
{u}
 
 C 
Instant
Target permanent phases out.
Reflect
{u}{u}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

You may change the targets of target spell.
 C 
Creature – Vampire Warlock
Menace, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
3/2
Island
 
 B 
Basic Land – Island

Contraband Taser (rare)
Goblin Innovator (uncommon)
Friends // Family (uncommon)
Suffocating Flames (uncommon)
Hybrid Green Creature (common)
Fastequip Bazooka (common)
Exhaust Exile (common)
Moonlight Walker (common)
Salt // Wound (common)
Kithkin Lifer (common)
Decorated Pine Armor (common)
Compare Dig Same (common)
Pause // Reflect (common)
Exhaust Menace (common)
Island (basic)