Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Armament
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

Whenever Armory Display enters or attacks, you may attach any number of target Attachment (Aura, Equipment, and/or Fortification) to it.
1/1
 U 
Creature – Goblin Artificer
{2}, Sacrifice an artifact: Create a token at random —

- Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}")

- Treasure (Artifact with "{t}, Sacrifice this artifact: Produce one mana of any color")

- Blood (Artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card")
2/2
 U 
Enchantment
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.

Your opponents can't cast spells with the same name as the exiled card.
 U 
Instant
Suffocating Flames deals 3 damage to target player or planeswalker. If a player was damaged this way, they exhausts three lands (they tap three lands they control that are untapped). If a planeswalker was damaged this way, its abilities can't be activated this turn.
 C 
Creature – Kithkin Wizard
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

{1}, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.
0/2
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
{g}{3}
 
 C 
Instant
Target creature gets two +1/+1 counters.
Present
{g}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

If you control a creature with the greatest power among creatures on the field, draw a card.
 C 
Instant
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
 C 
Creature – Vampire Assassin
Deathtouch, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
1/2
 C 
Creature – Pyrfolk Warrior
[Subsurface]
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
4/2
 C 
Artifact Creature
Haste
3/3
 C 
Artifact – Equipment
Equipped creature has first strike.

When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.

Equip {4}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 C 
Artifact
When Blue Jeans enters, you gain 2 life.

{t}: Produce {u}.
Swamp
 
 B 
Basic Land – Swamp

Armory Display (rare)
Goblin Innovator (uncommon)
Prism Prison (uncommon)
Suffocating Flames (uncommon)
Exhaust Scryer (common)
Compare Destroy Mill (common)
Hybrid Black Common (common)
Proud // Present (common)
Compare Cancel (common)
Exhaust Deathtouch (common)
Skullbreaker Pyrfolk (common)
Hybrid Red Common (common)
Fastequip Bazooka (common)
Blue Jeans (common)
Swamp (basic)