Hinterlands of Ghocamer: Virtual Booster
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| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+0 and has Virulence (damage dealt by this can't be prevented).
: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.
Equip ![]() |
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
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Flash
When Darkweep Illusionist enters, phase out all attached permanents. 2/2
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Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
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Destroy target land.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Damage can't be prevented this turn. |
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Target creature gets two +1/+1 counters.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
If you control a creature with the greatest power among creatures on the field, draw a card. |
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
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Eludes even mana value
2/3
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Destroy target creature if a creature died this turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target player's graveyard. |
: Produce .
, Exhaust a creature (tap a creature you control that are untapped): Produce one mana of any color.1/1
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Equipped creature has first strike.
When equipped creature dies, Fastequip Bazooka deals 1 damage to any target. Equip
Fast equip (You may cast this spell as though it had flash if you pay more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.) |
, , Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.2/2
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Up to two target creatures gain flying until end of turn.
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Friendly creatures get +1/+2 until end of turn.
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Contraband Taser
(rare)
Heart // Soul
(uncommon)
Darkweep Illusionist
(uncommon)
Sticks // Stones
(uncommon)
Salt // Wound
(common)
Proud // Present
(common)
Compare Cancel
(common)
Compare Elude
(common)
Next // Nothing
(common)
Dryad Manafolk
(common)
Fastequip Bazooka
(common)
Kithkin
(common)
Hybrid Flight
(common)
Hybrid Morale
(common)
Plains
(basic)

: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.



: Produce 

