Hinterlands of Ghocamer: Virtual Booster
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| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, double strike, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
Whenever Lobotomy Specter deals combat damage to a player, that player discards a card. 1/3
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Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
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Attachment (Aura, Equipment, and/or Fortification) spells you cast cost
less to cast.
Equip abilities you activate cost less to activate.2/2
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Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
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Target player exhausts two lands (they tap two lands they control that are untapped).
You draw a card. |
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Target creature gains Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked) until end of turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return target artifact or creature card with mana value 2 or less from your graveyard to the field. |
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous,
, , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.0/2
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Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
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Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Target player discards a card and exhausts two lands (they tap two lands they control that are untapped).
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Equipped creature gets +3/+3.
When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn. Equip
Equip , Exhaust two artifact tokens (tap two artifact tokens you control that are untapped) |
Shocking Bolt deals 2 damage to target player. That player exhausts two lands (they tap two lands they control that are untapped).
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When Thief of Forbidden Scroll enters, you may search your library for an Attachment (Aura, Equipment, and/or Fortification) card, reveal it, put it into your hand, and shuffle.
4/3
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Lobotomy Specter
(rare)
Sticks // Stones
(uncommon)
Dealer of Arms
(uncommon)
Thirst for Connection
(uncommon)
Exhaust Draw
(common)
Late // Work
(common)
Exhaust Scryer
(common)
Compare Destroy Mill
(common)
Hybrid Black Common
(common)
Hybrid Explore
(common)
Exhaust Discard
(common)
Decorated Pine Armor
(common)
Shocking Bolt
(common)
Thief of Forbidden Scroll
(common)
Mountain
(basic)



, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

