Hinterlands of Ghocamer: Virtual Booster
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| Mechanics | Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skullbreaker — Retaliation (Whenever this is dealt damage by a source, it deals that much damage to the source's controller, and that player exhausts that much lands.)
4/4
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Defender
While Suit of Armor is attached, it can attack as though it didn't have defender. 3/5
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Enchant nonland permanent
Enchanted permanent has "At the beginning of your combat phase, this permanent phases out." |
Flash
When Darkweep Illusionist enters, phase out all attached permanents. 2/2
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Equipped creature gets +3/+3.
When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn. Equip
Equip , Exhaust two artifact tokens (tap two artifact tokens you control that are untapped) |
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Target creature gets two +1/+1 counters.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
If you control a creature with the greatest power among creatures on the field, draw a card. |
Destroy target creature if a creature died this turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target player's graveyard. |
Target player exhausts two lands (they tap two lands they control that are untapped).
You draw a card. |
Friendly creatures get +1/+2 until end of turn.
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Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
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Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
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Target opposing nonland permanent phases out.
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, , Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.2/2
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You and target opponent mill three cards. If the mana values of any of your milled cards and any of their milled cards is equal, that player loses 3 life and you gain 3 life.
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Skullbreaker Retaliator
(rare)
Suit of Armor
(uncommon)
Blue Phasing Aura
(uncommon)
Darkweep Illusionist
(uncommon)
Decorated Pine Armor
(common)
Proud // Present
(common)
Next // Nothing
(common)
Exhaust Draw
(common)
Hybrid Morale
(common)
Gear Up Pyrfolk
(common)
Dual-Wield Duelist
(common)
Black Phase Opposing
(common)
Kithkin
(common)
Compare Drain Life
(common)
Mountain
(basic)







, Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.