Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Release
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Soul
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Creature – Cat Knight
Attachment (Aura, Equipment, and/or Fortification) spells you cast cost {1} less to cast.

Equip abilities you activate cost {1} less to activate.
2/2
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
 C 
Creature – Kithkin Wizard
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

{1}, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.
0/2
 C 
Artifact – Equipment
Equipped creature has first strike.

When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.

Equip {4}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 C 
Instant
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
 C 
Creature – Kithkin Cleric
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.
2/2
 C 
Sorcery
Target player discards a card and exhausts two lands (they tap two lands they control that are untapped).
 C 
Instant
Up to two target creatures gain flying until end of turn.
{g}{3}
 
 C 
Instant
Target creature gets two +1/+1 counters.
Present
{g}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

If you control a creature with the greatest power among creatures on the field, draw a card.
 C 
Creature – Pyrfolk Warrior
[Subsurface]
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
4/2
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
 C 
Instant
Shocking Bolt deals 2 damage to target player. That player exhausts two lands (they tap two lands they control that are untapped).
Mountain
 
 B 
Basic Land – Mountain

Catch // Release (rare)
Heart // Soul (uncommon)
Dealer of Arms (uncommon)
Thirst for Connection (uncommon)
Exhaust Scryer (common)
Fastequip Bazooka (common)
Compare Dig Same (common)
Kithkin Lifer (common)
Exhaust Discard (common)
Hybrid Flight (common)
Proud // Present (common)
Skullbreaker Pyrfolk (common)
Hybrid Black Common (common)
Shocking Bolt (common)
Mountain (basic)