Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Druid
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Family
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Sorcery
Flesh-Melting Lava deals 5 overflow (excess damage is dealt to its controller) damage to target creature. It's controller exhausts a land (they tap a land they control that are untapped) for each damage the player has taken way.
 U 
Creature – Cat Knight
Attachment (Aura, Equipment, and/or Fortification) spells you cast cost {1} less to cast.

Equip abilities you activate cost {1} less to activate.
2/2
 C 
Artifact Creature
Mimicry (as this permanent enters, you may have it gain a keyword on another permanent)
2/2
 C 
Creature – Dwarf Artificer Engineer
When Solflare Weaponsmith enters, create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}") token.
3/2
 C 
Creature – Spirit
Flying

{b}{1}: Xanthic Poltergeist gets +1/+0 and gains double strike (This creature deals both first-strike and regular combat damage.) until end of turn. Activate this ability only once each turn.
0/1
 C 
Artifact Creature
Reach
2/4
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
 C 
Creature – Pyrfolk Warrior
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
 C 
Artifact – Equipment
Equipped creature gets +3/+3.

When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.

Equip {5}

Equip {3}, Exhaust two artifact tokens (tap two artifact tokens you control that are untapped)
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Creature – Human Warlock
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
 C 
Instant
Target opposing nonland permanent phases out.
Forest
 
 B 
Basic Land – Forest

Raemlirdan Enchantress (rare)
Friends // Family (uncommon)
Flesh-Melting Lava (uncommon)
Dealer of Arms (uncommon)
Hybrid Blue Common (common)
Solflare Weaponsmith (common)
Xanthic Poltergeist (common)
Hybrid Green Creature (common)
Hybrid Black Common (common)
Gear Up Pyrfolk (common)
Decorated Pine Armor (common)
Exhaust Exile (common)
Drabmmok Deceiver (common)
Black Phase Opposing (common)
Forest (basic)