Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ogre Warrior
Skullbreaker — Retaliation (Whenever this is dealt damage by a source, it deals that much damage to the source's controller, and that player exhausts that much lands.)
4/4
 U 
Artifact Creature – Armament
Defender

While Suit of Armor is attached, it can attack as though it didn't have defender.
3/5
 U 
Enchantment – Aura
Enchant nonland permanent

Enchanted permanent has "At the beginning of your combat phase, this permanent phases out."
 U 
Creature – Merfolk Wizard
Flash

When Darkweep Illusionist enters, phase out all attached permanents.
2/2
 C 
Artifact – Equipment
Equipped creature gets +3/+3.

When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.

Equip {5}

Equip {3}, Exhaust two artifact tokens (tap two artifact tokens you control that are untapped)
{g}{3}
 
 C 
Instant
Target creature gets two +1/+1 counters.
Present
{g}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

If you control a creature with the greatest power among creatures on the field, draw a card.
{b}{1}
 
 C 
Instant
Destroy target creature if a creature died this turn.
Nothing
{b}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target player's graveyard.
 C 
Instant
Target player exhausts two lands (they tap two lands they control that are untapped).

You draw a card.
 C 
Instant
Friendly creatures get +1/+2 until end of turn.
 C 
Creature – Pyrfolk Warrior
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
 C 
Creature – Dwarf Warrior Berserker
Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
 C 
Instant
Target opposing nonland permanent phases out.
{w}{w}
 
 C 
Creature – Kithkin
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.
2/2
 C 
Sorcery
You and target opponent mill three cards. If the mana values of any of your milled cards and any of their milled cards is equal, that player loses 3 life and you gain 3 life.
Mountain
 
 B 
Basic Land – Mountain

Skullbreaker Retaliator (rare)
Suit of Armor (uncommon)
Blue Phasing Aura (uncommon)
Darkweep Illusionist (uncommon)
Decorated Pine Armor (common)
Proud // Present (common)
Next // Nothing (common)
Exhaust Draw (common)
Hybrid Morale (common)
Gear Up Pyrfolk (common)
Dual-Wield Duelist (common)
Black Phase Opposing (common)
Kithkin (common)
Compare Drain Life (common)
Mountain (basic)