Hinterlands of Ghocamer: Virtual Booster

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Mechanics | Brainstorm
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Vampire Assassin
Deathtouch, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
1/2
 
 R 
Creature – Human Druid
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Thin
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Enchantment
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.

Your opponents can't cast spells with the same name as the exiled card.
 C 
Creature – Wombat
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand.
2/2
{b}{1}
 
 C 
Instant
Destroy target creature if a creature died this turn.
Nothing
{b}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target player's graveyard.
 C 
Creature – Kithkin Cleric
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to you or a permanent you control, you may gain 1 life.
1/2
 C 
Creature – Kithkin Soldier
Flash

When White Phaser enters, target nonland permanent phases out.
2/1
 C 
Artifact
When Maroon Jeans enters, you gain 2 life.

{t}: Produce {r}.
 C 
Artifact
When Black Jeans enters, you gain 2 life.

{t}: Produce {b}.
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
 C 
Sorcery
Trembling Hit deals 1 damage to target player and each creature they control. That player exhausts two lands (they tap two lands they control that are untapped).
 C 
Instant
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
Swamp
 
 B 
Basic Land – Swamp

Exhaust Deathtouch (common, foil)
Raemlirdan Enchantress (rare)
Thirst for Connection (uncommon)
Thick // Thin (uncommon)
Prism Prison (uncommon)
Raemlirdan Wombat (common)
Next // Nothing (common)
Attached for Life (common)
White Phaser (common)
Maroon Jeans (common)
Black Jeans (common)
Hybrid Black Common (common)
Trembling Hit (common)
Compare Dig Same (common)
Swamp (basic)