Hinterlands of Ghocamer

Printable
Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Brainstorm

Showing 14 of 14 Blue cards

Go to section: White (15) Blue (14) Black (21) Red (20) Green (10) Multicolour (2) Split (10) Artifact (1)

Show rarities: C U

 C 
Artifact
When Blue Jeans enters, you gain 2 life.

{t}: Produce {u}.
 U 
Enchantment – Aura
Enchant nonland permanent

Enchanted permanent has "At the beginning of your combat phase, this permanent phases out."
 C 
Instant
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
 C 
Instant
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
 C 
Instant
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
 U 
Creature – Merfolk Wizard
Flash

When Darkweep Illusionist enters, phase out all attached permanents.
2/2
 U 
Instant
Counter target spell. Its controller exhausts two lands (they tap two lands they control that are untapped).
 C 
Instant
Target player exhausts two lands (they tap two lands they control that are untapped).

You draw a card.
 C 
Instant
Target player exhausts two creatures (they tap two creatures they control that are untapped).

You may untap a permanent.
 C 
Artifact Creature
Mimicry (as this permanent enters, you may have it gain a keyword on another permanent)
2/2
 C 
Instant
Up to two target creatures gain flying until end of turn.
{u}
 
 C 
Instant
Target permanent phases out.
Reflect
{u}{u}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

You may change the targets of target spell.
 C 
Artifact – Equipment
Equipped creature gets +1/+1, and has hexproof and Frostbite (Freeze the creature damaged by this.).

Equip {3}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.

Go to section: White (15) Blue (14) Black (21) Red (20) Green (10) Multicolour (2) Split (10) Artifact (1)

Show rarities: C U


Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Brainstorm