Hinterlands of Ghocamer: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Treefolk Colossus
Indestructible, double strike, reach, vigilance, protection from mana value 5 or less
10/10
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Paste
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{r}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Stones
{r}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 U 
Artifact Creature – Armament
Defender

While Suit of Armor is attached, it can attack as though it didn't have defender.
3/5
 C 
Sorcery
Target player sacrifices a creature and exhausts two lands (they tap two lands they control that are untapped).
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Creature – Elephant
Trample, Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
3/3
 C 
Creature – Kithkin Wizard
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

{1}, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.
0/2
{r}{r}{3}
 
 C 
Instant
Destroy target land.
Wound
{r}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Damage can't be prevented this turn.
 C 
Sorcery
Trembling Hit deals 1 damage to target player and each creature they control. That player exhausts two lands (they tap two lands they control that are untapped).
 C 
Instant
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
 C 
Sorcery
Target player discards a card and exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Dwarf Warrior Berserker
Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
{w}
 
 C 
Instant
Target creature gains Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked) until end of turn.
Work
{w}{w}{1}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return target artifact or creature card with mana value 2 or less from your graveyard to the field.
Swamp
 
 B 
Basic Land – Swamp

Terrorbark Colossus (mythic)
Copy // Paste (uncommon)
Sticks // Stones (uncommon)
Suit of Armor (uncommon)
Exhaust Sacrifice (common)
Compare Destroy Mill (common)
Exhaust Trample (common)
Exhaust Scryer (common)
Salt // Wound (common)
Trembling Hit (common)
Compare Remove Soul (common)
Exhaust Discard (common)
Dual-Wield Duelist (common)
Late // Work (common)
Swamp (basic)