Hinterlands of Ghocamer

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Showing all 93 cards

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 C 
Creature – Kithkin Cleric
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to you or a permanent you control, you may gain 1 life.
1/2
 C 
Sorcery
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.

Exile target creature or enchantment.
 C 
Creature – Kithkin Wizard
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous, {2}, {t}, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").

{1}, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.
0/2
3 comments
last 2022-06-03 08:30:10 by SecretInfiltrator
 C 
Instant
Friendly creatures get +1/+2 until end of turn.
 C 
Artifact Creature – Construct
Escort (creatures with escort must be blocked before creatures without escort)
3/1
 C 
Artifact
When Khaki Jeans enters, you gain 2 life.

{t}: Produce {w}.
{w}{w}
 
 C 
Creature – Kithkin
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): Target creature gains flying until end of turn.
2/2
 C 
Creature – Kithkin Cleric
{1}, {t}, Exhaust a creature (tap a creature you control that are untapped): You gain 3 life.
2/2
{w}
 
 C 
Instant
Target creature gains Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked) until end of turn.
Work
{w}{w}{1}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return target artifact or creature card with mana value 2 or less from your graveyard to the field.
 U 
Enchantment
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.

Your opponents can't cast spells with the same name as the exiled card.
 R 
Creature – Human Druid
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
 C 
Creature – Dwarf Artificer Engineer
When Solflare Weaponsmith enters, create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}") token.
3/2
 U 
Artifact Creature – Armament
Defender

While Suit of Armor is attached, it can attack as though it didn't have defender.
3/5
 U 
Enchantment
When White Phase Removal enters, target creature or planeswalker phases out until White Phase Removal leaves. You gain life equal to the mana values of that permanent and all Attachment (Aura, Equipment, and/or Fortification)s attached to it.
 C 
Creature – Kithkin Soldier
Flash

When White Phaser enters, target nonland permanent phases out.
2/1
 C 
Artifact
When Blue Jeans enters, you gain 2 life.

{t}: Produce {u}.
 U 
Enchantment – Aura
Enchant nonland permanent

Enchanted permanent has "At the beginning of your combat phase, this permanent phases out."
 C 
Instant
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
 C 
Instant
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
 C 
Instant
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
 U 
Creature – Merfolk Wizard
Flash

When Darkweep Illusionist enters, phase out all attached permanents.
2/2
 U 
Instant
Counter target spell. Its controller exhausts two lands (they tap two lands they control that are untapped).
 C 
Instant
Target player exhausts two lands (they tap two lands they control that are untapped).

You draw a card.
 C 
Instant
Target player exhausts two creatures (they tap two creatures they control that are untapped).

You may untap a permanent.
 C 
Artifact Creature
Mimicry (as this permanent enters, you may have it gain a keyword on another permanent)
2/2
 C 
Instant
Up to two target creatures gain flying until end of turn.
{u}
 
 C 
Instant
Target permanent phases out.
Reflect
{u}{u}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

You may change the targets of target spell.
 C 
Artifact – Equipment
Equipped creature gets +1/+1, and has hexproof and Frostbite (Freeze the creature damaged by this.).

Equip {3}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 U 
Instant
Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
 U 
Creature – Vampire Rogue Assassin
Predation (When this creature defeats another creature, this creature gets a +1/+1 counter)

Adrenalized Heister has lifelink while it's attached.

Whenever Adrenalized Heister enters or attacks, you may attach target Attachment (Aura, Equipment, and/or Fortification) to it until end of turn.
3/4
 R 
Artifact Creature – Armament
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

Whenever Armory Display enters or attacks, you may attach any number of target Attachment (Aura, Equipment, and/or Fortification) to it.
1/1
 C 
Artifact
When Black Jeans enters, you gain 2 life.

{t}: Produce {b}.
 C 
Instant
Target opposing nonland permanent phases out.
 C 
Sorcery
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
 C 
Sorcery
You and target opponent mill three cards. If the mana values of any of your milled cards and any of their milled cards is equal, that player loses 3 life and you gain 3 life.
 C 
Creature
Eludes even mana value
2/3
 C 
Creature – Human Warlock
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
 C 
Creature – Vampire Assassin
Deathtouch, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
1/2
 C 
Sorcery
Target player discards a card and exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Vampire Warlock
Menace, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
3/2
 C 
Sorcery
Target player sacrifices a creature and exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Insect
When Exhaust on Death enters or leaves, target opponent exhausts two lands and/or creatures (they tap two lands and/or creatures they control that are untapped).
3/1
 C 
Artifact Creature
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
 C 
Sorcery
Return target creature card in your graveyard to the field.
 R 
Creature – Specter
Flying, double strike, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)

Whenever Lobotomy Specter deals combat damage to a player, that player discards a card.
1/3
 C 
Creature – Vampire Rogue
Moonlight Walker enters phased out.
2/3
{b}{1}
 
 C 
Instant
Destroy target creature if a creature died this turn.
Nothing
{b}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile target player's graveyard.
 C 
Creature – Rat Rogue Ninja
When Thief of Forbidden Scroll enters, you may search your library for an Attachment (Aura, Equipment, and/or Fortification) card, reveal it, put it into your hand, and shuffle.
4/3
1 comment
2022-05-06 14:20:10 by SecretInfiltrator
 C 
Sorcery
Target creature gets -1/-1 until end of turn.

At the beginning of the next upkeep, it gets a +1/+1 counter.
Queen: A mother knowingly giving her son poison to consume.

Crown Prince: You would rather have me grow a tolerance to poison than see me be poisoned.
1 comment
2022-06-15 01:29:38 by amuseum
 C 
Creature – Spirit
Flying

{b}{1}: Xanthic Poltergeist gets +1/+0 and gains double strike (This creature deals both first-strike and regular combat damage.) until end of turn. Activate this ability only once each turn.
0/1
 R 
Artifact – Equipment
Equipped creature gets +2/+0 and has Virulence (damage dealt by this can't be prevented).

{3}: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.

Equip {4}
 U 
Sorcery
Destroy target land. Its controller exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Dwarf Warrior Berserker
Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
 C 
Artifact – Equipment
Equipped creature has first strike.

When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.

Equip {4}

Fast equip {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
 R 
Sorcery
Flaming Tarball deals X damage to any target. If a player was damaged this way, they exhausts X lands (they tap X lands they control that are untapped).
 C 
Sorcery
Flash {2} (You may cast this spell as though it had flash if you pay {2} more to cast it. )

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
 U 
Sorcery
Flesh-Melting Lava deals 5 overflow (excess damage is dealt to its controller) damage to target creature. It's controller exhausts a land (they tap a land they control that are untapped) for each damage the player has taken way.
 R 
Legendary Creature – Pyrfolk Shaman
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)

Creatures, spells, and abilities you control have Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.).
3/3
2 comments
last 2022-04-20 06:30:43 by SecretInfiltrator
 C 
Creature – Pyrfolk Warrior
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2
 U 
Creature – Goblin Artificer
{2}, Sacrifice an artifact: Create a token at random —

- Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}")

- Treasure (Artifact with "{t}, Sacrifice this artifact: Produce one mana of any color")

- Blood (Artifact with "{1}, {t}, Discard a card, Sacrifice this artifact: Draw a card")
2/2
 C 
Artifact Creature
Haste
3/3
 C 
Instant
Create two Treasure tokens. (They're artifacts with "{t}, Sacrifice this artifact: Produce one mana of any color.")
 U 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +2/+0 and has Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.).
 C 
Artifact
When Maroon Jeans enters, you gain 2 life.

{t}: Produce {r}.
{r}{r}{3}
 
 C 
Instant
Destroy target land.
Wound
{r}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Damage can't be prevented this turn.
 C 
Instant
Shocking Bolt deals 2 damage to target player. That player exhausts two lands (they tap two lands they control that are untapped).
7 comments
last 2022-04-20 20:03:49 by SecretInfiltrator
 C 
Creature – Pyrfolk Warrior
[Subsurface]
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
4/2
 R 
Creature – Ogre Warrior
Skullbreaker — Retaliation (Whenever this is dealt damage by a source, it deals that much damage to the source's controller, and that player exhausts that much lands.)
4/4
 U 
Instant
Suffocating Flames deals 3 damage to target player or planeswalker. If a player was damaged this way, they exhausts three lands (they tap three lands they control that are untapped). If a planeswalker was damaged this way, its abilities can't be activated this turn.
 C 
Sorcery
Trembling Hit deals 1 damage to target player and each creature they control. That player exhausts two lands (they tap two lands they control that are untapped).
 C 
Creature – Elephant
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

Trample
3/3
 C 
Artifact – Equipment
Equipped creature gets +3/+3.

When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.

Equip {5}

Equip {3}, Exhaust two artifact tokens (tap two artifact tokens you control that are untapped)
{g}
 
 C 
Creature – Dryad
{t}, Exhaust a creature (tap a creature you control that are untapped): .
 C 
Creature – Dryad Druid
{t}: Produce {g}.

{t}, Exhaust a creature (tap a creature you control that are untapped): Produce one mana of any color.
1/1
 C 
Creature – Elephant
Trample, Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
3/3
 C 
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
 C 
Artifact Creature
Reach
2/4
 C 
Artifact
When Olive Jeans enters, you gain 2 life.

{t}: Produce {g}.
{g}{3}
 
 C 
Instant
Target creature gets two +1/+1 counters.
Present
{g}
 
 C 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

If you control a creature with the greatest power among creatures on the field, draw a card.
 C 
Creature – Wombat
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)

When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand.
2/2
 U 
Creature – Cat Knight
Attachment (Aura, Equipment, and/or Fortification) spells you cast cost {1} less to cast.

Equip abilities you activate cost {1} less to activate.
2/2
 M 
Artifact Creature – Treefolk Colossus
Indestructible, double strike, reach, vigilance, protection from mana value 5 or less
10/10
2 comments
last 2022-05-04 18:30:58 by amuseum
{w}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Butter
{w}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Release
{b}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{u}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Desist
{u}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Paste
{u}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{r}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Burn
{r}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Family
{w}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{g}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
Bear
{g}
 
 R 
 
Unfold (When this spell leaves the stack, you may cast the other half.)
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Soul
{b}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{r}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Stones
{r}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
Thin
{g}
 
 U 
 
Fuse (You may cast one or both halves of this card from your hand.)
 M 
Legendary Artifact Creature – Golem Artificer
Drofford, Assembly Foundry enters with five +1/+1 counters on it.

{1}, Remove a +1/+1 counter from Drofford: Create a 1/1 colorless Thopter artifact creature token with flying.

{1}, Sacrifice an artifact creature: Create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip {2}, {t}") token.

{1}, Sacrifice an Equipment: Create a Treasure token.

{1}, Sacrifice an artifact: Drofford gets a +1/+1 counter.
0/0

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Show rarities: C U R M

Or view by sections


Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Brainstorm