Hinterlands of Ghocamer
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Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to you or a permanent you control, you may gain 1 life.
1/2
0 comments
You may Exhaust three creatures (tap three creatures you control that are untapped) instead of paying this spell's mana cost.
Exile target creature or enchantment.
Exile target creature or enchantment.
When Exhaust Scryer enters, create a Gift token (A colorless enchantment artifact with "Sorcerous,
,
, Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter").
, Exhaust an artifact token (tap an artifact token you control that are untapped): Scry 1.



0/2
Friendly creatures get +1/+2 until end of turn.
Escort (creatures with escort must be blocked before creatures without escort)
3/1
When Khaki Jeans enters, you gain 2 life.
: Produce
.




2/2


2/2
Target creature gains Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked) until end of turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return target artifact or creature card with mana value 2 or less from your graveyard to the field.
Return target artifact or creature card with mana value 2 or less from your graveyard to the field.
When Prism Prison enters, exile target opposing nonland permanent or nonland card in an opponent's graveyard until Prism Prison leaves.
Your opponents can't cast spells with the same name as the exiled card.
Your opponents can't cast spells with the same name as the exiled card.
Whenever you cast an Attachment (Aura, Equipment, and/or Fortification) spell, you may draw a card.
0/2
When Solflare Weaponsmith enters, create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip
,
") token.


3/2
Defender
While Suit of Armor is attached, it can attack as though it didn't have defender.
While Suit of Armor is attached, it can attack as though it didn't have defender.
3/5
When White Phase Removal enters, target creature or planeswalker phases out until White Phase Removal leaves. You gain life equal to the mana values of that permanent and all Attachment (Aura, Equipment, and/or Fortification)s attached to it.
Flash
When White Phaser enters, target nonland permanent phases out.
When White Phaser enters, target nonland permanent phases out.
2/1
When Blue Jeans enters, you gain 2 life.
: Produce
.


Enchant nonland permanent
Enchanted permanent has "At the beginning of your combat phase, this permanent phases out."
Enchanted permanent has "At the beginning of your combat phase, this permanent phases out."
Choose target spell. Its controller mills a card. If the mana values of the spell and the milled card is equal, counter that spell.
Dig four cards for two cards with equal mana values, reveal them, put them into your hand, and tuck the rest in a random order.
Choose target spell. You draw a card, then discard a card. If the mana values of the spell and the discarded card is equal, counter that spell.
Flash
When Darkweep Illusionist enters, phase out all attached permanents.
When Darkweep Illusionist enters, phase out all attached permanents.
2/2
Counter target spell. Its controller exhausts two lands (they tap two lands they control that are untapped).
Target player exhausts two lands (they tap two lands they control that are untapped).
You draw a card.
You draw a card.
Target player exhausts two creatures (they tap two creatures they control that are untapped).
You may untap a permanent.
You may untap a permanent.
Mimicry (as this permanent enters, you may have it gain a keyword on another permanent)
2/2
Up to two target creatures gain flying until end of turn.
Target permanent phases out.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
You may change the targets of target spell.
You may change the targets of target spell.
Equipped creature gets +1/+1, and has hexproof and Frostbite (Freeze the creature damaged by this.).
Equip
Fast equip
(You may cast this spell as though it had flash if you pay
more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
Equip

Fast equip


Draw three cards. Then discard two cards unless you discard an Attachment (Aura, Equipment, and/or Fortification) card.
Predation (When this creature defeats another creature, this creature gets a +1/+1 counter)
Adrenalized Heister has lifelink while it's attached.
Whenever Adrenalized Heister enters or attacks, you may attach target Attachment (Aura, Equipment, and/or Fortification) to it until end of turn.
Adrenalized Heister has lifelink while it's attached.
Whenever Adrenalized Heister enters or attacks, you may attach target Attachment (Aura, Equipment, and/or Fortification) to it until end of turn.
3/4
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)
Whenever Armory Display enters or attacks, you may attach any number of target Attachment (Aura, Equipment, and/or Fortification) to it.
Whenever Armory Display enters or attacks, you may attach any number of target Attachment (Aura, Equipment, and/or Fortification) to it.
1/1
When Black Jeans enters, you gain 2 life.
: Produce
.


Target opposing nonland permanent phases out.
Choose target creature. Its controller mills three cards. If the mana values of the chosen creature and any of the milled cards is equal, destroy that creature.
You and target opponent mill three cards. If the mana values of any of your milled cards and any of their milled cards is equal, that player loses 3 life and you gain 3 life.
Eludes even mana value
2/3
Whenever an Attachment (Aura, Equipment, and/or Fortification) attaches to a permanent or player, each opponent loses 1 life.
1/1
Deathtouch, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
1/2
Target player discards a card and exhausts two lands (they tap two lands they control that are untapped).
Menace, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
3/2
Target player sacrifices a creature and exhausts two lands (they tap two lands they control that are untapped).
When Exhaust on Death enters or leaves, target opponent exhausts two lands and/or creatures (they tap two lands and/or creatures they control that are untapped).
3/1
Rearguard (can't be blocked unless all attacking creatures without rearguard have been blocked)
3/1
Return target creature card in your graveyard to the field.
Flying, double strike, Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.)
Whenever Lobotomy Specter deals combat damage to a player, that player discards a card.
Whenever Lobotomy Specter deals combat damage to a player, that player discards a card.
1/3
Moonlight Walker enters phased out.
2/3
Destroy target creature if a creature died this turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target player's graveyard.
Exile target player's graveyard.
When Thief of Forbidden Scroll enters, you may search your library for an Attachment (Aura, Equipment, and/or Fortification) card, reveal it, put it into your hand, and shuffle.
4/3
Target creature gets -1/-1 until end of turn.
At the beginning of the next upkeep, it gets a +1/+1 counter.
At the beginning of the next upkeep, it gets a +1/+1 counter.
Queen: A mother knowingly giving her son poison to consume.
Crown Prince: You would rather have me grow a tolerance to poison than see me be poisoned.
Crown Prince: You would rather have me grow a tolerance to poison than see me be poisoned.
Flying

: Xanthic Poltergeist gets +1/+0 and gains double strike (This creature deals both first-strike and regular combat damage.) until end of turn. Activate this ability only once each turn.


0/1
Equipped creature gets +2/+0 and has Virulence (damage dealt by this can't be prevented).
: Equipped creature gains Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.) until end of turn.
Equip

Equip

Destroy target land. Its controller exhausts two lands (they tap two lands they control that are untapped).
Dual-Wield Duelist has double strike while two or more Attachment (Aura, Equipment, and/or Fortification) are attached to it.
2/3
Equipped creature has first strike.
When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.
Equip
Fast equip
(You may cast this spell as though it had flash if you pay
more to cast it. When this Equipment enters, if you paid this cost, you may attach it to target creature you control.)
When equipped creature dies, Fastequip Bazooka deals 1 damage to any target.
Equip

Fast equip


Flaming Tarball deals X damage to any target. If a player was damaged this way, they exhausts X lands (they tap X lands they control that are untapped).
Flash
(You may cast this spell as though it had flash if you pay
more to cast it. )
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.


Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Flesh-Melting Lava deals 5 overflow (excess damage is dealt to its controller) damage to target creature. It's controller exhausts a land (they tap a land they control that are untapped) for each damage the player has taken way.
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
Creatures, spells, and abilities you control have Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.).
Creatures, spells, and abilities you control have Skullbreaker 1 (When this deals damage to a player, that player exhausts one lands.).
3/3
Gear up (When this creature enters, you may attach an Equipment you control to this creature.)
2/2

- Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip


- Treasure (Artifact with "

- Blood (Artifact with "


2/2
Haste
3/3
Create two Treasure tokens. (They're artifacts with "
, Sacrifice this artifact: Produce one mana of any color.")

Flash
Enchant creature
Enchanted creature gets +2/+0 and has Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.).
Enchant creature
Enchanted creature gets +2/+0 and has Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.).
When Maroon Jeans enters, you gain 2 life.
: Produce
.


Destroy target land.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Damage can't be prevented this turn.
Damage can't be prevented this turn.
Shocking Bolt deals 2 damage to target player. That player exhausts two lands (they tap two lands they control that are untapped).
[Subsurface]
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
4/2
Skullbreaker — Retaliation (Whenever this is dealt damage by a source, it deals that much damage to the source's controller, and that player exhausts that much lands.)
4/4
Suffocating Flames deals 3 damage to target player or planeswalker. If a player was damaged this way, they exhausts three lands (they tap three lands they control that are untapped). If a planeswalker was damaged this way, its abilities can't be activated this turn.
Trembling Hit deals 1 damage to target player and each creature they control. That player exhausts two lands (they tap two lands they control that are untapped).
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)
Trample
Trample
3/3
Equipped creature gets +3/+3.
When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.
Equip
Equip
, Exhaust two artifact tokens (tap two artifact tokens you control that are untapped)
When Decorated Pine Armor becomes attached to a creature, if an artifact token was exhausted to pay its equip cost, equipped creature gains haste and trample until end of turn.
Equip

Equip





1/1
Trample, Skullbreaker 2 (When this deals damage to a player, that player exhausts two lands.)
3/3
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Reach
2/4
When Olive Jeans enters, you gain 2 life.
: Produce
.


Target creature gets two +1/+1 counters.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
If you control a creature with the greatest power among creatures on the field, draw a card.
If you control a creature with the greatest power among creatures on the field, draw a card.
Augmentation 1 (This creature gets +1/+1 for each attachment attached to it)
When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand.
When Raemlirdan Wombat dies, you may return target Attachment (Aura, Equipment, and/or Fortification) card from your graveyard to your hand.
2/2
Attachment (Aura, Equipment, and/or Fortification) spells you cast cost
less to cast.
Equip abilities you activate cost
less to activate.

Equip abilities you activate cost

2/2
Indestructible, double strike, reach, vigilance, protection from mana value 5 or less
10/10
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Unfold (When this spell leaves the stack, you may cast the other half.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Drofford, Assembly Foundry enters with five +1/+1 counters on it.
, Remove a +1/+1 counter from Drofford: Create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice an artifact creature: Create a Weapon (Equipment artifact with "Equipped creature gets +1/+1" and "Equip
,
") token.
, Sacrifice an Equipment: Create a Treasure token.
, Sacrifice an artifact: Drofford gets a +1/+1 counter.






0/0
Show frames: W U B R G M S A
Show rarities: C U R M
Or view by sections
Hinterlands of Ghocamer: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Brainstorm |