The timings on this are odd. You're making a player discard during your end step, and then it's frustrating that that discard can't count towards its count.
Test card for a new mechanic that encourages attacking. Superficially it is similar to Vigilance but I feel it has its own unique design space to explore.
Have reworked it to trigger at start of upkeep based on discards in the previous turn.
Ooo, the Masako the Humorless ability. It's an interesting one indeed, and yes, should be simple enough to work on commons.
The timings on this are odd. You're making a player discard during your end step, and then it's frustrating that that discard can't count towards its count.
Test card for a new mechanic that encourages attacking. Superficially it is similar to Vigilance but I feel it has its own unique design space to explore.