Rust Revised

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Mechanics | Skeleton

Showing 15 of 15 Colourless White cards

Go to section: Colourless (15) White (15) Blue (7) Black (2) Red (5) Green (2) Multicolour (11) Artifact (14)

Show rarities: N C U M

 C 
Artifact Creature – Construct
Vigilance
Sentry Drone can’t attack unless it’s enchanted.
2/1
 C 
Sorcery
If target creature you control is an enchanted artifact, it deals damage equal to its power to target creature you don’t control. Otherwise, those creatures fight.
{2/w}
 
 C 
Instant
Exile target enchantment, then return it to the battlefield under its owner’s control.
 U 
Sorcery
Exile the top three cards of your library. You may play cards exiled this way until the end of your next turn. Whenever you cast an Instant, Sorcery, or Enchantment spell this way, create a 1/1 Thopter artifact creature token with Flying.
 C 
Sorcery
Until end of turn, you may play target card in your graveyard.

The next time an artifact enters the battlefield under your control this turn, create a Network. (An Aura with Enchant Artifact.)
 C 
Sorcery
Create a Network. (An Aura with Enchant Artifact.)
Put two +1/+1 counters on target creature.
Enchanted artifact creatures you control gain Trample until end of turn.
 M 
Legendary Enchantment
Enchantments and enchanted permanents you control have Ward {3}.

Whenever an aura you control would be put into a graveyard as a result of it no longer enchanting a legal object, you may attach it to another target it could enchant, instead.
 C 
Instant
Create a Network. (An Aura with Enchant Artifact.)
Target creature gains First Strike until end of turn. Enchanted artifact creatures you control get +2/+1 until end of turn
 U 
Instant
As an additional cost to cast Planned Obsolescence, sacrifice an artifact.

Cast a spell with mana value up to the mana value of the sacrificed artifact plus the number of auras attached to it without paying its mana cost.
 C 
Instant
Create a Network. (An Aura with Enchant Artifact.)
Choose one -
- Target creature gets +2/+2 and gains Flying until end of turn.
- Enchanted artifacts you control gain Hexproof until end of turn.
Sorcery
Exile target nonland permanent card from a graveyard. You may manufacture that card as if it had a manufacture cost of {x} as long as it remains exiled, where X is its mana value.
 C 
Instant
Create a Network. (An Aura with Enchant Artifact)
Untap each enchanted artifact you control.
 C 
Sorcery
Create a 2/2 Construct artifact creature token and a Network. (An Aura with Enchant Artifact.)

Enchanted artifact creatures you control gain Haste until end of turn.
 C 
Enchantment
When Fearmongering Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Menace.
 C 
Enchantment
When Acceleration Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Haste.

Go to section: Colourless (15) White (15) Blue (7) Black (2) Red (5) Green (2) Multicolour (11) Artifact (14)

Show rarities: N C U M


Rust Revised: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton