Nieldavar

Printable
Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White

Showing 33 of 33 Blue cards

Go to section: White (41) Blue (33) Black (30) Red (27) Green (29) Multicolour (14) Hybrid (9) Artifact (8) Land (5)

Show rarities: C U R M

 C 
Creature – Illusion
Aether Echo costs {2} less to cast if a creature was returned to your hand from the battlefield this turn.
4/1
 R 
Creature – Human
{t}: Target player mills two cards.

When your library has 9 or fewer cards, transform Dementia Librarian.
1/3
Etli, God of Yesterdays
 
 R 
Legendary Enchantment Creature – God
Indestructible

When this creature transforms into Etli, God of Yesterdays, shuffle any number of cards from your graveyard into your library.

Once each turn, you may cast a spell without paying its mana cost.
5/5
 M 
Creature – Bird Viking
Flying, pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

Other Birds you control have pillage.

{w/b}{w/b}, Exile a creature card from your graveyard: Create a 1/1 white and black Bird creature token with flying and lifelink.
3/3
 U 
Creature – Bird Viking
Flying

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Creature – Giant
T: Target Giant gains flying until end of turn.
4/4
 R 
Artifact – Fortification
Creatures your opponents control get -1/-0 for each fortified land you control.

Fortify {2}{u}{u} ({2}{u}{u}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
 C 
Sorcery
Return up to two target creatures to their owners’ hands.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 R 
Creature – Elder Elemental Goat
Flash

When G.O.A.T. Counterspell enters the battlefield, counter target spell.
0/4
 C 
Creature – Elf Shaman
When Galariel Visionary enters the battlefield, draw a card.
1/1
 C 
Instant
Return target creature to its owner’s hand.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Scry X, where X is the number of artifacts you control, then draw two cards.
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
{u}
 
 C 
Instant
Target creature gains flying until end of turn.

Draw a card.
 R 
Enchantment – Aura
Enchant creature you control.

Enchanted creature has defender, hexproof, and flying.

{r}, Sacrifice enchanted creature, Return Nine World's Sight to its owner’s hand: Enchanted creature deals damage equal to its power to any target.
 M 
Creature – Giant Shaman
Whenever Primordial Jotun enters the battlefield or attacks, inscribe.

{r/g}{r/g}, Sacrifice a Rune: Runecarver fights target creature.
5/5
 C 
Creature – Bird Shaman
Flying

When Rafdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 R 
Sorcery
Creatures you control gain pillage until end of turn.

Take an extra turn after this one. Exile Raid Party.
 U 
Creature – Bird Viking
Flying

At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger.
3/3
 
 U 
Legendary Enchantment Creature – God
Indestructible, flying

~’s power and toughness are each equal to the number of cards in your hand.
*/*
 C 
Creature – Elemental
Defender

Whenever Rune-Slumber Elemental becomes the target of a spell or ability you control, it can attack this turn as though it didn’t have defender.
3/2
 U 
Enchantment
When Runic Litany enters the battlefield, mill four cards.

Sacrifice a Rune: Until end of turn, you may cast target instant or sorcery card from your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
{2}{u}{u}
 
 U 
Enchantment – Aura
Enchant creature

Enchanted creature is a Rune. (It has "{t}, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)
 U 
Creature – Human Wizard
Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)

{2}{r}: Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.
3/2
Ryns, Patron of Fervor
 
 U 
Colour indicator R Legendary Enchantment Creature – God
Indestructible

Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Runes you control have “{t}, Sacrifice this artifact: Target creature can’t block this turn.”
4/3
 C 
Creature – Kraken
This spell costs {1} less to cast for each artifact you control.

{5}{u}: Shipseeker Kraken can’t be blocked this turn.
5/6
 U 
Artifact – Vehicle
Whenever Silent Faering deals combat damage to a player, that player mills five cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/2
 U 
Sorcery
Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of artifacts you control.
 U 
Creature – Human Wizard
Whenever you cast a spell that targets a creature, you may return that creature to its owner's hand.
3/2
 R 
Legendary Creature – Elder Serpent
Trample

Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Whenever The World Serpent attacks, untap all other permanents you control.
9/9

Go to section: White (41) Blue (33) Black (30) Red (27) Green (29) Multicolour (14) Hybrid (9) Artifact (8) Land (5)

Show rarities: C U R M


Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White