Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Peasant
Haste

Whenever Torchbearer Thrall attacks, put a glory counter on Torchbearer Thrall. Then if Torchbearer Thrall has four or more glory counters, you may transform it.
1/2
 
Hraktar, Sky-Splitter
 
 R 
Legendary Enchantment Creature – God
Indestructible

{r}, {t}, Remove a glory counter from Hraktar, Sky-Splitter: Hraktar deals 3 damage to any target.
6/5
 R 
Creature – Human Cleric
{t}, Sacrifice a creature: Scry 3, then you may mill a card.

At the beginning of your end step, if you sacrificed three or more creatures this turn, transform Priestess of Felldavar.
1/3
Malkafa, Lady of Felldavar
 
 R 
Legendary Enchantment Creature – God
Indestructible

Cards in graveyards can’t be cast or enter the battlefield.

{1}{b}, {t}, Exile target creature card from your graveyard: Create an X/X black Zombie creature token with haste, where X is that card’s converted mana cost.
5/5
 U 
Enchantment
When Markings of War enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Whenever you sacrifice another permanent, Markings of War deals 1 damage to each opponent.
 U 
Artifact – Vehicle
Whenever Silent Faering deals combat damage to a player, that player mills five cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/2
 U 
Creature – Orc Shaman
Sacrifice three Runes: Transform Dair Seer.
3/3
Seskrin, the Searscribe
 
 U 
Legendary Enchantment Creature – God
Indestructible

Runes you control have "{t}, Sacrifice this artifact: This artifact deals 1 damage to any target."
3/3
 C 
Creature – Dwarf Shaman
Haste

When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
 C 
Creature – Bird
Flying (A creature with flying can't be blocked except by creatures with flying and/or reach.)
3/1
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Creature – Beast
When Salvage Reclaimer enters the battlefield, you may put target permanent card from your graveyard on top of your library.
4/5
Forest
 
 B 
Basic Land – Forest

Torchbearer Thrall (rare, foil)
Priestess of Felldavar (rare)
Markings of War (uncommon)
Silent Faering (uncommon)
Dair Seer (uncommon)
Kortdavar Runesmith (common)
Aven Scout (common)
Kort Apprentice (common)
Vengeful Draugr (common)
Aven Aggressor (common)
Vaskdavar Runesmith (common)
Arbor Elf* (common)
Runebear (common)
Salvage Reclaimer (common)
Forest (basic)