Nieldavar: Virtual Booster
| Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Menace
Creatures spells you cast cost less to cast for each card you’ve drawn this turn, except for the first card you draw in each of your draw steps.4/3
|
Destroy target artifact creature.
|
Indestructible
: Add . |
Return target card from your graveyard to your hand.
|
Whenever you cast a noncreature spell, Chief of Invention gets +1/+1 until end of turn.
2/1
|
|
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
|
Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
|
Choose one —
- Destroy target artifact. - Destroy target land and any number of permanents attached to it. |
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
|
Fortified land has “
: Tap target creature.”
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
|
Counter target spell unless its controller pays
, where X is the number of artifacts you control. |
Target creature gains flying until end of turn.
Draw a card. |
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
|
Inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Target creature gains first strike until end of turn. |
|
Xzylgrth, Fell Tide Champion
(rare)
Spike Strips
(uncommon)
Prekafar
(uncommon)
Regrowth*
(uncommon)
Chief of Invention
(common)
*Gym Buddy
(common)
Belhime's Peacekeeper
(common)
Crack Open
(common)
Stalking Wolf
(common)
Tapper
(common)
Stunt Progress
(common)
Leap*
(common)
Mind Raider
(common)
Primal Strike
(common)
Plains
(basic)



less to cast for each card you’ve drawn this turn, except for the first card you draw in each of your draw steps.
: Add
.

, where X is the number of artifacts you control.