Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
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Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
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Fortified lands you control have "
: Gain 1 life."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)
![]() : Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.3/2
Indestructible
Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Runes you control have “ , Sacrifice this artifact: Target creature can’t block this turn.”4/3
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
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, , Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. |
Target creature gets +2/+2 until end of turn.
![]() , Exile Runic Courage from your graveyard: Target creature gains flying until end of turn. |
Scry X, where X is the number of artifacts you control, then draw two cards.
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Return target creature card from your graveyard to your hand. If you control a God, return another target creature card from your graveyard to your hand.
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CG07 — Heim Protector gets +1/+1 for each fortified land you control.
2/2
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As an additional cost to cast this spell, discard a card or sacrifice an artifact.
Draw two cards. |
3/1
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Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
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Moonlight Bargain*
(rare)
Scraplash
(uncommon)
Gleaming Citadel
(uncommon)
Scribe Ritualist
(uncommon)
Belhime's Peacekeeper
(common)
Builders
(common)
Wayfarer’s Bauble*
(common)
Runic Courage
(common)
Inscrivination
(common)
Runes Dead
(common)
Heim Protector
(common)
Scrambled Thoughts
(common)
Ondheim Predator
(common)
Abattoir's Malice
(common)
Plains
(basic)




: Gain 1 life."
Legendary Enchantment Creature – God