Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Orc Shaman
Sacrifice three Runes: Transform Dair Seer.
3/3
 
Seskrin, the Searscribe
 
 U 
Legendary Enchantment Creature – God
Indestructible

Runes you control have "{t}, Sacrifice this artifact: This artifact deals 1 damage to any target."
3/3
 R 
Enchantment
Whenever an opponent draws a card, that player may pay {1}. If the player doesn’t, you draw a card.
 U 
Artifact – Vehicle
Whenever Silent Faering deals combat damage to a player, that player mills five cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/2
 U 
Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Equip {1}
 U 
Land
Indestructible

{t}: Add {c}.
 C 
Creature – Beast
Exile three cards from your graveyard: Deadfield Scavenger gains indestructible until end of turn.
5/4
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
 C 
Creature – Giant
4/2
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Creature – Giant
T: Target Giant gains flying until end of turn.
4/4
 C 
Creature – Giant
Menace

Other Giants you control have menace.
5/6
 C 
Creature – Human
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
Forest
 
 B 
Basic Land – Forest

Dair Seer (uncommon, foil)
Compensation (rare)
Silent Faering (uncommon)
Runic Blade (uncommon)
Prekafar (uncommon)
Deadfield Scavenger (common)
Kort Apprentice (common)
Reckless Giant (common)
Big Creature Damage (common)
Vengeful Draugr (common)
Fight Spell (common)
Distracting Giant (common)
Menace Creature (common)
*Gym Buddy (common)
Forest (basic)