Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
{t}, Sacrifice a creature: Scry 3, then you may mill a card.

At the beginning of your end step, if you sacrificed three or more creatures this turn, transform Priestess of Felldavar.
1/3
Malkafa, Lady of Felldavar
 
 R 
Legendary Enchantment Creature – God
Indestructible

Cards in graveyards can’t be cast or enter the battlefield.

{1}{b}, {t}, Exile target creature card from your graveyard: Create an X/X black Zombie creature token with haste, where X is that card’s converted mana cost.
5/5
 U 
Sorcery
Draw a card for each artifact you control. You may play an additional land this turn for each enchantment you control.
 U 
Creature – Dwarf Viking
Haste

Whenever you sacrifice a Rune, Runerunner gets +1/+1 until end of turn.
2/1
 U 
Instant
Destroy target artifact creature.
 C 
Creature – Kraken
This spell costs {1} less to cast for each artifact you control.

{5}{u}: Shipseeker Kraken can’t be blocked this turn.
5/6
 C 
Creature – Elf Cleric
{2}{b}, Exile Priest of Galariel from your graveyard: Target creature gets +1/+0 and gains deathtouch until end of turn.
1/3
 C 
Artifact – Vehicle
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

Crew 2
3/3
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Beast
3/1
 C 
Sorcery
Rune of Shock deals 2 damage to any target.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Artifact – Fortification
When fortified land is tapped for mana, add one mana of any color.

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Instant
Target creature gets +2/+2 until end of turn.

{2}{w}, Exile Runic Courage from your graveyard: Target creature gains flying until end of turn.
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
 C 
Sorcery
Reveal the top four cards of your library. You may put a basic land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Swamp
 
 B 
Basic Land – Swamp

Priestess of Felldavar (rare)
Unnatural Abundance (uncommon)
Runerunner (uncommon)
Spike Strips (uncommon)
Shipseeker Kraken (common)
Priest of Galariel (common)
Viking Longboat (common)
Dumb Card (common)
Ondheim Predator (common)
Rune of Shock (common)
Paradise Bulwark (common)
Runic Courage (common)
Expedition Flock (common)
Commune with Sjofir (common)
Swamp (basic)