Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Felldavar Shamblar enters the battlefield, return up to one target creature to its owner's hand. Its controller loses 1 life. 2/2
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Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
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When Hooded Figure dies, create three 1/1 green Squirrel creature tokens.
3/3
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Whenever enchanted creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Fortified lands you control have "
, : Create a 1/1 white Human creature token."
Fortify ![]() |
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Flying, lifelink
1/1
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Trample
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 5/4
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Target creature gets -3/-3 until end of turn. You may mill three cards.
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Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
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Enchant creature
Enchanted creature can’t attack or block. When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
3/1
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CG07 — Heim Protector gets +1/+1 for each fortified land you control.
2/2
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Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
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Felldavar Shamblar
(uncommon, foil)
Moonlight Bargain*
(rare)
Hooded Figure
(uncommon)
Valkyr's Blessing
(uncommon)
Barracks
(uncommon)
Healer's Hawk*
(common)
Village Stomper
(common)
Fade into Obscurity
(common)
Big Creature Damage
(common)
Scribe Duty
(common)
Frogify*
(common)
Ondheim Predator
(common)
Heim Protector
(common)
Aegis Scale
(common)
Mountain
(basic)




, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)