Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{6}{g}{g}{g}
 
 R 
Legendary Creature – Elemental Giant
Trample

When Nmir dies, you may exile it. If you do, search your library for up to nine land cards with different names and put them onto the battlefield. Then shuffle your library.
9/9
 U 
Creature – Dwarf Artificer
Whenever an artifact enters the battlefield under your control, you gain 1 life.

{3}{u}, {t}: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
1/3
Jeinstand, Inspiration-Giver
 
 U 
Colour indicator U Legendary Enchantment Creature – God
Indestructible

Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control.

{3}{u}, {t}: Create a token that’s a copy of target artifact you control.
1/3
 U 
Creature – Bird Viking
Flying

At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger.
3/3
 
 U 
Legendary Enchantment Creature – God
Indestructible, flying

~’s power and toughness are each equal to the number of cards in your hand.
*/*
 U 
Creature – Spirit
When Hooded Figure dies, create three 1/1 green Squirrel creature tokens.
3/3
 C 
Creature – Human Peasant
When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
 C 
Creature – Dwarf Wizard
Whenever you cast a noncreature spell, Chief of Invention gets +1/+1 until end of turn.
2/1
 C 
Creature – Human
When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
 C 
Creature – Spirit
As long as you control a God, Godspawn gets +2/+2 and has trample.
4/3
 C 
Sorcery
Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Draw a card.
 C 
Creature – Elemental Lizard
{t}, Sacrifice Lightning Lizard: Lightning Lizard deals damage equal to its power to any target.
1/1
 C 
Instant
Exile target creature or enchantment. You lose 3 life.
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
 C 
Instant
As an additional cost to cast this spell, discard a card or sacrifice an artifact.

Draw two cards.
Island
 
 B 
Basic Land – Island

Nmir (rare)
Renowned Inventor (uncommon)
Raidmonger (uncommon)
Hooded Figure (uncommon)
Simple Farmers (common)
Chief of Invention (common)
*Gym Buddy (common)
Godspawn (common)
Scribble (common)
Lightning Lizard (common)
Lose Faith (common)
Elf Archer (common)
Expedition Flock (common)
Scrambled Thoughts (common)
Island (basic)