Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elder Serpent
Trample

Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Whenever The World Serpent attacks, untap all other permanents you control.
9/9
 U 
Artifact – Fortification
Fortified lands you control have "{t}: Gain 1 life."

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 U 
Creature – Spirit
When Hooded Figure dies, create three 1/1 green Squirrel creature tokens.
3/3
 C 
Instant
As an additional cost to cast this spell, discard a card or sacrifice an artifact.

Draw two cards.
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Sorcery
Scry X, where X is the number of artifacts you control, then draw two cards.
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
 
 C 
Land
{t}: Add {c}.

{t}: Add one mana of any color. Activate this ability only if you control a God.
 C 
Creature – Orc Viking
{t}: Target creature gains haste until end of turn.
1/1
 C 
Sorcery
Target creature gets -3/-3 until end of turn. You may mill three cards.
 C 
Creature – Wurm
Trample

Other Giants you control have trample.
6/6
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
Swamp
 
 B 
Basic Land – Swamp

The World Serpent (rare)
Gleaming Citadel (uncommon)
Rune Viking (uncommon)
Hooded Figure (uncommon)
Scrambled Thoughts (common)
Elf Archer (common)
Belhime's Denial (common)
Inscrivination (common)
Dvergr Whirler (common)
Godhome (common)
Inciter of Hostilities (common)
Fade into Obscurity (common)
Giant Dreadmaw (common)
Raiding Blade (common)
Swamp (basic)