Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Giant Shaman
Whenever Primordial Jotun enters the battlefield or attacks, inscribe.

{r/g}{r/g}, Sacrifice a Rune: Runecarver fights target creature.
5/5
 U 
Sorcery
Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
 U 
Enchantment
Whenever you would draw a card, you may sacrifice a creature. If you do, instead look at the top three cards of your library, put one into your hand and the rest into your graveyard.
Each member gives its life to shape the future.
 U 
Creature – Giant
Trample

Whenever Etched Jotun attacks, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
4/4
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 C 
Creature – Beast
When Salvage Reclaimer enters the battlefield, you may put target permanent card from your graveyard on top of your library.
4/5
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Instant
Big Creature Damage deals 5 damage to target creature. That creature loses indestructible until end of turn.
 C 
Instant
Counter target spell. If you control a God, draw a card.
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Zombie
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
 C 
Creature – Elf Archer
When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
 C 
Sorcery
Choose one—

• Target player sacrifices an enchantment.
• Target player sacrifices a creature with flying.
Plains
 
 B 
Basic Land – Plains

Primordial Jotun (mythic)
Strategize (uncommon)
Cult of Imminence (uncommon)
Etched Jotun (uncommon)
Frostburn Draugr (common)
Salvage Reclaimer (common)
Ruin the Ascended (common)
Big Creature Damage (common)
Belhime's Denial (common)
Dvergr Whirler (common)
Rune of Mutiny (common)
Mind Raider (common)
Elf Archer (common)
Half-Nat, Half-Plummet (common)
Plains (basic)