Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Giant Shaman
Whenever Primordial Jotun enters the battlefield or attacks, inscribe.

{r/g}{r/g}, Sacrifice a Rune: Runecarver fights target creature.
5/5
 U 
Creature
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

Whenever Ceaseless Pillager enters the battlefield, each opponent loses 1 life.
2/2
 U 
Creature – Viking
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 U 
Creature – Dwarf Shaman
When Life-Rune Shaman enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Runes you control have “{t}, Sacrifice this artifact: Target creature gains lifelink until end of turn.”
4/3
{1}{w}
 
 C 
Artifact – Fortification
Fortified land has “{t}: Tap target creature.”

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Giant Viking
Trample

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
5/4
 C 
Creature – Zombie
Menace
6/4
 C 
Creature – Dwarf Artificer
Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Creature – Beast
Exile three cards from your graveyard: Deadfield Scavenger gains indestructible until end of turn.
5/4
 C 
Creature – Bird
Flying

When Not Senate Not Griffin enters the battlefield, scry 1.
3/2
 C 
Creature – Dwarf Wizard
When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
Forest
 
 B 
Basic Land – Forest

Primordial Jotun (mythic)
Ceaseless Pillager (uncommon)
Rune Viking (uncommon)
Life-Rune Shaman (uncommon)
Tapper (common)
Dumb Card (common)
Village Stomper (common)
Shadowhunter (common)
Kort Apprentice (common)
Raiding Blade (common)
Belhime's Peacekeeper (common)
Deadfield Scavenger (common)
Not Senate Not Griffin (common)
Distracting Dwarf (common)
Forest (basic)