Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elder Elemental Goat
Flash

When G.O.A.T. Counterspell enters the battlefield, counter target spell.
0/4
 U 
Creature – Human
Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
"I always take notes."
3/2
 U 
Creature – Human Cleric
Whenever a non-Spirit creature you control dies, you may pay {w}. If you do, create a 1/1 white Spirit creature token with flying.

{3}{b}, Tap three untapped Spirits you control: Transform Departer of Souls.
2/2
Maor, Herald of the Departed
 
 U 
Colour indicator B Legendary Enchantment Creature – God
Indestructible

{2}{b}, {t}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
2/2
 U 
Land
{t}: Add {c}.

Fortify abilities that target Defensive Embankment cost 1 less.
{2}{w}
 
 C 
Sorcery
Create two 1/1 white Viking creature tokens.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Artifact – Fortification
When fortified land is tapped for mana, add one mana of any color.

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Human Wizard
When Scion of Anarchy dies, you may return target instant or sorcery card from your graveyard to your hand
2/2
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
 C 
Creature – Zombie
Menace
6/4
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Instant
Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
Island
 
 B 
Basic Land – Island

G.O.A.T. Counterspell (rare)
Analytical Fighter (uncommon)
Departer of Souls (uncommon)
Defensive Embankment (uncommon)
Tokens (common)
Paradise Bulwark (common)
Scion of Anarchy (common)
Vaskdavar Runesmith (common)
Shadowhunter (common)
Frontier Ranger (common)
Abattoir's Malice (common)
Hall of Innovation (common)
Rise Against (common)
Aven Scout (common)
Island (basic)