Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Fortification
Fortified lands you control have "{t}: Create a 2/2 colorless artifact Vehicle token with crew 1."

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Bird Viking
Flying

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
 U 
Sorcery
Search your library for an Equipment, Fortification, or Vehicle card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Instant
This spell costs {1} less to cast for each artifact, creature, and planeswalker you control.

Destroy target creature with power 4 or greater.
Siglar had set out hoping to accomplish great things. It was only after the serpent cried out a mighty, anguished roar that she knew she would.
 C 
Sorcery
Rune of Shock deals 2 damage to any target.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Instant
Choose one--

Exile target artifact.

Exile target enchantment.

Exile target permanent you control. Return it to the battlefield at the beginning of the next end step.
 C 
Creature – Spirit
As long as you control a God, Godspawn gets +2/+2 and has trample.
4/3
 C 
Artifact
{2}, {t}, Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Bird
Flying (A creature with flying can't be blocked except by creatures with flying and/or reach.)
3/1
 C 
Creature – Elf Cleric
{2}{b}, Exile Priest of Galariel from your graveyard: Target creature gets +1/+0 and gains deathtouch until end of turn.
1/3
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Giant
4/2
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
Plains
 
 B 
Basic Land – Plains

Shipyard (rare)
Aven Viking (uncommon)
Dwarven Metalsong (uncommon)
Fell Jormungandr (uncommon)
Rune of Shock (common)
Forgotten Gods (common)
Godspawn (common)
Wayfarer’s Bauble* (common)
Aven Aggressor (common)
Priest of Galariel (common)
Frostburn Draugr (common)
Scribe Duty (common)
Reckless Giant (common)
Vaskdavar Runesmith (common)
Plains (basic)