Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
At the beginning of your upkeep, put a verse counter on Veldomr, Ageless Musician. If you would lose the game, instead exile Veldomr and your life total becomes equal to the number of verse counters on Veldomr. 1/3
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Menace
Other creatures you control have menace. 3/3
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Enchant creature
Enchanted creature is a Rune. (It has " , Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.) |
Draw a card for each artifact you control. You may play an additional land this turn for each enchantment you control.
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When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
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Trample
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.) 5/4
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Vengeful Draugr dies, it deals 1 damage to any target. 1/1
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Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
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When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Return target creature card from your graveyard to the battlefield.
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Choose one--
Exile target artifact. Exile target enchantment. Exile target permanent you control. Return it to the battlefield at the beginning of the next end step. |
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. |
Flying
Expedition Flock can only block creatures with flying. Aven scouts can fly days without rest searching for any sight of land.
3/3
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Veldomr, Ageless Musician
(rare)
Fell Skeleton
(uncommon)
Runify
(uncommon)
Unnatural Abundance
(uncommon)
Distracting Dwarf
(common)
Village Stomper
(common)
Vengeful Draugr
(common)
Abattoir's Malice
(common)
Runebear
(common)
Rise Again*
(common)
Forgotten Gods
(common)
Fight Spell
(common)
Evolving Wilds
(common)
Expedition Flock
(common)
Forest
(basic)



, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)


