Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
 U 
Instant
Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
 U 
Artifact – Fortification
Fortified lands you control have "{t}: Gain 1 life."

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Human Wizard
Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)

{2}{r}: Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.
3/2
Ryns, Patron of Fervor
 
 U 
Colour indicator R Legendary Enchantment Creature – God
Indestructible

Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Runes you control have “{t}, Sacrifice this artifact: Target creature can’t block this turn.”
4/3
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Creature – Dwarf
When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
 C 
Artifact
{2}, {t}, Sacrifice Wayfarer’s Bauble*: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
 C 
Instant
Target creature gets +2/+2 until end of turn.

{2}{w}, Exile Runic Courage from your graveyard: Target creature gains flying until end of turn.
 C 
Sorcery
Scry X, where X is the number of artifacts you control, then draw two cards.
 C 
Sorcery
Return target creature card from your graveyard to your hand. If you control a God, return another target creature card from your graveyard to your hand.
 C 
Creature – Beast
CG07 — Heim Protector gets +1/+1 for each fortified land you control.
2/2
 C 
Instant
As an additional cost to cast this spell, discard a card or sacrifice an artifact.

Draw two cards.
 C 
Creature – Beast
3/1
 C 
Instant
Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
Plains
 
 B 
Basic Land – Plains

Moonlight Bargain* (rare)
Scraplash (uncommon)
Gleaming Citadel (uncommon)
Scribe Ritualist (uncommon)
Belhime's Peacekeeper (common)
Builders (common)
Wayfarer’s Bauble* (common)
Runic Courage (common)
Inscrivination (common)
Runes Dead (common)
Heim Protector (common)
Scrambled Thoughts (common)
Ondheim Predator (common)
Abattoir's Malice (common)
Plains (basic)