Nieldavar: Virtual Booster
| Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever The World Serpent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever The World Serpent attacks, untap all other permanents you control. 9/9
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Whenever an artifact enters the battlefield under your control, you gain 1 life.
![]() , : Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.1/3
Indestructible
Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control. ![]() , : Create a token that’s a copy of target artifact you control.1/3
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Trample
Whenever Etched Jotun attacks, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)4/4
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Whenever Forward Scout attacks, you may put a land card from your hand onto the battlefield tapped.
4/4
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As long as you control a God, Godspawn gets +2/+2 and has trample.
4/3
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When fortified land is tapped for mana, add one mana of any color.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
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When Elf Archer enters the battlefield, Elf Archer deals 1 damage to any target.
2/2
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Inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Target creature gains first strike until end of turn. |
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When Salvage Reclaimer enters the battlefield, you may put target permanent card from your graveyard on top of your library.
4/5
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
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The World Serpent
(rare)
Renowned Inventor
(uncommon)
Etched Jotun
(uncommon)
Forward Scout
(uncommon)
Godspawn
(common)
Paradise Bulwark
(common)
Frogify*
(common)
Dumb Card
(common)
Elf Archer
(common)
Primal Strike
(common)
Salvage Reclaimer
(common)
Rune of Mutiny
(common)
Inscribe in Blood
(common)
Simple Farmers
(common)
Island
(basic)


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: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
Legendary Enchantment Creature – God

