Nieldavar: Virtual Booster
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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Tap target creature. Put a page counter on Scribe Thrall. Then if Scribe Thrall has six or more page counters, transform it.
1/1
Indestructible, flying
Permanents your opponents control enter the battlefield tapped. 4/5
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Search your library for a card, then shuffle your library and put that card on top of it.
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Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)
: Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn. 3/2
Indestructible
Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) Runes you control have “, Sacrifice this artifact: Target creature can’t block this turn.” 4/3
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Whenever Silent Faering deals combat damage to a player, that player mills five cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2
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Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
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Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
When Vengeful Draugr dies, it deals 1 damage to any target. 1/1
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Kort Apprentice gets +1/+1 as long as you control an artifact.
1/1
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Flying
When Rafdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) 2/2
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When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
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, Exile Priest of Galariel from your graveyard: Target creature gets +1/+0 and gains deathtouch until end of turn.
1/3
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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T: Target Giant gains flying until end of turn.
4/4
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When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
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Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
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Scribe Thrall
(rare)
Tutor
(uncommon)
Scribe Ritualist
(uncommon)
Silent Faering
(uncommon)
Ruin the Ascended
(common)
Vengeful Draugr
(common)
Kort Apprentice
(common)
Rafdavar Runesmith
(common)
Distracting Dwarf
(common)
Priest of Galariel
(common)
Belhime's Peacekeeper
(common)
Distracting Giant
(common)
*Gym Buddy
(common)
Fight Spell
(common)
Island
(basic)