Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Creatures you control gain pillage until end of turn.

Take an extra turn after this one. Exile Raid Party.
 U 
Creature – Human Cleric
Whenever another creature you control dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/3
 U 
Creature – Human Wizard
Whenever a creature you control becomes the target of a spell or ability you control, that creature gains flying until end of turn. (Equip abilities target.)

{2}{r}: Transform Scribe Ritualist. Activate this ability only if an opponent was dealt damage by three or more sources you control this turn.
3/2
Ryns, Patron of Fervor
 
 U 
Colour indicator R Legendary Enchantment Creature – God
Indestructible

Whenever a creature you control attacks, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)

Runes you control have “{t}, Sacrifice this artifact: Target creature can’t block this turn.”
4/3
 U 
Land
Indestructible

{t}: Add {c}.
 C 
Creature – Elemental
Defender

Whenever Rune-Slumber Elemental becomes the target of a spell or ability you control, it can attack this turn as though it didn’t have defender.
3/2
 C 
Creature – Zombie
When Mind Raider enters the battlefield, you draw a card and you lose 1 life.
2/2
 C 
Creature – Elf Shaman
Trample

When Galarieldavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
"Elf off, dude."
1/1
 C 
Creature – Dwarf Shaman
Haste

When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Sorcery
Rune of Shock deals 2 damage to any target.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.
{u}
 
 C 
Instant
Target creature gains flying until end of turn.

Draw a card.
 C 
Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
Swamp
 
 B 
Basic Land – Swamp

Raid Party (rare)
Deathscriber (uncommon)
Scribe Ritualist (uncommon)
Prekafar (uncommon)
Rune-Slumber Elemental (common)
Mind Raider (common)
Galarieldavar Runesmith (common)
Kortdavar Runesmith (common)
Rune of Shock (common)
Aven Scout (common)
Positive Aura (common)
Leap* (common)
Aegis Scale (common)
Vengeful Draugr (common)
Swamp (basic)