Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elder Elemental Goat
Flash

When G.O.A.T. Counterspell enters the battlefield, counter target spell.
0/4
 U 
Instant
Return target creature card from your graveyard to the battlefield. Prevent all damage that would be dealt to that creature this turn.
 U 
Artifact – Vehicle
Whenever Silent Faering deals combat damage to a player, that player mills five cards.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2/2
 U 
Creature – Angel Warrior
Flying

When Herald of Ascensions enters the battlefield, exile up to one target creature. Its controller creates a 4/4 white Angel creature token with flying.
4/4
 C 
Creature – Giant
Menace

Other Giants you control have menace.
5/6
 C 
Creature – Illusion
Aether Echo costs {2} less to cast if a creature was returned to your hand from the battlefield this turn.
4/1
 C 
Creature – Elf Shaman
When Galariel Visionary enters the battlefield, draw a card.
1/1
 C 
Instant
Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
 C 
Creature – Giant Viking
Trample

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
5/4
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
 C 
Instant
Choose one--

Exile target artifact.

Exile target enchantment.

Exile target permanent you control. Return it to the battlefield at the beginning of the next end step.
 C 
Instant
Exile target creature or enchantment. You lose 3 life.
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
Mountain
 
 B 
Basic Land – Mountain

G.O.A.T. Counterspell (rare)
Return to Duty (uncommon)
Silent Faering (uncommon)
Herald of Ascensions (uncommon)
Menace Creature (common)
Aether Echo (common)
Galariel Visionary (common)
Abattoir's Malice (common)
Village Stomper (common)
Fight Spell (common)
Vengeful Draugr (common)
Forgotten Gods (common)
Lose Faith (common)
Raiding Blade (common)
Mountain (basic)