Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, create a 2/2 green Wolf creature token. Then if you control three or more Wolves, transform Wild Patronus.
2/2
Indestructible, trample
Patron of the Wild's power and toughness are each equal to the number of creatures you control. */*
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Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
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Flying
At the beginning of each end step, if three or more creatures were returned to your hand from the battlefield this turn, transform Raidmonger. 3/3
Indestructible, flying
~’s power and toughness are each equal to the number of cards in your hand. */*
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: Add .
Fortify abilities that target Defensive Embankment cost 1 less. |
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
Crew 2 3/3
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Flying
When Rafdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Choose one—
• Target player sacrifices an enchantment. • Target player sacrifices a creature with flying. |
When Simple Farmers enters the battlefield, if you control fewer lands than an opponent, you may search your library for a basic land card, reveal it, then put it into your hand. If you do, shuffle your library.
0/4
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Haste
When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)3/2
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Target creature gets -3/-3 until end of turn. You may mill three cards.
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When fortified land is tapped for mana, add one mana of any color.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Fortified land has “
: Scry 2.”
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
First strike
When Firdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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Rune of Shock deals 2 damage to any target.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Wild Patronus
(rare)
Strategize
(uncommon)
Raidmonger
(uncommon)
Defensive Embankment
(uncommon)
Viking Longboat
(common)
Rafdavar Runesmith
(common)
Half-Nat, Half-Plummet
(common)
Simple Farmers
(common)
Kortdavar Runesmith
(common)
Fade into Obscurity
(common)
Paradise Bulwark
(common)
Hall of Innovation
(common)
Firdavar Runesmith
(common)
Rune of Shock
(common)
Island
(basic)




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