Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures your opponents control get -1/-0 for each fortified land you control.
Fortify ![]() ![]() (![]() ![]() : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Return target card from your graveyard to your hand.
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Whenever Silent Faering deals combat damage to a player, that player mills five cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2
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Fortified lands you control have "
: Gain 1 life."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
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Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
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Fortified land has “
: Tap target creature.”
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
![]() , Exile Galaren Ascetic from your graveyard: Destroy target artifact.2/1
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Flying
When Not Senate Not Griffin enters the battlefield, scry 1. 3/2
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Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
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When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
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Flash
Pillage 2/2
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Exile target creature or enchantment. You lose 3 life.
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Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
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Draining Barricade
(rare)
Regrowth*
(uncommon)
Silent Faering
(uncommon)
Gleaming Citadel
(uncommon)
Builders
(common)
Abattoir's Malice
(common)
Tapper
(common)
Galaren Ascetic
(common)
Not Senate Not Griffin
(common)
Shieldthrower Orc
(common)
Distracting Dwarf
(common)
Frostburn Draugr
(common)
Lose Faith
(common)
Aegis Scale
(common)
Plains
(basic)



: Gain 1 life."
