Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Peasant
{w}, {t}: Tap target creature. Put a page counter on Scribe Thrall. Then if Scribe Thrall has six or more page counters, transform it.
1/1
Talmer, the Lawbinder
 
 R 
Legendary Enchantment Creature – God
Indestructible, flying

Permanents your opponents control enter the battlefield tapped.
4/5
 U 
Instant
Destroy target artifact creature.
 U 
Artifact
{t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
 U 
Creature – Giant Shaman
Whenever Battle Scribe or another creature you control leaves the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”).
4/4
 C 
Creature – Zombie
Menace
6/4
 C 
Creature – Elemental
Defender

Whenever Rune-Slumber Elemental becomes the target of a spell or ability you control, it can attack this turn as though it didn’t have defender.
3/2
 C 
Artifact – Equipment
Equipped creature gets +2/+0.

Equip {2}

Equip Viking {0}
 C 
Enchantment – Aura
Enchant creature

Enchanted creature can’t attack or block.

When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Target creature you don’t control loses indestructible until end of turn. Then target creature you control deals damage equal to its power that creature.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Scry X, where X is the number of artifacts you control, then draw two cards.
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Creature – Dwarf
When enters the battlefield, you may attach target Fortification or Equipment you control to a permanent you control that it could attach to.
3/4
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
Plains
 
 B 
Basic Land – Plains

Scribe Thrall (rare)
Spike Strips (uncommon)
Mana Lamp (uncommon)
Battle Scribe (uncommon)
Shadowhunter (common)
Rune-Slumber Elemental (common)
Raiding Blade (common)
Scribe Duty (common)
Ruin the Ascended (common)
Rune of Mutiny (common)
Inscrivination (common)
Frontier Ranger (common)
Builders (common)
Vaskdavar Runesmith (common)
Plains (basic)