Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Construct
Hexproof

At the beginning of your upkeep, put a verse counter on Veldomr, Ageless Musician.

If you would lose the game, instead exile Veldomr and your life total becomes equal to the number of verse counters on Veldomr.
1/3
 U 
Creature – Orc Skeleton
Menace

Other creatures you control have menace.
3/3
{2}{u}{u}
 
 U 
Enchantment – Aura
Enchant creature

Enchanted creature is a Rune. (It has "{t}, Sacrifice this permanent: Target creature gets +1/+1 until end of turn. It is an artifact. It loses its other abilities and types.)
 U 
Sorcery
Draw a card for each artifact you control. You may play an additional land this turn for each enchantment you control.
 C 
Creature – Dwarf Wizard
When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
 C 
Creature – Giant Viking
Trample

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
5/4
 C 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Vengeful Draugr dies, it deals 1 damage to any target.
1/1
 C 
Instant
Target creature gets +3/+0 and gains lifelink and indestructible until end of turn.
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Sorcery
Return target creature card from your graveyard to the battlefield.
 C 
Instant
Choose one--

Exile target artifact.

Exile target enchantment.

Exile target permanent you control. Return it to the battlefield at the beginning of the next end step.
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn for each Rune you control, than that creature fights target creature you don't control.
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
Forest
 
 B 
Basic Land – Forest

Veldomr, Ageless Musician (rare)
Fell Skeleton (uncommon)
Runify (uncommon)
Unnatural Abundance (uncommon)
Distracting Dwarf (common)
Village Stomper (common)
Vengeful Draugr (common)
Abattoir's Malice (common)
Runebear (common)
Rise Again* (common)
Forgotten Gods (common)
Fight Spell (common)
Evolving Wilds (common)
Expedition Flock (common)
Forest (basic)