Nieldavar: Virtual Booster

Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Golem Fortification
Trample

Ancient Golem enters the battlefield attached to target land you control.

As long as Ancient Golem is attached to a land, it isn’t a creature.
9/9
 U 
Creature – Dwarf
Lifelink

When Lifelong Servant has 5 or more power, transform it.
1/1
Helse, Lifegiver
 
 U 
Legendary Enchantment Creature – God
Indestructible, lifelink

{t}: Target creature gets +X/+X and gains lifelink until end of turn, where X is Helse, Lifegiver's power.
1/1
 U 
Creature – Angel Warrior
Flying

When Herald of Ascensions enters the battlefield, exile up to one target creature. Its controller creates a 4/4 white Angel creature token with flying.
4/4
 U 
Instant
Return target creature card from your graveyard to the battlefield. Prevent all damage that would be dealt to that creature this turn.
 C 
Creature – Giant
4/2
 C 
Instant
Exile target creature or enchantment. You lose 3 life.
 C 
Creature – Orc Viking
{t}: Target creature gains haste until end of turn.
1/1
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Sorcery
Return target creature with converted mana cost 3 or less from your graveyard to the battlefield.
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn.

{2}{w}, Exile Runic Courage from your graveyard: Target creature gains flying until end of turn.
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
 C 
Creature – Bird Scout
Flying

When Aven Scout enters the battlefield, creatures you control get +1/+1 until end of turn.
The Aven have an advantage over the other races of Nieldavar.
3/3
Island
 
 B 
Basic Land – Island

Ancient Golem (mythic)
Lifelong Servant (uncommon)
Herald of Ascensions (uncommon)
Return to Duty (uncommon)
Reckless Giant (common)
Lose Faith (common)
Inciter of Hostilities (common)
Arbor Elf* (common)
Rise Against (common)
Frontier Ranger (common)
Runic Courage (common)
Big Duress (common)
Frogify* (common)
Aven Scout (common)
Island (basic)