Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add .
, : Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Whenever Forward Scout attacks, you may put a land card from your hand onto the battlefield tapped.
4/4
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Enchant creature
Enchanted creature gets +1/+1 and has flying. Whenever enchanted creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Whenever Analytical Fighter becomes blocked, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)"I always take notes."
3/2
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Inscribe three times. (To inscribe, create a Rune token. It's a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Counter target spell. If you control a God, draw a card.
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When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
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Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
Exile target creature or enchantment. You lose 3 life.
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When Frontier Ranger enters the battlefield, draw a card.
2/3
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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Inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Draw a card. |
Defender
Whenever Rune-Slumber Elemental becomes the target of a spell or ability you control, it can attack this turn as though it didn’t have defender. 3/2
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When *Gym Buddy enters the battlefield, put a +1/+1 counter on another target creature you control.
2/3
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Library
(rare)
Forward Scout
(uncommon)
Valkyr's Blessing
(uncommon)
Analytical Fighter
(uncommon)
Sigils of Might
(common)
Belhime's Denial
(common)
Distracting Dwarf
(common)
Frogify*
(common)
Lose Faith
(common)
Frontier Ranger
(common)
Belhime's Peacekeeper
(common)
Scribble
(common)
Rune-Slumber Elemental
(common)
*Gym Buddy
(common)
Plains
(basic)
: Add
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