Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Golem Fortification
Trample

Ancient Golem enters the battlefield attached to target land you control.

As long as Ancient Golem is attached to a land, it isn’t a creature.
9/9
 U 
Creature – Zombie Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Felldavar Shamblar enters the battlefield, return up to one target creature to its owner's hand. Its controller loses 1 life.
2/2
 U 
Artifact
{t}: Add one mana of any color.

{2}, {t}: Add two mana of any color.
 U 
Sorcery
Draw a card for each artifact you control. You may play an additional land this turn for each enchantment you control.
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Instant
Target permanent you control gains hexproof until end of turn. If that permanent is a creature, put a +1/+1 counter on it.
 C 
Creature – Orc Viking
Sacrifice an artifact: Shieldthrower Orc gets +2/+2 until end of turn.
"Catch."
2/2
 C 
Creature – Bird
Flying (A creature with flying can't be blocked except by creatures with flying and/or reach.)
3/1
 C 
Creature – Elemental Lizard
{t}, Sacrifice Lightning Lizard: Lightning Lizard deals damage equal to its power to any target.
1/1
 C 
Creature – Orc Viking
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/1
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
 C 
Artifact – Fortification
When fortified land is tapped for mana, add one mana of any color.

Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Beast
Different than a Giant Ox.
2/5
 C 
Creature
When Runebear dies, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
Plains
 
 B 
Basic Land – Plains

Ancient Golem (mythic)
Felldavar Shamblar (uncommon)
Mana Lamp (uncommon)
Unnatural Abundance (uncommon)
Belhime's Peacekeeper (common)
Aegis Scale (common)
Shieldthrower Orc (common)
Aven Aggressor (common)
Lightning Lizard (common)
Pillage Aggro (common)
Expedition Flock (common)
Paradise Bulwark (common)
Giant's Ox (common)
Runebear (common)
Plains (basic)