Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Fortification
When Reserve Garrison enters the battlefield, create two 1/1 white Viking creature tokens.

Fortified land has “Vikings you control get +1/+1.”

Fortify {3}{w}{w}
 U 
Creature – Human Noble
Lifelink

Protection from God creatures. (This creature can’t be blocked, target, or dealt damage by God creatures.)
“Who needs gods? I have money.”
3/3
 U 
Enchantment
When Banishing Light* enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
 U 
Artifact – Fortification
Whenever a fortified land you control becomes tapped, you gain 1 life.

Fortify {1}{g} ({1}{g}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Orc Shaman
When Orc Seer dies, scry 2.
2/2
 C 
Creature – Orc Viking
{t}: Target creature gains haste until end of turn.
1/1
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Sorcery
Choose one—

• Target player sacrifices an enchantment.
• Target player sacrifices a creature with flying.
 C 
Creature – Illusion
Aether Echo costs {2} less to cast if a creature was returned to your hand from the battlefield this turn.
4/1
 C 
Artifact – Fortification
Fortified land has “{t}, Sacrifice a Fortification attached to this land: Draw a card.”

Fortify {1}
 C 
Creature – Giant
4/2
 C 
Instant
Counter target spell unless its controller pays {x}, where X is the number of artifacts you control.
 C 
Artifact – Fortification
Fortified land has “{t}: Scry 2.”

Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Island
 
 B 
Basic Land – Island

Reserve Garrison (rare)
Proud Atheist (uncommon)
Banishing Light* (uncommon)
Medical Fort (uncommon)
Orc Seer (common)
Inciter of Hostilities (common)
Positive Aura (common)
Rune of Mutiny (common)
Half-Nat, Half-Plummet (common)
Aether Echo (common)
Spare Supplies Fortify (common)
Reckless Giant (common)
Stunt Progress (common)
Hall of Innovation (common)
Island (basic)