Nieldavar: Virtual Booster
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| Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target creature card from your graveyard to the battlefield.
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At the beginning of your upkeep, create a 2/2 green Wolf creature token. Then if you control three or more Wolves, transform Wild Patronus.
2/2
Indestructible, trample
Patron of the Wild's power and toughness are each equal to the number of creatures you control. */*
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Whenever an artifact enters the battlefield under your control, you gain 1 life.
![]() , : Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.1/3
Indestructible
Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control. ![]() , : Create a token that’s a copy of target artifact you control.1/3
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When Markings of War enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
Whenever you sacrifice another permanent, Markings of War deals 1 damage to each opponent. |
At the end of combat on your turn, if Rune Viking attacked this turn, inscribe (Create a Rune token. It’s a colorless artifact with “
, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)3/2
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First strike
When Firdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)2/2
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When Distracting Dwarf enters the battlefield, target creature can't block this turn.
3/1
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Defender
Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn. 1/4
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: Add .
: Add one mana of any color. Activate this ability only if you control a God. |
Target creature gains flying until end of turn.
Draw a card. |
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Fortified land has “
, Sacrifice a Fortification attached to this land: Draw a card.”
Fortify ![]() |
Haste
When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)3/2
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Enchant creature
Enchanted creature can’t attack or block. When Scribe Duty enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.
Inscribe (Create a Rune token. It’s a colorless artifact with “ , Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”) |
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Rise Again*
(common, foil)
Wild Patronus
(rare)
Renowned Inventor
(uncommon)
Markings of War
(uncommon)
Rune Viking
(uncommon)
Firdavar Runesmith
(common)
Distracting Dwarf
(common)
Belhime's Peacekeeper
(common)
Godhome
(common)
Leap*
(common)
Spare Supplies Fortify
(common)
Kortdavar Runesmith
(common)
Scribe Duty
(common)
Inscribe in Blood
(common)
Island
(basic)





,
: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
Legendary Enchantment Creature – God

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