Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 
 R 
Land
{t}: Add {c}.

{2}, {t}: Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 U 
Artifact – Fortification
Fortified lands you control have "{t}: Gain 1 life."

Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Human Cleric
Whenever a non-Spirit creature you control dies, you may pay {w}. If you do, create a 1/1 white Spirit creature token with flying.

{3}{b}, Tap three untapped Spirits you control: Transform Departer of Souls.
2/2
Maor, Herald of the Departed
 
 U 
Colour indicator B Legendary Enchantment Creature – God
Indestructible

{2}{b}, {t}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
2/2
 U 
Enchantment
At the beginning of your end step, untap all fortified lands you control.
 C 
Creature – Human Shaman
First strike

When Firdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Sorcery
Return up to two target creatures to their owners’ hands.
 C 
Creature – Cat
Creatures with power less than Stalking Wolf’s power can’t block it.
3/3
 C 
Creature – Human Scout
When Frontier Ranger enters the battlefield, draw a card.
2/3
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Zombie Viking
{r}: Smoldering Draugr gets +1/+0 until end of turn.

Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)
1/2
 C 
Sorcery
Return target creature card from your graveyard to the battlefield.
 C 
Instant
Target creature gets +2/+2 until end of turn.

{2}{w}, Exile Runic Courage from your graveyard: Target creature gains flying until end of turn.
 C 
Creature – Orc Shaman
Menace

When Vaskdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/3
Forest
 
 B 
Basic Land – Forest

Library (rare)
Gleaming Citadel (uncommon)
Departer of Souls (uncommon)
Wilderness Fortification (uncommon)
Firdavar Runesmith (common)
First Snowfall (common)
Stalking Wolf (common)
Frontier Ranger (common)
Big Duress (common)
Evolving Wilds (common)
Smoldering Draugr (common)
Rise Again* (common)
Runic Courage (common)
Vaskdavar Runesmith (common)
Forest (basic)