Nieldavar: Virtual Booster

Nieldavar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Golem Fortification
Trample

Ancient Golem enters the battlefield attached to target land you control.

As long as Ancient Golem is attached to a land, it isn’t a creature.
9/9
 U 
Sorcery
Look at the top five cards of your library. You may put up to two cards from among them into your hand and the rest into your graveyard.
 U 
Enchantment
When Banishing Light* enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
 U 
Enchantment
At the beginning of your end step, untap all fortified lands you control.
 C 
Creature – Elf Druid
{t}: Untap target Forest.
1/1
 C 
Creature – Zombie
Pillage (Whenever this creature deals combat damage to a player, you may draw a card. If you do, return this creature to its owner's hand.)

When Drowned Ravager enters the battlefield, target player mills two cards.
2/2
 C 
Creature – Elf Shaman
When Galariel Visionary enters the battlefield, draw a card.
1/1
 C 
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
{2}{w}
 
 C 
Sorcery
Create two 1/1 white Viking creature tokens.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
 C 
Creature – Spirit
Defender

Sacrifice Belhime's Peacekeeper: Prevent all combat damage that would be dealt this turn.
1/4
 C 
Creature – Zombie
Menace
6/4
 C 
Creature – Elemental Lizard
{t}, Sacrifice Lightning Lizard: Lightning Lizard deals damage equal to its power to any target.
1/1
 C 
Creature – Dwarf Pilot
Dvergr Whirler gets +1/+0 for each artifact you control..
1/2
Swamp
 
 B 
Basic Land – Swamp

Ancient Golem (mythic)
Strategize (uncommon)
Banishing Light* (uncommon)
Wilderness Fortification (uncommon)
Arbor Elf* (common)
Drowned Ravager (common)
Galariel Visionary (common)
Big Duress (common)
Tokens (common)
Evolving Wilds (common)
Belhime's Peacekeeper (common)
Shadowhunter (common)
Lightning Lizard (common)
Dvergr Whirler (common)
Swamp (basic)