Nieldavar: Virtual Booster

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Mechanics | Skeleton | Color Pairs | Common Breakdown | Notes | White
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying.

Whenever enchanted creature deals combat damage to a player, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 
 R 
Creature – Human
{t}: Target player mills two cards.

When your library has 9 or fewer cards, transform Dementia Librarian.
1/3
Etli, God of Yesterdays
 
 R 
Legendary Enchantment Creature – God
Indestructible

When this creature transforms into Etli, God of Yesterdays, shuffle any number of cards from your graveyard into your library.

Once each turn, you may cast a spell without paying its mana cost.
5/5
 U 
Instant
Target Aura or Equipment attached to a creature deals 5 damage to the creature it is attached to.
Like whiplash, but mental.
 U 
Creature – Human Wizard
Whenever you cast a spell that targets a creature, you may return that creature to its owner's hand.
3/2
 U 
Creature – Dwarf Artificer
Whenever an artifact enters the battlefield under your control, you gain 1 life.

{3}{u}, {t}: Create a token that’s a copy of target noncreature artifact you control. Then if you control four or more artifacts with the same name, you may untap Renowned Inventor and transform it.
1/3
Jeinstand, Inspiration-Giver
 
 U 
Colour indicator U Legendary Enchantment Creature – God
Indestructible

Whenever an artifact enters the battlefield under your control, you may untap another target permanent you control.

{3}{u}, {t}: Create a token that’s a copy of target artifact you control.
1/3
 C 
Creature – Zombie Viking
Flash

Pillage
2/2
 C 
Creature – Human Shaman
First strike

When Firdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
2/2
 C 
Creature – Dwarf Shaman
Haste

When Kortdavar Runesmith enters the battlefield, inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
3/2
 C 
Creature – Zombie
Menace
6/4
 C 
Sorcery
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. You lose 2 life.

Inscribe (Create a Rune token. It’s a colorless artifact with “{t}, Sacrifice this artifact: Target creature gets +1/+1 until end of turn.”)
 C 
Creature – Dwarf Wizard
Whenever you cast a noncreature spell, Chief of Invention gets +1/+1 until end of turn.
2/1
 C 
Creature – Bird Scout
Flying

Expedition Flock can only block creatures with flying.
Aven scouts can fly days without rest searching for any sight of land.
3/3
 C 
Creature – Beast
CG07 — Heim Protector gets +1/+1 for each fortified land you control.
2/2
 C 
Sorcery
Reveal the top four cards of your library. You may put a basic land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Island
 
 B 
Basic Land – Island

Valkyr's Blessing (uncommon, foil)
Ardent Librarian (rare)
Scraplash (uncommon)
Tempo Bounce Guy (uncommon)
Renowned Inventor (uncommon)
Frostburn Draugr (common)
Firdavar Runesmith (common)
Kortdavar Runesmith (common)
Shadowhunter (common)
Inscribe in Blood (common)
Chief of Invention (common)
Expedition Flock (common)
Heim Protector (common)
Commune with Sjofir (common)
Island (basic)