Tiberian World: Card List
Tiberian World: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Show frames: W U B R G M H A L
Show rarities: N C U R M
Hide card text Hide comments
# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Decontamination | White | Common | Instant |
Kicker (2)
Remove a tiberium counter from target permanent. If Decontamination was kicked, remove all tiberium counters instead. |
3 | on 19 Sep 2012 by Vitenka | |||
2 | GDI Light Infantry | White | Common | Creature – Human Soldier | 2 | 2 | 0 | |||
3 | GDI-Harvester | White | Uncommon | Creature – Harvester | 0 | 3 |
GDI-Harvester comes into play with 1 tiberium counter.
remove a tiberium counter from GDI-Harvester: add (w) to your mana pool. (t): remove GDI-Harvester from the game and returm it to the battlefield under its owners control at end of turn. |
1 | on 17 Sep 2012 by Vitenka | |
4 | Jumpjet Infantry | White | Uncommon | Creature – Human | 2 | 2 |
If Jumpjet Infantry has flying it gets -1/-0.
(0): Flying (0): Looses flying |
2 | on 17 Sep 2012 by Neuromancer | |
5 | Medic | White | Common | Creature – Human Cleric | 1 | 2 | (t): Remove a tiberium counter from target creature you control. | 0 | ||
6 | Mobile Sensor Array | White | Common | Creature – Vehicle | 0 | 2 | (w),(t): Creatures attacking you lose shroud and hexproof until end of turn. | 4 | on 17 Sep 2012 by Vitenka | |
7 | Annihilator-Tripod | Blue | Rare | Creature – Tank | 5 | 4 | Protection from red and white. | 1 | on 11 Oct 2012 by Neuromancer | |
8 | Buzzer | Blue | Common | Creature | 1 | 1 | 0 | |||
9 | Devourer Tank | Blue | Common | Creature – Tank | 2 | 3 | Remove a tiberium counter from target permanent you control: Devourer Tank gets +1/+1 until end of turn. | 0 | ||
10 | Liquid Tiberium Injection | Blue | Common | Enchantment – Aura |
Enchanted creature
At the beginning of the upkeep of enchanted creature's controller, put a +1/-1 counter on that creature. |
2 | on 05 Oct 2012 by Neuromancer | |||
11 | Mastermind | Blue | Rare | Creature – Alien | 1 | 2 | (t): Gain control of target creature as long as Mastermind is tapped. Mastermind doesn't untap during your next untap step. | 0 | ||
12 | SCRIN-Harvester | Blue | Uncommon | Creature – Harvester | 0 | 3 |
Flying
Harvest (At the beginning of your upkeep put a tiberium counter on SCRIN-Harvester.) Remove a Tiberium counter from SCRIN-Harvester: Add (u) to your mana pool. If there are 3 or more tiberium counters on SCRIN-Harvester remove all counters from SCRIN-Harvester. Repair Drones (If SCRIN-Harvester would be destroyed put a -1/-1 counter on it instead) |
0 | ||
13 | Technology Assembler | Blue | Rare | Enchantment – Blueprint | (2)(u),(t): Search your libary for an non-common, non-creature card, reveal it and put it into your hand. | 6 | on 12 Oct 2012 by Neuromancer | |||
14 | Scavenger | Black | Common | Creature – Human | 0 | 1 |
(1)(t): Put a tiberium counter on Scavenger.
(1)(t): Move a tiberium counter from Scavenger to target permanent you control. |
0 | ||
15 | Tratos | Black | Mythic | Legendary Creature – Mutant Lord | 2 | 2 |
When Tratos enters the battlefield gain control of all mutants as long as Tratos is on the battlefield.
Other Mutants you control get +1/+1 and can't be blocked by creatures with tiberium counters on it. |
1 | on 18 Sep 2012 by Neuromancer | |
16 | Umagaan | Black | Rare | Legendary Creature – Human Mutant | 1 | 2 |
(t): Destroy taget blocking creature.
As long as Umagaan has 3 or more tiberium counters on it Umagaan gets +2/+2 and vigilance. |
0 | ||
17 | Hand of NoD | Red | Uncommon | Enchantment – Blueprint | Red creatures you control have haste. | 6 | on 17 Sep 2012 by Neuromancer | |||
18 | Kane, the Prophet | Red | None | Planeswalker – Kane | 4 |
+1: Put 2 red 1/1 human creature token onto the battlefield.
-2: Put a tiberium counter on each creature you control. -7: You get an emblem with "Creatures you control get +1/+1 for each tiberium counter, remove a tiberium counter from a creature you control, regenerate it". |
3 | on 17 Sep 2012 by Vitenka | ||
19 | Laser Fence | Red | Uncommon | Artifact – Structure | Whenever a creature deals damage to you, Laser Fence deals 1 damage to that creature. | 6 | on 17 Sep 2012 by Vitenka | |||
20 | NoD Infantry | Red | Common | Creature – Human | 1 | 1 | 0 | |||
21 | NoD-Harvester | Red | Uncommon | Creature – Harvester | 0 | 3 |
Harvest (At the beginning of your upkeep put a tiberium counter on NoD-Harvester.)
Remove a Tiberium Counter from NoD-Harvester: add (r) to your mana pool. If NoD-Harvester has 5 or more tiberium counters on it, sacrifice NoD-Harvester, you may have it deal 5 damage to target creature. |
0 | ||
22 | Obelisk of Light | Red | Rare | Artifact – Tower | (t): Obelisk of Light deals 13 damage to target attacking Creature. Obelisk of Light doesn't untap douring your next untap step unless you control a Power Plant. | 10 | on 17 Sep 2012 by Neuromancer | |||
23 | Stealth Genaerator | Red | Rare | Enchantment – Blueprint | Creatures your control have hexproof. | 3 | on 17 Sep 2012 by Vitenka | |||
24 | Decrypting the tacitus | Green | Mythic | ()()()() | Sorcery | Remove all tiberium counters from all permanents. Put that many tiberium counters divided on any number of target permanents. | 2 | on 19 Sep 2012 by Neuromancer | ||
25 | CABAL | Multicolour | Mythic | ()() | Legendary Enchantment – Blueprint |
(1)(u), discard a card: Look at the top 7 cards of your library, you may reveal a blueprint or structure card and put it into your hand. Put the rest under your library in any order.
(1)(r), discard a card: Gain control of target creature until end of turn. |
0 | |||
26 | Fire clearance | Hybrid | Common | () | Sorcery |
Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
Fire clearance deals 1 damage to target creature. |
0 | |||
27 | Regenesis | Hybrid | Common | () | Sorcery |
Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
You gain 2 life. |
0 | |||
28 | Genesis pit | Hybrid | Rare | ()() | Enchantment |
Harvest
Non-harvester creatures with tiberium counters on them are mutants in addition to their other types. (b/g): Move a tiberium counter from Genesis pit to target Creature. Activate this ability only any time you could cast a sorcery. |
2 | on 19 Sep 2012 by Neuromancer | ||
29 | Tiberium Contamination | Hybrid | Common | () | Sorcery |
Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
Target creature gets -1/-1 until end of turn. |
0 | |||
30 | Tiberium Comet | Hybrid | Common | () | Sorcery |
Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
Put a tiberium counter on target permanent you control. |
3 | on 17 Sep 2012 by Vitenka | ||
31 | Lost Power plant | Artifact | Uncommon | Artifact – Power Plant | Blueprint and Structure spells you play cost (1) less to cast. | 0 | ||||
32 | Tiberium Valley | Land | Uncommon | Land |
Tiberium Valley comes into play tapped.
(t): Add (1) to your mana pool (t): Put a tiberium counter on target permanent you control. |
2 | on 16 Sep 2012 by Neuromancer | |||
33 | Tiberium Waste | Land | Uncommon | Land |
(t): Add (1) to your mana pool.
(1),(t): Until end of turn target non-human creature without flying gets -1/-1, if it dies put a 1/1 colorles Visceroid token into play under your control. |
0 | ||||
34 | Tiberium plantation | Land | Common | Land |
(t): Ad (1) to Your mana pool.
(t): Put a tiberium counter on Tiberium plantation (t), remove a tiberium counter from Tiberium plantation: Add one mana of any color to your mana pool. |
0 |
Tiberian World: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |