Tiberian World: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
(2)(u),(t): Search your libary for an non-common, non-creature card, reveal it and put it into your hand.
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(t): Add (1) to your mana pool.
(1),(t): Until end of turn target non-human creature without flying gets -1/-1, if it dies put a 1/1 colorles Visceroid token into play under your control. |
Whenever a creature deals damage to you, Laser Fence deals 1 damage to that creature.
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Red creatures you control have haste.
"Peace Through power!"
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Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
Target creature gets -1/-1 until end of turn. |
Oh no, Grizzly Bears!
2/2
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Kicker (2)
Remove a tiberium counter from target permanent. If Decontamination was kicked, remove all tiberium counters instead. |
(t): Ad (1) to Your mana pool.
(t): Put a tiberium counter on Tiberium plantation (t), remove a tiberium counter from Tiberium plantation: Add one mana of any color to your mana pool. |
(1)(t): Put a tiberium counter on Scavenger.
(1)(t): Move a tiberium counter from Scavenger to target permanent you control. 0/1
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(w),(t): Creatures attacking you lose shroud and hexproof until end of turn.
I See U!
0/2
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Just Beef...
1/1
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Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
Fire clearance deals 1 damage to target creature. |
Search your libary for a basic land card an put it into play tapped, then shuffle your libary.
You gain 2 life. |
Remove a tiberium counter from target permanent you control: Devourer Tank gets +1/+1 until end of turn.
2/3
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Technology Assembler
(rare)
Tiberium Waste
(uncommon)
Laser Fence
(uncommon)
Hand of NoD
(uncommon)
Tiberium Contamination
(common)
GDI Light Infantry
(common)
Decontamination
(common)
Tiberium plantation
(common)
Scavenger
(common)
Mobile Sensor Array
(common)
NoD Infantry
(common)
Fire clearance
(common)
Regenesis
(common)
Devourer Tank
(common)
Forest
(basic)