Onar, Titans' Dominions

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Mechanics | Skeleton | The Plane of Onar

Showing 20 of 20 Land cards

Go to section: White (40) Blue (40) Black (39) Red (39) Green (39) Multicolour (23) Artifact (9) Land (20)

Show rarities: C U R

 C 
Land
Antar Blister Pools enters the battlefield tapped.
{t}: Add {b} or {r}
Sacrifice Antar Blister Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 R 
Legendary Land
{t}: Add {b}.
{t}: Until end of turn, lands you control becomes Swamps in addition to their other types. Activate this ability only if you control a black legendary creature with a converted mana cost of six or greater.
1 comment
2020-10-26 15:55:37 by Alex
 R 
Legendary Land
{t}: Add {r}.
{t}: Until end of turn, lands you control becomes Mountains in addition to their other types. Activate this ability only if you control a red legendary creature with a converted mana cost of six or greater.
 C 
Land
Jemoge Bramblegrounds enters the battlefield tapped.
{t}: Add {g} or {w}
Sacrifice Jemoge Bramblegrounds: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 R 
Legendary Land
{t}: Add {w}
{t}: Until end of turn, lands you control becomes Plains in addition to their other types. Activate this ability only if you control a white legendary creature with a converted mana cost of six or greater.
 C 
Land
Kikkit Icebergs enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice Kikkit Icebergs: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 R 
Legendary Land
{t}: Add {u}.
{t}: Until end of turn, lands you control becomes Islands in addition to their other types. Activate this ability only if you control a blue legendary creature with a converted mana cost of six or greater.
 C 
Land
Mea'ho Oceanic Vents enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice Mea'ho Oceanic Vents: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
2 comments
last 2020-11-06 18:53:59 by SecretInfiltrator
 C 
Land
Pezuyá Golden Fens enters the battlefield tapped.
{t}: Add {b} or {w}.Sacrifice Pezuyá Golden Fens: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 R 
Legendary Land
{t}: Add {g}.
{t}: Until end of turn, lands you control becomes Forests in addition to their other types. Activate this ability only if you control a green legendary creature with a converted mana cost of six or greater.
 C 
Land
Saatalit Lush Valleys enters the battlefield tapped.
{t}: Add {r}or {g}.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Land
Tekowa Tide Pools enters the battlefield tapped.
{t}: Add {g} or {u}.
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
1 comment
2020-11-05 03:27:05 by Sorrow
 C 
Land
Timma Salt Marshes enters the battlefield tapped.
{t}: Add {u} or {b}
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 U 
Land
Unending Fields enter the battlefield tapped.
{t}: Add {w}.
{9}{w}: Put a Plains from your hand onto the battlefield and Unending Fields becomes a 4/4 white elemental until end of turn. It's still a land.
5 comments
last 2020-12-04 12:28:24 by Sorrow
 U 
Land
Unending Sea enters the battlefield tapped.
{t}: Add {u}.
{9}{u}: Put an Island from your hand onto the battlefield and Unending Sea becomes a 4/4 blue Elemental until end of turn. It's still a land.
 U 
Land
Unending Slough enters the battlefield tapped.
{t}: Add {b}.
{9}{b}: Put a Swamp from your hand onto the battlefield and Unending Slough becomes a 4/4 black Elemental until end of turn. It's still a land.
 U 
Land
Unending Uplands enters the battlefield tapped.
{t}: Add {r}.
{9}{r}: Put a Mountain from your hand onto the battlefield and Unending Uplands becomes a 4/4 red Elemental until end of turn. It's still a land.
 U 
Land
Unending Woodland enters the battlefield tapped.
{t}: Add {g}.
{9}{g}: Put a Forest from your hand onto the battlefield and Unending Woodland becomes a 4/4 green Elemental until end of turn. It's still a land.
 C 
Land
Uyongel Ashen Field enters the battlefield tapped.
{t}: Add {r} or {w}.Sacrifice Uyongel Ashen Field: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.

Go to section: White (40) Blue (40) Black (39) Red (39) Green (39) Multicolour (23) Artifact (9) Land (20)

Show rarities: C U R


Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | The Plane of Onar