Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile the top card of your library. Until end of turn, you may play that card.
At the beginning of your endstep, if you didn't play a card that was exiled by Cyclop's Prophecy this turn, return Cyclop's Prophecy from your graveyard to your hand and deal 2 damage to target opponent. |
: Create a 1/1 white livestock token. X must be equal to the number of creatures you control.Magical, invisible barriers in the Lijara plains keep the giant's food secure and placated.
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() .The Ganonkh Mountains natural formation allows sound to echo from the western end all the way to the eastern side of the range.
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When Bogman enters the battlefield, draw a card.
When Bogman dies, target up to one target Swamp you control taps for an additional until end of turn.Scavengers of the swamps, what scavengers them?
2/1
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Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead. |
Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Cliff Snapper: Add and target creature gains Passion until end of turn.Even the simplest creatures can become overcome with emotion.
2/2
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Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip ![]() |
Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Loyal Spaniel can't attack alone. Man's best friend favor dragons on Onar.
2/2
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Flying
Needlemouth Imp can't block. "Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
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Flying
When Dawn's Wing enters the battlefield, you may gain 4 life. "Morning is the blessing of the Sun's light protecting us from those who malign in the shadows of the night."
3/5
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Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
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Uyongel Ashen Field enters the battlefield tapped.
: Add or .Sacrifice Uyongel Ashen Field: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card. |
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Cyclop's Prophecy
(rare)
Captive Livestock
(uncommon)
Manic Melody
(uncommon)
Bogman
(uncommon)
Oversized Body
(common)
Humbling Stormwind
(common)
Cliff Snapper
(common)
Enormous Armor
(common)
Loyal Spaniel
(common)
Needlemouth Imp
(common)
Dawn's Wing
(common)
Galeforce Push
(common)
Uyongel Ashen Field
(common)
Disconsolate
(common)
Island
(basic)

: Create a 1/1 white livestock token. X must be equal to the number of creatures you control.


. Until end of turn, you don't lose this mana as steps and phases end.)

: Add