Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+1 until end of turn.
Until end of turn, as long as you control a creature with first strike, each other creature you control gains first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. |
Target Forest becomes an X/X Elemental with haste until end of turn, where X is the number of Forests you control. It's still a land.
Yaina knows whenever an enemy treads into Pivulaq.
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Flash
When Spell Sprayer enters the battlefield, copy target instant or sorcery spell with a converted mana cost of six or greater. You may choose new targets for the copy. 3/1
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Destroy target creature. If a creature with a converted mana cost of six or greater was destroyed this way, gain 5 life. If a legendary creature was destroyed this way, draw a card.
In that moment of Drenth's victory over Yaina, all of Onar were aware of the shift in power.
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Whenever you draw your second card each turn, Shore Roamer gains Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .") until end of turn.Lake Sääksa's shores are swarmed by small scavengers waiting for carcasses of the lake's leviathans and krakens to wash ashore.
1/2
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Flying
Needlemouth Imp can't block. "Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
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First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify . ( , Exile this creature: Create a Statue artifact token with " : Add .")Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
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When Hardshell Ascetic enters the battlefield, draw a card.
Calcify ![]() (![]() , Exile this creature: Create a Statue artifact token with " : Add .")Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Deal 3 damage to any target. If Lance of Lightning is Overwhelming, deal 5 damage to any target instead. Even natural phenomena are larger and more destructive on Onar.
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As long as you control a legendary green creature, Yaina's Snipers gets +1/+1 and has reach.
Arrows made for bows sized for elves, though tiny, are still dangerous when they reign down in dozens from Yaina's branches.
2/1
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As an additional cost to cast Whiff of Carrion, exile a creature from your graveyard
Target creature you control gets +2/+1 until end of turn. If you exiled a creature with a converted mana cost of six or greater from your graveyard this way, the targeted creature gains deathtouch until end of turn and you may draw a card. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
Saatalit Lush Valleys enters the battlefield tapped.
: Add or .Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
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Nyworwa's Tactics
(rare)
Domain of Yaina
(uncommon)
Spell Sprayer
(uncommon)
World Titan's Fall
(uncommon)
Shore Roamer
(common)
Needlemouth Imp
(common)
Mo-Naho Infected
(common)
Hardshell Ascetic
(common)
Lance of Lightning
(common)
Yaina's Snipers
(common)
Whiff of Carrion
(common)
Pitiful Mind
(common)
Saatalit Lush Valleys
(common)
Great-Trunk Hammerarm
(common)
Mountain
(basic)






: Add
.") until end of turn.

