Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant permanent
Enchanted permanent gains "When this permanent would be put into your graveyard from the battlefield, return the enchanted permanent and Angel-Phoenix Ash to your hand instead."
 U 
Enchantment – Aura
Enchant creature
As Oceanskin enters the battlefield choose one —
•Enchanted creature is a 0/4 elemental with defender.
•Enchanted creature is a 3/5 elemental with flying.
 U 
Artifact
{t}: Add two mana of any color combination. This mana can only be spent to cast a spell with a converted mana cost of six or greater.
The ostentatious make monuments to themselves. These sculptures' most optimistic future will be a decoration in someone else's domain, as time will erode the likeness's memory from history.
 U 
Creature – Elephant Beast Cleric
Apex- At the beginning of your upkeep, if Fear Eater has the greatest power or is tied for greatest power among creatures on the battlefield, you may exile target creature, artifact, or enchantment.
8/8
 C 
Creature – Elemental
Whenever an instant or sorcery deals damage to an opponent, you may sacrifice Incineration Elemental. If you do, Incineration Elemental deals 3 damage to that opponent.
4/3
 C 
Creature – Elf
When Trunk-Marker Elf enters the battlefield, if you control a basic Forest, draw a card.
"A hunter knows their home, even the most simple hunters. Yaina my prey, are you ready?" -Drenth
2/2
 C 
Instant
The next time a card would leave a graveyard this turn, exile that card instead. If a creature card was exiled this way, create 2/2 Black zombie token. Otherwise, that card's controller loses 2 life and you gain 2 life.
"Life and death is a circle, so please don't spellcraft straight lines."
 C 
Sorcery
Exile up to two target creatures with a power of four or greater.
It's rare and truely terrifying sight when Nyworwa raises her sword.
 C 
Sorcery
Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
 C 
Enchantment
At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional {b} until end of turn.
"The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
 C 
Instant
Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Treefolk Warrior
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn.
Island
 
 B 
Basic Land – Island

Angel-Phoenix Ash (rare)
Oceanskin (uncommon)
Monument of Vanity (uncommon)
Fear Eater (uncommon)
Incineration Elemental (common)
Trunk-Marker Elf (common)
Jendayi's Botched Lesson (common)
Obliterate Antagonists (common)
Angel's Fire (common)
Corpse Flowers (common)
Insurmountable Size (common)
Yaina's Fallen Trunk (common)
Great-Trunk Hammerarm (common)
Muddling Distraction (common)
Island (basic)