Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Destroy target artifact or enchantment. If a token was destroyed this way, you may draw a card.
Destruction is just a force, and any force can be channeled through discipline.
 
 M 
Sorcery
Search your library for up to one aura and up to one non-aura enchantment. Reveal those cards, attach the aura to a creature and put the non-aura onto the battlefield. Shuffle your library afterward.
 U 
Sorcery
Choose one —
•Return up to three target creature cards from your graveyard to your hand.
•Return target creature with a converted mana cost of six or greater from your graveyard to the battlefield.
 U 
Artifact Creature – Golem
Can't attack or block alone.
Prevent all damage that would be dealt to Battle Golem from sources other than creatures.
4/4
 U 
Artifact
{t}: Add two mana of any color combination. This mana can only be spent to cast a spell with a converted mana cost of six or greater.
The ostentatious make monuments to themselves. These sculptures' most optimistic future will be a decoration in someone else's domain, as time will erode the likeness's memory from history.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip {2}
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
 C 
Creature – Lamassu Citizen
Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn.
Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Instant
Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
 C 
Sorcery
Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Deal 3 damage to any target. If Lance of Lightning is Overwhelming, deal 5 damage to any target instead.
Even natural phenomena are larger and more destructive on Onar.
 C 
Creature – Elf
Sacrifice Hearty Breakfast: Up to one target creature gains indestructible until end of turn.
All-natural, no growth spells, forest-raised elf.
1/1
 C 
Instant
Cast Overspell only if you control a spell with a converted mana cost of six or greater.

Counter target spell with a converted mana cost of six or greater.
"I wasn't finished speaking."- Tehi, World Titan
Island
 
 B 
Basic Land – Island

Dispelling Shove (common, foil)
Ephemeral Callinng (mythic)
Rise to Undeath (uncommon)
Battle Golem (uncommon)
Monument of Vanity (uncommon)
Enormous Armor (common)
Sataalit Enchantress (common)
Cloudy Ferryman (common)
Wave-Crash Winds (common)
Galeforce Push (common)
Angel's Fire (common)
Lance of Lightning (common)
Hearty Breakfast (common)
Overspell (common)
Island (basic)