Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lamassu Cleric
Flying
When Dawn's Wing enters the battlefield, you may gain 4 life.
"Morning is the blessing of the Sun's light protecting us from those who malign in the shadows of the night."
3/5
 
 R 
Legendary Land
{t}: Add {u}.
{t}: Until end of turn, lands you control becomes Islands in addition to their other types. Activate this ability only if you control a blue legendary creature with a converted mana cost of six or greater.
 U 
Enchantment
Whenever a creature you control is dealt damage, it gains Calcify {1} until end of turn. ({1}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
 U 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Choose one. If Flame of Life Eternal is Overwhelming, choose both and you may return a creature that died this turn from your graveyard to your hand.
•Deal 3 damage to target creature.
•Gain 5 life.
 U 
Creature – Antelope
Whenever an artifact you don't control becomes tapped, choose one —
• Gain 3 life.
• Marble Crasher deals 1 damage to the artifact's controller.
3/1
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Goblin
Haste
Sacrifice Gobbled Goblin: Target creature gains haste until end of turn.
Something always runs faster, but never faster than its bowel movements.
2/1
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn.
 C 
Creature – Human
When Feral Human enters the battlefield, target creature with a converted mana cost of six or greater gets -2/-2 until end of turn.
"That one looks diseased. I wouldn't eat if it I were you." -Saamvili, Bunyip Dreadbringer
2/1
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 C 
Enchantment – Aura
Enchant creature or planeswalker
Double all damage that would be dealt to the enchanted permanent.
Drenth recalled a spot on Yaina's body she had always protected. The hydra knew where he had to strike.
 C 
Creature – Antelope
{3}{w}: Untap target creature you control and it gains first strike until end of turn.
One antelope's bleat can alert not only their whole herd, but any other potential prey within a mile.
1/3
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
Swamp
 
 B 
Basic Land – Swamp

Dawn's Wing (common, foil)
Lowa'e, The Horizonless Ocean (rare)
Challengers' Remains (uncommon)
Flame of Life Eternal (uncommon)
Marble Crasher (uncommon)
Yaina's Fallen Trunk (common)
Gobbled Goblin (common)
Muddling Distraction (common)
Feral Human (common)
Hardshell Ascetic (common)
Needlemouth Imp (common)
Soft Spot (common)
Gawathi Antelope (common)
Sataalit Enchantress (common)
Swamp (basic)