Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 
 R 
Creature – Elephant Beast Warlock
Apex- At the beginning of your upkeep, if REM Baku has the greatest power or is tied for the greatest power among creatures on the battlefield, look at the top three cards of target player's library. You may put any number of them into that player's graveyard. Put the rest the on top of that player's library in any order.
5/6
 U 
Creature – Whale Monk
Apex- As long as Meditating Agshî has the greatest or tied for greatest power, Meditating Agshî can't be blocked.
In the depths of Lowa'e she feels the vibrations of everything around her and knows where they are and when to bite.
4/4
 U 
Sorcery
Deal 3 damage to any target.
Until end of turn, if a source you control would deal noncombat to a target, that source deals 3 damage to that target instead.
Even mere speech from Bataarn and Ganyar can send a storm across the land.
 U 
Creature – Serpent Assassin
Whenever you have seven or more blue mana, nonbasic lands become islands until end of turn.
Few travel to the depths of the Onar's oceans. Even fewer return.
4/6
 C 
Creature – Humam
First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify {w}. ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead.
 C 
Creature – Elemental
Whenever an instant or sorcery deals damage to an opponent, you may sacrifice Incineration Elemental. If you do, Incineration Elemental deals 3 damage to that opponent.
4/3
 C 
Creature – Seal
Hexproof
{t}: Draw a card, then discard a card.
The best swimmers in the oceans, seals often steal from Mekati's students attending the Oceanic Arcanist Academy.
2/2
 C 
Creature – Nightmare
Menace
Sacrifice Delicious Nightmare: Gain 3 life.
The cruelest fate a dream can have is becoming real, for the Baku are kinder hunters when they only need hunt in dreams.
2/2
 C 
Land
Antar Blister Pools enters the battlefield tapped.
{t}: Add {b} or {r}
Sacrifice Antar Blister Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Elf
When Trunk-Marker Elf enters the battlefield, if you control a basic Forest, draw a card.
"A hunter knows their home, even the most simple hunters. Yaina my prey, are you ready?" -Drenth
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, enchanted creature gains Calcify {b} ({b}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
 C 
Creature – Treefolk Warrior
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
Swamp
 
 B 
Basic Land – Swamp

Needlemouth Imp (common, foil)
REM Baku (rare)
Meditating Agshî (uncommon)
Jaws of Lightning (uncommon)
Depth's Death (uncommon)
Mo-Naho Infected (common)
Humbling Stormwind (common)
Incineration Elemental (common)
Playful Seal (common)
Delicious Nightmare (common)
Antar Blister Pools (common)
Trunk-Marker Elf (common)
Sink in Peat (common)
Great-Trunk Hammerarm (common)
Swamp (basic)