Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, haste
Whenever another creature with haste attacks the turn it entered the battlefield, that creature deals damage equal to its power to the defending player. "My winds are burning, be they dry and desiccating, or burdening and humid.
5/5
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Equipped creature gets +3/+3 and gains trample.
Equip ![]() Bare-clawed a dragon can tear through stone and steel. With that carbide addition, nothing is safe.
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Unending Fields enter the battlefield tapped.
: Add .
![]() : Put a Plains from your hand onto the battlefield and Unending Fields becomes a 4/4 white elemental until end of turn. It's still a land. |
Whenever a creature you control is dealt damage, it gains Calcify
until end of turn. ( , Exile this creature: Create a Statue artifact token with " : Add .")The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
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Antar Blister Pools enters the battlefield tapped.
: Add or
Sacrifice Antar Blister Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead. |
At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
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Haste, first strike
Club-Rush Youth can't block. Some children dream as big as their eye can see.
2/2
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Sacrifice Hearty Breakfast: Up to one target creature gains indestructible until end of turn.
All-natural, no growth spells, forest-raised elf.
1/1
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Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn. Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
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Target creature gains vigilance until end of turn.
Untap target land. When Drenth approached Yaina again, the hydra did not recoil. There was no fear in any of many, many eyes.
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Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance. None of his kin nor any other vagabond ever stole an animal from Wejaru.
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Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.).Strength of the body is nothing without strength of the spirit.
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Nokoli, Summer's Advent
(rare)
Tyrant's Claw Enamel
(uncommon)
Unending Fields
(uncommon)
Challengers' Remains
(uncommon)
Antar Blister Pools
(common)
Disconsolate
(common)
Humbling Stormwind
(common)
Pezuyá Delirium Mage
(common)
Club-Rush Youth
(common)
Hearty Breakfast
(common)
Cloudy Ferryman
(common)
Unfaltering
(common)
Watcher's Duty
(common)
Psych Up
(common)
Plains
(basic)


: Add
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until end of turn. (
.")
or
