Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {g}.
{t}: Until end of turn, lands you control becomes Forests in addition to their other types. Activate this ability only if you control a green legendary creature with a converted mana cost of six or greater.
 U 
Creature – Wurm Warrior
Hexproof
Whenever Shore Stalker Pal-rai-yuk attacks, you may discard a creature card. If you do, Shore Stalker Pal-rai-yuk gets +3/+3 until end of turn.
1/1
 U 
Creature – Manticore Cleric
Trample
Sacrifice a creature: Until end of turn Epicurean Priestess gets +1/+1 and gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.).
Only through her stomach does she feel her connection to higher powers.
6/6
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}: Add {g} equal to this creature's power."
Every branch, every sprouting twig on Yaina's body creaks with the power of all Onar's forests.
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Creature – Elemental
Whenever an instant or sorcery deals damage to an opponent, you may sacrifice Incineration Elemental. If you do, Incineration Elemental deals 3 damage to that opponent.
4/3
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Artifact – Equipment
Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip {2}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add {r}{r}{r}{r}".
"World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
 C 
Instant
Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, enchanted creature gains Calcify {b} ({b}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
 C 
Land
Timma Salt Marshes enters the battlefield tapped.
{t}: Add {u} or {b}
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance.
None of his kin nor any other vagabond ever stole an animal from Wejaru.
Forest
 
 B 
Basic Land – Forest

Pivulaq, Woods Unbreakable (rare)
Shore Stalker Pal-rai-yuk (uncommon)
Epicurean Priestess (uncommon)
Wildblood (uncommon)
Wave-Crash Winds (common)
Marsh Mudwrangler (common)
Incineration Elemental (common)
Hardshell Ascetic (common)
Enormous Armor (common)
Touch of the Pyre (common)
Insurmountable Size (common)
Sink in Peat (common)
Timma Salt Marshes (common)
Watcher's Duty (common)
Forest (basic)