Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Until end of turn, prevent half of the damage, rounded down, that would be dealt to creatures and Planeswalkers. For each instance of damage prevented this way, deal to that those permanents' controllers. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Choose one. If Flame of Life Eternal is Overwhelming, choose both and you may return a creature that died this turn from your graveyard to your hand. •Deal 3 damage to target creature. •Gain 5 life. |
: Change a target of target green spell or ability you don't control to Ill-Witted Adversary.Many have tried to take Yaina's title of World Titan, and none have succeeded.
6/6
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Apex- At the beginning of your upkeep, if Fear Eater has the greatest power or is tied for greatest power among creatures on the battlefield, you may exile target creature, artifact, or enchantment.
8/8
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Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.).Strength of the body is nothing without strength of the spirit.
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Tekowa Tide Pools enters the battlefield tapped.
: Add or .
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
When Agyip Naturalist enters the battlefield, choose 1
•Draw a card •Return target land from your graveyard to the battlefield. "I have slithered through every inch of snow and permafrost. I know this continent, past, present, and future."
7/7
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Flying
When Dawn's Wing enters the battlefield, you may gain 4 life. "Morning is the blessing of the Sun's light protecting us from those who malign in the shadows of the night."
3/5
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Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance. None of his kin nor any other vagabond ever stole an animal from Wejaru.
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Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
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At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional
until end of turn."The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
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Put a land that could add
from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.The untrained eye cannot tell the trees apart.
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Until end of turn target creature gains Calcify
![]() (![]() , Exile this creature: Create a Statue artifact token with " : Add .")."Death is often a mercy, but not all comprehend that."-Niyoro, Last of the Sphinx Kings
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When Marsh Mudwrangler enters the battlefield, add
for each Swamp in your graveyard.The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
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Cyberscape Sphere
(rare)
Flame of Life Eternal
(uncommon)
Ill-Witted Adversary
(uncommon)
Fear Eater
(uncommon)
Psych Up
(common)
Tekowa Tide Pools
(common)
Agyip Naturalist
(common)
Dawn's Wing
(common)
Watcher's Duty
(common)
Angel's Fire
(common)
Corpse Flowers
(common)
Vast of the Woods
(common)
Preserve in Stone
(common)
Marsh Mudwrangler
(common)
Plains
(basic)
: Until end of turn, prevent half of the damage, rounded down, that would be dealt to creatures and Planeswalkers. For each instance of damage prevented this way, deal to that those permanents' controllers.




. Until end of turn, you don't lose this mana as steps and phases end.).
.
