Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you lose unspent mana at the end of each phase, Jealous Torment deals X damage to target creature or planeswalker, where X is the amount of unspent mana that you last.
"Envy need not be passive- it's chains can lashed upon one's enemies if one knows what they're doing."- Garguyng, Black-Ash Faithful
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, Sacrifice Murk Diver: Until end of turn, target creature you control gains indestructible and [[Passion (Whenever this creature deals combat damage to a player add . Until end of turn, you don't lose this mana as steps and phases end.)]]. Activate this ability only when you could cast a sorcery.0/3
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Unending Woodland enters the battlefield tapped.
: Add .
![]() : Put a Forest from your hand onto the battlefield and Unending Woodland becomes a 4/4 green Elemental until end of turn. It's still a land. |
Whenever you cast a creature spell with a converted mana cost of six or greater, you may destroy target artifact, creature, or planeswalker.
Destroy the apple of their eye and they'll have to look at you instead.
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
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Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add ![]() ![]() ![]() "."World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
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When Marsh Mudwrangler enters the battlefield, add
for each Swamp in your graveyard.The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
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Target creature you control gets +1/+0 and gains menace until end of turn.
Draw a card. "Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
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Menace
Sacrifice Delicious Nightmare: Gain 3 life. The cruelest fate a dream can have is becoming real, for the Baku are kinder hunters when they only need hunt in dreams.
2/2
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Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn. The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)The Dorkhar Ogres stay at the bottoms of Ganonkh's mountains, driven down by the dragons.
3/5
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Destroy target artifact or enchantment. If a token was destroyed this way, you may draw a card.
Destruction is just a force, and any force can be channeled through discipline.
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Tekowa Tide Pools enters the battlefield tapped.
: Add or .
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
![]() ![]() , Sacrifice Beaching Merfolk: Put target creature on the top of its owner's library.Merfolk will fight to the death, trying to drag enemies onto land so that their enemies will die as sure as they will.
1/3
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Jealous Torment
(rare)
Murk Diver
(uncommon)
Unending Woodland
(uncommon)
Violent Entrance
(uncommon)
Pitiful Mind
(common)
Touch of the Pyre
(common)
Marsh Mudwrangler
(common)
Sarjin's Anecdote
(common)
Delicious Nightmare
(common)
Sataalit Enchantress
(common)
Dust-Covered Marauder
(common)
Dispelling Shove
(common)
Tekowa Tide Pools
(common)
Beaching Merfolk
(common)
Mountain
(basic)


, Sacrifice Murk Diver: Until end of turn, target creature you control gains indestructible and [[Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)]]. Activate this ability only when you could cast a sorcery.
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