Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm Berserker
Flash, haste
You may cast Quickclear Wurm for {0} if you have twenty or more mana.
What does she fear that makes her slither with such speed?
10/10
 U 
Enchantment
Whenever an opponent casts a spell with a converted mana cost of five or less, that player mills two cards.
"Thinking so small, using so little power, being so small. Those burdens will cost you." -World Titan Teh
 U 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Choose one. If Flame of Life Eternal is Overwhelming, choose both and you may return a creature that died this turn from your graveyard to your hand.
•Deal 3 damage to target creature.
•Gain 5 life.
 U 
Creature – Elf
Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Stone Cudgelor: Elves you control gain Passion until end of turn.
Some humanoids have figured out how to sharpen stone, others just bash the stones against their prey and each other.
1/1
 C 
Creature – Human
When Feral Human enters the battlefield, target creature with a converted mana cost of six or greater gets -2/-2 until end of turn.
"That one looks diseased. I wouldn't eat if it I were you." -Saamvili, Bunyip Dreadbringer
2/1
 C 
Land
Jemoge Bramblegrounds enters the battlefield tapped.
{t}: Add {g} or {w}
Sacrifice Jemoge Bramblegrounds: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Surrakar
Whenever you draw your second card each turn, Shore Roamer gains Calcify {u} ({u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
Lake Sääksa's shores are swarmed by small scavengers waiting for carcasses of the lake's leviathans and krakens to wash ashore.
1/2
 C 
Creature – Rhino Cleric
When Stonehide Priestess enters the battlefield, gain 1 life for each artifact and enchantment you control.
Calcify {w} ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
2/5
 C 
Creature – Elf
When Elvish Fertilizer enters the battlefield or dies, you may return target forest from your graveyard to your hand.
Unlike other most other humanoids, elves breed fairly quickly. While Wurms bred elves, and Treefolk did the same, just with additional steps.
2/3
 C 
Sorcery
Draw five cards.
Drenth found himself creating head after head dedicated to research and applying theory.
 C 
Sorcery
Put a land that could add {g} from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.
The untrained eye cannot tell the trees apart.
 C 
Sorcery
Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.).
Strength of the body is nothing without strength of the spirit.
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Sorcery
Gain 10 life.

Draw a card.
When Drenth was young, a lost gralion chased him through the Kaaltuni woods. No matter how many times a lone head bit the gralion, the cat rose again and pursued chase.
Island
 
 B 
Basic Land – Island

Quickclear Wurm (rare)
Inadequacy (uncommon)
Flame of Life Eternal (uncommon)
Stone Cudgelor (uncommon)
Feral Human (common)
Jemoge Bramblegrounds (common)
Shore Roamer (common)
Stonehide Priestess (common)
Elvish Fertilizer (common)
Rigorous Study (common)
Vast of the Woods (common)
Psych Up (common)
Club-Rush Youth (common)
Get Back Up (common)
Island (basic)