Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Apex- As long as Abyssal Archmage has the greatest or tied for greatest power among creatures on the battlefield, counter the first spell each opponent casts during their own turn.
7/7
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Flying
When Spiteflame Dragon enters the battlefield, destroy target artifact or target land. When a dragon's greed can't be sated, spiteful destruction becomes their next goal.
6/3
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Destroy target tapped creature. If Ruthless Killing is Overwhelming, you may destroy any target creature or planeswalker instead. |
Whenever an opponent casts a spell with a converted mana cost of five or less, that player discards a card.
"That power is a responsibility. Don't you fear that responsibility? Let me take that fear away from you."-World Titan Miyoc
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Target creature you control gets +1/+0 and gains menace until end of turn.
Draw a card. "Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
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Antar Blister Pools enters the battlefield tapped.
: Add or
Sacrifice Antar Blister Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Trample
When Ruin Scout dies, destroy target artifact or enchantment. In her last moments, Yaina was able to unmake the fake world layer Drenth created. But the damage was done, and Drenth's real heads snapped every one of her branches or bit off every one of her roots.
2/2
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Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance. None of his kin nor any other vagabond ever stole an animal from Wejaru.
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Flying
Needlemouth Imp can't block. "Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
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![]() : Untap target creature you control and it gains first strike until end of turn.One antelope's bleat can alert not only their whole herd, but any other potential prey within a mile.
1/3
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Menace
Sacrifice Delicious Nightmare: Gain 3 life. The cruelest fate a dream can have is becoming real, for the Baku are kinder hunters when they only need hunt in dreams.
2/2
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent loses 5 life and you gain 5 life. If Taxing Harvest is Overwhelming, each opponent discards a card at random and you may return target creature from your graveyard to your hand. |
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn. |
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Abyssal Archmage
(rare)
Spiteflame Dragon
(uncommon)
Ruthless Killing
(uncommon)
Miyoc's Feast
(uncommon)
Sarjin's Anecdote
(common)
Antar Blister Pools
(common)
Ruin Scout
(common)
Oversized Body
(common)
Watcher's Duty
(common)
Needlemouth Imp
(common)
Gawathi Antelope
(common)
Delicious Nightmare
(common)
Taxing Harvest
(common)
Muddling Distraction
(common)
Swamp
(basic)






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