Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Deathtouch
Creatures without flying get -1/-1. Sacrifice a creature with flying: Other creatures you control with flying gain indestructible until end of turn. You will die. I will smell it. My flock and I will descend and feast.
5/5
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At the beginning of each player's upkeep, if that player has a life total greater than their starting life total, create a 1/1 white Livestock token.
4/4
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Target untapped creature you control's power and toughness become equal to the power and toughness of target creature an opponent controls. That creature gains defender until end of turn.
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Enchant creature
Enchanted creature gets +X/+X, where X is the enchanted creature's converted mana cost and "as long as this creature's power is 4 or less, it has deathtouch. As long as this creature's power is 5 or greater, it has trample." |
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn. |
![]() ![]() , Sacrifice Beaching Merfolk: Put target creature on the top of its owner's library.Merfolk will fight to the death, trying to drag enemies onto land so that their enemies will die as sure as they will.
1/3
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If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
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Target creature you control gets +1/+0 and gains menace until end of turn.
Draw a card. "Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
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Flying
When Dawn's Wing enters the battlefield, you may gain 4 life. "Morning is the blessing of the Sun's light protecting us from those who malign in the shadows of the night."
3/5
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Yaina's Fallen Trunk enters the battlefield tapped.
: Add or
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
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Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
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Enchant creature
At the beginning of your upkeep, enchanted creature's controller loses life equal to the enchanted's creature's power. "How taxing is the price of glory? Can you even pay the fee?" Sarjin, Hellkite Sage
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At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional
until end of turn."The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
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Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn. The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
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Yajar, Death Tracker
(rare)
Prosperous Breeder
(uncommon)
Mekati's Mirror
(uncommon)
Concentrate Growth
(uncommon)
Muddling Distraction
(common)
Beaching Merfolk
(common)
Great-Trunk Hammerarm
(common)
Sarjin's Anecdote
(common)
Dawn's Wing
(common)
Yaina's Fallen Trunk
(common)
Angel's Fire
(common)
Price of Greatness
(common)
Corpse Flowers
(common)
Sataalit Enchantress
(common)
Swamp
(basic)





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