Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{3},{t}: Until end of turn, prevent half of the damage, rounded down, that would be dealt to creatures and Planeswalkers. For each instance of damage prevented this way, deal to that those permanents' controllers.
 U 
Instant
Until end of turn, up to one target creature gains hexproof, up to one target creature gains vigilance, up to one target creature gains flying, up to one target creature gains indestructible, up to one target creature gains deathtouch, and up to one target creature gains trample.
Each head has a purpose.
 U 
Creature – Kraken Wizard
Whenever Coral Gardenkeeper deals combat damage to a player, that player mills X cards, where X is the number of artifacts you control.
It requires a deft tentacle to keep the statues clean without touching them and becoming infected.
7/7
 U 
Creature – Elephant Beast Warlock
Apex- At the beginning of your upkeep, if Deepsleep Baku has the greatest power or is tied for the greatest power among creatures on the battlefield, target opponent discards a card.
The Baku eat nightmares, and often someone living is the nightmare.
5/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
"When I spill blood yet while retaining my own, I can savor the sunset and air in a unique, unrepeatable way."- Drenth
 C 
Instant
Until end of turn target creature gains Calcify {1}{u} ({1}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.").
"Death is often a mercy, but not all comprehend that."-Niyoro, Last of the Sphinx Kings
 C 
Instant
Target creature gets +3/+3 and gains trample and hexproof until end of turn.
"I hate working with food."- Maatuni
 C 
Instant
The next time a card would leave a graveyard this turn, exile that card instead. If a creature card was exiled this way, create 2/2 Black zombie token. Otherwise, that card's controller loses 2 life and you gain 2 life.
"Life and death is a circle, so please don't spellcraft straight lines."
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Creature – Manticore Warrior
Whenever you cast an instant or sorcery spell, Lashtail Marauder gains first strike and reach until end of turn.
The Lashtail tribe cut down dragons and sphinxes alike, keeping their skies pleasant and clear.
4/4
 C 
Land
Saatalit Lush Valleys enters the battlefield tapped.
{t}: Add {r}or {g}.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Instant
Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, enchanted creature gains Calcify {b} ({b}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
 C 
Creature – Cat Wizard
When Mystic Whiskers enters the battlefield, look at the top at the top four cards of your library. You may reveal an enchantment from among them and add it to your hand. Put the other cards on the bottom of your library in any order.
3/1
Mountain
 
 B 
Basic Land – Mountain

Cyberscape Sphere (rare)
Drenth's Assignments (uncommon)
Coral Gardenkeeper (uncommon)
Deepsleep Baku (uncommon)
Zeal of Survival (common)
Preserve in Stone (common)
Maatuni's Gilded Hammer (common)
Jendayi's Botched Lesson (common)
Wave-Crash Winds (common)
Lashtail Marauder (common)
Saatalit Lush Valleys (common)
Insurmountable Size (common)
Sink in Peat (common)
Mystic Whiskers (common)
Mountain (basic)