Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Bird Warrior
Flying, haste
Whenever another creature with haste attacks the turn it entered the battlefield, that creature deals damage equal to its power to the defending player.
"My winds are burning, be they dry and desiccating, or burdening and humid.
5/5
 U 
Creature – Elephant Beast Cleric
Apex- At the beginning of your upkeep, if Fear Eater has the greatest power or is tied for greatest power among creatures on the battlefield, you may exile target creature, artifact, or enchantment.
8/8
 U 
Land
Unending Woodland enters the battlefield tapped.
{t}: Add {g}.
{9}{g}: Put a Forest from your hand onto the battlefield and Unending Woodland becomes a 4/4 green Elemental until end of turn. It's still a land.
 U 
Artifact Creature – Golem
Can't attack or block alone.
Prevent all damage that would be dealt to Battle Golem from sources other than creatures.
4/4
 C 
Creature – Merfolk
Calcify {3} ({3}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Hiding among the coral is why many living in the ocean fail to reach maturity.
1/1
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Antelope
{3}{w}: Untap target creature you control and it gains first strike until end of turn.
One antelope's bleat can alert not only their whole herd, but any other potential prey within a mile.
1/3
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, enchanted creature's controller loses life equal to the enchanted's creature's power.
"How taxing is the price of glory? Can you even pay the fee?" Sarjin, Hellkite Sage
 C 
Sorcery
Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
 C 
Creature – Seal
Hexproof
{t}: Draw a card, then discard a card.
The best swimmers in the oceans, seals often steal from Mekati's students attending the Oceanic Arcanist Academy.
2/2
 C 
Sorcery
Target creature you control gets +1/+0 and gains menace until end of turn.

Draw a card.
"Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
Island
 
 B 
Basic Land – Island

Nokoli, Summer's Advent (rare)
Fear Eater (uncommon)
Unending Woodland (uncommon)
Battle Golem (uncommon)
Wave-Chased (common)
Yaina's Fallen Trunk (common)
Gawathi Antelope (common)
Price of Greatness (common)
Angel's Fire (common)
Playful Seal (common)
Sarjin's Anecdote (common)
Smother the Flames (common)
Keeper of Pivulaq's Secrets (common)
Sataalit Enchantress (common)
Island (basic)