Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target player's graveyard. For each creature exiled this way, add
and gain 1 life."I do not fear death itself. I only wish to die where I was born, so that I may provide for my successors as they have done for me."- World Titan Miyoc
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, Sacrifice Murk Diver: Until end of turn, target creature you control gains indestructible and [[Passion (Whenever this creature deals combat damage to a player add . Until end of turn, you don't lose this mana as steps and phases end.)]]. Activate this ability only when you could cast a sorcery.0/3
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Each player sacrifices the creature they control with the greatest power or tied for the greatest power.
Tehi had long known that one day he would die. Knowing when he'd sink to the ocean's deaths was hard part.
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![]() : Creatures you control get +1/+0 and gain haste until end of turn."Words are but vibrations, all one needs to do correctly add emphasis to add weight."Sarjin, Hellkite Sage
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card. |
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .")Stone spears are the peak of human technology on Onar.
2/1
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Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.) |
The next time a card would leave a graveyard this turn, exile that card instead. If a creature card was exiled this way, create 2/2 Black zombie token. Otherwise, that card's controller loses 2 life and you gain 2 life.
"Life and death is a circle, so please don't spellcraft straight lines."
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Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .")
When Priest of Stone Prayer calcifies, target creature you control gets +0/+4 until end of turn. 2/4
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Timma Salt Marshes enters the battlefield tapped.
: Add or
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Deal 2 damage divided as you chose among any number of creatures. Until end of turn, those creatures can't block.
As the jaws break the arms bone, they also hold the limbs taught, the victim unable to escape.
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Target creature gets +3/+3 and gains trample and hexproof until end of turn.
"I hate working with food."- Maatuni
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Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip ![]() |
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Ecua's Grasp
(rare)
Murk Diver
(uncommon)
Past One's Prime
(uncommon)
Magmatic Tongue
(uncommon)
Disconsolate
(common)
Pitiful Mind
(common)
Gawathi Hunter
(common)
Murmurings to Fervor
(common)
Jendayi's Botched Lesson
(common)
Priest of Stone Prayer
(common)
Timma Salt Marshes
(common)
Cerberus Bite
(common)
Maatuni's Gilded Hammer
(common)
Enormous Armor
(common)
Forest
(basic)



, Sacrifice Murk Diver: Until end of turn, target creature you control gains indestructible and [[Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)]]. Activate this ability only when you could cast a sorcery.


