Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1Up to one target creature you control gains hexproof and indestructible until the beginning of your next upkeep.
-3Return target nonland permanent to its owner's hand and create a 1/1 blue-green Hydra token. -7: You gain an emblem with "Whenever you cast a noncreature spell, create an X/X green-blue Hydra artifact creature token, where X is the spell's converted mana cost." 3
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Unending Sea enters the battlefield tapped.
: Add .
![]() : Put an Island from your hand onto the battlefield and Unending Sea becomes a 4/4 blue Elemental until end of turn. It's still a land. |
Vigilance
Apex- At the beginning of each opponent's upkeep, if Monotone Negotiator has the greatest power or is tied for the greatest power among creatures on the battlefield, target creature gains defender until end of turn. 4/8
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: Change a target of target green spell or ability you don't control to Ill-Witted Adversary.Many have tried to take Yaina's title of World Titan, and none have succeeded.
6/6
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As an additional cost to cast Whiff of Carrion, exile a creature from your graveyard
Target creature you control gets +2/+1 until end of turn. If you exiled a creature with a converted mana cost of six or greater from your graveyard this way, the targeted creature gains deathtouch until end of turn and you may draw a card. |
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Destroy target creature or enchantment you don't control.
Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add . Until end of turn, you don't lose this mana as steps and phases end.)To insult spurs fury and retaliation.
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Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
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When Marsh Mudwrangler enters the battlefield, add
for each Swamp in your graveyard.The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
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Whenever an instant or sorcery deals damage to an opponent, you may sacrifice Incineration Elemental. If you do, Incineration Elemental deals 3 damage to that opponent.
4/3
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Until end of turn target creature gains Calcify
![]() (![]() , Exile this creature: Create a Statue artifact token with " : Add .")."Death is often a mercy, but not all comprehend that."-Niyoro, Last of the Sphinx Kings
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Calcify
![]() (![]() , Exile this creature: Create a Statue artifact token with " : Add .")
Rhox Stalwart's can Calcify for less if Rhox Stalwart blocked this turn.She retired from her rank after one skirmish.
3/6
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Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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At the beginning of your upkeep, sacrifice Redwood Brute unless you pay
.
Apex- At the beginning of your upkeep, if Redwood Brute has the greatest power or is tied for greatest power among creatures on the battlefield, spells and abilities can't cause you to sacrifice Redwood Brute. 5/5
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Antar Blister Pools enters the battlefield tapped.
: Add or
Sacrifice Antar Blister Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
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Drenth, the Worldy
(mythic)
Unending Sea
(uncommon)
Monotone Negotiator
(uncommon)
Ill-Witted Adversary
(uncommon)
Whiff of Carrion
(common)
Display of Dominance
(common)
Bathe in Vitality
(common)
Marsh Mudwrangler
(common)
Incineration Elemental
(common)
Preserve in Stone
(common)
Rhox Stalwart
(common)
Oversized Body
(common)
Redwood Brute
(common)
Antar Blister Pools
(common)
Island
(basic)


: Add 


. Until end of turn, you don't lose this mana as steps and phases end.)

