Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Crocodile Warlock
At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
 
 R 
Enchantment – Aura
Enchant land
Enchanted land gains "{t}, Sacrifice this land: You lose all unspent mana. Then add {r}{r} for each mana you lost this way."
Bataarn and Ganyar emerged from the blast, their glowing red eyes piercing the black smoke and ash.
 U 
Enchantment
Whenever an opponent casts a spell with a converted mana cost of five or less, that player discards a card.
"That power is a responsibility. Don't you fear that responsibility? Let me take that fear away from you."-World Titan Miyoc
 U 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets +2/+0 and gains first strike until end of turn. If Bataarn and Ganyar's Howl is Overwhelming, up to two target creatures get +2/+0 and gain doublestrike until end of turn.
 U 
Sorcery
Each player sacrifices the creature they control with the greatest power or tied for the greatest power.
Tehi had long known that one day he would die. Knowing when he'd sink to the ocean's deaths was hard part.
 C 
Land
Mea'ho Oceanic Vents enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice Mea'ho Oceanic Vents: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. If you gained control of an artifact this way, becomes a 2/2 golem with haste until end of turn. Otherwise, it gains haste until end of turn.
Bataarn and Ganyar's barking echoes down from Ganonkh, causing chaos all around.
 C 
Sorcery
Target creature gains vigilance until end of turn.

Untap target land.
When Drenth approached Yaina again, the hydra did not recoil. There was no fear in any of many, many eyes.
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Creature – Humam
First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify {w}. ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
 C 
Instant
Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
 C 
Creature – Sphinx Wizard
Flying
Calcify {u}{u} ({u}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Some sphinx become lost in their thoughts that they forgo food and water and petrify their own bodies.
2/4
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Deal 3 damage to any target. If Lance of Lightning is Overwhelming, deal 5 damage to any target instead.
Even natural phenomena are larger and more destructive on Onar.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add {r}{r}{r}{r}".
"World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
Forest
 
 B 
Basic Land – Forest

Pezuyá Delirium Mage (common, foil)
World-Changing Eruption (rare)
Miyoc's Feast (uncommon)
Bataarn and Ganyar's Howl (uncommon)
Past One's Prime (uncommon)
Mea'ho Oceanic Vents (common)
Bend to Battle (common)
Unfaltering (common)
Marsh Mudwrangler (common)
Mo-Naho Infected (common)
Galeforce Push (common)
Pensive Sphinx (common)
Lance of Lightning (common)
Touch of the Pyre (common)
Forest (basic)