Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of your upkeep, each player discards their hand and draws seven cards. Sarjin's amassed an immateiral horde: stories, reports, and studies. None of her kin have neither the greed, nor foolishness to try and steal her intellectual treasures.
6/6
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Whenever you cast an instant or sorcery spell with a converted mana cost of six or greater, you may draw two cards and discard a card. 4/5
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When Bogman enters the battlefield, draw a card.
When Bogman dies, target up to one target Swamp you control taps for an additional until end of turn.Scavengers of the swamps, what scavengers them?
2/1
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Whenever you have seven or more blue mana, nonbasic lands become islands until end of turn.
Few travel to the depths of the Onar's oceans. Even fewer return.
4/6
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Put a land that could add
from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.The untrained eye cannot tell the trees apart.
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Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn. Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
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As you cast Secrets Revealed, you may sacrifice an artifact.
Draw a card. If you sacrificed an artifact, draw to cards, then discard a card. |
Defender
At the beginning of your endstep, if Irate Crafter was dealt damage this turn, Irate Crafter deals 2 damage to up to one target player. "It was a long day of stonework. Can you please, please shut up?"
5/7
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When Elvish Fertilizer enters the battlefield or dies, you may return target forest from your graveyard to your hand.
Unlike other most other humanoids, elves breed fairly quickly. While Wurms bred elves, and Treefolk did the same, just with additional steps.
2/3
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When Feral Human enters the battlefield, target creature with a converted mana cost of six or greater gets -2/-2 until end of turn.
"That one looks diseased. I wouldn't eat if it I were you." -Saamvili, Bunyip Dreadbringer
2/1
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead. |
Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
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Yaina's Fallen Trunk enters the battlefield tapped.
: Add or
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
As an additional cost to cast Whiff of Carrion, exile a creature from your graveyard
Target creature you control gets +2/+1 until end of turn. If you exiled a creature with a converted mana cost of six or greater from your graveyard this way, the targeted creature gains deathtouch until end of turn and you may draw a card. |
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Sarjin, Hellkite Sage
(rare)
Deep-Texts Fanatic
(uncommon)
Bogman
(uncommon)
Depth's Death
(uncommon)
Vast of the Woods
(common)
Cloudy Ferryman
(common)
Secrets Revealed
(common)
Irate Crafter
(common)
Elvish Fertilizer
(common)
Feral Human
(common)
Humbling Stormwind
(common)
Galeforce Push
(common)
Yaina's Fallen Trunk
(common)
Whiff of Carrion
(common)
Forest
(basic)




. Until end of turn, you don't lose this mana as steps and phases end.)



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