Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elephant
Caravan – During your upkeep, as long as you control three or more creatures, put a +1/+1 counter on each elephant you control.

{3}{g}{w}: Create a 3/3 Green Elephant Creature Token.
7/7
 U 
Creature – Human Wizard
Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
 U 
Legendary Creature – Human Rogue
Haste

When Cassid the Unfortunate dies, discard a card then draw 2 cards.
"Wait...don't be too hasty...let me explain...I was just looking around!"
2/1
Trespass
{r}
 
 U 
Sorcery – Adventure
Discard two cards, then draw two cards.
 U 
Creature – Camel
Caravan – When this creature attacks, each other attacking creature you control gets +1/+1 until end of turn if you control three or more creatures.

Sacrifice Traveling Companion: Target attacking creature you control gains indestructible until end of turn.
1/1
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
Plains
 
 B 
Basic Land – Plains

Alibas, The Living Fortress (rare)
Desert Sanguimancer (uncommon)
Cassid the Unfortunate (uncommon)
Traveling Companion (uncommon)
Dune Worm (common)
Secluded Giant (common)
Wandering Merchant (common)
Dune Dasher (common)
Oasis Seeker (common)
Dune Wanderer (common)
Lost Djinn (common)
Take Hostage (common)
Road Uncharted (common)
Sand Swarm (common)
Plains (basic)