Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you cast an adventure, add one mana that shares a color with it.
1/2
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Caravan – During your upkeep, add
if you control three or more creatures. This mana doesn't leave your mana pool as steps and phases end until end of turn.A good economy has an abundance of coin and participants.
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As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.
When Habasad deals combat damage to a player, draw a card then discard a card. Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
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Flying
When Lamp-bound Ambusher enters the battlefield, exile target creature until Lamp-bound Ambusher leaves the battlefield. Whomever stumbles on its lamp better be careful of what they wish for.
2/2
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A deck can have up to forty cards named Forty Thieves.
When this creature enters the battlefield, create a colorless treasure token for each other creature named Forty Thieves you control. 1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Discard a card: Draw two cards.
If you discarded an adventure, draw three cards instead. The discovery of her legacy had implications for all of Rabiah.
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Flying, vigilance
2/2
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If you control a desert, Dune Dasher gains haste.
2/1
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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Trailblazing Historian
(uncommon, foil)
Lively Marketplace
(rare)
Habasad, the Protégé
(uncommon)
Lamp-bound Ambusher
(uncommon)
Forty Thieves
(uncommon)
Lost Lamp
(common)
Sharafade's Discovery
(common)
Watchful Djinn
(common)
Dune Dasher
(common)
Take Hostage
(common)
Oasis Seeker
(common)
Dune Wanderer
(common)
Lost Djinn
(common)
Sand Asp
(common)
Mountain
(basic)



, Sacrifice Lost Lamp: Draw a card.