Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Desert Twister deals damage to each creature with flying and each player equal to the number of deserts you control.
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Flying
When a Djinn you control blocks a creature, scry 1. Though some Djinns are beholden to a master, others serve as guadians.
1/3
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Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
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Caravan – During your upkeep, if you control three or more creatures, target creature you control can't be blocked this turn.
All you need to avoid bandits on the road is some convenient fog and a little luck.
1/1
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Desert Twister
(rare)
Guardian Efreet
(uncommon)
Loyal Deckhand
(uncommon)
Caravan Cloakmage
(uncommon)
Wandering Merchant
(common)
Desert Efreet
(common)
Sand Volley
(common)
Caravan Camel
(common)
Dune Worm
(common)
Sand Asp
(common)
Oasis Wishgranter
(common)
Lost Djinn
(common)
Take Hostage
(common)
Mesmeric Djinn
(common)
Forest
(basic)






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