Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Destroy all non-Djinn creatures.
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Flying
Spells opponents cast that target Djinns you control cost more to cast.1/2
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Desolate Dunes enters the battlefield tapped unless you control another Swamp.
: Add ![]() |
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.
When Habasad deals combat damage to a player, draw a card then discard a card. Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
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Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
If you control a desert, Dune Dasher gains haste.
2/1
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Lost Djinn
(common, foil)
Mustaph's Wrath
(rare)
La Djin's Attendant
(uncommon)
Desolate Dunes
(uncommon)
Habasad, the Protégé
(uncommon)
Eroded by Time
(common)
Lost Lamp
(common)
Swallowed by the Sands
(common)
Sandstorm Guardian
(common)
Spreading Sands
(common)
Mariner's Cunning
(common)
Dune Dasher
(common)
Obscuring Sandstorm
(common)
Wandering Merchant
(common)
Plains
(basic)



: Add 
and loses all other abilities and types).