Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Tiamar, the Sand Scourge enters the battlefield, deal 4 damage divided among any number of targets. When you cast an adventure, Tiamar deals 3 damage to any target. 5/5
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Wish for Destruction deals 2 damage to any target. If this card was cast from outside the game, it deals 5 damage to any target instead. |
Deathtouch
When Sultan's Attendant enters the battlefield, put a +1/+1 counter on target creature you control. 2/1
Choose one:
-Gain life equal to the greatest power among creatures you control - Return a card from your graveyard to your hand |
Desolate Dunes enters the battlefield tapped unless you control another Swamp.
: Add ![]() |
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
If you control a desert, Dune Dasher gains haste.
2/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Tiamar, the Sand Scourge
(mythic)
Wish for Destruction
(uncommon)
Sultan's Attendant
(uncommon)
Desolate Dunes
(uncommon)
Mesmeric Djinn
(common)
Trade Agreement
(common)
Dune Dasher
(common)
Oasis Seeker
(common)
Lost Lamp
(common)
Dune Worm
(common)
Sand Volley
(common)
Sand Swarm
(common)
Spreading Sands
(common)
Wandering Merchant
(common)
Forest
(basic)


more as you cast it if you control a djinn.)


: Add 
and loses all other abilities and types).