Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, Vigilance

When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn.
Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Safe Passage
{x}{w}
 
 M 
Instant – Adventure
Tap X creatures target player controls.
 U 
Creature – Beast
Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
 U 
Legendary Artifact – Equipment
Wish

Equipped creature gets +2/+2, hexproof,and flying. If The Flying Carpet was cast from outside the game, equip it to target creature you control.

Equip: {3}
An elegant tapestry that can carry you wherever you need to go.
 U 
Legendary Creature – Human Pirate
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.

When Habasad deals combat damage to a player, draw a card then discard a card.
Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature
Flying, vigilance
2/2
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
Mountain
 
 B 
Basic Land – Mountain

Angel of Safe Passage (mythic)
Caravan Packbeast (uncommon)
The Flying Carpet (uncommon)
Habasad, the Protégé (uncommon)
Spreading Sands (common)
Swallowed by the Sands (common)
Watchful Djinn (common)
Wandering Merchant (common)
Oasis Seeker (common)
Dune Dasher (common)
Dune Worm (common)
Secluded Giant (common)
Oasis Wishgranter (common)
Trade Agreement (common)
Mountain (basic)