Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Caravan – This spell costs
less to cast if you control three or more creatures.
Counter target spell. |
This creature gets +1/+1 for each pirate you control.
Raid – If a creature you controlled attacked this turn, this spell costs less to cast for each pirate you control.1/1
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As an additional cost to cast this spell, sacrifice a desert.
Desert Lightning deals 3 damage to target creature or player. |
Caravan – During your upkeep, if you control three or more creatures, target creature you control can't be blocked this turn.
All you need to avoid bandits on the road is some convenient fog and a little luck.
1/1
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Flying, vigilance
2/2
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Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
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Stern Negotiations
(rare)
Boarding Party
(uncommon)
Desert Lightning
(uncommon)
Caravan Cloakmage
(uncommon)
Sand Volley
(common)
Road Uncharted
(common)
Dune Wanderer
(common)
Watchful Djinn
(common)
Dune Worm
(common)
Desert Efreet
(common)
Oasis Seeker
(common)
Lost Djinn
(common)
Obscuring Sandstorm
(common)
Spreading Sands
(common)
Swamp
(basic)






and loses all other abilities and types).