Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Human Wizard
During your upkeep, you may sacrifice a desert. If you do, you may reveal the top card of your library. You may add it to your hand. You lose 2 life.
2/2
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Scry 2, Draw a card

If Wish for Insight was cast from outside the game, draw three cards instead.
 U 
Creature – Djinn
Flying

Spells opponents cast that target Djinns you control cost {1} more to cast.
1/2
 U 
Creature – Human Pirate
When this creature deals combat damage to a player, gain control of target tapped creature that player controls. You lose life equal to its converted mana cost.
2/2
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
Forest
 
 B 
Basic Land – Forest

Scryer of Sands (mythic)
Wish for Insight (uncommon)
La Djin's Attendant (uncommon)
Seafaring Swindler (uncommon)
Secluded Giant (common)
Watchful Djinn (common)
Obscuring Sandstorm (common)
Spreading Sands (common)
Swallowed by the Sands (common)
Lost Djinn (common)
Sand Swarm (common)
Caravan Camel (common)
Oasis Wishgranter (common)
Dune Worm (common)
Forest (basic)