Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Other Pirates you control have haste. Whenever a pirate you control deals combat damage to a player, you may gain control of target nonland permanent that player controls. If you do, you lose life equal to its converted mana cost. 4/3
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Forlorn Treeline enters the battlefield tapped unless you control another forest.
: Add ![]() |
![]() ![]() , Exile X creatures you control. Return those creatures to the battlefield tapped at the beginning of the next end step.A home for an army wherever you need it.
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Caravan – During your upkeep, if you control three or more creatures, target creature you control can't be blocked this turn.
All you need to avoid bandits on the road is some convenient fog and a little luck.
1/1
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Discard a card: Draw two cards.
If you discarded an adventure, draw three cards instead. The discovery of her legacy had implications for all of Rabiah.
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Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
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Sabahad, the Seaborn
(mythic)
Forlorn Treeline
(uncommon)
The Tent of Holding
(uncommon)
Caravan Cloakmage
(uncommon)
Mesmeric Djinn
(common)
Secluded Giant
(common)
Seal in the Lamp
(common)
Sharafade's Discovery
(common)
Sand Swarm
(common)
Obscuring Sandstorm
(common)
Swallowed by the Sands
(common)
Oasis Wishgranter
(common)
Caravan Camel
(common)
Lost Lamp
(common)
Plains
(basic)



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more as you cast it if you control a djinn.)