Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn. Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Tap X creatures target player controls.
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Whenever Hussamed, Bauble Expert enters the battlefield, search your library for a legendary artifact card and put it into your hand. Shuffle your library.
Carpets that fly, a tent that can house an army, and a scope that can see the ends of the world; my travels have led me to many wonders!
1/3
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Flying
Spells opponents cast that target Djinns you control cost more to cast.1/2
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Flying
When a Djinn you control blocks a creature, scry 1. Though some Djinns are beholden to a master, others serve as guadians.
1/3
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Angel of Safe Passage
(mythic)
Hussamed, Bauble Expert
(uncommon)
La Djin's Attendant
(uncommon)
Guardian Efreet
(uncommon)
Take Hostage
(common)
Sandstorm Guardian
(common)
Mesmeric Djinn
(common)
Obscuring Sandstorm
(common)
Lost Djinn
(common)
Lost Lamp
(common)
Secluded Giant
(common)
Desert Efreet
(common)
Dune Wanderer
(common)
Dune Worm
(common)
Swamp
(basic)







, Sacrifice Lost Lamp: Draw a card.
