Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
The King of Thieves gets +1/+1 for each colorless treasure artifact token you control. Creatures named "Forty Thieves" you control get +1/+1 for each colorless treasure artifact token you control. 2/2
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Menace
Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield. 2/2
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Desolate Dunes enters the battlefield tapped unless you control another Swamp.
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As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.
When Habasad deals combat damage to a player, draw a card then discard a card. Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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If you control a desert, Dune Dasher gains haste.
2/1
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Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
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The King of Thieves
(rare)
Crow's Nest Spy
(uncommon)
Desolate Dunes
(uncommon)
Habasad, the Protégé
(uncommon)
Road Uncharted
(common)
Dune Worm
(common)
Dune Dasher
(common)
Commune with the Sands
(common)
Obscuring Sandstorm
(common)
Sand Swarm
(common)
Seal in the Lamp
(common)
Sandstorm Guardian
(common)
Spreading Sands
(common)
Mariner's Cunning
(common)
Forest
(basic)



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and loses all other abilities and types).