Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Pirate
Haste

Other Pirates you control have haste.

Whenever a pirate you control deals combat damage to a player, you may gain control of target nonland permanent that player controls. If you do, you lose life equal to its converted mana cost.
4/3
 U 
Legendary Creature – Human Rogue
Haste

When Cassid the Unfortunate dies, discard a card then draw 2 cards.
"Wait...don't be too hasty...let me explain...I was just looking around!"
2/1
Trespass
{r}
 
 U 
Sorcery – Adventure
Discard two cards, then draw two cards.
 U 
Land – Desert Mountain
Sandswept Peak enters the battlefield tapped unless you control another Mountain.

{t}: Add {r}.
 U 
Instant
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Counter target spell.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
Forest
 
 B 
Basic Land – Forest

Sabahad, the Seaborn (mythic)
Cassid the Unfortunate (uncommon)
Sandswept Peak (uncommon)
Wish Out of Existence (uncommon)
Sandstorm Guardian (common)
Dune Wanderer (common)
Commune with the Sands (common)
Desert Efreet (common)
Sand Asp (common)
Mesmeric Djinn (common)
Lost Lamp (common)
Spreading Sands (common)
Wandering Merchant (common)
Eroded by Time (common)
Forest (basic)