Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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During your upkeep, you may sacrifice a desert. If you do, you may reveal the top card of your library. You may add it to your hand. You lose 2 life.
2/2
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Flying
Spells opponents cast that target Djinns you control cost more to cast.1/2
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Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
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Seaside Slack enters the battlefield tapped unless you control another island.
: Add . |
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Flying, vigilance
2/2
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Scryer of Sands
(mythic)
La Djin's Attendant
(uncommon)
Desert Sanguimancer
(uncommon)
Seaside Slack
(uncommon)
Spreading Sands
(common)
Wandering Merchant
(common)
Dune Wanderer
(common)
Desert Efreet
(common)
Oasis Seeker
(common)
Sand Asp
(common)
Lost Lamp
(common)
Dune Worm
(common)
Sandstorm Guardian
(common)
Watchful Djinn
(common)
Swamp
(basic)



: Add
and loses all other abilities and types).