Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Unrest enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {b} or {r}.
 U 
Creature – Djinn Soldier
Flying

When a Djinn you control blocks a creature, scry 1.
Though some Djinns are beholden to a master, others serve as guadians.
1/3
 U 
Legendary Creature – Human Nomad
When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
 U 
Creature – Human Wizard
Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature
Flying, vigilance
2/2
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Oasis of Unrest (rare)
Guardian Efreet (uncommon)
Dobin, Frontier Curist (uncommon)
Desert Sanguimancer (uncommon)
Sand Volley (common)
Lost Djinn (common)
Trade Agreement (common)
Desert Efreet (common)
Watchful Djinn (common)
Sand Asp (common)
Road Uncharted (common)
Dune Worm (common)
Eroded by Time (common)
Take Hostage (common)
Swamp (basic)