Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Caravan – During your upkeep, as long as you control three or more creatures, put a +1/+1 counter on each elephant you control.
![]() ![]() : Create a 3/3 Green Elephant Creature Token.7/7
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Sandswept Peak enters the battlefield tapped unless you control another Mountain.
: Add . |
Menace
Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn. 3/2
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Enchant Creature with converted mana cost 2 or less. You control enchanted creature |
Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Alibas, The Living Fortress
(rare)
Sandswept Peak
(uncommon)
Seamane Brawler
(uncommon)
Mystical Manipulation
(uncommon)
Desert Efreet
(common)
Spreading Sands
(common)
Caravan Camel
(common)
Sand Volley
(common)
Wandering Merchant
(common)
Mesmeric Djinn
(common)
Dune Wanderer
(common)
Sand Asp
(common)
Lost Lamp
(common)
Oasis Seeker
(common)
Forest
(basic)



: Add
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and loses all other abilities and types).