Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 
 R 
Legendary Land
{t}: Add {c}

{t}: Draw two cards then discard a card. Target opponent draws a card.
Oddities, baubles, and stories are among the countless treasures traded in the markets of Rabiah.
 U 
Land – Desert Swamp
Desolate Dunes enters the battlefield tapped unless you control another Swamp.

{t}: Add {b}
 U 
Legendary Creature – Human Pirate
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.

When Habasad deals combat damage to a player, draw a card then discard a card.
Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
 U 
Creature – Human Rogue
A deck can have up to forty cards named Forty Thieves.

When this creature enters the battlefield, create a colorless treasure token for each other creature named Forty Thieves you control.
1/1
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Instant
This spell costs {1} less to cast if you control a pirate.

Counter target noncreature spell.
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
Plains
 
 B 
Basic Land – Plains

Sandstorm Guardian (common, foil)
The Grand Bazaar (rare)
Desolate Dunes (uncommon)
Habasad, the Protégé (uncommon)
Forty Thieves (uncommon)
Take Hostage (common)
Trade Agreement (common)
Mariner's Cunning (common)
Sharafade's Discovery (common)
Swallowed by the Sands (common)
Lost Lamp (common)
Sandstorm Guardian (common)
Eroded by Time (common)
Seal in the Lamp (common)
Plains (basic)