Rabiah Reborn: Virtual Booster

Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Insight enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {w} or {u}
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
What better wish is there than for knowledge?
 U 
Land – Desert Plains
Sunlit Sands enters the battlefield tapped unless you control another Plains.

{t}: Add {w}.
 U 
Land – Desert Mountain
Sandswept Peak enters the battlefield tapped unless you control another Mountain.

{t}: Add {r}.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature
Flying, vigilance
2/2
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
Swamp
 
 B 
Basic Land – Swamp

Oasis of Insight (rare)
Supernatural Intel (uncommon)
Sunlit Sands (uncommon)
Sandswept Peak (uncommon)
Sandstorm Guardian (common)
Caravan Camel (common)
Lost Lamp (common)
Swallowed by the Sands (common)
Take Hostage (common)
Desert Efreet (common)
Watchful Djinn (common)
Dune Wanderer (common)
Oasis Seeker (common)
Seal in the Lamp (common)
Swamp (basic)