Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Nomad
Haste

When a creature you control deals combat damage to a player, create a colorless Treasure token.
Every lock has a key.
2/2
Open Sesame
{r}
 
 R 
Instant – Adventure
Target creature can't be blocked this turn.
 U 
Creatue – Human Advisor
Caravan – {2}{u}: Draw a card then discard a card. Activate this ability only if you control three or more creatures.
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
What better wish is there than for knowledge?
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
Mountain
 
 B 
Basic Land – Mountain

Ali, the Pathfinder (rare)
Tamir's Accountant (uncommon)
Seaside Slack (uncommon)
Supernatural Intel (uncommon)
Trade Agreement (common)
Sand Volley (common)
Caravan Camel (common)
Sand Asp (common)
Lost Lamp (common)
Seal in the Lamp (common)
Watchful Djinn (common)
Sharafade's Discovery (common)
Eroded by Time (common)
Dune Dasher (common)
Mountain (basic)