Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flash
When Spell Swindler enters the battlefield, return target noncreature spell to its owner's hand. Create X colorless treasure tokens where X is that spell's converted mana cost. 2/2
|
Wish
Reveal the top 5 cards of your library. Put any number of creature cards with converted mana cost 3 or less and land cards from among them into your hand and the rest into your graveyard. If Wish for Discovery was cast from outside the game, place those creatures and lands onto the battlefield instead. |
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Enchant Creature with converted mana cost 2 or less. You control enchanted creature |
If you cast an adventure this turn, Expedition Leader gets +1/+1 until end of turn.
People will sing of our deeds someday!
2/1
|
You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
|
Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
|
If you control a desert, Dune Dasher gains haste.
2/1
|
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
|
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
|
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
|
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
|
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
|
|
Spell Swindler
(rare)
Wish for Discovery
(uncommon)
Mystical Manipulation
(uncommon)
Expedition Leader
(uncommon)
Trade Agreement
(common)
Sandstorm Guardian
(common)
Dune Dasher
(common)
Dune Worm
(common)
Road Uncharted
(common)
Spreading Sands
(common)
Wandering Merchant
(common)
Obscuring Sandstorm
(common)
Caravan Camel
(common)
Mesmeric Djinn
(common)
Plains
(basic)


more as you cast it if you control a djinn.)

and loses all other abilities and types).