Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Verdance enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {g} or {w}.
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
What better wish is there than for knowledge?
 U 
Creature – Djinn Soldier
Flying

When a Djinn you control blocks a creature, scry 1.
Though some Djinns are beholden to a master, others serve as guadians.
1/3
 U 
Creature – Human Wizard
Caravan – During your upkeep, if you control three or more creatures, target creature you control can't be blocked this turn.
All you need to avoid bandits on the road is some convenient fog and a little luck.
1/1
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
Mountain
 
 B 
Basic Land – Mountain

Oasis of Verdance (rare)
Supernatural Intel (uncommon)
Guardian Efreet (uncommon)
Caravan Cloakmage (uncommon)
Sand Swarm (common)
Spreading Sands (common)
Dune Dasher (common)
Eroded by Time (common)
Watchful Djinn (common)
Road Uncharted (common)
Sand Volley (common)
Trade Agreement (common)
Take Hostage (common)
Seal in the Lamp (common)
Mountain (basic)