Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 
 M 
Creature – Djinn
Flying

Activated abilities of nonland permanents your opponents control cost {2} more to activate.
2/2
 U 
Sorcery
Wish

Reveal the top 5 cards of your library. Put any number of creature cards with converted mana cost 3 or less and land cards from among them into your hand and the rest into your graveyard.

If Wish for Discovery was cast from outside the game, place those creatures and lands onto the battlefield instead.
 U 
Legendary Artifact
{x}{x}{t}, Exile X creatures you control. Return those creatures to the battlefield tapped at the beginning of the next end step.
A home for an army wherever you need it.
 U 
Creatue – Human Advisor
Caravan – {2}{u}: Draw a card then discard a card. Activate this ability only if you control three or more creatures.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
Forest
 
 B 
Basic Land – Forest

Spreading Sands (common, foil)
Stifle Genie (mythic)
Wish for Discovery (uncommon)
The Tent of Holding (uncommon)
Tamir's Accountant (uncommon)
Obscuring Sandstorm (common)
Lost Lamp (common)
Dune Worm (common)
Desert Efreet (common)
Seal in the Lamp (common)
Sandstorm Guardian (common)
Mesmeric Djinn (common)
Sharafade's Discovery (common)
Caravan Camel (common)
Forest (basic)