Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, Vigilance

When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn.
Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Safe Passage
{x}{w}
 
 M 
Instant – Adventure
Tap X creatures target player controls.
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 U 
Instant
As an additional cost to cast this spell, sacrifice a desert.

Desert Lightning deals 3 damage to target creature or player.
 U 
Creature – Human Pirate
Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Instant
This spell costs {1} less to cast if you control a pirate.

Counter target noncreature spell.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
Swamp
 
 B 
Basic Land – Swamp

Angel of Safe Passage (mythic)
Seaside Slack (uncommon)
Desert Lightning (uncommon)
Loyal Deckhand (uncommon)
Seal in the Lamp (common)
Mariner's Cunning (common)
Sand Volley (common)
Oasis Seeker (common)
Commune with the Sands (common)
Road Uncharted (common)
Spreading Sands (common)
Swallowed by the Sands (common)
Dune Wanderer (common)
Desert Efreet (common)
Swamp (basic)