Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Oasis of Insight enters the battlefield tapped unless you control two or more other deserts.
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When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
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This creature gets +1/+1 for each pirate you control.
Raid – If a creature you controlled attacked this turn, this spell costs less to cast for each pirate you control.1/1
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Caravan – During your upkeep, if you control three or more creatures, target creature you control can't be blocked this turn.
All you need to avoid bandits on the road is some convenient fog and a little luck.
1/1
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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If you control a desert, Dune Dasher gains haste.
2/1
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Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Discard a card: Draw two cards.
If you discarded an adventure, draw three cards instead. The discovery of her legacy had implications for all of Rabiah.
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Flying, vigilance
2/2
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Oasis of Insight
(rare)
Dobin, Frontier Curist
(uncommon)
Boarding Party
(uncommon)
Caravan Cloakmage
(uncommon)
Wandering Merchant
(common)
Dune Dasher
(common)
Eroded by Time
(common)
Sand Swarm
(common)
Oasis Wishgranter
(common)
Sandstorm Guardian
(common)
Sharafade's Discovery
(common)
Dune Wanderer
(common)
Caravan Camel
(common)
Watchful Djinn
(common)
Island
(basic)
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less to cast for each pirate you control.