Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Caravan – If you control three or more creatures, when a creature you control attacks, put a +1/+1 counter on it.
Creatures you control with a +1/+1 counter on them have vigilance. 2/2
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Wish
Equipped creature gets +2/+2, hexproof,and flying. If The Flying Carpet was cast from outside the game, equip it to target creature you control. Equip: ![]() An elegant tapestry that can carry you wherever you need to go.
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Menace
Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield. 2/2
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A deck can have up to forty cards named Forty Thieves.
When this creature enters the battlefield, create a colorless treasure token for each other creature named Forty Thieves you control. 1/1
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
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Oasis Wishgranter
(common, foil)
Tamir Haj, Caravan Captain
(mythic)
The Flying Carpet
(uncommon)
Crow's Nest Spy
(uncommon)
Forty Thieves
(uncommon)
Caravan Camel
(common)
Mesmeric Djinn
(common)
Sand Asp
(common)
Oasis Wishgranter
(common)
Secluded Giant
(common)
Oasis Seeker
(common)
Desert Efreet
(common)
Seal in the Lamp
(common)
Lost Lamp
(common)
Swamp
(basic)

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