Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all non-Djinn creatures.
 U 
Creature – Human Noble
When Entitled Royal enters the battlefield, return one adventure from your graveyard to your hand.
I will only marry the one with the most to offer.
1/2
Impress Royalty
{w}
 
 U 
Instant – Adventure
Reveal a legendary card or adventure from your hand. Tap target creature your opponent controls
 U 
Creature – Human Wizard
Deathtouch

When Sultan's Attendant enters the battlefield, put a +1/+1 counter on target creature you control.
2/1
Cure Ailment
{1}{g}
 
 U 
Sorcery – Adventure
Choose one:

-Gain life equal to the greatest power among creatures you control

- Return a card from your graveyard to your hand
 U 
Creature – Jackal Pirate
Menace

Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield.
2/2
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Creature
Flying, vigilance
2/2
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
Mountain
 
 B 
Basic Land – Mountain

Mustaph's Wrath (rare)
Entitled Royal (uncommon)
Sultan's Attendant (uncommon)
Crow's Nest Spy (uncommon)
Commune with the Sands (common)
Watchful Djinn (common)
Seal in the Lamp (common)
Trade Agreement (common)
Obscuring Sandstorm (common)
Oasis Wishgranter (common)
Desert Efreet (common)
Take Hostage (common)
Sandstorm Guardian (common)
Eroded by Time (common)
Mountain (basic)