Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, Vigilance

When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn.
Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Safe Passage
{x}{w}
 
 M 
Instant – Adventure
Tap X creatures target player controls.
 U 
Legendary Artifact
{x}{x}{t}: Choose one:

- Look at X cards in target player's hand
- Look at the top X cards of your library and put them back in the same order
An all-seeing eye wherever you need it.
 U 
Creature – Djinn
Flying

When Lamp-bound Ambusher enters the battlefield, exile target creature until Lamp-bound Ambusher leaves the battlefield.
Whomever stumbles on its lamp better be careful of what they wish for.
2/2
 U 
Creature – Human Pirate
This creature gets +1/+1 for each pirate you control.

Raid – If a creature you controlled attacked this turn, this spell costs {1} less to cast for each pirate you control.
1/1
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Instant
This spell costs {1} less to cast if you control a pirate.

Counter target noncreature spell.
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
Plains
 
 B 
Basic Land – Plains

Angel of Safe Passage (mythic)
The All Seeing Eyeglass (uncommon)
Lamp-bound Ambusher (uncommon)
Boarding Party (uncommon)
Swallowed by the Sands (common)
Caravan Camel (common)
Wandering Merchant (common)
Mesmeric Djinn (common)
Dune Worm (common)
Sand Asp (common)
Lost Lamp (common)
Sandstorm Guardian (common)
Mariner's Cunning (common)
Sharafade's Discovery (common)
Plains (basic)