Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Revelry enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {r} or {g}.
 U 
Enchantment – Aura
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Enchant Creature with converted mana cost 2 or less.

You control enchanted creature
 U 
Creature – Beast
Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
 U 
Creature – Cat Pirate
Menace

Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn.
3/2
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
Island
 
 B 
Basic Land – Island

Oasis of Revelry (rare)
Mystical Manipulation (uncommon)
Caravan Packbeast (uncommon)
Seamane Brawler (uncommon)
Road Uncharted (common)
Seal in the Lamp (common)
Watchful Djinn (common)
Obscuring Sandstorm (common)
Sand Volley (common)
Caravan Camel (common)
Dune Dasher (common)
Eroded by Time (common)
Take Hostage (common)
Dune Wanderer (common)
Island (basic)