Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Mystery enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {u} or {b}.
 
 R 
Legendary Creature – Human Rogue
Menace

The King of Thieves gets +1/+1 for each colorless treasure artifact token you control.

Creatures named "Forty Thieves" you control get +1/+1 for each colorless treasure artifact token you control.
2/2
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
What better wish is there than for knowledge?
 U 
Creature – Jackal Pirate
Menace

Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield.
2/2
 U 
Creature – Human Pirate
Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
Mountain
 
 B 
Basic Land – Mountain

Oasis of Mystery (rare, foil)
The King of Thieves (rare)
Supernatural Intel (uncommon)
Crow's Nest Spy (uncommon)
Loyal Deckhand (uncommon)
Lost Djinn (common)
Sharafade's Discovery (common)
Mesmeric Djinn (common)
Commune with the Sands (common)
Eroded by Time (common)
Desert Efreet (common)
Obscuring Sandstorm (common)
Secluded Giant (common)
Road Uncharted (common)
Mountain (basic)