Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Spell Swindler enters the battlefield, return target noncreature spell to its owner's hand. Create X colorless treasure tokens where X is that spell's converted mana cost. 2/2
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![]() ![]() , Exile X creatures you control. Return those creatures to the battlefield tapped at the beginning of the next end step.A home for an army wherever you need it.
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Haste
When Cassid the Unfortunate dies, discard a card then draw 2 cards. "Wait...don't be too hasty...let me explain...I was just looking around!"
2/1
Discard two cards, then draw two cards.
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Legendary spells and adventures you cast cost
less to castLet me spin you a yarn.
2/3
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Spell Swindler
(rare)
The Tent of Holding
(uncommon)
Cassid the Unfortunate
(uncommon)
Wandering Piper
(uncommon)
Secluded Giant
(common)
Wandering Merchant
(common)
Mariner's Cunning
(common)
Desert Efreet
(common)
Mesmeric Djinn
(common)
Sand Asp
(common)
Road Uncharted
(common)
Spreading Sands
(common)
Eroded by Time
(common)
Dune Worm
(common)
Island
(basic)


, Exile X creatures you control. Return those creatures to the battlefield tapped at the beginning of the next end step.


and loses all other abilities and types).