Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sandstorm Fireball deals X damage to any target. If X was paid using only mana produced by deserts, this card deals twice X damage to that target instead.
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If you cast an adventure this turn, Expedition Leader gets +1/+1 until end of turn.
People will sing of our deeds someday!
2/1
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Forlorn Treeline enters the battlefield tapped unless you control another forest.
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Caravan – When this creature attacks, each other attacking creature you control gets +1/+1 until end of turn if you control three or more creatures.
Sacrifice Traveling Companion: Target attacking creature you control gains indestructible until end of turn. 1/1
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
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Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
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Sandstorm Fireball
(mythic)
Expedition Leader
(uncommon)
Forlorn Treeline
(uncommon)
Traveling Companion
(uncommon)
Sandstorm Guardian
(common)
Take Hostage
(common)
Road Uncharted
(common)
Desert Efreet
(common)
Sand Swarm
(common)
Dune Wanderer
(common)
Wandering Merchant
(common)
Lost Djinn
(common)
Commune with the Sands
(common)
Eroded by Time
(common)
Swamp
(basic)



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less to cast.