Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Verdance enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {g} or {w}.
 U 
Legendary Creature – Human Pirate
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.

When Habasad deals combat damage to a player, draw a card then discard a card.
Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
 U 
Legendary Artifact
{x}{x}{t}: Choose one:

- Look at X cards in target player's hand
- Look at the top X cards of your library and put them back in the same order
An all-seeing eye wherever you need it.
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
Plains
 
 B 
Basic Land – Plains

Oasis of Verdance (rare)
Habasad, the Protégé (uncommon)
The All Seeing Eyeglass (uncommon)
Seaside Slack (uncommon)
Road Uncharted (common)
Lost Lamp (common)
Commune with the Sands (common)
Dune Wanderer (common)
Sandstorm Guardian (common)
Spreading Sands (common)
Swallowed by the Sands (common)
Watchful Djinn (common)
Eroded by Time (common)
Seal in the Lamp (common)
Plains (basic)