Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each creature gets -2/-2 until end of turn.

If you sacrifice a desert as you cast this spell, each creature gets -3/-3 until end of turn instead and exile those creatures if they die this turn.
 U 
Creature – Djinn
Flying

Spells opponents cast that target Djinns you control cost {1} more to cast.
1/2
 U 
Creature – Human Nomad
When you cast an adventure, add one mana that shares a color with it.
1/2
 U 
Creature – Human Nomad
Legendary spells and adventures you cast cost {1} less to cast
Let me spin you a yarn.
2/3
 C 
Instant
This spell costs {1} less to cast if you control a pirate.

Counter target noncreature spell.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
Swamp
 
 B 
Basic Land – Swamp

Deterioration (rare)
La Djin's Attendant (uncommon)
Trailblazing Historian (uncommon)
Wandering Piper (uncommon)
Mariner's Cunning (common)
Obscuring Sandstorm (common)
Eroded by Time (common)
Caravan Camel (common)
Desert Efreet (common)
Sandstorm Guardian (common)
Wandering Merchant (common)
Lost Lamp (common)
Sharafade's Discovery (common)
Sand Asp (common)
Swamp (basic)