Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Insight enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {w} or {u}
 U 
Creature – Human Cleric
When storied Chronicler enters the battlefield, you may return target adventure from exile into your hand.
2/2
 U 
Sorcery
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Scry 2, Draw a card

If Wish for Insight was cast from outside the game, draw three cards instead.
 U 
Creatue – Human Advisor
Caravan{2}{u}: Draw a card then discard a card. Activate this ability only if you control three or more creatures.
 C 
Instant
This spell costs {1} less to cast if you control a pirate.

Counter target noncreature spell.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Oasis of Insight (rare)
Storied Chronicler (uncommon)
Wish for Insight (uncommon)
Tamir's Accountant (uncommon)
Mariner's Cunning (common)
Sandstorm Guardian (common)
Dune Dasher (common)
Sand Swarm (common)
Oasis Seeker (common)
Mesmeric Djinn (common)
Seal in the Lamp (common)
Dune Worm (common)
Take Hostage (common)
Lost Lamp (common)
Swamp (basic)