Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Pirate
Flash

When Spell Swindler enters the battlefield, return target noncreature spell to its owner's hand. Create X colorless treasure tokens where X is that spell's converted mana cost.
2/2
 U 
Instant
As an additional cost to cast this spell, sacrifice a desert.

Desert Lightning deals 3 damage to target creature or player.
 U 
Legendary Artifact – Vehicle
If Sabahad's Flagship is crewed by a pirate, it can't be blocked this turn.

Crew {4}
5/5
 U 
Creature – Human Wizard
Deathtouch

When Sultan's Attendant enters the battlefield, put a +1/+1 counter on target creature you control.
2/1
Cure Ailment
{1}{g}
 
 U 
Sorcery – Adventure
Choose one:

-Gain life equal to the greatest power among creatures you control

- Return a card from your graveyard to your hand
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
Forest
 
 B 
Basic Land – Forest

Spell Swindler (rare)
Desert Lightning (uncommon)
Sabahad's Flagship (uncommon)
Sultan's Attendant (uncommon)
Caravan Camel (common)
Trade Agreement (common)
Sand Swarm (common)
Sand Volley (common)
Seal in the Lamp (common)
Spreading Sands (common)
Oasis Wishgranter (common)
Desert Efreet (common)
Dune Wanderer (common)
Mesmeric Djinn (common)
Forest (basic)