Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Haste
Whenever Aspiring Privateer attacks, you may exile the top card of your library. Until end of turn, you may play that card. 2/2
Exile the top 3 cards of your library. Until end of turn, you may cast those cards.
|
A deck can have up to forty cards named Forty Thieves.
When this creature enters the battlefield, create a colorless treasure token for each other creature named Forty Thieves you control. 1/1
|
When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
|
![]() ![]() : Choose one:
- Look at X cards in target player's hand - Look at the top X cards of your library and put them back in the same order An all-seeing eye wherever you need it.
|
Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
|
You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
|
If you control a desert, Dune Dasher gains haste.
2/1
|
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
|
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
|
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
|
Aspiring Privateer
(rare)
Forty Thieves
(uncommon)
Dobin, Frontier Curist
(uncommon)
The All Seeing Eyeglass
(uncommon)
Eroded by Time
(common)
Trade Agreement
(common)
Lost Lamp
(common)
Secluded Giant
(common)
Caravan Camel
(common)
Mariner's Cunning
(common)
Dune Dasher
(common)
Sand Swarm
(common)
Wandering Merchant
(common)
Spreading Sands
(common)
Swamp
(basic)



: Choose one:

and loses all other abilities and types).