Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice any number of lands. Put that many deserts from your deck onto the battlefield tapped. Shuffle your library.
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Enchant Creature with converted mana cost 2 or less. You control enchanted creature |
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. What better wish is there than for knowledge?
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When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
Flying, vigilance
2/2
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You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
If you control a desert, Dune Dasher gains haste.
2/1
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Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
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Sandshift
(mythic)
Mystical Manipulation
(uncommon)
Supernatural Intel
(uncommon)
Dobin, Frontier Curist
(uncommon)
Oasis Wishgranter
(common)
Lost Djinn
(common)
Sand Asp
(common)
Sand Volley
(common)
Watchful Djinn
(common)
Trade Agreement
(common)
Spreading Sands
(common)
Seal in the Lamp
(common)
Dune Dasher
(common)
Commune with the Sands
(common)
Plains
(basic)




more as you cast it if you control a djinn.)
: Add
and loses all other abilities and types).