Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add
: Draw two cards then discard a card. Target opponent draws a card.Oddities, baubles, and stories are among the countless treasures traded in the markets of Rabiah.
|
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Destroy target creature with converted mana cost 2 or less. If Wish for Downfall was cast from outside the game, destroy target creature with converted mana cost 4 or less instead. |
Haste
When Cassid the Unfortunate dies, discard a card then draw 2 cards. "Wait...don't be too hasty...let me explain...I was just looking around!"
2/1
Discard two cards, then draw two cards.
|
Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
|
Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
|
Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
|
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
|
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
|
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
|
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
|
|
The Grand Bazaar
(rare)
Wish for Downfall
(uncommon)
Cassid the Unfortunate
(uncommon)
Desert Sanguimancer
(uncommon)
Eroded by Time
(common)
Sand Asp
(common)
Spreading Sands
(common)
Trade Agreement
(common)
Sandstorm Guardian
(common)
Caravan Camel
(common)
Road Uncharted
(common)
Mesmeric Djinn
(common)
Seal in the Lamp
(common)
Desert Efreet
(common)
Plains
(basic)
: Add
more as you cast it if you control a djinn.)

