Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Legendary Artifact – Vehicle
If Sabahad's Flagship is crewed by a pirate, it can't be blocked this turn.

Crew {4}
5/5
 
 R 
Legendary Creature – Elephant
Caravan – During your upkeep, as long as you control three or more creatures, put a +1/+1 counter on each elephant you control.

{3}{g}{w}: Create a 3/3 Green Elephant Creature Token.
7/7
 U 
Creature – Djinn
Flying

When Lamp-bound Ambusher enters the battlefield, exile target creature until Lamp-bound Ambusher leaves the battlefield.
Whomever stumbles on its lamp better be careful of what they wish for.
2/2
 U 
Creature – Cat Pirate
Menace

Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn.
3/2
 U 
Creature – Human Pirate
This creature gets +1/+1 for each pirate you control.

Raid – If a creature you controlled attacked this turn, this spell costs {1} less to cast for each pirate you control.
1/1
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Insect
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
Island
 
 B 
Basic Land – Island

Sabahad's Flagship (uncommon, foil)
Alibas, The Living Fortress (rare)
Lamp-bound Ambusher (uncommon)
Seamane Brawler (uncommon)
Boarding Party (uncommon)
Spreading Sands (common)
Dune Dasher (common)
Lost Djinn (common)
Caravan Camel (common)
Mesmeric Djinn (common)
Dune Worm (common)
Sand Swarm (common)
Lost Lamp (common)
Obscuring Sandstorm (common)
Island (basic)