Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Flying
Activated abilities of nonland permanents your opponents control cost more to activate.2/2
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As an additional cost to cast this spell, sacrifice a desert.
Desert Lightning deals 3 damage to target creature or player. |
Desolate Dunes enters the battlefield tapped unless you control another Swamp.
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Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
If you control a desert, Dune Dasher gains haste.
2/1
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
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Wandering Merchant
(common, foil)
Stifle Genie
(mythic)
Desert Lightning
(uncommon)
Desolate Dunes
(uncommon)
Desert Sanguimancer
(uncommon)
Secluded Giant
(common)
Seal in the Lamp
(common)
Oasis Wishgranter
(common)
Take Hostage
(common)
Dune Dasher
(common)
Obscuring Sandstorm
(common)
Oasis Seeker
(common)
Swallowed by the Sands
(common)
Mariner's Cunning
(common)
Swamp
(basic)


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more as you cast it if you control a djinn.)