Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandwalk
Marimoth, the Living Island enters the battlefield with 5 slumber counters on it. As long as Marimoth has a slumber counter on it, it is a land (it is not a creature). Whenever you cast a spell remove a slumber counter from this card. : Add ![]() 7/7
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Counter target spell. |
As an additional cost to cast this spell, sacrifice a desert.
Desert Lightning deals 3 damage to target creature or player. |
Seaside Slack enters the battlefield tapped unless you control another island.
: Add . |
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
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Marimoth, the Living Island
(mythic)
Wish Out of Existence
(uncommon)
Desert Lightning
(uncommon)
Seaside Slack
(uncommon)
Commune with the Sands
(common)
Mesmeric Djinn
(common)
Sand Asp
(common)
Oasis Seeker
(common)
Swallowed by the Sands
(common)
Road Uncharted
(common)
Seal in the Lamp
(common)
Dune Wanderer
(common)
Sandstorm Guardian
(common)
Spreading Sands
(common)
Island
(basic)


: Add 
more as you cast it if you control a djinn.)
and loses all other abilities and types).