Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn. Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Tap X creatures target player controls.
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Seaside Slack enters the battlefield tapped unless you control another island.
: Add . |
As an additional cost to cast this spell, sacrifice a desert.
Desert Lightning deals 3 damage to target creature or player. |
Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Angel of Safe Passage
(mythic)
Seaside Slack
(uncommon)
Desert Lightning
(uncommon)
Loyal Deckhand
(uncommon)
Seal in the Lamp
(common)
Mariner's Cunning
(common)
Sand Volley
(common)
Oasis Seeker
(common)
Commune with the Sands
(common)
Road Uncharted
(common)
Spreading Sands
(common)
Swallowed by the Sands
(common)
Dune Wanderer
(common)
Desert Efreet
(common)
Swamp
(basic)



: Add
.


and loses all other abilities and types).