Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all non-Djinn creatures.
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Caravan –
![]() : Draw a card then discard a card. Activate this ability only if you control three or more creatures. |
If you cast an adventure this turn, Expedition Leader gets +1/+1 until end of turn.
People will sing of our deeds someday!
2/1
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When this creature deals combat damage to a player, gain control of target tapped creature that player controls. You lose life equal to its converted mana cost.
2/2
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If you control a desert, Dune Dasher gains haste.
2/1
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
Flying, vigilance
2/2
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
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Mustaph's Wrath
(rare)
Tamir's Accountant
(uncommon)
Expedition Leader
(uncommon)
Seafaring Swindler
(uncommon)
Dune Dasher
(common)
Caravan Camel
(common)
Trade Agreement
(common)
Watchful Djinn
(common)
Oasis Wishgranter
(common)
Road Uncharted
(common)
Swallowed by the Sands
(common)
Sandstorm Guardian
(common)
Seal in the Lamp
(common)
Spreading Sands
(common)
Island
(basic)



: Add
more as you cast it if you control a djinn.)
and loses all other abilities and types).