Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Other Pirates you control have haste. Whenever a pirate you control deals combat damage to a player, you may gain control of target nonland permanent that player controls. If you do, you lose life equal to its converted mana cost. 4/3
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![]() ![]() : Choose one:
- Look at X cards in target player's hand - Look at the top X cards of your library and put them back in the same order An all-seeing eye wherever you need it.
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Whenever Hussamed, Bauble Expert enters the battlefield, search your library for a legendary artifact card and put it into your hand. Shuffle your library.
Carpets that fly, a tent that can house an army, and a scope that can see the ends of the world; my travels have led me to many wonders!
1/3
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Target player loses life equal to the number of pirates you control. You gain life equal to the life lost this way.
Raid – If you attacked with a creature this turn, this spell costs less to cast. |
You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Flying, vigilance
2/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Sabahad, the Seaborn
(mythic)
The All Seeing Eyeglass
(uncommon)
Hussamed, Bauble Expert
(uncommon)
Surprise Boarding
(uncommon)
Trade Agreement
(common)
Spreading Sands
(common)
Lost Lamp
(common)
Sand Volley
(common)
Oasis Seeker
(common)
Watchful Djinn
(common)
Sand Asp
(common)
Caravan Camel
(common)
Swallowed by the Sands
(common)
Lost Djinn
(common)
Swamp
(basic)




: Choose one:


less to cast.
and loses all other abilities and types).