Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, Vigilance

When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn.
Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Safe Passage
{x}{w}
 
 M 
Instant – Adventure
Tap X creatures target player controls.
 U 
Creature – Human Pirate
Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
 U 
Legendary Creature – Human Nomad
When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
 U 
Creature – Human Nomad
When you cast an adventure, add one mana that shares a color with it.
1/2
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
Mountain
 
 B 
Basic Land – Mountain

Angel of Safe Passage (mythic)
Loyal Deckhand (uncommon)
Dobin, Frontier Curist (uncommon)
Trailblazing Historian (uncommon)
Watchful Djinn (common)
Sharafade's Discovery (common)
Secluded Giant (common)
Lost Djinn (common)
Oasis Wishgranter (common)
Eroded by Time (common)
Dune Worm (common)
Trade Agreement (common)
Swallowed by the Sands (common)
Obscuring Sandstorm (common)
Mountain (basic)