Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn
Flying

When Relentless Djinn dies, you may pay 2 life. If you do, return it to the top of its owner's library.
3/3
 U 
Creature – Elephant
If you control a creature with lesser power, Tusked Companion gains Trample.
There's no sound that wards off bandits quite like its trumpeting.
3/3
 U 
Creature – Jackal Warrior
Haste

When Khenra Sandrazer becomes tapped, you may sacrifice a desert. If you do, Khenra Sandrazer deals 1 damage to target creature
Those who have wandered the sands for long become allied with them.
2/1
 U 
Creature – Djinn
Flying

Spells opponents cast that target Djinns you control cost {1} more to cast.
1/2
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature
Flying, vigilance
2/2
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
Forest
 
 B 
Basic Land – Forest

Relentless Djinn (rare)
Tusked Companion (uncommon)
Khenra Sandrazer (uncommon)
La Djin's Attendant (uncommon)
Desert Efreet (common)
Sandstorm Guardian (common)
Swallowed by the Sands (common)
Watchful Djinn (common)
Oasis Wishgranter (common)
Lost Djinn (common)
Oasis Seeker (common)
Caravan Camel (common)
Trade Agreement (common)
Take Hostage (common)
Forest (basic)