Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Other Pirates you control have haste. Whenever a pirate you control deals combat damage to a player, you may gain control of target nonland permanent that player controls. If you do, you lose life equal to its converted mana cost. 4/3
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Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
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When Mared's Ring enters the battlefield, exile target creature with converted mana cost X until Mared's Ring leaves the battlefield.
"Oh geez! I'm so sorry. I forgot to take it off. I just wanted a handshake." – Mared the Humble
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When storied Chronicler enters the battlefield, you may return target adventure from exile into your hand.
2/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
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Sabahad, the Seaborn
(mythic)
Caravan Packbeast
(uncommon)
Mared's Ring
(uncommon)
Storied Chronicler
(uncommon)
Sand Asp
(common)
Desert Efreet
(common)
Oasis Seeker
(common)
Sandstorm Guardian
(common)
Mariner's Cunning
(common)
Dune Wanderer
(common)
Spreading Sands
(common)
Lost Djinn
(common)
Lost Lamp
(common)
Take Hostage
(common)
Plains
(basic)





and loses all other abilities and types).
, Sacrifice Lost Lamp: Draw a card.