Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add
: Draw two cards then discard a card. Target opponent draws a card.Oddities, baubles, and stories are among the countless treasures traded in the markets of Rabiah.
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Caravan –
![]() : Draw a card then discard a card. Activate this ability only if you control three or more creatures. |
A deck can have up to forty cards named Forty Thieves.
When this creature enters the battlefield, create a colorless treasure token for each other creature named Forty Thieves you control. 1/1
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When this creature deals combat damage to a player, gain control of target tapped creature that player controls. You lose life equal to its converted mana cost.
2/2
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If you control a desert, Dune Dasher gains haste.
2/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
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The Grand Bazaar
(rare)
Tamir's Accountant
(uncommon)
Forty Thieves
(uncommon)
Seafaring Swindler
(uncommon)
Dune Dasher
(common)
Sand Asp
(common)
Secluded Giant
(common)
Spreading Sands
(common)
Wandering Merchant
(common)
Oasis Seeker
(common)
Seal in the Lamp
(common)
Caravan Camel
(common)
Oasis Wishgranter
(common)
Obscuring Sandstorm
(common)
Swamp
(basic)
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more as you cast it if you control a djinn.)