Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
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Oasis of Unrest enters the battlefield tapped unless you control two or more other deserts.
: Add or . |
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.
When Habasad deals combat damage to a player, draw a card then discard a card. Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
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When Moriana the Trickster enters the battlefield, target opponent discards a card for each other card they discarded this turn.
Don't worry, I'm just 5 steps ahead of you, dear.
2/2
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Whenever Hussamed, Bauble Expert enters the battlefield, search your library for a legendary artifact card and put it into your hand. Shuffle your library.
Carpets that fly, a tent that can house an army, and a scope that can see the ends of the world; my travels have led me to many wonders!
1/3
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Discard a card: Draw two cards.
If you discarded an adventure, draw three cards instead. The discovery of her legacy had implications for all of Rabiah.
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You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
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Caravan Packbeast
(uncommon, foil)
Oasis of Unrest
(rare)
Habasad, the Protégé
(uncommon)
Moriana the Trickster
(uncommon)
Hussamed, Bauble Expert
(uncommon)
Seal in the Lamp
(common)
Caravan Camel
(common)
Eroded by Time
(common)
Dune Wanderer
(common)
Lost Lamp
(common)
Swallowed by the Sands
(common)
Desert Efreet
(common)
Sharafade's Discovery
(common)
Trade Agreement
(common)
Swamp
(basic)

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more as you cast it if you control a djinn.)