Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Human Wizard
During your upkeep, you may sacrifice a desert. If you do, you may reveal the top card of your library. You may add it to your hand. You lose 2 life.
2/2
 U 
Creature – Djinn
Flying

Spells opponents cast that target Djinns you control cost {1} more to cast.
1/2
 U 
Creature – Human Wizard
Sacrifice a desert: Target opponent loses 1 life and you gain 1 life.
Sand for blood... that's my offer.
1/1
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Creature – Leonin Wizard
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature
Flying, vigilance
2/2
Swamp
 
 B 
Basic Land – Swamp

Scryer of Sands (mythic)
La Djin's Attendant (uncommon)
Desert Sanguimancer (uncommon)
Seaside Slack (uncommon)
Spreading Sands (common)
Wandering Merchant (common)
Dune Wanderer (common)
Desert Efreet (common)
Oasis Seeker (common)
Sand Asp (common)
Lost Lamp (common)
Dune Worm (common)
Sandstorm Guardian (common)
Watchful Djinn (common)
Swamp (basic)