Rabiah Reborn: Virtual Booster

Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 
 M 
Legendary Creature – Jackal Wizard
Deserts you control have indestructible.

Tap a desert: Al Sahra, the Sandshaper deals 1 damage to any target

Sacrifice a desert: Al Sahra deals 2 damage to any target
1/1
 U 
Instant
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Creatures you control get +1/+1 until end of turn.

If Wish for Unity was cast from outside the game, creatures you control get +3/+3 instead.
 U 
Land – Desert Plains
Sunlit Sands enters the battlefield tapped unless you control another Plains.

{t}: Add {w}.
 U 
Legendary Creature – Human Nomad
When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Sorcery
Discard a card: Draw two cards.

If you discarded an adventure, draw three cards instead.
The discovery of her legacy had implications for all of Rabiah.
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 C 
Enchantment
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Exile target creature until Seal in the Lamp leaves the battlefield.
Swamp
 
 B 
Basic Land – Swamp

Sand Asp (common, foil)
Al Sahra, the Sandshaper (mythic)
Wish for Unity (uncommon)
Sunlit Sands (uncommon)
Dobin, Frontier Curist (uncommon)
Trade Agreement (common)
Sharafade's Discovery (common)
Eroded by Time (common)
Lost Lamp (common)
Obscuring Sandstorm (common)
Sand Volley (common)
Spreading Sands (common)
Desert Efreet (common)
Seal in the Lamp (common)
Swamp (basic)