Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Caravan – This spell costs
less to cast if you control three or more creatures.
Counter target spell. |
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Scry 2, Draw a card If Wish for Insight was cast from outside the game, draw three cards instead. |
When Dobin, Frontier Curist enters the battlefield, return target land or creature card from your graveyard to your hand. You gain life equal to its converted mana cost.
Even years after his exile, he still helps any he crosses in the wilds.
2/3
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If you cast an adventure this turn, Expedition Leader gets +1/+1 until end of turn.
People will sing of our deeds someday!
2/1
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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Flying, vigilance
2/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Stern Negotiations
(rare)
Wish for Insight
(uncommon)
Dobin, Frontier Curist
(uncommon)
Expedition Leader
(uncommon)
Secluded Giant
(common)
Watchful Djinn
(common)
Sand Asp
(common)
Dune Wanderer
(common)
Lost Djinn
(common)
Oasis Seeker
(common)
Road Uncharted
(common)
Swallowed by the Sands
(common)
Spreading Sands
(common)
Caravan Camel
(common)
Mountain
(basic)


more as you cast it if you control a djinn.)



and loses all other abilities and types).