Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
If Sabahad's Flagship is crewed by a pirate, it can't be blocked this turn.
Crew ![]() 5/5
|
Caravan – During your upkeep, as long as you control three or more creatures, put a +1/+1 counter on each elephant you control.
![]() ![]() : Create a 3/3 Green Elephant Creature Token.7/7
|
Flying
When Lamp-bound Ambusher enters the battlefield, exile target creature until Lamp-bound Ambusher leaves the battlefield. Whomever stumbles on its lamp better be careful of what they wish for.
2/2
|
Menace
Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn. 3/2
|
This creature gets +1/+1 for each pirate you control.
Raid – If a creature you controlled attacked this turn, this spell costs less to cast for each pirate you control.1/1
|
|
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
If you control a desert, Dune Dasher gains haste.
2/1
|
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
|
|
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
|
Sacrifice a desert: Put a +1/+1 counter on Sand Swarm
In the desert, the sands aren't the only thing that can consume the unwary.
0/1
|
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
|
|
Sabahad's Flagship
(uncommon, foil)
Alibas, The Living Fortress
(rare)
Lamp-bound Ambusher
(uncommon)
Seamane Brawler
(uncommon)
Boarding Party
(uncommon)
Spreading Sands
(common)
Dune Dasher
(common)
Lost Djinn
(common)
Caravan Camel
(common)
Mesmeric Djinn
(common)
Dune Worm
(common)
Sand Swarm
(common)
Lost Lamp
(common)
Obscuring Sandstorm
(common)
Island
(basic)






and loses all other abilities and types).
, Sacrifice Lost Lamp: Draw a card.