Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Nomad
Caravan – If you control three or more creatures, when a creature you control attacks, put a +1/+1 counter on it.

Creatures you control with a +1/+1 counter on them have vigilance.
2/2
 U 
Sorcery
Wish

Reveal the top 5 cards of your library. Put any number of creature cards with converted mana cost 3 or less and land cards from among them into your hand and the rest into your graveyard.

If Wish for Discovery was cast from outside the game, place those creatures and lands onto the battlefield instead.
 U 
Instant
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Creatures you control get +1/+1 until end of turn.

If Wish for Unity was cast from outside the game, creatures you control get +3/+3 instead.
 U 
Land – Desert Forest
Forlorn Treeline enters the battlefield tapped unless you control another forest.

{t}: Add {g}
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Djinn
{t}: Add {g}
All those who wish for comfort in the desert welcome his embrace.
1/2
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
Swamp
 
 B 
Basic Land – Swamp

Tamir Haj, Caravan Captain (mythic)
Wish for Discovery (uncommon)
Wish for Unity (uncommon)
Forlorn Treeline (uncommon)
Sand Asp (common)
Commune with the Sands (common)
Lost Djinn (common)
Sand Volley (common)
Oasis Wishgranter (common)
Swallowed by the Sands (common)
Eroded by Time (common)
Spreading Sands (common)
Watchful Djinn (common)
Trade Agreement (common)
Swamp (basic)