Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Caravan – During your upkeep, add
if you control three or more creatures. This mana doesn't leave your mana pool as steps and phases end until end of turn.A good economy has an abundance of coin and participants.
|
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Scry 2, Draw a card If Wish for Insight was cast from outside the game, draw three cards instead. |
Menace
Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield. 2/2
|
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Destroy target creature with converted mana cost 2 or less. If Wish for Downfall was cast from outside the game, destroy target creature with converted mana cost 4 or less instead. |
If you control a desert, Dune Dasher gains haste.
2/1
|
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
Flying, vigilance
2/2
|
You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
|
: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
|
|
Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
|
Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
|
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
|
|
Lively Marketplace
(rare)
Wish for Insight
(uncommon)
Crow's Nest Spy
(uncommon)
Wish for Downfall
(uncommon)
Dune Dasher
(common)
Caravan Camel
(common)
Watchful Djinn
(common)
Trade Agreement
(common)
Road Uncharted
(common)
Oasis Wishgranter
(common)
Sand Asp
(common)
Spreading Sands
(common)
Secluded Giant
(common)
Wandering Merchant
(common)
Swamp
(basic)



: Add
and loses all other abilities and types).