Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Oasis of Verdance enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {g} or {w}.
 U 
Creature – Camel
Caravan – When this creature attacks, each other attacking creature you control gets +1/+1 until end of turn if you control three or more creatures.

Sacrifice Traveling Companion: Target attacking creature you control gains indestructible until end of turn.
1/1
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 U 
Creature – Human Pirate
When this creature deals combat damage to a player, gain control of target tapped creature that player controls. You lose life equal to its converted mana cost.
2/2
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Instant
You may sacrifice a desert while paying this spell's cost. If you do, this spell costs {1} less to cast.

Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn.
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
Mountain
 
 B 
Basic Land – Mountain

Oasis of Verdance (rare)
Traveling Companion (uncommon)
Seaside Slack (uncommon)
Seafaring Swindler (uncommon)
Dune Worm (common)
Take Hostage (common)
Obscuring Sandstorm (common)
Wandering Merchant (common)
Lost Lamp (common)
Sand Volley (common)
Mesmeric Djinn (common)
Sand Asp (common)
Swallowed by the Sands (common)
Caravan Camel (common)
Mountain (basic)