Rabiah Reborn: Virtual Booster
| Rabiah Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
|
Haste
Whenever Aspiring Privateer attacks, you may exile the top card of your library. Until end of turn, you may play that card. 2/2
Exile the top 3 cards of your library. Until end of turn, you may cast those cards.
|
Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card. What better wish is there than for knowledge?
|
Flying
When a Djinn you control blocks a creature, scry 1. Though some Djinns are beholden to a master, others serve as guadians.
1/3
|
Menace
Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn. 3/2
|
|
When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
|
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
|
Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
|
Flying, vigilance
2/2
|
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
|
|
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
|
If you control a desert, Dune Dasher gains haste.
2/1
|
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
|
When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
|
Oasis Wishgranter
(common, foil)
Aspiring Privateer
(rare)
Supernatural Intel
(uncommon)
Guardian Efreet
(uncommon)
Seamane Brawler
(uncommon)
Oasis Seeker
(common)
Dune Wanderer
(common)
Mesmeric Djinn
(common)
Watchful Djinn
(common)
Secluded Giant
(common)
Swallowed by the Sands
(common)
Dune Dasher
(common)
Caravan Camel
(common)
Lost Lamp
(common)
Island
(basic)

: Add
more as you cast it if you control a djinn.)


