Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Desert Twister deals damage to each creature with flying and each player equal to the number of deserts you control.
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Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
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Menace
Whenever Seamane Brawler attacks, other Pirates you control get +1/+0 until end of turn. 3/2
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Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
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Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
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Flying
When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls. 1/1
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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When Lost Lamp enters the battlefield, scry 3.
, Sacrifice Lost Lamp: Draw a card. |
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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You and target opponent discard a card and draw a card.
Caravan – Discard a card and draw two cards instead if you control three or more creatures. |
If you control a desert, Dune Dasher gains haste.
2/1
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If you control a pirate, this spell costs
less to cast.
Take control of target creature until end of turn. It gains haste until end of turn. |
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Desert Twister
(rare)
Caravan Packbeast
(uncommon)
Seamane Brawler
(uncommon)
Loyal Deckhand
(uncommon)
Dune Worm
(common)
Mesmeric Djinn
(common)
Mariner's Cunning
(common)
Sandstorm Guardian
(common)
Sand Asp
(common)
Lost Lamp
(common)
Lost Djinn
(common)
Trade Agreement
(common)
Dune Dasher
(common)
Take Hostage
(common)
Swamp
(basic)




, Sacrifice Lost Lamp: Draw a card.