Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Pirate
Flash

When Spell Swindler enters the battlefield, return target noncreature spell to its owner's hand. Create X colorless treasure tokens where X is that spell's converted mana cost.
2/2
 U 
Creature – Jackal Pirate
Menace

Raid – If you attacked with a creature this turn, at the beginning of the next end step, target opponent exiles a card from their hand until Crow's Nest Spy leaves the battlefield.
2/2
 U 
Instant
Wish (You may cast this card from outside the game by paying {3} more as you cast it if you control a djinn.)

Wish for Destruction deals 2 damage to any target.

If this card was cast from outside the game, it deals 5 damage to any target instead.
 U 
Land – Desert Island
Seaside Slack enters the battlefield tapped unless you control another island.

{t}: Add {u}.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Sorcery
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Djinn
Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
Forest
 
 B 
Basic Land – Forest

Spell Swindler (rare)
Crow's Nest Spy (uncommon)
Wish for Destruction (uncommon)
Seaside Slack (uncommon)
Spreading Sands (common)
Dune Worm (common)
Swallowed by the Sands (common)
Wandering Merchant (common)
Lost Djinn (common)
Caravan Camel (common)
Secluded Giant (common)
Obscuring Sandstorm (common)
Road Uncharted (common)
Dune Wanderer (common)
Forest (basic)