Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Camel
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water
2. Food
3. Loyalty"
-Tamir, Caravan Captain
1/1
 
 R 
Legendary Creature – Human Rogue
La Din, the Wishseeker can only be blocked by creatures with lesser power.

When La Din deals combat damage to a player, look at the top three cards of your library. You may put a noncreature, nonland card from among them into your hand. Shuffle the rest back into your library.
I will find the lamp. It is the key to the royalty I deserve.
3/2
 U 
Instant
As an additional cost to cast this spell, sacrifice a desert.

Desert Lightning deals 3 damage to target creature or player.
 U 
Land – Desert Mountain
Sandswept Peak enters the battlefield tapped unless you control another Mountain.

{t}: Add {r}.
 U 
Creature – Beast
Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
 C 
Creature – Djinn
Flying

When Mesmerizing Djinn or another Djinn enters the battlefield, tap target creature an opponent controls.
1/1
 C 
Sorcery
Add a land from your library to your hand. If that land is a desert, you can put it into the battlefield tapped. Shuffle your library.
 C 
Creature – Giant
Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses
{1}{r}
 
 C 
Sorcery – Adventure
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
 C 
Creature – Djinn
Flying

When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead.
1/1
 C 
Creature – Snake
Deathtouch

Sand Asp gets +1/+0 if you control a desert.
It's best to watch your step.
1/1
 C 
Sorcery
If you control a pirate, this spell costs {1} less to cast.

Take control of target creature until end of turn. It gains haste until end of turn.
 C 
Creature – Worm
Dune Worm gains trample if you control a desert.
"If the sand darkens beneath your feet, it's already too late."
6/5
 C 
Creature
Flying, vigilance
2/2
 C 
Sorcery
Target player discards cards equal to the number of deserts you control.
If knowing is half the battle, then sandstorms are a lethal weapon.
Mountain
 
 B 
Basic Land – Mountain

Caravan Camel (common, foil)
La Din, the Wishseeker (rare)
Desert Lightning (uncommon)
Sandswept Peak (uncommon)
Caravan Packbeast (uncommon)
Mesmeric Djinn (common)
Road Uncharted (common)
Secluded Giant (common)
Sandstorm Guardian (common)
Sand Asp (common)
Take Hostage (common)
Dune Worm (common)
Watchful Djinn (common)
Obscuring Sandstorm (common)
Mountain (basic)