Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Islandwalk
Marimoth, the Living Island enters the battlefield with 5 slumber counters on it. As long as Marimoth has a slumber counter on it, it is a land (it is not a creature). Whenever you cast a spell remove a slumber counter from this card. : Add ![]() 7/7
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Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
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Other Pirates you control get +1/+1
What little loyalty is found on the high sea is priceless.
2/2
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Destroy target creature with converted mana cost 2 or less. If Wish for Downfall was cast from outside the game, destroy target creature with converted mana cost 4 or less instead. |
Menace
![]() : Desert Efreet gets +1/+0 until end of turn.Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
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Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Enchant Land
Enchanted land is a Desert (It taps for and loses all other abilities and types). |
: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Exile target creature until Seal in the Lamp leaves the battlefield. |
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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Flying
When Sandstorm Guardian enters the battlefield, deal 1 damage to target creature. If you control a desert, deal 2 damage instead. 1/1
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Choose one. If you control a desert, you can choose two instead.
- Destroy target artifact - Destroy target enchantment - Exile target card from a graveyard. |
Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
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Marimoth, the Living Island
(mythic)
Caravan Packbeast
(uncommon)
Loyal Deckhand
(uncommon)
Wish for Downfall
(uncommon)
Desert Efreet
(common)
Swallowed by the Sands
(common)
Spreading Sands
(common)
Oasis Wishgranter
(common)
Seal in the Lamp
(common)
Dune Wanderer
(common)
Sandstorm Guardian
(common)
Eroded by Time
(common)
Caravan Camel
(common)
Wandering Merchant
(common)
Forest
(basic)


: Add 

more as you cast it if you control a djinn.)
and loses all other abilities and types).