Rabiah Reborn: Virtual Booster
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| Mechanics | Set Overview |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Vigilance
When Angel of Safe Passage enters the battlefield, target player can't cast noncreature spells until the end of their next turn. Her sight in the desert sky heralds a safe path for any weary travelers.
5/5
Tap X creatures target player controls.
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Wish (You may cast this card from outside the game by paying
more as you cast it if you control a djinn.)
Wish for Destruction deals 2 damage to any target. If this card was cast from outside the game, it deals 5 damage to any target instead. |
Caravan – When this creature attacks, each other attacking creature you control gets +1/+1 until end of turn if you control three or more creatures.
Sacrifice Traveling Companion: Target attacking creature you control gains indestructible until end of turn. 1/1
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Caravan – As long as you control three or more creatures, this creature gets +1/+1 for each card type among cards in your graveyard. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
Packbeasts are rare in Rabiah, and therefore very valuable.
1/2
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When Oasis Seeker enters the battlefield, mill 3 cards. Then place a desert card from your graveyard on top of your library.
2/2
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: Add ![]() All those who wish for comfort in the desert welcome his embrace.
1/2
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Deathtouch
Sand Asp gets +1/+0 if you control a desert. It's best to watch your step.
1/1
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This spell costs
less to cast if you control a pirate.
Counter target noncreature spell. |
Sacrifice a Desert: Destroy target creature or planeswalker.
"Wow...this sand is really soft, the perfect place for a nap!" – Tusum, Last Words
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Caravan – As long as you control three or more creatures, Caravan Camel gets +2/+2
"Three things are essential for desert voyages:
1. Water 2. Food 3. Loyalty" -Tamir, Caravan Captain 1/1
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Flying
Without a master to serve, most Djinns wander in search of purpose.
1/1
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Haste
"Ah I remember that one. Too bad my comrades aren't around to." – Sabahad, the Seaborn
5/2
The Ceiling Collapses deals 3 damage divided among any number of target creatures.
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When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
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You may sacrifice a desert while paying this spell's cost. If you do, this spell costs
less to cast.
Sand Volley deals 1 damage to each creature target player controls. Those creatures can't block this turn. |
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Angel of Safe Passage
(mythic)
Wish for Destruction
(uncommon)
Traveling Companion
(uncommon)
Caravan Packbeast
(uncommon)
Oasis Seeker
(common)
Oasis Wishgranter
(common)
Sand Asp
(common)
Mariner's Cunning
(common)
Swallowed by the Sands
(common)
Caravan Camel
(common)
Lost Djinn
(common)
Secluded Giant
(common)
Dune Wanderer
(common)
Sand Volley
(common)
Forest
(basic)





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