Rabiah Reborn: Virtual Booster

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Mechanics | Set Overview
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
 
 R 
Land – Desert
Oasis of Revelry enters the battlefield tapped unless you control two or more other deserts.

{t}: Add {r} or {g}.
 U 
Creature – Pirate Wall
Defender

{t}: Deal 1 damage to any number of target creatures equal to the number of pirates you control.
OPEN FIRE!
1/5
 U 
Creature – Human Cleric
When storied Chronicler enters the battlefield, you may return target adventure from exile into your hand.
2/2
 U 
Legendary Creature – Human Rogue
Haste

When Cassid the Unfortunate dies, discard a card then draw 2 cards.
"Wait...don't be too hasty...let me explain...I was just looking around!"
2/1
Trespass
{r}
 
 U 
Sorcery – Adventure
Discard two cards, then draw two cards.
 C 
Creature – Jackal Warrior
If you control a desert, Dune Dasher gains haste.
2/1
 C 
Creature – Cat Nomad
Caravan – As long as you control three or more creatures, Wandering Merchant has first strike.
Traveling with friends is great fun, and good business!
2/1
 C 
Creature – Human Nomad
When Dune Wanderer dies, if you control a desert, you may put it back onto the battlefield with a -1/-1 counter.
2/2
 C 
Sorcery
Look at the top 5 cards of your library. You may put a creature or desert card from among them into your hand. Put the rest into your graveyard.
 C 
Enchantment – Aura
Enchant Land

Enchanted land is a Desert (It taps for {c} and loses all other abilities and types).
 C 
Sorcery
Choose one. If you control a desert, you can choose two instead.

- Destroy target artifact
- Destroy target enchantment
- Exile target card from a graveyard.
 C 
Artifact
When Lost Lamp enters the battlefield, scry 3.

{t}, Sacrifice Lost Lamp: Draw a card.
 C 
Sorcery
You and target opponent discard a card and draw a card.

Caravan – Discard a card and draw two cards instead if you control three or more creatures.
 C 
Creature – Djinn
Menace

{1}{r}: Desert Efreet gets +1/+0 until end of turn.
Though rare, wild Djinn in the desert are sometimes the culprits of the storms that plague weary travelers.
2/1
Plains
 
 B 
Basic Land – Plains

Desert Efreet (common, foil)
Oasis of Revelry (rare)
Brazen Broadside (uncommon)
Storied Chronicler (uncommon)
Cassid the Unfortunate (uncommon)
Dune Dasher (common)
Wandering Merchant (common)
Dune Wanderer (common)
Commune with the Sands (common)
Spreading Sands (common)
Eroded by Time (common)
Lost Lamp (common)
Trade Agreement (common)
Desert Efreet (common)
Plains (basic)