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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | 1Drop | White | Common | 0 | ||||||
2 | 2DropAggro | White | Common | 0 | ||||||
3 | 2DropUtility | White | Common | 0 | ||||||
4 | Aurochs1 | White | None | Creature – Aurochs | 0 | 1 | Whenever another creature you control attacks, Aurochs1 gets +1/+1. | 1 | on 27 Apr 2016 by KeresAcheron | |
5 | Aurochs2 | White | None | Creature – Aurochs | 2 | 2 | Whenever Aurochs2 attacks, another target creature gets +2/+2. | 0 | ||
6 | Card21209 | White | Uncommon | Creature | 1 | 3 |
Lifelink
Whenever you cast a white spell, target player gains 2 life. |
0 | ||
7 | Centaur Guardian | White | Common | Creature – Centaur Warrior | 3 | 3 |
Defender
: Centaur Guardian loses defender until end of turn. |
0 | ||
8 | CombatTrick | White | Common | 0 | ||||||
9 | Exile | White | Uncommon | Instant | Chroma – Exile target creature with power less than the number of white mana symbols in the mana costs of permanents you control. | 1 | on 27 Apr 2016 by KeresAcheron | |||
10 | Goat | White | None | Creature – Goat Warrior | 0 | 1 |
Cast Goat only if you control another white permanent.
When Goat enters the battlefield, you gain 3 life. |
0 | ||
11 | High King | White | Mythic | Legendary Creature – Human | 3 | 4 | You may cast Soldier, Knight, Mercenary, Rebel, and/or Samurai cards from your library. | 2 | on 25 Oct 2013 by Alex | |
12 | Javelineers | White | Common | Creature – Human Soldier | 1 | 1 |
: Javelineers deals 1 damage to target attacking or blocking creature.
: Javelineers gets vigilance until end of turn. |
1 | on 27 Apr 2016 by KeresAcheron | |
13 | Kennel Master | White | Rare | Creature – Human | 2 | 2 |
Hounds you control get +1/+1.
, : Wolves you control get +1/+1 until end of turn. |
0 | ||
14 | Meadow Dancer | White | None | Creature – Dryad | 1 | 1 | Plainswalk | 2 | on 26 Nov 2012 by SadisticMystic | |
15 | Release the Hounds | White | Uncommon | Instant |
Focus (You may cast this card for its focus cost rather than its mana cost.)
Put four 1/1 white Hound creature tokens onto the battlefield. |
1 | on 15 Dec 2012 by Alex | |||
16 | Concentrate++ | Blue | Uncommon | Instant |
Spellcraft (This spell costs less for each spell cast this turn.)
Draw two cards. |
0 | ||||
17 | Flooder | Blue | None | Creature – Leviathan |
When Flooder is turned face up, all lands are Islands until end of turn.
Terraform – Island |
0 | ||||
18 | Guardian Drake | Blue | Common | Creature – Drake | 2 | 3 | Defender, flying | 0 | ||
19 | Card21211 | Black | Uncommon | Creature – Demon | 2 | 2 | Whenever a player sacrifices a creature, ~ gets +2/+1 until end of turn. | 0 | ||
20 | Demon | Black | Rare | Creature – Demon | 5 | 5 |
Flying
Pay 2 life, sacrifice a permanent: The next spell you cast this turn has spellcraft. |
0 | ||
21 | Fiendish Familiar | Black | Uncommon | Creature – Imp | 2 | 1 |
Flying
Whenever you cast a black spell, target player loses 1 life. |
1 | on 15 Nov 2012 by Alex | |
22 | Inner Darkness | Black | Rare | Enchantment | Chroma – Each creature you control gets +1/+1 for each black mana symbol in its mana cost. | 1 | on 26 Aug 2012 by dude1818 | |||
23 | Murk Lurker | Black | Common | Creature – Thing | 1 | 1 | Terraform – Swamp (While this is facedown, it is a Swamp. Turn this face up or face down for its terraform cost. Terraform only as a sorcery.) | 0 | ||
24 | Widoweaver | Black | Rare | Creature – Spider Assassin | 1 | 2 |
, : Tap target creature. That creature doesn't untap during its controller's next untap step.
, : Destroy target tapped creature. |
3 | on 13 Nov 2012 by Alex | |
25 | Ambush | Red | Rare | Instant |
The next creature card you cast this turn can be played as though it had flash. That creature has haste until end of turn.
Draw a card. |
6 | on 10 Dec 2012 by Alex | |||
26 | Burn | Red | Common | Instant |
Focus (You may cast this spell for its focus cost rather than pay its mana cost.)
Burn deals 5 damage to target creature. |
0 | ||||
27 | Erupting Elemental | Red | Rare | Creature – Elemental | 2 | 3 |
When Erupting Elemental comes into play, or is turned face up, it deals 2 damage to each creature and each player.
Terraform – Mountain |
0 | ||
28 | Faith Kindler | Red | Common | Creature – Minotaur Shaman | 2 | 3 | : Add to your mana pool. | 2 | on 05 Mar 2013 by Alex | |
29 | Roulette | Red | Mythic | Sorcery | Starting with you, each player chooses a number. Then each player discards his or her hand, and draws seven cards. Each player repeats this process a number of times equal to their chosen number. | 1 | on 20 Aug 2013 by DrugsForRobots | |||
30 | Sleepy Gaint | Red | Common | Creature – Gaint | 3 | 3 | Terraform – Mountain (While this is face down, it is a Mountain. Turn it face up or face down for its terraform cost. Terraform only as a sorcery.) | 10 | on 09 Jan 2013 by Alex | |
31 | Sparkbug | Red | Common | Creature – Insect | 1 | 1 | When Sparkbug enters the battlefield, add to your mana pool. | 2 | on 27 Oct 2013 by Alex | |
32 | Steal | Red | Uncommon | Instant |
Spellcraft (This spell costs less to cast for each spell cast this turn.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
0 | ||||
33 | Barkskin Druid | Green | Uncommon | Creature – Elf Druid | 2 | 2 | As long as you control three or more forests, Barkskin Druid gets +2/+2 and has hexproof. | 0 | ||
34 | Beasty | Green | Rare | Creature – Beast | 7 | 7 |
Focus (You may cast this spell for its focus cost rather than pay its mana cost.)
Hexproof |
1 | on 03 Oct 2013 by Vitenka | |
35 | Fetch Lands | Green | None | Focus | 0 | |||||
36 | Wasteland Warlord | Multicolour | Rare | Creature – Human Warrior | 4 | 4 |
: Wasteland Warlord fights target creature.
Whenever another creature dies, put a +1/+1 counter on each creature you control. |
0 | ||
37 | Leech | Multicolour | Rare | Creature – Insect Mutant | 1 | 1 |
Shroud
: Tap target creature. Put a -1/-1 counter on that creature and a +1/+1 counter on Leech. |
0 | ||
38 | Apprentice's Ring | Artifact | Common | Artifact | 0 |
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