Core Essentials: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Terraform – Mountain
![]() (While this is face down, it is a Mountain. Turn it face up or face down for its terraform cost. Terraform only as a sorcery.)3/3
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Shroud
: Tap target creature. Put a -1/-1 counter on that creature and a +1/+1 counter on Leech.1/1
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Whenever a player sacrifices a creature, ~ gets +2/+1 until end of turn.
2/2
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Lifelink
Whenever you cast a white spell, target player gains 2 life. 1/3
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Flying
Whenever you cast a black spell, target player loses 1 life. 2/1
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: Javelineers deals 1 damage to target attacking or blocking creature.
: Javelineers gets vigilance until end of turn.1/1
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Terraform – Swamp
(While this is facedown, it is a Swamp. Turn this face up or face down for its terraform cost. Terraform only as a sorcery.)1/1
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Focus
![]() (You may cast this spell for its focus cost rather than pay its mana cost.)
Burn deals 5 damage to target creature. |
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Defender
![]() : Centaur Guardian loses defender until end of turn.3/3
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When Sparkbug enters the battlefield, add
to your mana pool.1/1
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Sleepy Gaint
(common, foil)
Leech
(rare)
Card21211
(uncommon)
Card21209
(uncommon)
Fiendish Familiar
(uncommon)
2DropUtility
(common)
Javelineers
(common)
Murk Lurker
(common)
CombatTrick
(common)
Burn
(common)
Centaur Guardian
(common)
Sparkbug
(common)
Apprentice's Ring
(common)
1Drop
(common)
Island
(basic)




: Tap target creature. Put a -1/-1 counter on that creature and a +1/+1 counter on Leech.
: Javelineers gets vigilance until end of turn.