Core Essentials: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Pay 2 life, sacrifice a permanent: The next spell you cast this turn has spellcraft. 5/5
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Flying
Whenever you cast a black spell, target player loses 1 life. 2/1
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Lifelink
Whenever you cast a white spell, target player gains 2 life. 1/3
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Chroma – Exile target creature with power less than the number of white mana symbols in the mana costs of permanents you control.
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Defender
![]() : Centaur Guardian loses defender until end of turn.3/3
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Focus
![]() (You may cast this spell for its focus cost rather than pay its mana cost.)
Burn deals 5 damage to target creature. |
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Defender, flying
2/3
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Terraform – Swamp
(While this is facedown, it is a Swamp. Turn this face up or face down for its terraform cost. Terraform only as a sorcery.)1/1
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When Sparkbug enters the battlefield, add
to your mana pool.1/1
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: Add to your mana pool.2/3
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Demon
(rare)
Fiendish Familiar
(uncommon)
Card21209
(uncommon)
Exile
(uncommon)
Centaur Guardian
(common)
Burn
(common)
2DropUtility
(common)
Apprentice's Ring
(common)
Guardian Drake
(common)
CombatTrick
(common)
Murk Lurker
(common)
Sparkbug
(common)
1Drop
(common)
Faith Kindler
(common)
Forest
(basic)


