Planescape

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Planescape Set | Skeleton

Showing 36 of 36 Red cards

Go to section: White (40) Blue (40) Black (42) Red (36) Green (38) Multicolour (1) Artifact (6) Land (18)

Show rarities: C U R M

 U 
Sorcery
Exile the top three cards of your library. Until your next turn, you may play cards exiled this way.
Legendary Landcycling {3}
 C 
Creature – Human Wizard
Whenever a Gate card enters the battlefield under your control, Angry Hivedweller deals 1 damage to target player or planeswalker.
1/1
 U 
Sorcery
Gain control of target creature or planeswalker until end of turn. If it's a creature, untap that creature. It gains haste until end of turn. If it's a planeswalker, put a loyalty counter on it.
1 comment
2020-10-21 08:08:32 by SecretInfiltrator
{r}
 
 C 
Creature – Chaond
Whenever you cycle or discard a card, Chaond gets +1/+1 until end of turn.
1/1
 C 
Creature – Dragon
Flying
When Chaos Dragon enters the battlefield, target opponent sacrifices an artifact or land.
3/3
 C 
Instant
Discard a card, then add {r}{r}.
5 comments
last 2020-10-29 20:46:26 by JessWill
 U 
Enchantment
Whenever your reputation increases, exile the top card of your library. Until end of turn, you may play that card. (Your reputation is equal to the number of legendary permanents you control.)
 C 
Creature – Gith Monk
Menace
Legendary landcycling {3}
3/3
 C 
Creature – Genasi
First Strike
Mountaincycling {2}
3/3
 C 
Instant
Exile the top card of your library. Until end of turn, you may play that card.
Legendary landcycling {3}
 C 
Creature – Genasi Wizard
Whenever your reputation increases, Genasi Pyromancer deals 1 damage to target player or planeswalker. (Your reputation is equal to the number of legendary permanents you control.)
1/1
 U 
Creature – Gith Warrior
Haste
Legendary Landcycling {3}{r} ({3}{r}, Discard this card: Search your library for a legendary land card, reveal it, and put it into your hand. Then shuffle your library.)
When you cycle Githzerai Militant, target creature gets +3/+1 and haste until end of turn.
3/1
 U 
Creature – Gith Scout
Githzerai Traveler has first strike as long as you control a Gate.
2/1
1 comment
2020-09-23 00:13:12 by JessWill
 C 
Creature – Gith Warrior
Haste
Legendary Landcycling {3}
3/3
 R 
Enchantment – Saga
I: Destroy target artifact or land.
II: Add {r}{r}{r}.
III: Ignus's Terror deals 3 damage to each creature and planeswalker.
2 comments
last 2020-10-10 23:06:00 by JessWill
 R 
Legendary Planeswalker
+1 Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
0 Copy target legendary instant.
-8 You gain an emblem with "Whenever you cast a spell, this emblem deals 3 damage to each opponent and each planeswalker controlled by opponents."
5
 R 
Legendary Creature – Human Wizard
Haste
Grandeur — Discard another card named Ignus, Mad Sorcerer: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
5/5
1 comment
2020-10-08 02:35:47 by JessWill
 C 
Instant
Infernal Flame deals 1 damage to target player or planeswalker. As long as you control a Gate, Infernal Flame deals 3 damage to target player or planeswalker instead.
 C 
Instant
Add {r} equal to your reputation. (Your reputation is equal to the number of legendary permanents you control.)
 U 
Legendary Planeswalker
Whenever you cast a legendary spell, Jumble Murdersense deals 1 damage to any target.
-2: Exile the top card of your library. Until end of turn, you may play that card.
5
 C 
Sorcery
Paraelemental Lightning deals 3 damage divided as you choose among one, two, or three target creatures or planeswalkers.
 C 
Sorcery
Discard two cards, then draw three cards.
 U 
Sorcery
Exile target land.
Legendary Landcycling {2}{r} ({2}{r}, Discard this card: Search your library for a legendary land card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Human Rogue
When Planar Saboteur dies, you may remove a loyalty counter from target planeswalker.
2/2
 R 
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Whenever you cast your third spell in a turn, transform Plunge into Limbo.
Rock of Limbo
 
 R 
Legendary Land
{t}: Add {r}.
{3}{r}, {t}: Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
 U 
Instant
Target creature gets +X/+X and haste until end of turn, where X is equal to your reputation. (Your reputation is equal to the number of legendary permanents you control.)
 C 
Instant
Target creature gets +X/+X and haste until end of turn, where X is your reputation. (Your reputation is equal to the number of legendary permanents you control.)
 C 
Sorcery
Creatures you control get +X/+X until end of turn, where X is your reputation. (Your reputation is equal to the number of legendary permanents you control.)
 U 
Instant
Reign of Anger deals damage to target creature or planeswalker equal to your reputation. (Your reputation is equal to the number of legendary permanents you control.)
 C 
Instant
Discard a card, then Ritual of Flame deals 3 damage to any target.
3 comments
last 2020-10-29 17:17:13 by JessWill
 C 
Creature – Slaad Warrior
When Slaad Guerilla dies, exile the top card of your library. Until end of turn, you may play that card.
2/1
 C 
Sorcery
Destroy target artifact or land.
Legendary landcycling {3}
 C 
Instant
Spark of Limbo deals 1 damage to any target.
Legendary landcycling {3}
 R 
Legendary Enchantment
Skip your draw step.
At the beginning of your upkeep, exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
1 comment
2020-10-06 11:29:05 by SecretInfiltrator
 R 
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Discard your hand, then exile a number of cards from the top of your library equal to your reputation. Until your next turn, you may play cards exiled this way without paying their mana costs. (Your reputation is equal to the number of legendary permanents you control.)
 M 
Legendary Planeswalker – Zerth
+1: Zerthimon, The Liberator deals 3 damage divided as you choose among any number of targets.
0: Add {r}{r}{r}. You may only use this mana to cast legendary spells.
-8: Discard your hand, then exile the top seven cards of your library. Until end of turn, you may play spells exiled this way without paying their mana costs.
5

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Show rarities: C U R M


Planescape: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Planescape Set | Skeleton