Planescape: Virtual Booster
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Planescape Set | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Slaad Guerilla dies, exile the top card of your library. Until end of turn, you may play that card.
2/1
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When Abyssal Executioner enters the battlefield, each player sacrifices a creature or planeswalker. If your reputation is 4 or greater, each opponent sacrifices a creature or planeswalker instead. (Your reputation is equal to the number of legendary permanents you control.)
3/1
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+1 Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
0 Copy target legendary instant. -8 You gain an emblem with "Whenever you cast a spell, this emblem deals 3 damage to each opponent and each planeswalker controlled by opponents." 5
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Hexproof
Grandeur — Discard another card named Sebastion, Mage Tutor: You may cast target instant or sorcery card from your graveyard without paying its mana cost. Exile it as it resolves. 5/5
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Put three 1/1 white creature tokens with flying onto the battlefield. If your reputation is 4 or greater, put a number of 1/1 white creature tokens with flying onto the battlefield equal to your reputation instead. (Your reputation is equal to the number of legendary permanents you control.)
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At the beginning of your upkeep, reveal cards from the top of your library until you reveal a land card. Put that card into your hand, then put the rest of the cards revealed this way on the bottom of your library in any order. Then if you control ten or more lands, transform Journey to Arborea.
: Add .
, : Reveal cards from the top of your library until you reveal a land card. Put it onto the battlefield tapped, then put the rest of the cards revealed this way on the bottom of your library in any order. |
: Add .
, : Draw a card. |
Whenever a Gate card enters the battlefield under your control, each opponent loses 1 life.
1/1
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Flying
Legendary Landcycling (, Discard this card: Search your library for a legendary land card, reveal it, and put it into your hand. Then shuffle your library.) When you cycle Ethereal Mage, target creature gets +3/+1 and flying until end of turn. 3/1
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Search your library for a legendary artifact or enchantment card, reveal it, put it into your hand, then shuffle your library.
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Flying, deathtouch
When Rule-Of-Three enters the battlefield, choose up to 3 non-land permanents on the battlefield, then destroy all other non-land permanents. "Of course. That is, no. Perhaps."
4/4
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Lifelink
Swampcycling 3/3
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Target player loses X life and you gain X life, where X is your reputation. (Your reputation is equal to the number of legendary permanents you control.)
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Modron Rod enters the battlefield tapped.
: Add . , Sacrifice Modron Rod: Add equal to your reputation. (Your reputation is equal to the number of legendary permanents you control.) |
Return target creature or planeswalker card from your graveyard to your hand.
Legendary Landcycling |
Slaad Guerilla
(common)
Abyssal Executioner
(uncommon)
Ignus, Mad Sorcerer
(rare)
Sebastion, Mage Tutor
(rare)
Astral Awakening
(common)
Journey to Arborea
(rare)
Cogs of Mechanus
(rare)
Warrens Thug
(common)
Ethereal Mage
(uncommon)
Planar Wisdom
(uncommon)
Rule-Of-Three
(mythic)
Shadow Incarnation
(common)
Vampiric Touch
(common)
Modron Rod
(uncommon)
Out of the Abyss
(common)