Mulrektir: Virtual Booster
Mulrektir: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
flying, protection from black and from blue
3/3
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First Strike, Vigilance
3/6
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Kethril, Dark Grandfather costs (1) less to cast for each insanity counter you have.
Creature spells you control cost (1) less to cast as long as you have at least 1 insanity counter you gain one insanity counter. 2/2
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When Black Cultist enters the battlefield, you lose 2 life.
tap: add (b)(b) to your mana pool 1/1
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when Shrine of Mulrektir comes into play, target player gets 2 insanity counters.
add to your mana pool for each insanity counter you have. |
+2 Target player gets an insanity counter
0 Target permanent gets an insanty counter -3 Put a 2/2 black horror creature token onto the battlefield under target player's control. -10 Sacrifice all lands you control. Search your deck for any horror card and put it onto the battlefield without paying its mana cost. 3
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The bits and pieces of the deceased seem to have found themselves once more beneath the darkened sky; the amalgamation walks among the living, screaming out in agonized reunion
3/6
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Players who control black permanents cannot counter Darthos.
Protection from Black and from Blue Darthos may block any number of creatures. Darthos gains +0/+3 until end of turn 2/12
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When Nyrmaku enters the battlefield, exile all black permanents. Nyrmaku cannot be countered.
Flying, Trample, Vigilance, Protection from Black and from Blue As long as Nyrmaku is in play, all permanents you control have protection from black and from blue. 11/11
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Search your library for a spell. You may cast that spell as though it had flash this turn without paying its mana cost.
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enchant player
enchanted player gains one insanity counter at the beginning of his or her upkeep. |
add to your mana pool
1/1
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target player gets an insanity counter
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target permanent gets an insanity counter
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When Mulrektir enters the battlefield, tap or untap any number of target permanents that have insanity counters.
Mulrektir is hexproof and indestructible as long as you have insanity counters. Trample, Annihilator 6 2(B) gain control of target permanent with insanity counters. Untap it. 5(b)(b) destroy any number of target permanents with insanity counters. Permanents destroyed this way are exiled. You may cast spells exiled this way without paying their mana cost. Embrace the feeling, for it is all that will ever remain.
Illus. gio
16/16
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High Archon
(rare)
Archon Shieldmaster
(rare)
Kethril, Dark Grandfather
(mythic)
Black Cultist
(rare)
Shrine of Mulrektir
(mythic)
Belaroth, Invoker of Horrors
(mythic)
Flesh Golem
(common)
Darthos, Bastion of Flyria
(mythic)
Nyrmaku, Light of Lights
(mythic)
Delve Into Madness
(mythic)
Grip of Insanity
(none)
Herald of Nyrmaku
(uncommon)
Mental Meltdown
(common)
Skewed Reality
(common)
Mulrektir, Unweaver of Minds
(mythic)