Mulrektir: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
 
Sacrifice Crazed Sycophant: target creature gets -1/-1 until end of turn. If that creature's controller has any insanity counters, it gets -13/13 instead.
1/1
 M 
instant
Search your library for a spell. You may cast that spell as though it had flash this turn without paying its mana cost.
 M 
Legendary creature – human knight
Players who control black permanents cannot counter Darthos.
Protection from Black and from Blue
Darthos may block any number of creatures.
{w} Darthos gains +0/+3 until end of turn
2/12
 M 
Legendary creature – human cleric
Kethril, Dark Grandfather costs (1) less to cast for each insanity counter you have.
Creature spells you control cost (1) less to cast as long as you have at least 1 insanity counter
{t} you gain one insanity counter.
2/2
 R 
creature – angel
flying, protection from black and from blue
3/3
 R 
sorcery
Destroy all Creatures. For each creature destroyed in this way, search its controller's library, hand, and graveyard for any creature cards with the same name and exile them.
 C 
 
The bits and pieces of the deceased seem to have found themselves once more beneath the darkened sky; the amalgamation walks among the living, screaming out in agonized reunion
3/6
 M 
Planeswalker – Belaroth
+2 Target player gets an insanity counter
0 Target permanent gets an insanty counter
-3 Put a 2/2 black horror creature token onto the battlefield under target player's control.
-10 Sacrifice all lands you control. Search your deck for any horror card and put it onto the battlefield without paying its mana cost.
3
 R 
creature – human knight
First Strike, Vigilance
3/6
 U 
sorcery
If you have at least one insanity counter, add (B)(B)(B)(B) to your mana pool.
 U 
creature – human cleric
{t} add {w}{w} to your mana pool
1/1
 M 
Legendary land
when Shrine of Mulrektir comes into play, target player gets 2 insanity counters.
{t} add {b} to your mana pool for each insanity counter you have.
 C 
sorcery
Target creature gets -1/-1 for each insanity counter its controller has, or target player loses 1 life for each insanity counter he or she has.
 C 
Colour indicator B creature – horror
when this creature enters the battlefield, target player gets an insanity counter
0/1
 C 
sorcery
target permanent gets an insanity counter

Crazed Sycophant (uncommon)
Delve Into Madness (mythic)
Darthos, Bastion of Flyria (mythic)
Kethril, Dark Grandfather (mythic)
High Archon (rare)
Wave of Extinction (rare)
Flesh Golem (common)
Belaroth, Invoker of Horrors (mythic)
Archon Shieldmaster (rare)
Eldritch Dawn (uncommon)
Herald of Nyrmaku (uncommon)
Shrine of Mulrektir (mythic)
Mind Crash (common)
Writhing Aberration (common)
Skewed Reality (common)