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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Advisor Worker
At the beginning of your upkeep advance 1. Then, if you control a Tower with height three or more, draw a card and gain 2 life.
2/4
 U 
Creature – Rhino Knight
Wither
Cavalier of Arches can block creatures as though those creatures had no abilities. (For example, it can block creatures with protection from white and block creatures with menace alone.)
The blind, tattooed rhoxes of Dardyephi have keen hearing and are masters at cutting down intruders with their halberds.
4/5
 U 
Sorcery
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Labor camps are packed with workers, a ripe breeding ground for diseases carried in by supply caravans.
 U 
Enchantment
At the beginning of your upkeep, remove a counter from up to one target permanent.
{2}{b}, Sacrifice Time and Age: Put two -1/-1 counters on target creature.
Above all the Travelers will not discuss the possibility of mortality.
 C 
Artifact – Fortification
As long as it's your turn, fortified land is a 4/6 green Elemental creature with trample and haste. It's still a land.
Fortify {2}{g}{g} ({2}{g}{g}: Attach to target land you control. Fortify only as a sorcery.)
 C 
Creature – Salamander Horror
Double strike (This creature deals both first-strike and regular combat damage.)
{1}{r}: Monster from the Mine gets +1/+0 until end of turn
3/3
 C 
Creature – Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
Soot from the chimneys settles on the land and its people.
2/1
 C 
Artifact – Fortification
Fortified land has "{5}, Sacrifice this land: It deals 3 damage to any target."
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery.)
"Easy to use: Ring and then duck."
–Ugroch the Scarred, titan thaumasmith
 C 
Sorcery
Tap up to one target creature. Creatures you control get +1/+1 and gain vigilance until end of turn.
"Sector 1-d: 372 bushels of wheat. Shifts increased to 12 hours to reach weekly quota."
-Notes of Trav Vilspen, Sector 1 overseer
 C 
Creature – Human Soldier
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
They make sure you remember every occasion you didn't follow an order on time.
1/2
 C 
Instant
Choose one —
• Return target creature to its owner's hand.
• Create a 0/4 white Wall artifact creature token with defender.
 C 
Creature – Cephalid Wizard
{1}{u}, {t}: Draw a card, then discard a card.
Thauma is collected at mage towers in the provinces and evaluated for quality before it is send with the caravans to the Temple of the Travellers.
1/4
 C 
Artifact Creature – Assembly-Worker
Tap an untapped Worker or Assembly-Worker you control: Add {w}. Activate this ability only if you control a Plains.
1/3
 C 
Sorcery
Destroy target artifact or enchantment, then advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
You gain life equal to the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
 C 
Sorcery
Target opponent discards two cards.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
How many parents have been walked to the construction site? How many children? How many are mourned because so few return?
 T 
Token Creature – Elephant
3/3

Skybeacon Architect (rare)
Cavalier of Arches (uncommon)
Incremental Blight (uncommon)
Time and Age (uncommon)
Rootkin Grove (common)
Monster from the Mine (common)
Lachiam Vagrant (common)
Copper Thunderbell (common)
Forced Labor (common)
Razorwhip Disciplinarian (common)
Deny Passage (common)
Thauma Sifter (common)
Adlaphi Harvester (common)
Concrete Incursion (common)
Wail of the Forsaken (common)
Elephant (token)