[Tribute] Raythar: Virtual Booster
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Trample
Whenever Amplaji Tallboy deals combat damage to a player, player who controls a permanent with the greatest number of counters on it or tied to the greatest number of counters on it sacrifices it. 6/7
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Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
She doesn't need to know the intended use of the tools the master builder brought along. In a pinch anything heavy will do as a hammer.
2/1
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Each opponent sacrifices a creature.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."") Displays of the consequences of disobedience are frequent in the labor camps, and volunteers for construction duty are easily found in their wake.
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Target opponent sacrifices a creature that attacked or blocked this turn. If you control two or more Towers with height three or greater, that player sacrifices two of those creatures instead.
Some things won't happen under the vigilant eyes of the Travelers.
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Flying, menace
![]() ![]() Kaajya couldn't help but draw parallels between the way the Travelers have brought ruin to the provinces and the stories of locust swarms plaguing them.
2/2
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![]() ![]() ![]() 6/5
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Target creature gets +1/+2 until end of turn.
Draw a card. The life of a disciple on Adlaphi Estate is especially hard. Their only rest from dawn until late afternoon is to worship the Travelers.
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() ![]() 1/1
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First strike
When Tower Defenders enters the battlefield, create a 2/2 blue Drake creature token with flying. 2/1
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/3
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![]() ![]() ![]() 2/4
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Counter target creature spell unless its controller pays
![]() The Travelers feel that excess brain matter can negatively impact productivity.
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Reach (This creature can block creatures with flying.)
Experienced in hunting from cliffs in the Padparadscha mountains, the new fortifications were a welcome chance to start hunting high-flying prey
3/2
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Fortified land has "
![]() Fortify ![]() ![]() "Easy to use: Ring and then duck."
–Ugroch the Scarred, titan thaumasmith |
![]() When the construction is done, the maintenance begins.
2/1
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Defender (This creature can't attack.)
0/4
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Amplaji Tallboy
(rare)
Nosy Navvy
(uncommon)
Awful Edict
(uncommon)
Crushing Authority
(uncommon)
Haunting Locust
(common)
Fostering Rootkin
(common)
Morning Duties
(common)
Observatory Owl
(common)
Tower Defenders
(common)
Voracious Landleech
(common)
Leech Farmer
(common)
Tower Trepanning
(common)
Rampart Panther
(common)
Copper Thunderbell
(common)
Tower Keeper
(common)
Wall
(token)