[Tribute] Raythar: Mechanical Themes

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Raythar Mechanics

Note: For balance reasons it might eventually be necessary to adjust advance so the token consumes the brick counters to add mana.

­{g}{w} are good at creating brick counters; {r}{g} will consume them??

(Draft) Archetypes

CC Theme Sample Cards
{w}{u} Fortification/artifact (UZ01)
(CW01)
(CU01)

{u}{b} sabotage? (UZ02)
(CU01)
(CB01)

{b}{r} Wither (UZ03)
(CB01)
(CR01)

{r}{g} Land-tutor/Ramp (UZ04)
(CR01)
(CG01)

{g}{w} Worker-tribal/Towers (UZ05)
(CG01)
(CW01)

{w}{b} tokens? (UZ06)
(CW01)
(CB01)

{u}{r} conscript-storm? (UZ07)
(CU01)
(CR01)

{b}{g} -1/-1 accumulation (UZ08)
(CB01)
(CG01)

{r}{w} Conscripts? (UZ09)
(CR01)
(CW01)

{g}{u} midrange??? (UZ10)
(CG01)
(CU01)

Updated on 07 Mar 2023 by SecretInfiltrator