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Showing 39 of 39 Blue cards

Go to section: White (37) Blue (39) Black (38) Red (39) Green (38) Multicolour (24) Artifact (28) Land (6)

Show rarities: C U R M

 R 
Creature – Vedalken Artist
Whenever you recycle, you may create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
He takes the pains of the world and its slow rebirth and gives them form.
1/2
1 comment
2022-04-24 10:26:00 by SecretInfiltrator
 C 
Instant
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Untap target creature you don't control. Then, untap up to two target creatures you control.
 R 
Creature – Whale
Exile an artifact you control: Bloated Whale gets +2/+2 until end of turn.

When Bloated Whale dies, return all artifacts exiled by Bloated Whale to the battlefield under their owner's control.
5/5
3 comments
last 2019-04-28 20:07:00 by Froggychum
 U 
Enchantment – Aura
Enchant creature
At the beginning of your endstep return enchanted creature and Carry Home to their owners' hands.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 U 
Creature – Human Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, look at the top card of target player's library. Then, you may put that card on the bottom of that library.
3/5
 R 
Creature – Vedalken Artificer
Armistice- At the beginning of your opponent's end step, if no player was dealt damage that turn, you may return target artifact from your graveyard to your hand.
2/2
 M 
Enchantment
Whenever an opponent casts a spell with a converted mana cost of 6 or greater, counter that spell and draw a card.
Every failed intrusion is information to us on how they plan.
1 comment
2019-02-19 20:45:52 by Sorrow
 U 
Creature – Elemental
Flash, flying
Cyclone Elemental costs {1} less if an opponent cast an instant or sorcery this turn.
3/3
2 comments
last 2019-02-18 11:48:54 by jmgariepy
 C 
Instant
Counter target spell. Then, exile all cards with the same name from each opponent's graveyard.
"No one will know your small triumphs and ultimate failure. No one will even know of you." -Kremsha
 C 
Creature – Vedalken Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may tap target creature.
With four arms, one usually has a backup plan when they told to lay down arms.
1/3
 C 
Creature – Faerie Wizard
Flying
Whenever an instant or sorcery is put into your graveyard from anywhere, Glimmerdust Scholar gets +1/0 until end of turn.
0/1
 C 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Exile target creature. Then, return that creature to the battlefield under it's owner's control, tapped.
 C 
Creature – Human Artificer
Kojli Artificer can't be blocked if you have an artifact in your graveyard.
Kojli Artificer gets +1/+0 if you have three or more instants in your graveyard.
2/1
 U 
Sorcery
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Put target noncreature, nonland permanent on the bottom of its owner's library.
 M 
Creature – Elemental
Hexproof
{3}{u}{u}{u}: Copy target instant or sorcery spell twice. You may choose new targets for each copy.
Remember, reflections reveal reality.
5/7
 U 
Sorcery
Until end of turn, whenever a creature with flying deals combat damage to a player, may scry 3.

Draw a card.
Ozsaet's security can see everything. More impressive, Ozsaet can read anything.
 M 
Creature – Germ
Hexproof
Neural Breaker can't be blocked.
Whenever Neural Breaker attacks, each creature defending player controls gains an Wasting counter.
Whenever a creature with a wasting counter attacks or blocks, its controllers exiles the top 3 cards of their library for each wasting counter on that creature.
0/1
 C 
Creature – Vedalken Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, create a colorless Treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Finding treasure is easy, keeping it is the hard part.
2/2
 C 
Creature – Surrakar Artifcer
Flash
When Oil Lake Mechanic enters the battlefield, untap target artifact.
Some surrakar have left their tribes and have taken to working about pirate crews on the Oil Lake.
2/4
 U 
Creature – Human Pirate
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may move target aura or equipment from another creature to Parleying Pirate.
She doesn't have the most exciting tales on the Oil Lake, but her chests are among the biggest.
1/2
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gains "Whenever this creature deals combat damage to a player, you gain control of target artifact that player controls and draw a card."
There are endless treasures beneath the Oil Lake.
 C 
Instant
As an additional cost to cast Rushed Repair, tap a creature you control. Untap target artifact you control and draw a card.
Wilv did a day's worth of repairs in an hour and learned something new.
 U 
Creature – Spirit
Flying
Scar's Price can't attack unless you have seven or more instants or sorceries in your graveyard.
People had tried to prevent the destruction of Tlihan. They were lost with the continent.
4/2
 U 
Instant
Salvage 3 (Put the top 3 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Counter target spell with a converted mana cost of X or less, where X is the number of cards in your hand.
 U 
Creature – Fish
Tap an untapped artifact you control: Scrap Shark gets +1/+1 until end of turn.
Sharks are one few creatures resilient to the changes made by humanoids.
2/2
 R 
Creature – Faerie Wizard
Flying
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, you may return an instant or sorcery from your graveyard to your hand.
1/4
 U 
Instant
Until end of turn any number of target artifacts become islands and lose all other abilities.
Oil and steel are abundant, but neither will keep you alive.
13 comments
last 2019-03-13 02:30:37 by Link
 C 
Creature – Serpent
Hexproof
When Sinkwhirl Serpent enters the battlefield you may draw two cards if you have 7 or more cards in your graveyard.
Was the serpent opportunistic in its spot, or did it create the danger?
3/3
 R 
Artifact – Vehicle
Flying
Whenever Skyborne Athenaeum deals combat damage to a player, if Skyborne Athenaeum was crewed by a wizard thos turn, you may draw 1 cards, then discard a card.
Crew 4
5/5
1 comment
2019-02-08 10:17:05 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature gets -0/-1 and gains flying.
Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
 U 
Creature – Faerie Advisor Rogue
Flying
Whenever Tax Law Adjudicator deals combat damage to a player, draw a card if you have more life than the player dealt damage. Otherwise, the player dealt damage exiles the top two cards of their library.
2/2
 C 
Instant
Salvage 4 (Put the top 4 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)
Draw two cards.
2 comments
last 2019-02-28 16:04:39 by Sorrow
 C 
Creature – Vedalken Wizard
Armistice- At the beginning of your opponent's endstep, if no damage was dealt to players, each opponent puts the top two cards of their library into their graveyard.
2/1
 R 
Instant
Until end of turn, whenever a spell you don't control or an ability from a source you don't control would target a spell or permanent you control, you may choose another target instead.
"I control you, and by extension everything you know."- Kremsha
 C 
Creature – Human Advisor
Armistice- At the beginning of your opponent's endstep, if no damage was deal to players, you may draw a card, then discard a card.
2/1
 C 
Instant
Salvage 5 (Put the top 5 cards of your library into your graveyard. Then, return a card at random from your graveyard to your hand.)

Attacking creatures get -2/-0 until end of turn.
 C 
Creature – Human Wizard
Flash
When Visionary of the Forgotten enters the battlefield reveal the top card of your library. If that card shares a name with a card in your graveyard, add the revealed card to your hand.
2/1
 U 
Instant
Until end of turn, whenever an opponent adds {u}, you may also add {u}.
One of life's greatest necessities, water is stolen often.
 C 
Creature – Crab
Whenever Wheelie Crab crews a vehicle, Wheelie Crab and that vehicle get +0/+2 until end of turn.
Seashell Village's crabs helped clean up the coast, and found new homes in the trash they cleared.
1/1

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Show rarities: C U R M


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