BandaBox 3: Recent Activity
BandaBox 3: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton | Cycles | Skeleton ver. 2 | Ver. 2 Changes |
Recent updates to BandaBox 3: (Generated at 2025-05-05 04:01:33)
BandaBox 3: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton | Cycles | Skeleton ver. 2 | Ver. 2 Changes |
Recent updates to BandaBox 3: (Generated at 2025-05-05 04:01:33)
Combines with unearth (
) because you get value out of what you just sacrificed. With undying (
) its the same plus leaving you another body to sacrifice later and making it stronger if you plan to use the damage option. The damage option also triggers bloodstain (
). Sacrificing triggers stalk (
). Discard outlets (in black, red looting) and dredge (
) lets you set up a big creature to reanimate. Which you can then throw at your opponent's face next upkeep. Or you can go the obvious way and make a creature bigger to use the damage option. Plus, think about the ETB and LTB/dies triggers and you have a hell of a toolbox.
I'll make sure about the wording later, but it's supposed to play like this:
-Upkeep begins, ability triggers
-You choose a mode and its target as you put the ability on the stack. If you can't choose any, it fizzles.
-Players can respond knowing your mode and your target (but not if you plan to sacrifice a creature)
-As the ability is resolving, you may choose to sacrifice a creature. Nobody can respond at this point. If you do, you follow the action you already chose.