Misc Cards: Virtual Booster
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Mechanics |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever you cast an instant or sorcery spell, Experiment Prime's power and toughness becomes X/X until end of turn. X is that spell's converted mana cost.
Exile Experiment Prime: Copy target spell with converted mana cost equal to Experiment Prime's power or toughness. You may choose new targets for the copy. 1/1
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Create a 5/5 white Angel creature token with Flying and a 5/5 black Demon creature token with Flying. Then, destroy all Non-Angel, Non-Demon creatures.
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Trample
Whenever you search your library for a creature card, you may also search your library for Reinforcement Rhino and put it onto the battlefield. Stock Supply Log #754
"Food?" "Check." "Weapons?" "Check." "Giant Angry Monsters?" "Check." 4/4
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I – Return target card from your graveyard to your hand.
II – Gain 6 life. III – Draw two cards. IV – Destroy all lands. |
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
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Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
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Spells can't be countered.
The physical representation of freedom causing chaos.
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Deathtouch, Hexproof.
When Undying Troll dies, return it to your hand. 'The creature has been touched by death a thousand times, yet it will do anything to survive. Indeed a testament to perseverance of nature.'
-Ancient Texts of Gaea 2/1
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Spells your opponents cast that would target a Wizard you control cost
![]() 1/3
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Colored spells your opponents cast cost
![]() It drains a world of more than it's life
9/5
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Creatures your opponents control get +1/+1.
3/3
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Cast any number of spells from your hand without paying their mana costs. Exile Omnicast.
One spell to cast them all.
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Draw a card for each Wizard you control.
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When Servant of The Fates enters the battlefield, choose one:
• The Magician – Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. • The Fool – Tap target creature. It loses all abilities and has base power and toughness 1/1 until end of turn. • The Hermit – Return target instant or sorcery card with converted mana cost 2 or less from your graveyard to your hand. 1/2
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Flying.
5/5
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Experiment Prime
(rare)
Darkness and Divinity
(mythic)
Reinforcement Rhino
(rare)
Cycle of Seasons
(mythic)
Young Prodigy
(common)
Wizard's Servant
(common)
Overflow Automator
(rare)
Creator's Clay
(rare)
Undying Troll
(rare)
Guardian Wizard
(rare)
World Nuller
(mythic)
Selfless Traitor
(rare)
Omnicast
(mythic)
Wizards Union
(rare)
Servant of The Fates
(rare)
Demon
(token)