Misc Cards

Misc Cards by wurms

73 cards in Multiverse

5 commons, 6 uncommons,
42 rares, 17 mythics, 3 tokens

1 token black, 1 token white, 1 token hybrid redgreen, 2 colourless, 4 white, 13 blue, 6 black,
5 red, 11 green, 17 multicolour, 3 hybrid, 6 artifact, 3 land

204 comments total

I bet nobody has done this before! (Don't take these too seriously, I'm just dumping.)

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Legendary Artifact
Exile Eye of Alrund from your hand: The next time target spell or ability an opponent controls would cause that player to:
- Take an extra turn after this one.
- Cast a spell without paying it's mana cost
- Search their library for a nonland card
instead counter that spell or ability and draw a card
last 2021-02-27 16:17:43 by dude1818
Legendary Creature – Zombie Warrior
Sacrifice another creature: Grimloch The Grave-King gains indestructible until end of turn, tap it.
You may cast Grimloch The Grave-King from your graveyard as long as you control no creatures.
1 comment
2021-02-13 19:09:15 by SecretInfiltrator
If Leyline of Convergence is in your opening hand, you may begin the game with it on the battlefield.
You may spend mana as though it were mana of any type to cast creature spells.
1 comment
2018-10-09 21:46:44 by Froggychum
Creature – Spider
{1}{b}: Return Graveweb Recluse from your graveyard to the battlefield.
It's web is it's womb and it's tomb.
1 comment
2018-10-01 17:08:43 by Froggychum
Creature – Eldrazi
Colored spells your opponents cast cost {3} more to cast.
It drains a world of more than it's life
last 2018-10-28 15:32:00 by wurms

Recent comments: (all recent activity)
On Eye of Alrund:

I don't think you can properly look ahead and counter a spell based on what it's going to do. (Don't @ me with examples from the 90s that only work by fiat.) It's probably better to specifically prevent the listed events, e.g.

> the next time a spell or ability an opponent controls would cause that player to X, instead they don't and you draw a card.

On Eye of Alrund:

Countering a spell while it's resolving is supported within the rules, and happens occasionally, I think.

On Eye of Alrund:

Just a little weird detail, but why does this even have a casting cost?

On Eye of Alrund:

This effect doesn't work neatly. You try to counter a spell while it is already resolving.

I wonder whether a Silence on these effects with a delayed cantrip that checks for "When one such ability is prevented by this ability for the first time" would work; would certainly be a headache with multiples...

On Grimloch The Grave-King:

Noble or Warrior?

On Eye of Alrund:

Hmm. The trigger timing here is fiddly. How about:

"Exile ~ from your hand: The next time target spell or ability an opponent controls would cause that player to... instead counter that spell or ability and draw a card."

On Eye of Alrund:

Hate card for the most powerful of card effects. Reminds me of the kinda thing that would be reprinted in a masters set for legacy/vintage sideboards.

Flavor: Attempted to fit into magic story; might not age well. The secret and powerful relic is a way for the god of magic (Alrund is the closest thing I could find in MTG lore) to make sure nobody casts spells deemed too powerful. (sort of like DND has a law against 10th+ level spells) It has some level of self awareness. Basically a Plot-Device used to stop magical shenanigans (like eldrazi breaching the plane or a ritual of similar magnitude to the elder-spell)

... Now that I think about it, Kaldheim might not be the best place for me to put this, because Vorinclex.

On Servant of The Fates:

I like this concept :)

On Servant of The Fates:

text box did not have room for all 21 trump cards in the tarot deck, so i picked my favorites. sorry.

On Might of The Mausoleum:

This could also have some etb effect on it as well - or just another effect in general. Making it some bear would prolly be the cleanest solution though yeah.

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