Misc Cards: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flash, Flying.
When Ice Dragon enters the battlefield, tap all other creatures. They don't untap for as long as you control Ice Dragon. 7/7
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As an additional cost to cast Magical Mischief, tap X untapped Wizards you control.
Return X target creatures to their owner's hands. |
At the beginning of your upkeep, destroy target land.
'The fire burnt through everything. Then when nothing was left, the ash fed the flames forevermore.'
-Miserable Fairy Tales, Vol. 1 |
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card. |
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token. |
No more commons
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No more commons
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No more commons
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Smart Thinking costs
![]() Draw two cards. |
Target player draws a card.
Target player discards a card. For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
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No more commons
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No more commons
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As long as you control another Wizard, Young Prodigy has hexproof.
1/1
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Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
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Flying.
5/5
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Ice Dragon
(mythic)
Magical Mischief
(uncommon)
World on Fire
(uncommon)
Identity Twist
(uncommon)
Rise From The Stones
(common)
Smart Thinking
(common)
Telepathic Trickery
(common)
Young Prodigy
(common)
Wizard's Servant
(common)
Island
(basic)
Demon
(token)