Misc Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Shade
Flying
{b}: Each shade creature you control gets +1/+1 until end of turn.
4/4
 U 
Creature – Human Advisor
Flash
When King's Researcher enters the battlefield, look at the top five cards of your library.
Even rulers need an extra pair of eyes.
1/1
 U 
Sorcery
As an additional cost to cast Magical Mischief, tap X untapped Wizards you control.
Return X target creatures to their owner's hands.
 U 
Sorcery
Choose one:
-Return target permanent to it's owners hand
-Return target card from your graveyard to your hand
 C 
Sorcery
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token.
 C 
Sorcery
Target player draws a card.
Target player discards a card.
For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
 
 
No more commons
 C 
Sorcery
Smart Thinking costs {2} less to cast if you control a Wizard.
Draw two cards.
 C 
Artifact Creature – Construct
Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
 
 
No more commons
 
 
No more commons
 C 
Creature – Human Wizard
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
 
 
No more commons
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Demon
Flying.
5/5

Overlord of The Shadows (mythic)
King's Researcher (uncommon)
Magical Mischief (uncommon)
Manipulation Mastery (uncommon)
Rise From The Stones (common)
Telepathic Trickery (common)
Smart Thinking (common)
Wizard's Servant (common)
Young Prodigy (common)
Swamp (basic)
Demon (token)