Marswell: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Kaotic Elemental enters the battlefield flip a coin. If it lands on heads, return a red instant or sorcery spell from your graveyard to your hand, otherwise do the same for a blue spell
4/4
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Enchant creature
Enchanted creature gets +1/+1, gains Hexproof and is a Merfolk in addition to it's other types |
When Goliathene Wise-Giant enters the battlefield, you may look at the top four cards of your library. You may put a creature card from among them into your hand, then put the rest on the bottom of your library in any order
3/4
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Haste, Southwall Stonewalker must attack each turn if able
2/3
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Haste
2/1
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Chitterless Rat can't block and can't be blocked
1/1
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Hexproof
1/2
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3/3
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Lifelink
2/2
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Southwall Patriot gets +1/+1 as long as you control another Dwarf
3/2
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Flash
When Vedalken Genealogist enters the battlefield, untap target creature that entered the battlefield this turn 2/2
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When Satirical Goatman enters the battlefield, gain 3 life
2/2
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Tap target creature. It doesn't untap during it's controllers next untap step.
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Flying
1/1
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Kaotic Elemental
(rare)
Rite of Sleight
(uncommon)
Goliathene Wise-Giant
(uncommon)
Southwall Stonewalker
(uncommon)
Raging Cleftfoot
(common)
Chitterless Rat
(common)
Eastwall Merfolk
(common)
Rhinocerine Fighter
(common)
Centon Cleric
(common)
Southwall Patriot
(common)
Vedalken Genealogist
(common)
Satirical Goatman
(common)
Blue Drake's Call
(common)
Squawkless Crow
(common)
Forest
(basic)



