Marswell: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
When Lustrous Sphinx enters the battlefield destroy all other creatures 6/6
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Vigilance
3/4
|
Whenever you gain life, untap Elephantine Cleric or another target creature you control
2/3
|
Haste, Southwall Stonewalker must attack each turn if able
2/3
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Flying
Northwall Patriot has +1/+1 as long as you control another Bird 2/3
|
Hexproof
1/2
|
Up to two target creatures each get +2/+2 until end of turn
|
Search your library for a basic land and put it onto the battlefield tapped
His instincts lead his pack to a small and abundant grove.
|
: +1/+1 until end of turn
2/2
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First Strike
2/2
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Flying
2/2
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Flash
When Vedalken Genealogist enters the battlefield, untap target creature that entered the battlefield this turn 2/2
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Target creature gets +2/+0 until end of turn
|
Chitterless Rat can't block and can't be blocked
1/1
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Lustrous Sphinx
(rare)
Vigilant Centennial
(uncommon)
Elephantine Cleric
(uncommon)
Southwall Stonewalker
(uncommon)
Northwall Patriot
(common)
Eastwall Merfolk
(common)
Energizing Surge
(common)
Vivid Instinct
(common)
Whisper Shade
(common)
Southwall Dwarf
(common)
Northwall Aven
(common)
Vedalken Genealogist
(common)
Vivid Impulse
(common)
Chitterless Rat
(common)
Swamp
(basic)