Marswell: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player discards their hand
 U 
Instant
Surge Root costs {1} less to cast if you control an Elf
target creature gets +3/+3 until end of turn
 U 
Creature – Elf Wizard
Trample, Vigilance
3/3
 U 
Creature – Giant Berserker
Haste, Trample
Behemothene Berserker attacks each turn if able
5/4
 C 
Creature – Satyr Druid
When Satirical Goatman enters the battlefield, gain 3 life
2/2
 C 
Creature – Scarecrow
Deathtouch
1/4
 C 
Creature – Merfolk
Eastwall Patriot gets +1/+1 as long as you control another Merfolk
2/3
 C 
Creature – Rhino Warrior
3/3
 C 
Creature – Vedalken Wizard
When Vedalken Disciplinarian enters the battlefield, exile target creature you control until end of turn
2/3
 C 
Instant
Target creature gets +2/+0 until end of turn
 C 
Creature – Vedalken Wizard
Flash
When Vedalken Genealogist enters the battlefield, untap target creature that entered the battlefield this turn
2/2
 C 
Creature – Centaur Cleric
Lifelink
2/2
 C 
Creature – Dwarf
First Strike
2/2
 C 
Creature – Bird
Flying
1/1
Swamp
 
 B 
Basic Land – Swamp

Paranoid Tremblings (rare)
Surge Root (uncommon)
Westwall Rootwalker (uncommon)
Behemothene Berserker (uncommon)
Satirical Goatman (common)
Sewnmouth Scarecrow (common)
Eastwall Patriot (common)
Rhinocerine Fighter (common)
Vedalken Disciplinarian (common)
Vivid Impulse (common)
Vedalken Genealogist (common)
Centon Cleric (common)
Southwall Dwarf (common)
Squawkless Crow (common)
Swamp (basic)