Marswell: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Cyclopes Berserker
Trample
Other Giants and Cyclopes get +2/+2 and gain Trample
6/6
 U 
Creature – Vedalken Wizard
{3}{w}{t}: Target creature gains Indestructible until end of turn
2/2
 U 
Creature – Human Knight
Vigilance, Lifelink
4/4
 U 
Creature – Bird Wizard
Flying, Vigilance
3/3
 C 
Creature – Elf
Vigilance
2/2
 C 
Creature – Centaur Archer
Reach
2/2
 C 
Creature – Vedalken Wizard
Flash
When Vedalken Wardcrafter enters the battlefield prevent the next 3 damage that would be dealt to a creature that entered the battlefield this turn
2/2
 C 
Creature – Bird
Flying
2/2
 C 
Creature – Vedalken Wizard
When Vedalken Hydromage enters the battlefield, untap any target
2/3
 C 
Creature – Zombie
Deathtouch
2/2
 C 
Creature – Satyr
Haste
2/1
 C 
Creature – Wolf
2/2
 C 
Creature – Viashino Wizard
When Pyromantic Viashino enters the battlefield it deals 2 damage to target creature or player
2/2
 C 
Creature – Viashino Wizard
When Telepathic Viashino enters the battlefield, target player mills three cards.
2/2
Mountain
 
 B 
Basic Land – Mountain

Geggehlaus (rare)
Hieromantic Vedalken (uncommon)
Knight of Mars (uncommon)
Northwall Skywalker (uncommon)
Westwall Elf (common)
Centon Archer (common)
Vedalken Wardcrafter (common)
Northwall Aven (common)
Vedalken Hydromage (common)
Quietien Zombie (common)
Raging Cleftfoot (common)
Centon Wolf (common)
Pyromantic Viashino (common)
Telepathic Viashino (common)
Mountain (basic)