A Gathering of Ice and Fire
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Mechanics |
Showing 9 of 9 White cards
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Show rarities: C U R
Dominance – At the beginning of your end step, if you control more untapped creatures than each other player, put two +1/+1 counters on target creature you control.
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Partner with Summer
Insight (Whenever this creature deals combat damage to a player, you may draw a card.)
You may pay
rather than pay the mana cost for cards named Summer.
Insight (Whenever this creature deals combat damage to a player, you may draw a card.)
You may pay

2/2
Look at the top ten cards of your library. You may put an Aura or Equipment card from among them into your hand. Then shuffle your library.
All creatures lose all abilities except mana abilities.
Vigilance
Jon Snow must attack and block each turn if able.
Jon Snow must attack and block each turn if able.
5/5
Discard a card: Create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color."
1/1
Stealth (Whenever this creature attacks, target creature an opponent controls without stealth cannot block this creature.)
When Ser Davos Seaworth dies, return it to your hand.
When Ser Davos Seaworth dies, return it to your hand.
3/3
2/2
When Vanguard Lancer enters the battlefield, target creature an opponent controls gets -1/-1 until Vanguard Lancer leaves the battlefield.
1/1
Go to section: Colourless (8) White (9) Blue (12) Black (2) Red (18) Green (10) Multicolour (82) Hybrid (14) Artifact (10) Land (7)
Show rarities: C U R
A Gathering of Ice and Fire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |