A Gathering of Ice and Fire

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Mechanics

Showing 9 of 9 White cards

Go to section: Colourless (8) White (9) Blue (12) Black (2) Red (18) Green (10) Multicolour (82) Hybrid (14) Artifact (10) Land (7)

Show rarities: C U R

 U 
Enchantment
Dominance – At the beginning of your end step, if you control more untapped creatures than each other player, put two +1/+1 counters on target creature you control.
 R 
Legendary Creature – Stark Lord
Partner with Summer
Insight (Whenever this creature deals combat damage to a player, you may draw a card.)
You may pay {0} rather than pay the mana cost for cards named Summer.
2/2
 U 
Sorcery
Look at the top ten cards of your library. You may put an Aura or Equipment card from among them into your hand. Then shuffle your library.
 R 
Enchantment
All creatures lose all abilities except mana abilities.
 R 
Legendary Creature – Night's Watch Bastard
Vigilance
Jon Snow must attack and block each turn if able.
5/5
 U 
Creature – Night's Watch Ranger
Discard a card: Create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color."
1/1
 R 
Legendary Creature – Baratheon Knight
Stealth (Whenever this creature attacks, target creature an opponent controls without stealth cannot block this creature.)
When Ser Davos Seaworth dies, return it to your hand.
3/3
 C 
Creature – Stark Knight
2/2
 C 
Creature – Baratheon Knight
When Vanguard Lancer enters the battlefield, target creature an opponent controls gets -1/-1 until Vanguard Lancer leaves the battlefield.
1/1

Go to section: Colourless (8) White (9) Blue (12) Black (2) Red (18) Green (10) Multicolour (82) Hybrid (14) Artifact (10) Land (7)

Show rarities: C U R


A Gathering of Ice and Fire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics