A Gathering of Ice and Fire
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Showing 12 of 12 Blue cards
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Show rarities: C U R
Pillage (Whenever the creature deals combat damage to a player, that player puts a card from the top of their library into their graveyard.)
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End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
If Calm Over Westeros was cast during an opponents turn and would be put into a graveyard, exile it instead.
If Calm Over Westeros was cast during an opponents turn and would be put into a graveyard, exile it instead.
Target player draws three cards.
Drowned Men gets +1/+1 for each Warship you control.
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Tap target creature.
Sacrifice Handmaiden: Untap target nonland permanent you control.
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Ambush
(You may cast this spell for its ambush cost as though it had flash. It gains haste. Sacrifice it at the beginning of the next end step.)
When Olenna's Informant enters the battlefield, return target creature to its owner's hand.

When Olenna's Informant enters the battlefield, return target creature to its owner's hand.
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Partner with Left
If you control a creature named Left, Right gets +1/+1 and has vigilance.
: Tap or untap another target permanent.
If you control a creature named Left, Right gets +1/+1 and has vigilance.

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Gain control of target nonlegendary creature with converted mana cost 6 or less.
Look at the top five cards of target player's library. Choose two cards and put them on the top of that player's library in any order. Put the rest on the bottom of that player's library in any order.
Prevent all combat damage from target creature with power 5 or less until end of turn.
Go to section: Colourless (8) White (9) Blue (12) Black (2) Red (18) Green (10) Multicolour (82) Hybrid (14) Artifact (10) Land (7)
Show rarities: C U R
A Gathering of Ice and Fire: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |