A Gathering of Ice and Fire: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
The Red Keep doesn't untap during your untap step.
Attacking or blocking creatures you control get +2/+2.
At the end of combat, if a creature you control dealt combat damage to an opponent, you may draw two cards. If you do, tap The Red Keep.
 U 
Enchantment
{t}, Sacrifice Ghaston Grey: Destroy all nonland permanents that dealt damage to you this turn.
 U 
Enchantment
Dominance – At the beginning of your end step, if you control more untapped creatures than each other player, move a +1/+1 counter from target creature an opponent controls to a creature you control.
 U 
Legendary Creature – Night's Watch Maester
Defender (This creature can't attack.)
{t}: Regenerate target creature you control.
2/4
 C 
Creature – Night's Watch Ranger
5/5
 C 
Instant
Destroy target Aura or Equipment.
 C 
Creature – Martell Guard
5/5
 C 
Enchantment
Direwolf cards in your hand have ambush {x}, where X is the cards converted mana cost.
 C 
Creature – Night's Watch Ally
{t}: Add {w} or {u}. Use this mana only to cast a Night's Watch spell.
1/1
 C 
Creature – Tyrell Spy
Ambush {4} (You may cast this spell for its ambush cost as though it had flash. It gains haste. Sacrifice it at the beginning of the next end step.)
When Olenna's Informant enters the battlefield, return target creature to its owner's hand.
2/2
 C 
Creature – Greyjoy Ironborn
Pillage (Whenever the creature deals combat damage to a player, that player puts a card from the top of their library into their graveyard.)
3/3
 C 
Instant
Untap target Targaryen creature. It gains "At the beginning of the next end step, return this creature to its owner's hand."
 C 
Creature – Neutral Wildling
When Rattleshirt's Raiders deals combat damage to a player, you may destroy target Aura or Equipment.
3/3
 C 
Creature – Lannister Army
Ambush {2} (You may cast this spell for its ambush cost as though it had flash. It gains haste. Sacrifice it at the beginning of the next end step.)
If Gold Cloaks was cast for its ambush cost, exile it at the beginning of the next end step.
3/3
Plains
 
 B 
Basic Land – Plains

The Red Keep (rare)
Ghaston Grey (uncommon)
Chamber of the Painted Table (uncommon)
Maester Aemon (uncommon)
Ranging Party (common)
Confiscation (common)
Palace Spearman (common)
The Wolfswood (common)
Steward at the Wall (common)
Olenna's Informant (common)
Black Wind's Crew (common)
Waking the Dragon (common)
Rattleshirt's Raiders (common)
Gold Cloaks (common)
Plains (basic)