[MISC] Draconica: Virtual Booster

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Mechanics | Base Elements | The Story
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Instant
Destroy all creatures. Those creature's controllers lose life equal to the number of creatures that player controlled that were destroyed this way
 
 U 
Land – Volcano
Volcano enters the battlefield tapped
{t}: Add {r} or {g}
 R 
Legendary Creature – Dragon Titan Wizard
Haste, Trample, Vigilance
{r}{r}{r}: Laserbeam Dragon gets +8/+0 until end of turn
8/8
 R 
Legendary Creature – Dragon Titan
{t}: You gain control of target creature, it has Hexproof (both these effects are permanent)
3/4
 U 
Artifact
{w/b}{w/b}{t}, Exile two creature cards from a graveyard: Each opponent loses 2 life, and you gain that much life
 C 
Instant
Elemental Wind Bash deals 1 damage to each of up to three targets. Those targets lose Flying and cannot gain Flying until end of turn
 R 
Legendary Creature – Dragon Titan HotStuff
What do you mean I'm writing in the wrong box? Oh- shit!
Heh heh do you think any babes saw the typeline?
 R 
Legendary Enchantment
At the beginning of your upkeep, you may put a Titan card from your hand into play
 M 
Legendary Enchantment Artifact Creature – Dragon Titan
Flying, Vigilance, Lifelink
When Moon Dragon deals combat damage to a player, transform it
4/4
The Dark Side of the Moon
 
 M 
Legendary Enchantment Artifact Creature – Dragon Titan
Whenever The Dark Side of the Moon attacks, each opponent sacrifices half the creatures they control rounded up. Put a Darkside counter on that player, then they loses life equal to the number of creatures sacrificed times the number of Darkside counters on them
7/5
 U 
Legendary Enchantment Artifact
Dark creatures you control get +1/+1, gain Deathtouch and are Dragons in addition to their other types
 U 
Sorcery
Tap target permanent. It's controller loses life equal to it's power
Deception is a chain reaction of wondrous falsehoods
 U 
Instant
Create three 1/1 Wind and Water Illusion tokens with Flying and Hexproof named "Mistveil Illusion"
The Mistveil Dragon has terrain over certain channels, she uses this spell to cloak herself from pirates and sailors
 
 B 
Basic Land – Wetland
{t}: Add {u}
 U 
Legendary Enchantment Artifact
Water creatures you control get +1/+1, gain Hexproof and are Dragons in addition to their other types
 C 
Legendary Creature – Dragon
Flying, Haste
{2}: Uzi Dragon deals 1 damage to any target
2/1
 T 
Token Artifact
{t}, Sacrifice Poison: It deals 1 damage to any target. If that target is legendary, Poison deals 2 damage to it instead

Spiteful Devastation (rare)
Volcano (uncommon)
Laserbeam Dragon (rare)
Soulstealer Dragon (rare)
Soul-Depleting Reflector (uncommon)
Elemental Wind Bash (common)
Tragedades the Joker (rare)
Passive Fusion (rare)
Moon Dragon (mythic)
Essence of Darkness (uncommon)
Deception (uncommon)
Veil of Mist (uncommon)
Wetland (basic)
Essence of Water (uncommon)
Uzi Dragon (common)
Poison (token)