[Racial Profile] -- Merfolk: Virtual Booster

[Racial Profile] -- Merfolk: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Illusion Soldier
Play with your hand revealed.

Neural Merrow can't attack or block unless you have at least three blue cards in your hand.

Neural Merrow is unblockable if defending player controls an Island or a blue permanent.
7/7
 U 
Creature – Merfolk Shaman
Whenever a spell deals 3 or more damage, you may draw a card. If you do, discard a card at random.
1/2
 U 
Creature – Merfolk Wizard
Flash

When Venser's Acolyte enters, return target creature or creature spell to its owner's hand.
2/2
 U 
Creature – Merfolk Scout
Islandwalk

Atlantean Diver can't attack unless there are four or more Islands on the field.
3/3
 
 
No more commons
 C 
Instant
Choose one of the following--
• Return target artifact or enchantment to their owner's hand.
• Scry 2.
• Target land becomes an Island until end of turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Neural Merrow (rare)
Seafood Diner Main Chef (uncommon)
Venser's Acolyte (uncommon)
Atlantean Diver (uncommon)
Merrow Charm (common)
Forest (basic)