[Racial Profile] -- Merfolk: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Merrow Channeler enters, create an Scientomancy Aura token with enchant land and attach it to target land. (Enchanted land has ", : Target player draws a card.")
2/3
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Islandwalk
Atlantean Diver can't attack unless there are four or more Islands on the field. 3/3
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Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Painlink (Damage dealt to Damned Quagguar is also dealt to the source's controller.) 3/4
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No more commons
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Choose one of the following--
• Return target artifact or enchantment to their owner's hand. • Scry 2. • Target land becomes an Island until end of turn. |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Surge of the Atlantic Sea Empire
(rare)
Merrow Channeler
(uncommon)
Atlantean Diver
(uncommon)
Damned Quagguar
(uncommon)
Merrow Charm
(common)
Forest
(basic)