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Design Overview

Vryn is a cold war themed set focussed on espionage tropes. I plan to draw a lot from popular interpretations of spy fiction. Think things like James Bond. Mechanically, I'm experimenting with much greater than normal quantities of modal effects. Players will be given the opportunity to make many decisions. These decisions should allow players the opportunity to infer things about their opponent's plans, gathering intelligence. These decisions should also allow for misinforming the opponent by making strange choices, counter intelligence.

Plot Introduction

In the years since Alhammarret's disappearance, tensions between the Trovian and the Ampryn have continued to rise. War looms as each side attempts to learn more about the other's plans and disrupt each others capabilities. Trovia is engaged in a war with the Affebern while the Core States are occupied with a potential rebellion in the Nurich province. The Mage Elite continue to remain aloof, asserting only the leadership needed to maintain access to the mage rings coveted by both the Ampryn and the Trovian.

Notes

Set is still in early design. All costs should be seen as provisional and comments on power level of a card mostly aren't helpful at this stage. There will be lots of placeholder names and "add flavor later" found as well. If there are any common spy tropes or cold war references you think I should make, feel free to leave a comment with your idea. It will be greatly appreciated.

Observers may note that this project is quite old. Basically, the set concept occurred to me 5 years ago and I thought at the time that art generation would work well enough that I could do the whole set. The tech wasn't there. Now it is. so I will be returning to this project and trying to complete it over the next year. I am going to be making some significant changes to the skeleton.

Updated on 23 Dec 2022 by Nodle